Create Smooth Transition From End Of Movie Clip To Beginning Of It?
Apr 8, 2012
I have a motion tween that is 180 frames in length. When the tween ends on the last frame and returns to the first frame to replay there is a slight jump in the tween. Is there anyway to stop the tween from jumping from last frame to the first?
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Apr 8, 2012
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
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Sep 6, 2011
ok so im trying to create a sort of SMOOTH transition between swfs.
the problem im having is, targeting a specific label when i need it.
what i mean is, i can target it fine by tpecasting my external as a MC, but...it doesnt give me the desired effect.
for example, i want it so that when a button is pressed, go and play the "outro" frame inside the external swf, at the end of that same external swf, theres an " end" label, when that label is reached. something happens etc.
my problem is that when i hit the button, at the time of that event firing, the "end" is null or rather undefined because it hasnt reached there yet and i get an error or if i do a if/else statement, then i get the else part firing off since again, "end" isnt reached yet when the button is pressed.
i dont know how to make it fire when the "end" label is reached.
i tried while loops but...no good lol. thing froze flash for a bit until it did fire, by then it was a mess lol.
heres my code:
Code:
stop();
var loader:Loader = new Loader();
var urlReq:URLRequest = new URLRequest("indexCoontentLoad.swf");
[Code].....
ive added a " here i get lost" comment to indicate the part im lost in/cant figure out how to write.
overall, what i hope to achieve is that when the "end" label is reached, something happens. else, just keep playing until it is reached.
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May 3, 2011
i'm trying to create a expanding Form with a smooth transition effect, here the code:
<s:TitleWindow xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"[code].....
But the problem with this is that even with creationPolicy set to all not all items seem to get initialized. This causeses the tweener animation to lag when clicking the "register" button the first time. after the first click, the animation is smooth.
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Jun 1, 2006
I have approximately five external movies I am loading into one main movie. I load the movies using various buttons in the main movie.
My issue is this...I press a button and the first movie loads and then runs to the end of the timeline. Works great.When a push a second button the second movie loads and runs to the end of the timeline. Works great also.but I hate how there is a blank space between the movies.
All the movies start with a white stage and end with full graphics. When I press a second button, the movie on the stage disappears immediately and I am left with a white stage for a few seconds while the loading movie animates onto the stage.
I want there to be a cross-fade or some effect that allows the loaded movie to remain on the stage while the second movie is loading. Is there a way to make this happen?
I'm including the code I have for loading movies so you can see what I am working with thus far.
Here is the code:
designingbutton.onPress=function(){
loadMovie ("Quest Wall Animation.swf", "_root.content");
}
specifyingbutton.onPress=function(){
[code]....
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May 4, 2011
I have a flash CS project. I have one stage and some frames. How can I start all project from beginning using AS3? Or start all stage's content from beginning?
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Mar 20, 2011
I have a large movie clip and four buttons. Each button is supposed to move the movie clip to a specific _x and _y location. What I'd like to do is have the MC scroll smoothly, rather than jump to the new location.
Here's my file so far. Note that I have some onClipEvent code on the MC itself, and the button code is on the actions layer.
It scrolls, but it seems to be ignoring the _x and _y values for some of the buttons.
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Sep 13, 2002
is there any way to get a smooth rotation in AS? I would assume i would use this._rotation, but it doesn't smoothly rotate the way i want it to.I'm trying to make a movie clip that randomly goes to a location while rotating.[code]
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Jan 17, 2009
I'm running into a problem with my transitions. I want to be able to transition out of one area of my site and into another area of the site without going in sequence. For example, I click the "about" button and the text/images transition onto the screen properly, but then I want to click on the "contact" button (or any other button) and have the about content transition out of screen and then trigger the transition to bring in the new content. If they were all in sequence I understand how to do this, but since there is no order, how can this be done?
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Jul 6, 2004
I have got one box to change colour but im trying to get all boxes to change into different tints and stuff like that. I have the variables set and they seem fine. What do I need to change on the actionscript to get all 3 boxes changing at once.
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May 6, 2010
Say If I have an animation which runs to frame 80 and the loops. On a button press, it goes to frame 81 and continues from there. Currently, when the button is pressed, there is a very noticable jump from the current frame to frame 81. The lower the frame number in the loop, the more noticable the jump. Is there anyway I can say something in my button press like if current frame is less than 80, wait until it hits frame 80 until you go to 81? Hopefully, this would make the transition smoother.
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Jun 25, 2004
have three tabs, the rollout and rollover work perfect, I'm using this code to make transition from over and out smooth: On the button:
on (rollOver) {
portfolio.goBack = false;
portfolio.play();[code]....
