ActionScript 2.0 :: Duplicated Movie Clip And That Layer Is Inside A Mask
Mar 17, 2004
I have a duplicated movie clip and that layer is inside a mask. I would like to mask that but it doesn't work. I have uploaded the fla so you can take a look.
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Jan 18, 2010
PHP [code]....
But what if under another layer, layer B, I have a movie clip and inside that movie clip I want HTML to play B_right (layer) or B_left (layer)?
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Feb 4, 2005
I have the code tucked under a layer of some text, but the hearts end up covering up the text.
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Feb 4, 2005
I have some code that has hearts falling from top to bottom and randomly float off the screen. The problem is the layer order. I have the code tucked under a layer of some text, but the hearts end up covering up the text. So would this be a depth problem? What would be some code to tell the newly duplicated movie clips what layer to appear on(as in appear below the text layer in the timeline).
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Aug 22, 2011
I have a mask layer that shows/loads an imported flv inside of it. the masked layer has a blank keyframe with the following code in it..
[Code]...
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Aug 9, 2010
Im creating a program that is designed to allow the used to select 3 pictures (movie clips) and print them off on a single peace of paper.
The program works by allowing the user to select 3 graphics (the graphics are actually instructions for various exercises) and then moving the desired movieclips onto the stage. This all happens on a layer named "Content"
So far the program will allow the user to select the movieclips and will move them into place on the Content layer as well as move smaller versions of the pictures into a preview box the only thing it does not do is print. (the most important bit)
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Apr 17, 2003
I want to mask a movie clip with another one, the mask is a dynamic square which expands to the whole scene.Anyway, I wanted to now what is the relation between the layer of the masked movie and the mask itself,(should they be at the same level or not?) I use the above script:
_root.createEmptyMovieClip("mask", 22);
_root.createEmptyMovieClip("masked", 21);
masked.attachMovie("home_btn", "masky", 0);
_root.masked.masky.setMask("mask");
[code].....
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May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
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Jan 29, 2010
how to duplicate movie clips which allow me to drag every movie clip duplicated.
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Apr 4, 2012
I download "scrollbar_vfinal_2004 from this site and use it my own movie but when I test the movie, the text is not showing. Without text lay mask, the scrollbar works.
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Nov 19, 2009
I have attached a duplicate movie script action on a button to create a new copy of the clip (F900) with each press. This seems to work well; however, I can not, for the life of me, figure out how to create the script to remove the duplicated movie clipHere is the script I am using for the duplication and I did also attach the fla file:on (release) { _root.F900.duplicateMovieClip ("F900_"+"x", x ); setProperty ("F900_"+"x", _x, 300);setProperty ("F900_"+"x", _y, 200); x++;}Once I figure this out I would like to add different aircraft to it but that is not terribly important right now.
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Mar 11, 2005
I use this code on frame 1:
Code:
topEdge = 0
leftEdge = 0
rightEdge = 550; //length of stage, CHANGE THIS
[Code]....
and it works great, but the flakes get duplicated even when i go to frame 2. What I would like is code to get rid of the movie clip
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Mar 11, 2005
I use this code on frame 1:[code]and it works great, but the flakes get duplicated even when i go to frame 2. What I would like is code to get rid of the movie clip.
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Jan 22, 2010
AS3 Movie clip does not have .setMask() method, but it has .mask property. What is the syntax to set a mask on movie clip A (mcA) using movie clip B (mcB) mith .mask parameter in AS3?
mcA.setMask(mcB); // does not work in AS3 (no setMask() method any more)
mcA.mask = mcB; //does not do the job either
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Oct 5, 2006
so i need to load a MC into the clips made with
Code:
on (keyPress "a") {
duplicateMovieClip(_root.blank, "a" + k, k);
[code].....
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Jul 31, 2003
I created a button that duplicates a movie clip, I want the user to be able to drag the duplicated movie clip. Right now, it duplicates the movie clip but when I try to drag it, it moves the first movie clip (the one being duplicated) instead of the one which was duplicated.
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Apr 4, 2009
I want to remove every duplicated clip with the clip.OnRelease bellow[code]...
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Mar 16, 2010
for (i=1; i<10; i++) {
nameMC.duplicateMovieClip("nameMC"+i, i, {_y:+position});
var position = position +150
[code].....
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Dec 23, 2004
how you can attach some actionscript to a duplicated movie clip.
