ActionScript 2.0 :: Attach To A Duplicated Movie Clip
Dec 23, 2004how you can attach some actionscript to a duplicated movie clip.
View 4 Replieshow you can attach some actionscript to a duplicated movie clip.
View 4 Replieshow to duplicate movie clips which allow me to drag every movie clip duplicated.
View 4 Replieshow to attach a movie clip to another movie clip after drag and drop .I mean to say that is it possible to make a new movie clip with the target movie clip and dropped movie clip.
View 2 RepliesI have attached a duplicate movie script action on a button to create a new copy of the clip (F900) with each press. This seems to work well; however, I can not, for the life of me, figure out how to create the script to remove the duplicated movie clipHere is the script I am using for the duplication and I did also attach the fla file:on (release) { _root.F900.duplicateMovieClip ("F900_"+"x", x ); setProperty ("F900_"+"x", _x, 300);setProperty ("F900_"+"x", _y, 200); x++;}Once I figure this out I would like to add different aircraft to it but that is not terribly important right now.
View 6 RepliesI use this code on frame 1:
Code:
topEdge = 0
leftEdge = 0
rightEdge = 550; //length of stage, CHANGE THIS
[Code]....
and it works great, but the flakes get duplicated even when i go to frame 2. What I would like is code to get rid of the movie clip
I use this code on frame 1:[code]and it works great, but the flakes get duplicated even when i go to frame 2. What I would like is code to get rid of the movie clip.
View 10 Repliesso i need to load a MC into the clips made with
Code:
on (keyPress "a") {
duplicateMovieClip(_root.blank, "a" + k, k);
[code].....
I created a button that duplicates a movie clip, I want the user to be able to drag the duplicated movie clip. Right now, it duplicates the movie clip but when I try to drag it, it moves the first movie clip (the one being duplicated) instead of the one which was duplicated.
View 6 RepliesI want to remove every duplicated clip with the clip.OnRelease bellow[code]...
View 1 Repliesfor (i=1; i<10; i++) {
nameMC.duplicateMovieClip("nameMC"+i, i, {_y:+position});
var position = position +150
[code].....
PHP Code:
pressed = false;bookArray =["0","1","2","3","4"];for (j=0;j < bookArray.length; j++){_root.shelf.attachMovie("book1","book"+j,_root.shelf.getNextHighestDepth()) _root.shelf["book" +j]._X = (j * 30); _root.shelf["book" +j]._Y = -6;_root.shelf["book" +j].id = j;_root.shelf["book" +j].onRelease = function () if (!pressed){ moveBooks(id,40); trace ("clicked on: " + id);}}
Now, the duplication works great, all books get placed well, BUT I'm having trouble with setting the variable id inside of the newly attached movieclip _root.shelf["book" +j] so I can later on use it on my onRelease function.
here is my code
ham_mc.onPress=function(){
startDrag(this);
}
ham_mc.onRelease=ham_mc.onReleaseOutside=function(){
[code]...
The user can at first drag the movie clip. When released, the duplicateMovieClip command runs, leaving a new ham movie clip in the position the first is dragged to.When I click and drag the first ham movie click again, the duplicateMovieClip runs again but REPLACES the previous generated movie clip. I added x and x++ in an attempt to give the movie clip duplication a different name every time, but this doesn't solve it.How do I change this code so that a NEW ham_mc is created every time, rather than overwriting the old one.
How do you remove each attached/duplicated movie clip on the screen?
Is there an easy script for this?
I have a duplicated movie clip and that layer is inside a mask. I would like to mask that but it doesn't work. I have uploaded the fla so you can take a look.
View 6 RepliesI have created a movie clip with the following path to a dynamic text field:
_root.i_lotteryball1.i_ballstrip.i_text.d_text1.text = _global.text1;
I have then duplicated the 'i_lotteryball1' movie clip, and called it 'i_lotteryball2'.When I try:
_root.i_lotteryball2.i_ballstrip.i_text.d_text1.text = _global.text2;
It changes the text in 'i_lotteryball1' text field aswell as 'i_lotteryball2' text field with the value of '_global.text2' How can I update each text field with different values.When I try to change the instance name of the text field inside 'i_lotteryball2' to 'd_text2', it changes the 'i_lotteryball1' text field instance name aswell to 'd_text2'!
My objective:
_root.i_lotteryball1.i_ballstrip.i_text.d_text1.text = _global.text1;
_root.i_lotteryball2.i_ballstrip.i_text.d_text2.text = _global.text1;
I have a movie in witch i duplicate a MC several times.
Example:
MC1 (template mc)
Duplicated to:
Movieclip1
Movieclip2
Movieclip3
I want to attach different action script codes to each of the newly duplicated movieclips. Each Movieclip should have different on(release) scripts.
can anyone explain me that what are the things new in ActionScript 3.0 and give me the links where this thing explained in detail.How to createEmptyMovieClip and how to attach movie Clip?
View 4 RepliesI �m just starting to migrate from AS 2 to AS 3 and i have a problem with the addchild function�.I have a movieclip with the Mascot class and i�m trying to add it to the stage using a class file��but it doesn�t do anything�I have no idea how to load this movieclip using a class file even though it works in the actions bar[code]...
View 1 Repliesi am trying to create a basic game and am having a problem. I'm using swfmill and mtasc (but I doubt that has much impact) and am using ActionScript 2. At the moment I am attempting to add a load of tiles to a set and then move that set of tiles about the screen in one go. The problem I am having is that I can not figure out the best way of linking the set (which is created on the fly) to the _root movie and so it doesn't draw.
I could potentially be doing everything wrong as I have only just started to learn how to use this language. This is basically what I do:
I create a 'Main' class that extends MovieClip and add a new clip of this class to the library.
I also create a 'TileSet' class that also extends MovieClip. This class calls attachMovie (on 'this') to add a number of tile MovieClips from the library to this TileSet.
I create a 'TileSet' within 'Main' (like var myTileSet:TileSet=new TileSet();), so that the Main class can play with the tileset.
When running I see nothing. As I said befor I believe this is due to TileSet not being attached to Main or _root. As a test I changed the TileSet's attachMovie (that attaches the tiles) to be called on '_root' rather than 'this'. This change makes the tiles show when run, but means that I can not move all the tiles by simply moving the TileSet.
I think I could probably add the TileSet into the library and 'place' it (swfmill method to put the clip into the stage), but I would prefer to do it on the fly in pure ActionScript as I think this will be useful later on too.
Thats the first time i am using this forum so I'am a newbie. For first I must say that my english is the worst on earth. Therefore a you understood me.My problem is: made the Attach Movie Clip with XML Load and it wondered me, because it worked. But now I make Hover Captions inside the first Attach Movie Clip, also with an attach movie function, Now I have the problem how to get the data from the xml file into the 2. attach movie.for the 1. path (into the first attach movie) the code looks like this._root["neuesMC"+i].xmlPfad = xmlDatei[i].attributes.namen;
my Structure:
> xml Load
> read XML
[code]....
I am attempting to attach a slider bar to a movie clip. The movie clip is of a face morphing from emotion to no emotion. My ultimate goal is to have the viewer choose when the emotion has disappeared by moving the slider bar.
View 1 RepliesHow can i attach a movie clip on to my program?
View 4 RepliesThis is what I am trying to achieve but I do not remember the syntax in AS2
HTML Code:
public function highlightCan() {
var glowId = String(this);
var newId = glowId.substring(47);
[Code].....
If I hard code this value i.e. _glow0 or _glow1, this works but this value needs to be dynamic, in order to get the rollover state working. per highlightCan();
I would like to attach a sound to a movie clip that is serving as a button.
I want the movie clip button to make a little noise when the mouse rollovers it.
I am using Flash MX.
[AS]
function Job(id) {
this.id = id;[code]...
but the movie clip isn't showing up on the stage...
how to attach a movie clip to the stage or root. I have created a movie clip called movClip and have checked export for actionscript and have chosen "movClip" as its class.I have used this script:
ActionScript Code:
function button1(evt:MouseEvent):void {
var mc1:movClip=new movClip();
mc1.x=0;
[code]....
This attaches the movie clip. Great! Problem is it doesn't attach the movie to the root or stage, but rather as a child of this function?? weird! so when I want to use removeChild(mc1) from a different function from a different button or even from an action set on a different timeline it can't target mc1?So how do I make this work. Basically I want one function from button 1 to attach the movie clip and I want a second function from a second button to remove the movie clip.
ok so heres the problem: i have some buttons that are suppose to attach a movie clip on stage after you press it. This works perfectly, but after i mask it, the masking box blocks it so i can't click on anything.
i hope you understood what i'm saying, and i've tried using the 'setmask' code, but that doesn't work either.
Code:
var hands = new Array();
function attachHands(){[code]....
These are the codes i have typed.I have already attach the movie in hand1,hand2,hand3.Is there a way to remove attachHand1 and attach a new movie clip on it? Not to overlap on attachHand1 because it will be seen.Those hand1,hand2,hand3 are empty movie clips....
I need to be able to click on any part of the screen and have a movieclip from the library appear where I clicked. It would be the same item each time.
View 10 RepliesI'm kind of a flash newbie, and I need some help with AS2 in Macromedia Flash 8. I want to make it so that when you click the mouse, it plays a certain movie clip at the current mouse position, without the movie clip actually being on the stage.
View 10 Replies