ActionScript 2.0 :: Duplicated Movie Clips On Wrong Layer

Feb 4, 2005

I have the code tucked under a layer of some text, but the hearts end up covering up the text.

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ActionScript 2.0 :: Duplicated Movie Clips On Wrong Layer?

Feb 4, 2005

I have some code that has hearts falling from top to bottom and randomly float off the screen. The problem is the layer order. I have the code tucked under a layer of some text, but the hearts end up covering up the text. So would this be a depth problem? What would be some code to tell the newly duplicated movie clips what layer to appear on(as in appear below the text layer in the timeline).

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ActionScript 2.0 :: Duplicated Movie Clip And That Layer Is Inside A Mask

Mar 17, 2004

I have a duplicated movie clip and that layer is inside a mask. I would like to mask that but it doesn't work. I have uploaded the fla so you can take a look.

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ActionScript 2.0 :: Duplicate Movie Clips Which Allow To Drag Every Movie Clip Duplicated?

Jan 29, 2010

how to duplicate movie clips which allow me to drag every movie clip duplicated.

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ActionScript 2.0 :: Deleting Duplicated Movie Clips?

Nov 22, 2003

Im working on a rock climbing game, and used duplicateMovieClip() to make all the snow. When the character gets to the top of the mountain, the movie goes to the next scene, but the duplicated snow is still there. Look through the .fla at [URL]

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ActionScript 2.0 :: Hittest On Duplicated Movie Clips?

Apr 21, 2004

i am currently making a game , and for some reason the hittest on my duplicated movie clips isnt working i know how to do them , and know it should be working , because it works on one of the movie clips but none of the others so im guessing it something to do with depth?

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ActionScript 2.0 :: Y Position For Duplicated Movie Clips

May 6, 2005

How do I change the y position for the duplicated movie clips I have created?This is the code I have used to create the movie clips. [code]

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ActionScript 2.0 :: How To Reference Duplicated Movie Clips

Apr 25, 2007

I am trying to create a hitTest between two duplicated objects. The code below is on a bullet. Bullets hit "bad" MCs that are called bad + x (X being a number from 22 - 40). I can't get it to work. I belive that I am not referencing the duplicated MCs correctly

Code:
for (x=22; x<42; x++) {
if (this.hitTest("_root.bad" + x)) {

[code].....

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ActionScript 2.0 :: Masking Duplicated Movie Clips?

Oct 12, 2007

I used a tutorial from here, that creates snow, and changed it up a bit so that it now creates fizz in a soda. however I'm running into a snag.Is there any way to mask duplicated movieClips so that they only show up in a certain area? Or some way to set parameters to accomplish the same effect? (i.e. I want the bubbles to only appear in the area of the cup, and not all over the place).Right now I have just set X and Y values to do this, but the cup is angled and not square, so it doesn't looks quite right.I have tried setting a mask on a layer above which the duplicated movie clip sits, and also have tried setting the depth of a mask_mc so that it is well above any of the layers that the bubbles are generated on (by use of a for() loop), but nothing works.

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ActionScript 2.0 :: Referencing Duplicated Movie Clips?

Nov 27, 2007

I've created a tsunami menu made up of duplicated menu items. Each menu item should have a rollover and selected state of 240% which works fine. When a menu item has been selected it jumps to another frame but until the user interacts with it it should loop through the different categories.My problem is that I can't get the menu items to scale big while it is looping through the different categories on the matching category frames.

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ActionScript 2.0 :: Y Position For Duplicated Movie Clips?

May 6, 2005

How do I change the y position for the duplicated movie clips I have created?

This is the code I have used to create the movie clips.

var i = 1;
while (i <= 5){
duplicateMovieClip("bar", "bar" + i, 0);
i++;
}

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ActionScript 2.0 :: Prevent Duplicated Movie Clips From Overlapping Each Other?

Oct 30, 2011

On my stage I have generated a series of Movie Clips at runtime. They drift around in a semi-random motion, causing them to occasionally overlap each other - is there any way of preventing them from doing this?

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ActionScript 2.0 :: Make A Hittest Between Two Duplicated Movie Clips?

Mar 21, 2007

I am making a small game in which you are a little shooty spaceship type thing, and there are duplicated mines falling around you. When you press space, the shooty spaceship type thing fires duplicated bullets. How do I check a hittest between any bullet

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ActionScript 2.0 :: Loading Images To Duplicated Movie Clips?

Jul 26, 2007

I have a problem in loading pictures to duplicated movie clips. I have a dynamic sliding menu and I wanna load images to submenus. However I havent succeeded yet.

Here is the code:

setProperty("Rub", _visible, false);
setProperty("subrub", _visible, 0);
bas._visible=false

[Code].....

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ActionScript 2.0 :: Hittest On Duplicated Movie Clips Isn't Working

Apr 21, 2004

i am currently making a game, and for some reason the hittest on my duplicated movie clips isnt working i know how to do them , and know it should be working , because it works on one of the movie clips but none of the others so im guessing it something to do with depth? i will give the code if any1 replys

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ActionScript 2.0 :: Freeze / Stop Duplicated Movie Clips Where They Are?