MovieClip.prototype.rewind = function () { if (goBack && (_currentframe>1)) {gotoAndStop (_currentframe-1);}};
And on the movie clip:
onClipEvent (enterFrame) {
this.rewind();
}
Inside the movie clip, has a bunch of tweens, and on frame one I declare the variable and get the y position of another movie clip (the one that is moving in the tweens) It's instance name is portfolio_graph.On frame 1:
var y_portfolio; // y position of the movie clip that I'm tweening
y_portfolio = portfolio_graph._y;
And on frame 51 is where it should go when it's pressed.
Y Starting point
hosting_graph._y = y_hosting;
// Y Ending point[code].....
W
hen I press, it disapears the first time. When I do move my mouse over another button ( each button affects the other two ) portfolio_graph moves to roughly -17 ( eye-balled it ).. actually looking at it again, it looks like its playing from halfway through the animation and in reverse.
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Mar 15, 2006
Is there a way to have the images do a smooth transition (one fades out as the other fades in) with the xml slideshow piece?
Here is my current code
Code:
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild.firstChild;
image = [];
[code]...
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Jun 23, 2009
I have an FLV intro that plays on my first frame. After the video is complete, it goes to the second frame in the timeline. The final frame of the video mathces frame 2 in my timeline, BUT there is a small hiccup at the end of the video when trantsitionning to the timeline! How can I have this 2 blend? So that the end of the video and the 2 frame (where my navigation resides) are seamless?
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Dec 29, 2010
right direction but theres still something I'm missing.At this point, I am able to load the initial swf into a container MC and store that info into acurMovie variable. When another button is pressed, curMovi checks if it equals event.target.name, if it doesn't equal "curMovie", it plays the existing movies outro What I thought I could do was create a conditional statement checking if the outro has reached the total frames, and if so, load the next swf. This isnī workingThis is what I have so far:
Code:
import flash.display.MovieClip;
//Load initial file
[code]......
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Oct 27, 2011
I have a vector circle and what to do the following: I'd like to animate it with tweenlite so it looks like a shockwave of an explosion. At first it fades in (from 0 to .5) and gets scaled and when it reaches half of the total animation time it fades out but it still gets scaled (hope you know what I mean). Currently it looks horrible because I don't know how to get a smooth transition from part 1 to part 2 with TweenLite. My animation stops when reaching the end of part 1 and suddenly makes a jump to part 2.
Total time of animation: .75 sec
Total amount of scaling: 5
Code:
part 1 of 2:
TweenLite.to(blastwave, .375, {alpha:.5, transformAroundCenter:{scale:2.23},
onComplete:blastScaleFadeOut, onCompleteParams:[blastwave]});
part 2 of 2:
private function blastScaleFadeOut(object:DisplayObject, time:Number = .375, scaleVal:Number = 4.46) {
TweenLite.to(object, time, {alpha:0, transformAroundCenter:{scale:scaleVal},
onComplete:backgroundSprite.removeChild, onCompleteParams:[object]});
}
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Dec 29, 2010
Im trying to update the Transitions between External SWFs tutorial for AS 3 (link below). [URL] I looked at a few tutorials that would help steer me in the right direction but there's still something I'm missing. At this point, I am able to load the initial swf into a container MC and store that info into a curMovie variable. When another button is pressed, curMovie checks if it equals event.target.name, if it doesn't equal "curMovie", it plays the existing movies outro. What I thought I could do was create a conditional statement checking if the outro has reached the total frames, and if so, load the next swf.
[Code]...
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Feb 23, 2005
Basically I want to make a navigation with a seemless transition. One with an intro but NO outro so to speak. I've also skimmed through kirupa to look for similar scripts and I've found a couple of interesting scripts but don't really know how to append and reorganize em into global.functions and other stuffz.
MovieClip.prototype.backward = function() {
this.gotoAndStop(this._totalframes);
this.onEnterFrame = function() {
this.gotoAndStop(this._currentframe-1);
If you can have a -1 can you also play the timeline frames by typing 1 instead?
[Code] .....
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Nov 12, 2006
I started creating a site using the Smooth Transition tutorial and came upon a problem and would like to ask for some advice. I was able to go through the tutorial without any problems. I than moved my button(s) to an external swf file that gets called. No problem here as well, i just added a _root. to a few places.
Now in this swf, I have a mc and in this mc i placed the button but it stopped working. I didn't think the path would be any different but I was wrong. Here is the current AS I have with the button in the external swf's main timeline:
[Code]...
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Aug 31, 2011
so im trying to write a smooth transition peice and i dont know what happ. anyways i left it last night and it was working...i think, now its not.
[Code]...
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Sep 27, 2009
I've been trying to find this topic on the internet for what seems like forever but haven't had any luck. What I'm trying to do is remove a child movie clip and have an alpha transition when it is removed.
