ActionScript 3.0 :: Transition Out Of One Movie Clip And Into Another?
Jan 17, 2009
I'm running into a problem with my transitions. I want to be able to transition out of one area of my site and into another area of the site without going in sequence. For example, I click the "about" button and the text/images transition onto the screen properly, but then I want to click on the "contact" button (or any other button) and have the about content transition out of screen and then trigger the transition to bring in the new content. If they were all in sequence I understand how to do this, but since there is no order, how can this be done?
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Apr 8, 2012
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
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Jul 6, 2004
I have got one box to change colour but im trying to get all boxes to change into different tints and stuff like that. I have the variables set and they seem fine. What do I need to change on the actionscript to get all 3 boxes changing at once.
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Apr 8, 2012
I have a motion tween that is 180 frames in length. When the tween ends on the last frame and returns to the first frame to replay there is a slight jump in the tween. Is there anyway to stop the tween from jumping from last frame to the first?
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Sep 27, 2009
I've been trying to find this topic on the internet for what seems like forever but haven't had any luck. What I'm trying to do is remove a child movie clip and have an alpha transition when it is removed.
What I have so far can be found at: [URL]
Basically what I'm trying to do is when the video player is closed, instead of simply disappearing, I want it to fade to an alpha value of zero
this is the code I have so far:
ActionScript Code:
stop ();
MC_btn.addEventListener(MouseEvent.CLICK, vimeo_embed);
function vimeo_embed (e:MouseEvent):void {
var OpenEmbedPlayer:Vimeo_MC_PU = new Vimeo_MC_PU();
[Code].....
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Jun 15, 2005
Just starting out with the MovieClipLoader class and have gotten what I wanted with an image being loaded - a 'blinds' transition - click on the clip to view the next image - also a 'blinds' transit. But these two are using one MCL obj. and I've sort of run out of ways to then click on the second image to load a third...thus, need to do some re-writing for a new function? How can I keep clicking a clip to transition to the next - and where could I place a second or third MCL obj. w/out conflicting with the first?
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May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
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Jun 24, 2010
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
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Jan 11, 2010
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
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Feb 21, 2010
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
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Jun 22, 2005
i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.
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Nov 5, 2010
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
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Feb 23, 2011
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
[Code]...
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Nov 16, 2009
How can I add a Squeeze transition effect between frames using the transition manager class on a simple slideshow using the goBack and goForward functions in ActionScript3? Below is the code I have so far:
stop();
function goBack(event:MouseEvent):void
{[code].....
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Aug 29, 2010
I have 2 buttons, and each of them have a movieclip. When I press button 1 a movieclip is played and the same happens with button 2. What I want is a transition effect. When people press button 2, things from button 1 has to live the screen with a transition, I mean, another movieclip.
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Oct 23, 2010
it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip
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Sep 7, 2010
iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
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Mar 26, 2006
Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?
(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)
Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.
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May 15, 2009
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
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May 27, 2009
i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code]....
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May 18, 2010
i have a flex app that transitions between 2 states with the toggle of a button. my issue is that the effect of fading only seems to work on the 2nd transition and after. However, for my first transition... going from State1 to studyState... there is no fade effect whatsoever, in fact the components in state1 disappear completely (the footer fills the empty gap where the "body" use to be) and then the flex recreates the studyState (without any fade refilling the "body" with components only in studyState). After this first transition however, going between studyState and State1 working COMPLETELY fine.. why does this happen and how can i make it so that crossfade works STARTING FROM THE VERY FIRST TRANSITION?[code]
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Oct 25, 2009
I have a presentation using the "presentation" template that comes with flash. I am trying to transition slides with the behavior slide transition options. but I've learned that it works find while going into a slide and doesn't go to the next slide when leaving.So basically I want it so that on right arrow first play out transition then go to next slide.
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Nov 2, 2004
I'm trying to do a transition in 1 movie.. Basically the Navigation..
5 MC's (one for each nav)
clicking on nav item1 would start the item1 MC that plays until frame 10 (which is the middle of the ani)..
clicking on nav item2 would start the item2 MC that plays until frame 10..
well i'd like to have nav2 say "if any other nav is open, play their frame 10->"
item1 (open)
item2 (opening) then item1 (closes)
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May 15, 2009
I've imported 9 .mov files in my flash presentation. Each lasts for about a minute, and the language is english. I have translation of each video clip in Serbian language as .txt files. And now i need that text to go below the movie clip simultaneosly with the voice in movie clip. And for example when i press pause,the text stops,and when i resume it,the text goes again.