Apr 14, 2005

I have a fire animation that i want to freeze (ha!) on the last frame of my swf. So basically the fire is buring and i want all the tweened flames inside duplicated MC to stop so it looks like a snapshot of whereever all the flames currrently are.Everything else in the movie is stopped too, so i was wondering if there was a global stop all motion command or the best way to freeze my fire

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ActionScript 3.0 :: Flash Drawing Line Between Duplicated Movie Clips?

Jul 9, 2010

wat i want to make.. is a graph plotter.. i add movie clips on the stage and a line should connect them all.. but im having a fkload of problems in solving that..here is the code for adding the movie clips.

function makeABox(e:Event):void {
var newBox:myMC = new myMC();
addChild(newBox);

[Code].....

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ActionScript 2.0 :: Make Duplicated Movie Clips Scroll Down The Scree?

Nov 27, 2002

I'm trying to make duplicated movie clips scroll down the screen (asteroids) for an experimental game but I just can't get it working. :-
I'm using this to duplicate the movieclip:

i=i+1;
duplicateMovieClip ("m0", "m", i);

and trying to get the movieclips to scroll down with this:

p=eval("m" add i);
p._y+=2;

make renamed duplications scroll down the screen?

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ActionScript 2.0 :: Difference Between RemoveMovieClip() And UnloadMovie() For Use In Erasing Duplicated Movie Clips?

Sep 21, 2006

What (if any) is the actual differance between removeMovieClip() and unloadMovie() for use in erasing duplicated movie clips (using duplicateMovieClip() )? I was looking over some of my code and noticed I used both without much rhyme or reason as to why one over the other.

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IDE :: Tween Multiple Movie Clips Within A Single Layer?

Aug 26, 2009

i want to have two different tweens on different movieclips within same layer...but what happens is..it groups both the mc into a single graphic...and applies tween for the entire graphic..and also i loose the Mc instance.

how can i achieve diff tweens on diff objects within a layer? More important is dont want to loose the MC instance

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Flash :: Access All Movie Clips On A Layer On Timeline Through Stage?

Jan 16, 2011

[Code]...

So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).

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Professional :: Change To A Duplicated Layer It Changes The Original As Well

Apr 1, 2010

I have a template that I am editing. I have created new layers by duplicating an existing layer. The problem I am having is that anytime I make a change to a duplicated layer it changes the original as well. ie if I attempt to edit the action script on the new layer it changes the action script on the original? It seems as though they are linked and I can not find a way to unlink them??

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ActionScript 2.0 :: Use Duplicated Clips As Buttons?

Nov 22, 2005

I have a clip, duplicated to realize the titles of a menu. How can i use these duplicated clips to load the submenus? (The submenu is another clip, duplicated using the numbers contained in the same array)

My script (or, i'd better say, Stringy's!) is:

/*
array: its lenght gives me the number of titles, each number inside the quantity of submenu for each title
*/

[Code]....

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ActionScript 2.0 :: Target All Of Clips (at Once) Duplicated Below?

Dec 27, 2005

is there a posibility to target al of the clips (at once) i duplicated below?[code]

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ActionScript 3.0 :: Moving Duplicated Clips?

Mar 15, 2009

There r two function which I compare for effectiveness, createFlake uses a symbol in the library to duplicate and createFlake2 uses programming drawing to create the same looking shape.When I run this file with createFlake calls it consumes about 70% of my CPU and when I use createFlake2 my CPU is 100% busy.I would prefer to use pure programming here so my question is: Is it a "normal" result because of Flash implementation or am I doing something in a not optimal fashion?

Code:
// copying from Library FAST
function createFlake(i) {

[code]....

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ActionScript 2.0 :: How To Store Values In Duplicated Clips

Oct 2, 2003

I duplicate a MC 6 times,

for(i=1;i<=6;i++){
this.MovieClip.square.duplicateMovieClip( "square"+i,i*1000);
//

[code]......

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ActionScript 2.0 :: Store Values In Duplicated Clips?

Oct 2, 2003

I duplicate a MC 6 times,

for(i=1;i<=6;i++){
this.MovieClip.square.duplicateMovieClip( "square"+i,i*1000);
//

[Code]....

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ActionScript 3.0 :: Convert Layer To Movie Clip Or Print Layer?

Aug 9, 2010

Im creating a program that is designed to allow the used to select  3 pictures (movie clips) and print them off on a single peace of paper.

The program works by allowing the user to select 3 graphics (the graphics are actually instructions for various exercises) and then moving the desired movieclips onto the stage. This all happens on a layer named "Content"

So far the program will allow the user to select the movieclips and will move them into place on the Content layer as well as move smaller versions of the pictures into a preview box the only thing it does not do is print. (the most important bit)

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ActionScript 2.0 :: Function For _root - Control A Movie Clips Current Frame By Another Movie Clips?

Sep 13, 2009

I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:

on(release){
_root.gotoAndStop(1);
}

but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:

on(release){
_*movie_clip_name*.gotoAndStop(1);
}

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ActionScript 2.0 :: Flash8 - Attaching Movie Clips To Already Attached Movie Clips?

Jun 5, 2011

As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.

Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.

Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?

Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);

[Code].....

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