Flash :: Access All Movie Clips On A Layer On Timeline Through Stage?

Jan 16, 2011

[Code]...

So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Access The Movie Clips Without Placing On The Stage?

Nov 10, 2006

I need to know one thing regarding the accessing of movie clips...

How could i access the movie clips without placing on the stage?

View 2 Replies

ActionScript 3.0 :: Flash - Play Movie Clip With The Button Click Without Playing All The Movie Clips On The Main Timeline

Apr 26, 2009

I'm trying to make a flash website that has clickable buttons that will play different movie clips. But I dont know how to make it to just play the movie clip with the button you click without playing all the movie clips on the main timeline.

View 1 Replies

IDE :: Timeline Inside These Movie Clips And The Timeline On The Main Scene Have To Correspond To Work

Jun 10, 2009

why the timeline inside these movie clips and the timeline on the main scene have to correspond to work. [URL]

View 1 Replies

Multiple Movie Clips On Stage - Buttons Not Working In Movie Clips?

Jul 15, 2009

I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.

View 2 Replies

ActionScript 2.0 :: Duplicated Movie Clips On Wrong Layer

Feb 4, 2005

I have the code tucked under a layer of some text, but the hearts end up covering up the text.

View 9 Replies

IDE :: Tween Multiple Movie Clips Within A Single Layer?

Aug 26, 2009

i want to have two different tweens on different movieclips within same layer...but what happens is..it groups both the mc into a single graphic...and applies tween for the entire graphic..and also i loose the Mc instance.

how can i achieve diff tweens on diff objects within a layer? More important is dont want to loose the MC instance

View 3 Replies

ActionScript 2.0 :: Duplicated Movie Clips On Wrong Layer?

Feb 4, 2005

I have some code that has hearts falling from top to bottom and randomly float off the screen. The problem is the layer order. I have the code tucked under a layer of some text, but the hearts end up covering up the text. So would this be a depth problem? What would be some code to tell the newly duplicated movie clips what layer to appear on(as in appear below the text layer in the timeline).

View 9 Replies

ActionScript 3.0 :: Flash - All Movie Clips To Be Placed On Stage With Equal Gap Between Each Movie Clip?

Sep 19, 2011

I have some (Eg. 10) Movie Clips on bottom of the Stage (aligned horizontally) with different sizes (different width & height). I want them to align vertically on middle of the stage with same gap (irrespective of their sizes) in between 2 Movie Clips. Is it possible using AS3 code?

View 3 Replies

Copy Artwork On A Stage Layer Into Movie Stage?

Oct 8, 2009

I have drawn a pecked line route, sitting on its own layer, using flash tools, over a base map. I have then gone Insert>Symbol>movie and I now need to get a copy of this route into the movie's white area. I expected perhaps when right clicking on the layer, an option called copy to movie and an ability to select the movie name.

View 2 Replies

Flash :: Movie Clips On Stage?

Aug 20, 2009

I have used Flash on and off over the years but I've decided to hunker down and learn it in earnest. We have cs4 at work and I am having this problem.I checked out the differences between a graphic symbol and a movie clip, and it seems that the movie clip has some distinct advantages. But the main disadvantage is not being able to see what happens on the stage as it plays. How can I get around this limitation? Why does it even exist in the first place? I understand that scripting can complicate how it plays, but for example if I am making a straightforward animation, but parts of it depend on other parts that are in separate symbols, how can I see what is going on at a specific frame on the stage overall?

View 3 Replies

Flash :: Access Child / Nested Movie Clips With JSFL AS3 CS5.5?

Sep 22, 2011

How can I access a movie clip's children (specifically child movie clips) in jsfl? [code]...

View 1 Replies

ActionScript 2.0 :: Play Frame 100 Of Timeline On Layer Movie

Mar 9, 2007

Say on frame 100 of my timeline on my layer movie, I want to load a clip. What is the AS that I put in the keyframe 100?

View 2 Replies

Flash :: Embed A SWF And Access It Without Giving Any Movie Clips Instance Names?

Dec 12, 2011

I have a folder full of SWF files. Each SWF is its own animation. I have several people submitting their animations for this project. I would like to embed all these SWF's into my project and use .play() .stop() and other movieclip related commands on them as a whole. By this I mean, the artist sends me the SWF, my AS3 script embeds it, then I can access it with say animation_1.stop(); without the artist ever having to enter a instance name, or export for ActionScript name.

I plan to create a shell script which will take all the swf's in a folder and create a AS3 file with all the embed statements. The instance name that will be given to each one by the shell script will be the file name. Is this possible to embed a SWF and access it without giving any movie clips instance names or exporting for Actionscript? UPDATE: @annonymously answer below helped a lot. Here are some other resources that helped me: Great Resource - [URL]

View 1 Replies

Flash - Get All Movie Clips Inside A Stage Area?

Oct 12, 2010

Is ther a way to get all movie clips inside a area with AS3 I need this to do multiple selection.

View 5 Replies

Flash :: Position 2 Movie Clips On The Stage That Relate To Each Other?