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Jun 30, 2009
it isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.
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Mar 25, 2011
I have in my root:
1 Movie Clip instancied as a "cursor" 1 Movie Clip instancied as a "Mc_Obstacles" with others 5 Movie Clipsand the 5 Movie Clips inside the "Mc_Obstacles" are instancied as "Obstacle" , all with the same instance...I want this: when the mc "cursor" hit one of mcs "obstacles" gotoandstop to frame X then i did in frame with actions in another layer:
cursor.onEnterFrame=function(){
this._x=this.x+10;
if(this.hitTest(Mc_Obstacles.Obstacle)){
gotoAndStop(4);
}
}
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Dec 19, 2009
I really have two questions: How do I affect both a movie clip and its child movie clip in the same function? and how do I pull info from one component into a function for another? My basic setup is a movie clip of font choices, one on each frame: "bodyText_mc." Each of these frames has a child clip "bodyText_mc.bodyText" with alignment choices for the font. For instance, the user picks "Script" in the first ComboBox and then picks "Align Right" in the second. (All of this text is static because I need more design control that I can get with dynamic text.)
First of all, I have a combobox "cbBodyFont" that I use to go from frame to frame on movieclip "bodyText_mc." This works nicely:
[Code]...
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Jun 5, 2010
CS3 Flash - Complete newbie to Flash and I'm trying to change an existing flash piece.It consists of 4 different text statements that appear on a Black background - the first appears and stays on-screen for 10 secs, then it starts to blur and fade away in about a sec, and then the next statement appears, etc, etc., and the whole lot loops.The 4 statements appear as Video Clips (Symbols?) in the library.I need to add a new statement, which means there will be 5 statements. I duplicated one of the library items and renamed it, which seems to have worked fine... but I cannot then work out how I insert that video clip into the Timeline and still have the same visual effects and timing as the existing ones? I can insert a blank frame, but then I can only drop the new video clip text onto that one frame.I've tried copying and pasting a whole set of frames, and then go in and change the text. Which I thought had worked, but then discovered that it also changed the original frames.... now understand that's because they are just instances and any change will affect the master Video Clip!
So can anyone advise if I can insert my newly added and renamed video clip into the timeframe and create the same effect as the others?Please keep any advice as idiot-proof as possible as this is my first venture into Flash... not finding it as intuitive as I hoped, spent 6hrs to date just trying trial and error without any real success.
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Aug 20, 2010
I am making a web site in flash in which I have multiple movie clips.I have mc_buttonMenu on the main timeline.Inside of mc_buttonMenu, I have 3 buttons that are all button symbols.From the main timeline, I have a movie clip called mc_allPages.In this movie clip, I have a few layers.I have the content layer.This layer controls how my pages display.I have another layer called labels.I labeled frames 1 to 10 as 'home' and layers 11 to 20 as 'contactUs'.I have another layer in mc_allPages called actions.I put a stop(); on frame 10 and frame 20 on this layer.I want to be able to control the movie clip mc_allPages from within the movie clip mc_buttonMenu.I put some action script in various places, but it never worked.I tried this action script:
_root.btn_home.onPress()
{
Gotoandplay("home");[code]...........
I tried placing that code on the main timeline, inside mc_allPages, inside mc_buttonMenu and split up into both buttons appropriately for btn_home and btn_contactUs.Sometimes the animation would stop on frame 10 and sometimes it would just play through to frame 20 and ignore the stop(); I put on frame 10 inside the mc_allPages movie clip.However, whenever I pressed the button ( btn_contactUs ), it never went to the frame labeled "contactUs" in the allPages movie clip.
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Mar 22, 2011
I'm making a room escape game and I've run into a problem. When an item gets added to the inventory, I'd like the user to be able to click on the item to affect another object (e.g. clicking screwdriver hides screws and displays other image) however when I add the code to the item, if the item is clicked and it's nowhere near the object it affects, the image pops up and it looks really stupid.
So what I'd like to be able to do, possibly using if and else statements or whatever's easiest, is to only have the inventory item be clickable if the movie clip of the object is affects is visible on the stage.
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