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Dec 13, 2009
PHP Code:
pressed = false;bookArray =["0","1","2","3","4"];for (j=0;j < bookArray.length; j++){_root.shelf.attachMovie("book1","book"+j,_root.shelf.getNextHighestDepth()) _root.shelf["book" +j]._X = (j * 30); _root.shelf["book" +j]._Y = -6;_root.shelf["book" +j].id = j;_root.shelf["book" +j].onRelease = function () if (!pressed){ moveBooks(id,40); trace ("clicked on: " + id);}}
Now, the duplication works great, all books get placed well, BUT I'm having trouble with setting the variable id inside of the newly attached movieclip _root.shelf["book" +j] so I can later on use it on my onRelease function.
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Jan 13, 2011
here is my code
ham_mc.onPress=function(){
startDrag(this);
}
ham_mc.onRelease=ham_mc.onReleaseOutside=function(){
[code]...
The user can at first drag the movie clip. When released, the duplicateMovieClip command runs, leaving a new ham movie clip in the position the first is dragged to.When I click and drag the first ham movie click again, the duplicateMovieClip runs again but REPLACES the previous generated movie clip. I added x and x++ in an attempt to give the movie clip duplication a different name every time, but this doesn't solve it.How do I change this code so that a NEW ham_mc is created every time, rather than overwriting the old one.
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Jan 20, 2010
How do you remove each attached/duplicated movie clip on the screen?
Is there an easy script for this?
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Dec 4, 2009
maybe point me towards a better way to mask. png file is way too big. I have been using the mask layer option to create my own mask around a jpg image by drawing around it on the mask layer. There has to be a fetter and faster way to do this. Is it possible to maybe have a specific color range have an alpha value of 0. Similar to green screening whereas If I put the item I want to clip on a green background flash will auto take out the green for me. and by auto I mean action script maybe. I think this can be done but im not finding it.
how are these guys clipping these images [URL] they have the movie clips set up where the black background on the 3 layers of shoes is getting masked out. When I go into the shoe movie clips I see there is a black background but it just disappears when I go back to main timeline.
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Jun 23, 2011
I have created a movie clip with the following path to a dynamic text field:
_root.i_lotteryball1.i_ballstrip.i_text.d_text1.text = _global.text1;
I have then duplicated the 'i_lotteryball1' movie clip, and called it 'i_lotteryball2'.When I try:
_root.i_lotteryball2.i_ballstrip.i_text.d_text1.text = _global.text2;
It changes the text in 'i_lotteryball1' text field aswell as 'i_lotteryball2' text field with the value of '_global.text2' How can I update each text field with different values.When I try to change the instance name of the text field inside 'i_lotteryball2' to 'd_text2', it changes the 'i_lotteryball1' text field instance name aswell to 'd_text2'!
My objective:
_root.i_lotteryball1.i_ballstrip.i_text.d_text1.text = _global.text1;
_root.i_lotteryball2.i_ballstrip.i_text.d_text2.text = _global.text1;
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Apr 1, 2010
I have a template that I am editing. I have created new layers by duplicating an existing layer. The problem I am having is that anytime I make a change to a duplicated layer it changes the original as well. ie if I attempt to edit the action script on the new layer it changes the action script on the original? It seems as though they are linked and I can not find a way to unlink them??
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Jan 18, 2003
I have a MC inside a Masked area, when i click it i want to duplicate it and drag it out side the mask!My code works exept the MC is still inside the masked area!!Heres a bonus question: Why cant i remove the MC with removeMovieClip.. the duplicated-MC is inside another MC.
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May 15, 2009
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
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Nov 21, 2009
I need to create new object, but in a layer that is below the tope one. So far I tried some commands:
PHP Code:
_root.attachMovie(...);
- this one creates object above all other. Changing depth doesn't change anything when it's about objects I put manually in editor.
PHP Code:
_root.layername.attachMovie(...);
- this one doesn't work at all.
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Mar 2, 2009
I have one movie clip on my stage but I also load an external image.When I load my external image I can't see the first movie clip that is on the stage.The external image loads allway on the top of the forst movie clip present on the stage
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Mar 25, 2011
I have in my root:
1 Movie Clip instancied as a "cursor" 1 Movie Clip instancied as a "Mc_Obstacles" with others 5 Movie Clipsand the 5 Movie Clips inside the "Mc_Obstacles" are instancied as "Obstacle" , all with the same instance...I want this: when the mc "cursor" hit one of mcs "obstacles" gotoandstop to frame X then i did in frame with actions in another layer:
cursor.onEnterFrame=function(){
this._x=this.x+10;
if(this.hitTest(Mc_Obstacles.Obstacle)){
gotoAndStop(4);
}
}
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