Professional :: Create A Smooth Transition From End Of A Movie Clip To Beginning Of A Movie Clip?

Apr 8, 2012

I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?

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Create Smooth Transition From End Of Movie Clip To Beginning Of It?

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Professional :: Duplicating Movie Clip Or Inserting New Movie Clip With Effect

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Professional :: Control The Movie Clip Mc_allPages From Within The Movie Clip Mc_buttonMenu?

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I am making a web site in flash in which I have multiple movie clips.I have mc_buttonMenu on the main timeline.Inside of mc_buttonMenu, I have 3 buttons that are all button symbols.From the main timeline, I have a movie clip called mc_allPages.In this movie clip, I have a few layers.I have the content layer.This layer controls how my pages display.I have another layer called labels.I labeled frames 1 to 10 as 'home' and layers 11 to 20 as 'contactUs'.I have another layer in mc_allPages called actions.I put a stop(); on frame 10 and frame 20 on this layer.I want to be able to control the movie clip mc_allPages from within the movie clip mc_buttonMenu.I put some action script in various places, but it never worked.I tried this action script:
 
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[Code]...

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Professional :: New Movie Clip Loads On Top Of Old Movie Clip

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I am creating a Movie Clip player interface. You can click on a thumbnail and load an external SWF. At the end of that movie clip, I would like to load another SWF, it's just a logo animation filler that plays until the next thumbnail is clicked.

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I've been trying to find this topic on the internet for what seems like forever but haven't had any luck. What I'm trying to do is remove a child movie clip and have an alpha transition when it is removed.

What I have so far can be found at: [URL]

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this is the code I have so far:

ActionScript Code:
stop ();
MC_btn.addEventListener(MouseEvent.CLICK, vimeo_embed);
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var OpenEmbedPlayer:Vimeo_MC_PU = new Vimeo_MC_PU();

[Code].....

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[URL]
 
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I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?

[Code]...

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I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.

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ActionScript 2.0 :: On Button Release Clear Current Movie Clip And Bring In New Movie Clip

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I have created a flash website, each button is a movie clip with an invisible button over it containing the following script

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[Code]....

each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.

Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.

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ActionScript 2.0 :: Collision Detection - Goto A Certain Scence When A Movie Clip Collides With Another Movie Clip

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i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.

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There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.

I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.

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ActionScript 3.0 :: Movie Clip On Main Timeline Receiving Input From Nested Movie Clip

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I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.

[Code]...

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ActionScript 2.0 :: Get A Movie Clip To Slowly Move To The Coordinates Of Another Existing Movie Clip

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ActionScript 3.0 :: Make A Movie Clip Follows Anther Movie-clip That Could Be Moved By User?

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iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "

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how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??

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Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.

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I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.

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May 27, 2009

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ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[code]....

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Flash :: Professional - CS5.5 Pro Movie Clip Bug (movie Clips Have Reverted To A Previous State)

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I have made a number of Flash banners and I save them and everything is good but when I open them, some of the movie clips have reverted to a previous state. So I need to resize and redo thsoe movieclips. I make one banner and then save as new file and resize it. It is really annoying.. I am on P.C. and have all the current updates installed.

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ActionScript 2.0 :: Wanting A Smooth Transition Between Loaded Movie Clips?

Jun 1, 2006

I have approximately five external movies I am loading into one main movie. I load the movies using various buttons in the main movie.

My issue is this...I press a button and the first movie loads and then runs to the end of the timeline. Works great.When a push a second button the second movie loads and runs to the end of the timeline. Works great also.but I hate how there is a blank space between the movies.

All the movies start with a white stage and end with full graphics. When I press a second button, the movie on the stage disappears immediately and I am left with a white stage for a few seconds while the loading movie animates onto the stage.

I want there to be a cross-fade or some effect that allows the loaded movie to remain on the stage while the second movie is loading. Is there a way to make this happen?

I'm including the code I have for loading movies so you can see what I am working with thus far.

Here is the code:

designingbutton.onPress=function(){
loadMovie ("Quest Wall Animation.swf", "_root.content");
}
specifyingbutton.onPress=function(){

[code]....

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