Nov 20, 2010

I'm a bit rusty of my trig, so I'm not sure the best way to do this ... I need to position 2 movie clips on the stage that relate to each other they can't be nested ,the registation points are in the center, assume "clip B" is 50 px to the left of "Clip A" as pictured in the diagram to the left , when "clip A" is rotated, I need clip B to follow ( still 50px ) away but with new _x and _y relative to the rotation of "clip A" as in the diagram right.

View 2 Replies

ActionScript 3.0 :: Play Movie Clips Embedded Inside A Movie Clip On The Main Timeline?

Dec 6, 2009

I have my flash document set up in the following way: On the main timeline I have my buttons that I want to play movie clips embedded inside a movie clip on the main timeline.However, when I click each different button, the current movie clip stops playing and then the movie clip corresponding to the button plays.

I want them all to be able to play at once. So for example you push button 1 and the alien plays, but half way through you could click button 2 and the alien clip would keep playing, but also the helicopter clip would begin to play as well.Here is the code I have so far:

building_btn1.addEventListener(MouseEvent.CLICK, alien);
building_btn2.addEventListener(MouseEvent.CLICK, helicopter);
function helicopter(e:MouseEvent):void {[code]......

View 1 Replies

ActionScript 3.0 :: Navigating From One Movie Clip To Another Movie Clips Timeline

Dec 6, 2010

I have a flash file which contains two movie clips, one is on frame 1 which contains a button which will navigate you to the other movie clip which is on frame 10 with a frame label that i would like to target.

View 2 Replies

4 Movie Clips - One Timeline

Sep 23, 2009

Should have farmed this job out (may have to, anyone want it?). I have created four movie clips, that work individually. When I put them into the main timeline, they don't play. Here's what I have tried:

* Create one layer, put one clip in the first frame, plays perfectly

* Add second layer, put second clip in the first frame of new layer, all I see when I play the movie is the background on the stage, no clips play

* Deleted layer, added second keyframe to layer with first clip. Put second clip into second frame, same result, all I see upon playing is the stage What I am trying to accomplish is to have these four movie clips (basically slides of info) play one after the other and then loop back and start over. What am I missing?

View 3 Replies

ActionScript 2.0 :: Access Movie Clips' _y Inside A Movie Clip?

Jun 14, 2007

i got a school flash project where i need to access the _y properties of many movie clips buttons that set with name like sel 1 sel2 sel 3 and so on the problem is i have 2 sets of those, one on the main timeline which i can access with "for" looped _root["sel"+i]._y and one which is inside another movieclip problem is i don't know how to access the later using for loop? this is the script that i used to access the _y on the _root.selx

[Code]...

View 4 Replies

Flash :: Timeline Code To Object Oriented Code - Access Instances Already On Stage

Jan 12, 2011

As stupid as my question might sound, i have spent the last 2 weeks reading oop books; but could use some guidance. I have a flash project that is basically a supped up slide show. On the stage i have the following: main_mc (instance name = images_mc) = movieclip which holds "pictures" ui1 (instance name = ui1_mc) = user interface that allows user to draw on picture (when drawing is enabled) ui2 (instance name = ui2_mc) = activates invisible hit areas (buttons) on select pics, when hit area is clicked, we jump to another pic in the main_mc.

I accomplished all of this on the timeline, but am updating the code to OOP. I am having A HELL OF A TIME trying to figure out how to store references to the instances (images_mc etc..), so i can control them from varying class files. I have found it is easy to control the instances from the documentclass, but not from unrelated class files. Example: images_mc.stop(); works in document class; but ovieclip(Parent).images_mc.stop() doesn't seem to work from any class file.(ui2 class file for example);

[Code]...

View 2 Replies

ActionScript 3.0 :: Defining Movie Clips That Appear Later In The Timeline?

Apr 2, 2009

I am trying to figure out how to reference something thatappears later in the timeline with Actionscript on the firstkeyframe without receiving run time errors such as "undefined", or"null references". Trying to define the objects using references(ie. var myMC:MovieClip) doesn't seem to cut it. Short of placingitems on the first keyframe and then pushing them off the stage outof view, I have yet to find an elegant solution for this

View 1 Replies

ActionScript 3.0 :: Creating Movie Clips And Using The Timeline?

Oct 27, 2009

I am very new to Action Script 3.0.My experience has been with 2.0 creating Movie Clips and using the timeline. My concern is after several days of trying to understand why my button was appearing as a null object.
 
My main timeline has 20 frames. There is a stop action on Frame 14.On frame 14 is where I've a button to advance the viewer to frame 15. This is where my trouble starts. After advancing the viewer 1 frame to frame 15, there are 3 buttons. 
 
1)First question is in order for my buttons to work - they must be on the main timeline and not nested in a Movie Clip (correct)? 2)Second question is because I am trying to implement  good Action Script practices, I've put all m y code on one frame.(Frame 14)
 
Unfortunately, this is where I kept getting an error about "Null Object". My 'problem-'  button comes 1 frame after the Action Script.The work around for me was to insert a keyframe with the problem button and move the button off the stage.
 
