Flash - Get All Movie Clips Inside A Stage Area?
Oct 12, 2010Is ther a way to get all movie clips inside a area with AS3 I need this to do multiple selection.
View 5 RepliesIs ther a way to get all movie clips inside a area with AS3 I need this to do multiple selection.
View 5 RepliesI want to have 3 movie clips inside another container movie clip (the 3 will serve as buttons). When I scroll over one button, I want it to expand at the same time, pushing the other movie clip up or down, depending on where the user scrolls. If i have the three buttons that are each 100px tall for example, and the container mc is say 500. when the user scrolls on the middle button, I would like it to "grow" to 300px, while pushing the 100px button above it to the limit of the container. when the user scrolls to the top button, it would grow to 300px, the middle would shrink back to 100px, and all the buttons would still fit in the container mc.
View 1 RepliesI have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
View 2 RepliesI have some (Eg. 10) Movie Clips on bottom of the Stage (aligned horizontally) with different sizes (different width & height). I want them to align vertically on middle of the stage with same gap (irrespective of their sizes) in between 2 Movie Clips. Is it possible using AS3 code?
View 3 RepliesI want to populate movieclips from my library onto the stage within a bound area such as a triangle. What is the easiest and most effecient way of doing this?
Note: They must be actionscript generated because I want to interact with the individual movieclips later.
I am making a website and am new to Flash and AS3. My site consists of 5 movieclip buttons. The buttons are programmed to move left or right depending on which button is open currently. I recently added a function that removes the eventListeners of these buttons so that you cannot click them while the tweens are happening (I was having major tween issues: stopped tweens etc) and then adds the listeners back when the tweens are done. However, after clicking through the site for a little while the active, clickable area of the button changes! I have no clue why this would be happening.
View 14 RepliesI am making a website and am new to Flash and AS3. My site consists of 5 movieclip buttons. The buttons are programmed to move left or right depending on which button is open currently. I recently added a function that removes the eventListeners of these buttons so that you cannot click them while the tweens are happening (I was having major tween issues: stopped tweens etc) and then adds the listeners back when the tweens are done.
However, after clicking through the site for a little while the active, clickable area of the button changes! I have no clue why this would be happening. This was not an issue before I created the function that removes the listeners so I assume that is the problem, but have no clue as to why. I am attaching the code for the tween functions for moveLeft and moveRight, the remove listeners function, and one button function.
okay, i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect... my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
onClipEvent (enterFrame) {
play();
}
i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...
my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
onClipEvent (enterFrame) {
play();
}
also if you want to see what the problem is, here's the website in it's infancy (700k)
I have used Flash on and off over the years but I've decided to hunker down and learn it in earnest. We have cs4 at work and I am having this problem.I checked out the differences between a graphic symbol and a movie clip, and it seems that the movie clip has some distinct advantages. But the main disadvantage is not being able to see what happens on the stage as it plays. How can I get around this limitation? Why does it even exist in the first place? I understand that scripting can complicate how it plays, but for example if I am making a straightforward animation, but parts of it depend on other parts that are in separate symbols, how can I see what is going on at a specific frame on the stage overall?
View 3 RepliesI have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.
The only way I know how to stop all these sub movie clips is to target each and every one individually.
[Code]...
I'm a bit rusty of my trig, so I'm not sure the best way to do this ... I need to position 2 movie clips on the stage that relate to each other they can't be nested ,the registation points are in the center, assume "clip B" is 50 px to the left of "Clip A" as pictured in the diagram to the left , when "clip A" is rotated, I need clip B to follow ( still 50px ) away but with new _x and _y relative to the rotation of "clip A" as in the diagram right.
View 2 RepliesI am in the middle of creating a website using Flash CS5. I opened up my .Fla file one day to continue my work but I am no unable to access buttons and movie clips. When creating movie clips or buttons I am unable to get inside them, when I hover my mouse over them there is a white hand icon which never used to be there it was always just a normal mouse icon. I double click to enter inside the buttons/movie clips but nothing happens. This happens to existing movie clips and buttons on the page and even when I create new ones. I really don't wanna have to start this website again.
View 1 Replies[Code]...
So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).
I'm trying to use the scroll pane component for the first time, and I've spent most of the day getting nowhere. Based on my experience with other components and with loading content into movie clips, I expected that I would point my scroll pane to its content and be off and running, but that hasn't happened.
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I have a label I am referencing form a movie clip inside the movie clip which contains the "label_2." Here is the code I used: MovieClip(parent.parent).gotoAndPlay("return_2"); Now I need to reference a instance name of a movie clip in side the same scene.