What I have so far can be found at: [URL]
Basically what I'm trying to do is when the video player is closed, instead of simply disappearing, I want it to fade to an alpha value of zero
this is the code I have so far:
ActionScript Code:
stop ();
MC_btn.addEventListener(MouseEvent.CLICK, vimeo_embed);
function vimeo_embed (e:MouseEvent):void {
var OpenEmbedPlayer:Vimeo_MC_PU = new Vimeo_MC_PU();
[Code].....
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Oct 26, 2011
I have a vector circle and what to do the following:
I 'd like to animate it with tweenlite so it looks like a shockwave of an explosion. At first it fades in (from 0 to .5) and gets scaled and when it reaches half of the total animation time it fades out but it still gets scaled (hope you know what I mean).
Currently it looks horrible because I don't know how to get a smooth transition from part 1 to part 2 with TweenLite. My animation stops when reaching the end of part 1 and suddenly makes a jump to part 2.
Total time of animation: .75 sec
total amount of scaling: 5
Code:
part 1 of 2:
TweenLite.to(blastwave, .375, {alpha:.5, transformAroundCenter:{scale:2.23},
onComplete:blastScaleFadeOut, onCompleteParams:[blastwave]});
[Code].....
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Apr 29, 2009
I am creating a website with a content box and 4 buttons which activate 4 different pages of content. I would like the content box to resize smaller on one page when activated by a button and resize back to normal when clicked on any other button. I figure I will use a shape tween to resize the box to avoid distortion. So, how do I program each button to transition properly if the page with the smaller box is displayed?
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Oct 27, 2011
I have a vector circle and what to do the following:
I 'd like to animate it with tweenlite so it looks like a shockwave of an explosion. At first it fades in (from 0 to .5) and gets scaled and when it reaches half of the total animation time it fades out but it still gets scaled (hope you know what I mean).
Currently it looks horrible because I don't know how to get a smooth transition from part 1 to part 2 with TweenLite. My animation stops when reaching the end of part 1 and suddenly makes a jump to part 2.
[Code]....
View 2 Replies
Jan 19, 2009
I need to do a flash banner, where are 3 images (i had to cut down 2 images off from file, to be able to attach it)(all of them have text, contact button (clickable) and background box).When hoverover image:
-image changes to another
-image and background zooms to a bit bigger
-text changes to new
When hoverout, image changes back to it's original form.At the moment, I made buttons, of those 3 images.It works quit well, but transition to mouseOver is quit ruff..
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Jul 5, 2007
how to produce a smooth transition when you roll off of a button..
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Oct 26, 2011
I have a vector circle and what to do the following:I 'd like to animate it with tweenlite so it looks like a shockwave of an explosion. At first it fades in (from 0 to .5) and gets scaled and when it reaches half of the total animation time it fades out but it still gets scaled (hope you know what I mean).
Currently it looks horrible because I don't know how to get a smooth transition from part 1 to part 2 with TweenLite. My animation stops when reaching the end of part 1 and suddenly makes a jump to part 2.
Total time of animation: .75 sec
total amount of scaling: 5
Code:
part 1 of 2:
TweenLite.to(blastwave, .375, {alpha:.5, transformAroundCenter:{scale:2.23},
onComplete:blastScaleFadeOut, onCompleteParams:[blastwave]});
part 2 of 2:
private function blastScaleFadeOut(object:DisplayObject, time:Number = .375, scaleVal:Number = 4.46) {
TweenLite.to(object, time, {alpha:0, transformAroundCenter:{scale:scaleVal},
onComplete:backgroundSprite.removeChild, onCompleteParams:[object]});
}
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Jul 6, 2011
So I can tween shapes and such for their colours, but when I try to colour tween text, it won't work. I've tried various things, motion tween, shape tween, making them movie clips, making them graphics, ect. How do I make text tween between colours to get a nice smooth transition?
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Mar 21, 2004
OK frame 1 new fla and I type the following code:
[AS]createEmptyMovieClip("clip1",0);
clip1.createEmptyMovieClip("clip2",1);[/AS]
I have tried over and over again to get this to work but it won't! I want to create an empty MC and then create anoth MC within the first!
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Apr 23, 2010
I am trying to create a page transition that will play a movieCLip transition into a page. and then it stops then when another button is pressed, it will play that transition out while loading the appropriate one. In the attached FLA, if you click on the red button first, the blue transition plays,
--red button code--
mybutton1.onRelease=function(){
_root.transitionClip.play();
}
and then stops on the stage. When you click the green button second,
--green button code --
mybutton2.onRelease=function(){
_root.transitionClip.play("out");
_root.transitionClip2.play();
}
it works correctly/ Playing out of the blue Transition and into the Red transition. However if I click it again it does the opposite, and just keep alternating.
If I add the
_root.transitionClip2.play("out");
to the first button then, nothing works right. I will eventually have more buttons, and may need to use a variable to control which "out" transitions is played, but how do I get the buttons to do this?I just want it to exit the current movie clip and play the "in" section of the desired clip.
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