I would like to try and get in the habit of using AS 3.0 to call Flash Objects to the stage, but it just doesn't seem to be working. Are the methods of using "Package", import Flash -"Movie Clip" or "Sprite" the preferred? Or should I just stick with my very simple way of working? I am afraid it will cause problems down the road and cause unncesassary load times becasue I've got everything on the stage - even when not needed. But, this seems to be the only way my movies work.

View 2 Replies

ActionScript 1/2 :: Using OnEnterFrame / Movie Clips And Timeline

Oct 28, 2009

I have been digging around the AS 2 forum for some guidance on using the onEnterFrame function. It seems that in general, it is not a good idea to use a frame number (or numbers)for running tweens.I would like to use onEnterFrame (unless it would be a bad practice) to tween letters (the letters are movieclips).[code]I am attaching the movieclips to the stage at different levels.I have no frames set in the timeline (like a keyframe at 1, and a keyframe at 91).When this function runs it never gets out of frame 1.If I put keyframes on the timeline from 1 to 90, then it plays.Is there a way to not have to create a timeline in the editor with a 90 frame span??

View 3 Replies

Professional :: Locating Movie Clips On The Timeline?

Jul 29, 2011

how do you locate where a movie clip resides if you don't see it in the timeline!? I was handed a Flash file in which there is a movie clip of an antimated button (lets call it button A) that I must swap out with another button (button B), but in order to do that I have to find the instance in which button A is used in the banner animation.

Its been difficult since there are multiple layers and scrubbing through the animation doesn't even show when the instances of the button A reside! The only time I see it, is when I export it. Other than that, I have to scrub through and click on every layer and take a shot in the dark by locating the little movie clip circle - which 9 times out of 10 is not the one I was looking for.

View 3 Replies

Professional :: Movie Clips Playing On The Timeline?

Feb 26, 2012

I have a movie clip on my timeline and it has maybe 60 frames in it. There's enough space for it to play and loop, and when I press ctrl enter to preview it, it plays as expected. However, as I scrub through my animation, the only things that play are the motion tweens I made. The movie clip just stays stuck on the first frame. I was curious so I exported it as is right now and it goes through the frames correctly there too. However, this is fustrating because I want to see the movie clip cycle through it's frames when I scrub through my timeline!

View 2 Replies

Actionscript 3.0 :: Control Movie Clips In Timeline

Apr 28, 2009

I have five moive clips in the main timeline starting from the first keyframe: intro, mc2, mc3, mc4, and mc5. I want to have a "previous" and "next" button on each frame (a different layer) to be able to go to a previous or next movie clip in the timeline.when I clicked "test moive" (without any ActionScripts), it always skipped the movie clip in the first keyframe and sometimes it did so to the second keyframed too.

View 2 Replies

Movie Clips - Layers On Root Timeline?

Feb 28, 2010

I have only been using FLASH CS3 for a little under a month. I have messed about with it to create some basic stuff. However recently I started on a bit of a larger project. I 'm by no means an expert in FLASH CS3 or AS3.My problem -I created a .FLA file that has seven movie clips on the main timeline, each in its own layer. These are listed below in the order they appear within the main time line.

layer ------------ movie clip
ON -------------- on_mc
RIM ------------- rim_mc
NAV-------------- coverbase_mc
PLAYER---------- player_mc
MAIN------------- main_mc
NAMEBOX------- shellname_mc
BASE------------ Base_mc

The art work for these was all imported from adobe photoshop. They all only have one frame on the main timeline. Each movie clip though has its own internal time line and some have further nested movie clips within them.The issue occurs within the NAV layer/coverbase_mc. I placed a movie clip(to act as a button) within coverbase_mc. This movie clip is called navbut_mc.Now, I already have a couple of similar movie clips, that act as buttons, in on_mc and rim_mc these work as I intended them to. However navbut_mc does not work at all in its current position. I get no errors at all on testing the movie but the action that I want it to do does not work even buttonmode = true; will not work on it.

However, if I use the same movie clip in the rim.mc, but obviously give it a seperate instance name (start_mc), then it works as intended. I have looked at various diffrent things but have to admit i'm stummped. Its almost as if when its in coverbase_mc its being hidden by the clips above it, if thats possible.The reasons I need it to work in coverbase_mc are for a) the overall look of the project b)I have some other buttons in that location that need to work from there.

View 1 Replies

ActionScript 2.0 :: Movie Clips On Main Timeline?

Jun 24, 2004

I'm making a movie w/ no interactivity and I want to put a series of movie clips on the main time line, each to play after the previous movie clip is done. The only way I can make it work is to put the movie clips in keyframes and then allow all all the frames for the movie to play. My movie is way too long and I know there has to be a better way! I'm trying to figure out the action to assign to the keyframe that will play the movie clip within that one frame and when it's done, go on to the next movie clip.

View 1 Replies

ActionScript 3.0 :: Change Movie Clips Within Timeline?

Jul 21, 2011

I am making a basic character selection function for my fighting game.

So, is it possible to have different MC's on the Fighter Class timeline,( 1 mc per frame)and then gotoAndPlay that certain movieclip? (all the different animations within that movieclip)? Or is there a way to assign a movieclip to a class?

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved