ActionScript 2.0 :: Fade Movie Clip - Mask Isn't Working
Dec 22, 2003
I have a movie clip that is a motion tween with a shape with fade... Now I want to put this mc as a mask .. and showing a part of an image with lot of this mc's I know that I have to use duplicate movie clip, but the mc as mask isn't working
flash version: CS3 AS2 Im having trouble making the pages for a website im working on. I have a row of buttons, and I want each one to open its corrisponding page ie. contact_us_button to open contact_us movie clip. the thing is I want each page to transition in and out. so when I click contact us, the contact us movie clip fades in and stops. When I click about us, the contact us movie clip fades out and about us fades in.
Is the way to do this to make each page movie clip have a fade start and fade end, and have it stop before the fade end, and on another page click continue playing the current clip to get the fade out and then open the new page movie clip?
AS3 Movie clip does not have .setMask() method, but it has .mask property. What is the syntax to set a mask on movie clip A (mcA) using movie clip B (mcB) mith .mask parameter in AS3?
mcA.setMask(mcB); // does not work in AS3 (no setMask() method any more) mcA.mask = mcB; //does not do the job either
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
I am looking for a way to fade in a white movie clip over my main movie when a button is pressed.
(i.e. When you press a button, a white rectangle will fade in over all other layers and then fade out after a couple of seconds. This is to make it look like the different pages are fading in and out without having to build the transition over and over again.)
i have a 2 recangle movie clip with w:500 h:400 named (p1 , bs) ,and a i wanted to Mask those 2 movie clip with action sctrip, with a w:1000 h:1300 Recangle, named(Mask)i can do it if using the layer Masking, but i wanted to use action stricp to mask.
code: p1.mask = Mask bs.mask = Mask
but i cant do it , i cant mask those 2 movie clip at the same time ,it only work on bs.mask = Mask.i intention is to Mask those both movie clip,any idea what is going on ?
Have been fiddling around for some time now and just can't seem to fade out my movie clip, the same way that I have faded it in. I have this AS already on it, am not sure if I should set the alpha or if I need to do something more complicated.
I will be loading a movie clip, into a container just to the left of the portfolio elements.What I want to happen is, in my Loaded MC I want to be able to click on the thumbnail, and in the parent movie clip ( the one you select the portfolio elements from).I want a Movie clip to fade in on top of everything. but Im having a few errors.IN my parent file Ive created and named a blank movie clip .the script inside of the satellite MC is :
but it unloads the satellite MC and replaces it with the swf, rather than inserting it in my target movie clip in the parent page.I cannot use _root in this instance, and Ive tried adding "_parent._parent".. im at a loss here.....
How do you make a movie clip fade out when the cursor enters the stage, but then fades back in once the cursor has left the stage? Is the same method then used with buttons?
I download "scrollbar_vfinal_2004 from this site and use it my own movie but when I test the movie, the text is not showing. Without text lay mask, the scrollbar works.
I have Flash CS4 and I'm developing an RPG game. My goal is to dynamically change the weapon/armor the main hero has on according to what the player has on. I think the term is paper dolling. Basically I want to be able to set a point in which a graphic (movie clip/w.e) can be place permanently and I can load images to it via actionscript 3. I want the point to stay on the hero becuase I plan to move him and animate him and I want to be able to have it so that all it takes is me loading an image to the hero so it will basically "mask" over him. Hope you guys understand what I'm saying, I'm having a hard time figuring this out.
Is there a way to mask a movie clip in a way that alters the width and height of the object? I have a child movie clip that is larger in width so I'm having issues manipulating the width, height and coordinates proportionally of the parent movie clip.
have added a button in my flash movie to print a scrolled text , but when i press the button , it will just print the visible area of that textfield , and dont print the out of mask area . i want to print the whole of my text in that movie clip
I have a movieclip that contains code for an API drawing shape. I can use it to mask a movieclip containing an image but not a moviclip that contains a dynamic gradient.
Code: // CREATE MASK SHAPE WITH DRAWING API // create empty movieclip
movie clip's alpha to fade to 0 when the cursor enters the stage, and then when it leaves the stage to blend back up to 100% (or do you say '1'?)So far this is the code and FollowTxt will fade out but not back in:
var myFrame:Frame = new Frame(); var myHelp:Help = new Help(); var myFollowTxt:FollowTxt = new FollowTxt();
I have the following functions that fade a movie clip in and out Code: fadeAmount = 1; function fadeIn() { this._alpha += fadeAmount; if (this._alpha>=100) { this._alpha = 100; this.onEnterFrame = null; [Code] .....
And then I call the movie clip to start fading in and appear on stage Code: contentMC._alpha = 0; contentMC.onEnterFrame = fadeIn;
What I need is some way to tell the movie "after you reach alpha 100, stay there for x seconds and then fade out" and execute this code: Code: contentMC._alpha = 100; contentMC.onEnterFrame = fadeOut;Aafter it reaches alpha = 0 it should stop and stay there without looping back and starting to fade in again.
In simple terms, the first page loads and the movie clip fades in. Then once one of the navigational buttons is clicked, i need it to wait 3 seconds while the fade out animation plays before proceeding to the next page. There may be another way to have the fadeout animation play before it proceeds to the next page, as im fairly new to actionscript, im not totally sure.
I thought of making each phase inside "content" a movie clip, adding all the even listeners in the main actions layer and also adding the transitions there too.
When X even listener is pressed in X movie clip pointing to Y movie clip, fade out X using an e.target tween and somehow fetch the Y info and fade that movie clip in.
I have a textbox that accepts information from the internet, and i turned it into a movie clip. However, when it moves, it goes on top of everything else and ignores the mask i put on it.
Is there a easy way to scale the part of a masked movieclip that the user sees to a specific height? I want to ignore the masked part but scaleX scales using the dimensions of the mask.I'm assuming you can do this using bounds and getting the difference but am having trouble figuring this out.
I've got a 3D tween I would like to apply a mask to but am having a difficult time doing so. I'm guessing this is as a result of the tween that is happening on the Z-axis..?if this is the case then setting a mask movie clip to one increment higher on the Z-axis and setting the mask MC's layer to Mask should work; it's not, however.
I have a duplicated movie clip and that layer is inside a mask. I would like to mask that but it doesn't work. I have uploaded the fla so you can take a look.
I'm trying to create a movie clip on my my main timeline that has a movie clip button within it that pops up a box in the middle of the site that contains text and links. On Frame 1 I have the Up state, frame 2 the roll over state, and frame 3 my Down State (where Box appears).
[Code]...
The problem is that on the main time line, the button is clickable but doesnt do anything
I'm trying to make a bubble movie clip, instance name storeBtn, grow in and out and fade in/out. I understand now that I can't use more than one prototype object because their onEnterFrame's replace each other? On their own each of these protypes work, although the scaling one isn't contraining the movie clip, it squishes the bubble in and out a bit. Is there any way to combine alpha and scale in one prototype? I tried adding more parameters but that didn't work. Or is there some other way?Here's the code I'm trying to work with.
Is there a way to fade a movie clip out based on the proximity of the mouse? Basically if my mouse is greater than 100 pixels away from a movie clip, I want the movie clip to fade to 0 and stay invisible.
ive gotten one movie clip to mask another in the actions frame but i cant seem to be able to mask the flames which are a shape with a movieclip in this as file. im not getting any errors but the mask isnt covering anything look near the bottom at s.mask=mask_mc; there are about 20 "s" shapes spawning per second if that has anything to do with it
Code: //this package turns an mc into a flaming button that calls a javascript function package { import flash.display.MovieClip;