ActionScript 2.0 :: To Do Fade-out Before Closing Clip And That Then Charge Another
Nov 21, 2003
I have a web that is charged in different levels. It with himself with a menu and with the codigo in each boton if: [code]To there all well. All the clips are charged al start with a fade-in obtained with the alpha of the layer. What I want to manage to is that al to pressure any boton so that be charged any clip, the clip that this in that moment in action (be which be and without the boton determine which is) disappear doing a fade-out before charging the corresponding one al boton press. If it serves of aid to should to tell you that all the clips in which interests me to put that effect are in the same layer and that the one that this running in that alone moment the visitor determines it with its sailed.The clip that this loaded one can be one any of the 6 that can do it. Then I need a general order so that any of them closed without specifying which of them.
flash version: CS3 AS2 Im having trouble making the pages for a website im working on. I have a row of buttons, and I want each one to open its corrisponding page ie. contact_us_button to open contact_us movie clip. the thing is I want each page to transition in and out. so when I click contact us, the contact us movie clip fades in and stops. When I click about us, the contact us movie clip fades out and about us fades in.
Is the way to do this to make each page movie clip have a fade start and fade end, and have it stop before the fade end, and on another page click continue playing the current clip to get the fade out and then open the new page movie clip?
I am building a page with multiple clips. I have created script to open each of the clips. I have placed a button on one of the clips with the flollowing script
this executes the action correctly however it "1" being scene 1 already has the clip open so aftre it closes the clip it reopens the clip. I have a demo build at [URL] go to belmacil products/eyelash and brow tints the page mas multiple buttons down the right side. I have only applied this script to the "1 Black" movie clip.
I have built a movie clip on my main flash file that I am loading separate swfs into. On the separate swfs I have a close button, but do not know what action script to attach to it to make the movie clip go away? I want these to go away every time you hit the close button on the separate Flash swfs loading into the main movie clip.
On my website I have a media page that opens different videos that are linked to you tube. I use an empty movie clip to load the movie onto the swf. My question is what code do I need to add to unload the video i added to empty movie clip and add another. If i try to just click the other button for another movie while the first one is playing you hear both movies running which is no good!Here is the code I am using to load the video into the empty mc
i have a menu xml with as2, and i need this code charge a swf or go to a frame label.Another think i need this when i click over the buttons those stay on, and the menu move 500 px to the right like a tween. This is my code
Code: // Here the array object is created. var manuel:Array = new Array();
how much an Adobe Certified Instructor - teacher,charges per hour in the UK, (or even any other country?) when teaching at a professional Media School?
I used this code for the maze, and in this code the mouse takes control and if it touches the walls then it shows "Game Over".But I need some help here.I made a small human to move and it is actually draggable.So I want to move the draggable human around but the mouse is still in charge of it.
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
Have been fiddling around for some time now and just can't seem to fade out my movie clip, the same way that I have faded it in. I have this AS already on it, am not sure if I should set the alpha or if I need to do something more complicated.
I will be loading a movie clip, into a container just to the left of the portfolio elements.What I want to happen is, in my Loaded MC I want to be able to click on the thumbnail, and in the parent movie clip ( the one you select the portfolio elements from).I want a Movie clip to fade in on top of everything. but Im having a few errors.IN my parent file Ive created and named a blank movie clip .the script inside of the satellite MC is :
but it unloads the satellite MC and replaces it with the swf, rather than inserting it in my target movie clip in the parent page.I cannot use _root in this instance, and Ive tried adding "_parent._parent".. im at a loss here.....
I have an animation with some sound attached to it from the library. I want to fade out the sound when the animation ends.. How do I do this? My code for starting the sound is:
var music:Sound = new Sound(); music.attachSound("mySound"); music.start(0, 5);
How do you make a movie clip fade out when the cursor enters the stage, but then fades back in once the cursor has left the stage? Is the same method then used with buttons?
movie clip's alpha to fade to 0 when the cursor enters the stage, and then when it leaves the stage to blend back up to 100% (or do you say '1'?)So far this is the code and FollowTxt will fade out but not back in:
var myFrame:Frame = new Frame(); var myHelp:Help = new Help(); var myFollowTxt:FollowTxt = new FollowTxt();
I have the following functions that fade a movie clip in and out Code: fadeAmount = 1; function fadeIn() { this._alpha += fadeAmount; if (this._alpha>=100) { this._alpha = 100; this.onEnterFrame = null; [Code] .....
And then I call the movie clip to start fading in and appear on stage Code: contentMC._alpha = 0; contentMC.onEnterFrame = fadeIn;
What I need is some way to tell the movie "after you reach alpha 100, stay there for x seconds and then fade out" and execute this code: Code: contentMC._alpha = 100; contentMC.onEnterFrame = fadeOut;Aafter it reaches alpha = 0 it should stop and stay there without looping back and starting to fade in again.
In simple terms, the first page loads and the movie clip fades in. Then once one of the navigational buttons is clicked, i need it to wait 3 seconds while the fade out animation plays before proceeding to the next page. There may be another way to have the fadeout animation play before it proceeds to the next page, as im fairly new to actionscript, im not totally sure.
I thought of making each phase inside "content" a movie clip, adding all the even listeners in the main actions layer and also adding the transitions there too.
When X even listener is pressed in X movie clip pointing to Y movie clip, fade out X using an e.target tween and somehow fetch the Y info and fade that movie clip in.
I'm trying to make a bubble movie clip, instance name storeBtn, grow in and out and fade in/out. I understand now that I can't use more than one prototype object because their onEnterFrame's replace each other? On their own each of these protypes work, although the scaling one isn't contraining the movie clip, it squishes the bubble in and out a bit. Is there any way to combine alpha and scale in one prototype? I tried adding more parameters but that didn't work. Or is there some other way?Here's the code I'm trying to work with.
Is there a way to fade a movie clip out based on the proximity of the mouse? Basically if my mouse is greater than 100 pixels away from a movie clip, I want the movie clip to fade to 0 and stay invisible.
I have intro audio music playing on a project I am working on. The audio is in the timeline (but doesn't necessarily have to be), and when I click a button to move away from it, it just keeps playing. I can use SoundMixer.stopAll(); to make is stop as you click the button, but this makes a rather harsh abrupt stop to the music that is undesirable. I would like to have it fade the audio track out once the button is clicked.
I have a movie clip that is a motion tween with a shape with fade... Now I want to put this mc as a mask .. and showing a part of an image with lot of this mc's I know that I have to use duplicate movie clip, but the mc as mask isn't working
Whenever someone clicks on a nav button, the corresponding .swf file loads into a blank movie clip I have on my home page. What I'd like to do is have the content on the current page fade out before the content on the new page fades in. I've used Flash for years, but this is the first web site I've built entirely in Flash, and I don't quite know how to approach this. I'm assuming ActionScript would be the easiest and most efficient way to produce this effect, but I don't know how to go about doing it. Is there a way to tell the current movie to go to a certain frame in the movie and play it before loading the next external movie clip?
I have a simple text fade movie clip that will "play" but won't work when I "Test Movie." What am I missing? I don't regularly use Flash as of yet, and have been successful before, but this is ridiculous - and I know I'm probably missing something very simple.
I am using a Flash AS2 template for a PayPal shopping cart on my site. As the code is now, a new shipping charge is added to the buyers total for every item added. I would like it to have only 1 shipping charge, no matter how many items are added!
I have a scrollbar, this charge some external text, but the trouble is the next. I charge different text in the same text box when i move the scroll to down and charge another text the scroll continue in the same position i left the last time. I need when i change the text this begging in the 0 position.This is the code i used in the scroll.
Code: function FNSCROLL(){ if(this.scrollText != undefined ){ if(this.scrollText.maxscroll==1){[code]..........
when i charge the text in the text box. But i not sure
I am looking for a way to fade in a white movie clip over my main movie when a button is pressed.
(i.e. When you press a button, a white rectangle will fade in over all other layers and then fade out after a couple of seconds. This is to make it look like the different pages are fading in and out without having to build the transition over and over again.)