Imagine a locker room that you can open and close the doors. I have the opening and closing working (one sample below) but I need to make it so that only one door can be open at any time. I had thought about using a boolean that switches between true and false within an if/else statement. If the boolean is false (no doors open) then the one clicked can open. As it opens it sets the boolean to true so no others can be opened. Trouble is to close it the way its set up right now you click it again and the movieclip's timeline continues and resets to the closed position. This is an issue because the opening of the door sets the boolean to true and I need a false value to click the button again and close the door.I'm building on top of a tutorial I've just run through so ignore the "response_mc" - although that's where I'd put a "Please close the open door first" line through the else function.
ActionScript Code:
// Door ActionScripting
mc_door1.buttonMode = true;
mc_door1.addEventListener(MouseEvent.MOUSE_DOWN, clickDoor1);[code].........
there are a total of 15 doors which are all set up the same way (a 15 frame movie clip that has its button mode turned on). Is there a less intense way of coding it rather than doing the above 15 times? Finally diving into AS3 and getting it slowly (been married to previous versions for so long it was hard to force myself to change).
I tried to code something in AS3, it works technically, but not so smoothly.Try opening the three graudge doors here: http:[url]....They don't relly want to open and seem to open when the mouse moves out of the movies clip which is not how it's programmed:
[URL] I'm making a website menu and I have two sections of menus- one for personal and one for business. What I am trying to accomplish is when the user's mouse rolls over either door. The door will open and stay open until the user takes their mouse outside the door area (I put a transparent rectangle at the bottom layer and converted it to a movieclip symbol and named it personalZone and businessZone to use as reference points).
when you click on a button it opens a movie clip (the background drops down). Each section has a different background.I want to be able to close the movie clip before moving onto the next section, e.g the backgound goes back up again and the next background drops down. e.g If you click on "contact" you go into contact section (a background drops down), then when you click on "work" the bg from contact goes up (i created a label called "contact_out" which contains a movieclip of the bg going up) and then loads the "work" section.
This is a new, legal installation of Flash CS5 running on MacBook Air. Here are the file management problems I'm experiencing:
1) files are excrutiatingly slow to open, close, save, and switch between
2) I currently have a series of about 15 files open and I'm trying to close them - I click "don't save" but the files won't close - it's like I've clicked cancel. I have removed the external media these files were originally on, but if not trying to save the file, why can't Flash just close them and make them go away?
On my website I have a media page that opens different videos that are linked to you tube. I use an empty movie clip to load the movie onto the swf. My question is what code do I need to add to unload the video i added to empty movie clip and add another. If i try to just click the other button for another movie while the first one is playing you hear both movies running which is no good!Here is the code I am using to load the video into the empty mc
I made several applications in Flash and I would like to present them from one main application. In basic terms, I want a window with buttons linking to each project. Click on Button A for example, which opens Project A in a separate window. All of my projects are Mac or PC projectors.
In a game in which a player must pass through one of three different colored doors , each of the doors on the stage is a different instance of the same symbol. The symbol contains three frames labeled "door1", "door2" and "door3". I am attempting to get the doors to be randomly generated. The following code seems to work correctly when I trace it:
function getNewDoor(min:Number, max:number):Number { var getNewDoor:Number = Math.round(Math.random() [code].........
I've been studying this isometric view game...and I was wondering how to make doors, unfortunately I'm not experienced enough to try and create a script that will actually work. I added the fla. file which I'm currently studying.
I am currently working to a Role-Playing Game in Adobe Flash CS3 with ActionScript 2. I must include doors inside rooms, but when I do that, my player dissapears. I use this code:
Code: ... for (var i = 0; i<mapHeight; ++i) { for (var j = 0; j<mapWidth; ++j) { this.attachMovie("tile","t_"+i+"_"+j,++d);[code].....
