ActionScript 2.0 :: Reffering To A Duplicated Movie Clip?

Oct 5, 2006

so i need to load a MC into the clips made with

Code:
on (keyPress "a") {
duplicateMovieClip(_root.blank, "a" + k, k);

[code].....

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I use this code on frame 1:

Code:
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[Code]....

and it works great, but the flakes get duplicated even when i go to frame 2. What I would like is code to get rid of the movie clip

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I use this code on frame 1:[code]and it works great, but the flakes get duplicated even when i go to frame 2. What I would like is code to get rid of the movie clip.

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I created a button that duplicates a movie clip, I want the user to be able to drag the duplicated movie clip. Right now, it duplicates the movie clip but when I try to drag it, it moves the first movie clip (the one being duplicated) instead of the one which was duplicated.

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I want to remove every duplicated clip with the clip.OnRelease bellow[code]...

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for (i=1; i<10; i++) {
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[code].....

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ActionScript 2.0 :: Asign OnRelease() To A Duplicated Movie Clip?

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PHP Code:

pressed = false;bookArray =["0","1","2","3","4"];for (j=0;j < bookArray.length; j++){_root.shelf.attachMovie("book1","book"+j,_root.shelf.getNextHighestDepth()) _root.shelf["book" +j]._X = (j * 30); _root.shelf["book" +j]._Y = -6;_root.shelf["book" +j].id = j;_root.shelf["book" +j].onRelease = function ()  if (!pressed){ moveBooks(id,40); trace ("clicked on: " + id);}}

Now, the duplication works great, all books get placed well, BUT I'm having trouble with setting the variable id inside of the newly attached movieclip _root.shelf["book" +j] so I can later on use it on my onRelease function.

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Actionscript :: Flash: Adjust This Code To Keep The Duplicated Movie Clip?

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here is my code

ham_mc.onPress=function(){
startDrag(this);
}
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[code]...

The user can at first drag the movie clip. When released, the duplicateMovieClip command runs, leaving a new ham movie clip in the position the first is dragged to.When I click and drag the first ham movie click again, the duplicateMovieClip runs again but REPLACES the previous generated movie clip. I added x and x++ in an attempt to give the movie clip duplication a different name every time, but this doesn't solve it.How do I change this code so that a NEW ham_mc is created every time, rather than overwriting the old one.

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I have created a movie clip with the following path to a dynamic text field:
 
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Code:
class className () {
//constructor
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[code]....

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[AS]
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[code]....

With that done, you can now do something like:

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_root.box1.onRelease.....

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[code]....

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just wondering if theres a way to pass variables to a duplicated movie.Ill be creating duplicate movies very fast (about 20 per second)and want them each to have differrent variables to work with.duplicating with that , and i want to pass 3 variables to the new movie clipdot.duplicateMovieClip("dot"+currdot, this.getNextHighestDepth(), {_x: xpos, _y:ypos});

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I am trying to create a hitTest between two duplicated objects. The code below is on a bullet. Bullets hit "bad" MCs that are called bad + x (X being a number from 22 - 40). I can't get it to work. I belive that I am not referencing the duplicated MCs correctly

Code:
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[code].....

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When you duplicate a movieclip or generate one through AS hittest will allways return true. I tried to make a selection script, by putting the code below into the frame. It makes a rectangle to select charclip movieclips (duplicated and numbered, therefor the for loop) to select them, like when you select icons on a desktop. Unfortunately, it will select all charclips wether theyre inside the rectangle or not. I tried to confirm this behaviour by making a simple hittest script like the one discribed on the kirupa actionscript tutorial, with a moviecript and a duplicated one. The moviescript was detected when it actually hit it, the duplicated one was detected all the time. How do I circumvent this? Should I ducplicate in an existing movieclip or something?

_root.createEmptyMovieClip("sfield",10000000);
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[code].....

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ActionScript 2.0 :: Passing Variables To A Duplicated Movie?

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just wondering if theres a way to pass variables to a duplicated movie. Ill be creating duplicate movies very fast (about 20 per second) and want them each to have differrent variables to work with.

duplicating with that , and i want to pass 3 variables to the new movie clip

dot.duplicateMovieClip("dot"+currdot, this.getNextHighestDepth(), {_x: xpos, _y:ypos});

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ActionScript 2.0 :: Y Position For Duplicated Movie Clips?

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How do I change the y position for the duplicated movie clips I have created?

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var i = 1;
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