I want to make a website and for the navigation when you click a button, I want the window that is open to fade out and than have the window open that you just clicked on fade in (using flash cs4)
How do I close an SWF file using AS3? I want to include the close in an event listener, so when the user clicks a button the application will close. I tried - [code]
I made a custom class which shows a popup window in flash. What I want to do is to close it by clicking anywhere but not the window itself (and everything that is a button on the stage). I added this line of code
Before anyone freaks out, yes I have searched and read up on this for hours now and I can't seem to be get it right... Simple..close a pop up window from flash. The code that opens the pop up has this code: (from kirupa)
[URL]..Above is a link to a component I'm working on. I've overlayed one swf with another swf which is going to display a sort of advertisement slide. What I'm trying to achieve is that when the adbanner (id="mediabanner") reads an xml file and reads "false", it then calls the ExternalInterface function "hideFlash" and in turn closes the swf so that the swf beneath it can be seen.
Could someone view the page source and let me know what I am doing wrong? The hideFlash function is being called, but its not actually hiding the swf.
I need to run a script if a user "x" out of the flash projector. This script is a LoadVars() script that sends info to php it does not need to receive anything, just send._root.onUnload does not seem trigger or the LoadVars script does not have enough time to run. I am not sure. Does anyone know how to get code to run if the user "x" out of the program?
Code: //this script does not run //even if I select a specific movie to check for the unload, it doesn't run
I'm trying to add an event listener to a window that pops up (to the whole window) that will close that window when clicked on. Basically it's your typical about window that would be found in any program by hitting help, then about this program. I am using no chrome on it so I'd like to just be able to click it and have it close.
On a less important note I'd like to center the window on the stage when it pops up. Right now I'm just using the x and w properties to get it close to center on my monitor but obviously that won't work for everyone. Below is the code I've tried. No luck whatsoever. Window pops up but stays up if I click it. Any help as always would be AMAZING!
I am currently trying to work out how to get Flash to close the browser window it is running in. I've done a simple Javascript test version which works fine.. But if I try and use: ExternalInterface.call("closeMyWindow"); Functionality it does not. My simple Javascript version is cut and paste below and attached to this message.
How do I stop a Flash SWF movie when the playhead is at the end and then have the new window that presents the movie close automatically. However, the most important feature would be to stop the movie to keep it from continuously looping.
I'm trying to unload an swf that takes up the whole screen by adding a listener on the holder_mc, which is what is holding the swf but it doesn't seem to be working. If you guys could, take a look at my code. Do I need any code in the swf that is being loaded in for it to close?
var swfLoader:Loader = new Loader(); slideshowimages_mc.one_mc.addEventListener(MouseEvent.CLICK, oneClick); function oneClick(event:MouseEvent):void
"Open new swf from current on without closing it."How can I achieve this ... Should I use loader ... I want the new swf to be in its window ..so 2 sfw's are opened.
I'm maintaining a ActionScript 2 application which uses createEmptyMovieClip to create dropdown lists (the list items being attached as movieclips). I can close the dropdown directly via removeMovieClip and such, obviously.
My problem is this: the dropdown should not only be closed when an item is clicked or the button creating it is triggered again, but also anytime the user clicks anywhere outside the dropdown (like onReleaseOutside, except the click also STARTS outside).
So far the only solution I can see is turning _root (or an invisible layer) into a button by proving an onRelease for it, but that's hackish in that it makes _root be treated like a button by Flash (pointer mouse cursor and all that). Do not want!
i am loading some external swf into my main file on click of a button in main file, now the external file gets loaded, but m stuck at this point, where in i require the code to close the loaded extternal swf. i tried all the tricks but none was helpful..m using AS3
I wanted to know if there is a way for the SWF to programmatically close the parent browser window or tab using AS. Also, is there a way for the SWF to tell the parent browser to bring itself to the top of the other windows (i.e. "bring itself into focus")?
I think my original post on this was lost following from the hacking of the site, so I'll try again.
Hopefully someone out there will have an idea where I am going wrong with this: I am currently trying to close browser window that a flash movie is running. Due to the fact that the browser window is not a popup "child", using the normal "self.close()" or "window.close()" brings up the IE7+ prompt of "This page is trying to close this the window" when it is executed.
I'm wondering if there is a way to code the closing of a browser window which displays a published flash program (html). Say you have a button which says "Close" or "Quit". Can it be done? or must the user just click the little red 'X'.
I don't explicitly call the method xmlSocket.close() and a user is saying that when you close the app from the web browser the socket doesn't close properly and lingers for some time.
In my code I don't call xmlSocket.close() because the flash documentation says that as soon as you close flashplayer or the web browser the socket connection is automatically terminated.