View 10 RepliesI was wondering about the flexability of loading movies into a movie clip. Currently, I am well able to load one movie into a movie "loader" clip, but thought maybe there is a way to load additional movie clips into that same "loader" clip, as i am starting to accumulate several different graphics that i need to have be inside movie clips so that i can make them change colors on the same frame when needed.
i shot from the hip and tried this code, but didnt have any luck:
mc_LCD_loader.attachMovie("hilight", "g", 1), ("header", "X", 1); mc_LCD_loader.g._x = 0; mc_LCD_loader.g._y = 1000;
mc_LCD_loader.X._x = 0; mc_LCD_loader.X._y = 1000;
[Code]....
I have my flash document set up in the following way: On the main timeline I have my buttons that I want to play movie clips embedded inside a movie clip on the main timeline.However, when I click each different button, the current movie clip stops playing and then the movie clip corresponding to the button plays.
I want them all to be able to play at once. So for example you push button 1 and the alien plays, but half way through you could click button 2 and the alien clip would keep playing, but also the helicopter clip would begin to play as well.Here is the code I have so far:
building_btn1.addEventListener(MouseEvent.CLICK, alien);
building_btn2.addEventListener(MouseEvent.CLICK, helicopter);
function helicopter(e:MouseEvent):void {[code]......
I have a menu bar that has 2 Drop down menus. Each drop down is a separate movie clip, with 3 buttons inside that are separate movie clips. I have a class set to the buttons that are movie clips for a roll over effect. But when I mouse over it does not work. Also on the main time line I tried to add a like to a web page but it did not work. But I only have this problem with the movie clips that are inside the drop down movie clips.
Why is this? How do I add roll over actions and external links to movie clips that are inside of another movie clip? I really need some help this is a problem I have been having for about a month or more. I am still a AS3 newb and this is my first time using classes. The other classes I have work with everything else, Im just having trouble with the movie clips that are inside movie clips.
[URL]
At step four, it says to
4- Inside another Movie Clip named "Limits" place "Pads" and "Wall". Pads' instance name should be "Pads" and Wall's instance named "Border". We put the Wall and Pads inside the same Movie Clip, to use it to know when the ball collided. And we couldn't put everything together because the ball behaves different if hits the Wall instead of the Pads.
How do I create this movie clip and put the other movie clips "inside it"? Also, if anyone can find out, where do I put this movie clip? Do i put it at the same spot as the wall?
i made a game with all the levels put into a movieclip named "game". Every level is put into a different frame and i want to make a pause and play button.I found this code but dont know how to use it:
on (release) {
for (var i in mc) {
typeof (mc[i]) == "movieclip" ? mc[i].stop() : trace("mm");
[code]....
Is there a way to do stop/pause all the movie clips inside a Big movie clip? I wanna control the movie clips as well with a slider. Yes i can control the Big movie clip yet i couldn't control those movie clips lie inside that Big movie clip.
View 9 RepliesWhat is the code I use to find out how many movie clips are inside a movie clip and then remove them?
clips = some_mc.numberOfClipsAtThisLocation;
clips.RemoveEmAll;
i got a school flash project where i need to access the _y properties of many movie clips buttons that set with name like sel 1 sel2 sel 3 and so on the problem is i have 2 sets of those, one on the main timeline which i can access with "for" looped _root["sel"+i]._y and one which is inside another movieclip problem is i don't know how to access the later using for loop? this is the script that i used to access the _y on the _root.selx
[Code]...
Okay, SO i have a movie clip, and to stop it i use
Code:
stop();
and to stop the main timeline I use
[code].....
I always wanted Flash to emulate After Effects' animation environment after Adobe acquired it from Macromedia,After a bit of struggling and plenty of cussing, I'm finally starting to get used to the new interface and the behavior of the motion editor/new motion tween protocols. That said, I'm still having trouble with a few concepts, namely viewing animated masks inside "3D" movieclips. why you can't preview animation happening inside a movie clip on the stage. Is there any technical reason I'm too blind and/or stupid to notice? Otherwise it seem like something they'd allow to do in all this time!
View 8 RepliesI've created a button and placed it inside a movie clip. I've added the below script (as2) on the button however when I Test Movie, the button does not work.
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im having some issues getting the duplicateMovieClip function work correctly. Im trying to create a drag and drop of a duplicate movie clip, so the clip stays in place but also drags as a duplicate clip.
The issue here is, if i use this code:
on (press) {
this.duplicateMovieClip("circle1", 1);
_root.circle1.startDrag();
}
It works perfectly. The movie duplicates and the duplicate drags. My issue is, im trying to do this within its own movie clip, and it seems when I try using duplicatemovie clip inside of a movie clip the whole thing just breaks. Is there something im not doing right here or do duplicate clips just not work within other movie clips?
some variables are inside of a movie clip, and i can't seem to access them from the main timeline.
View 5 RepliesI've got a scrolling thumbnail movie clip.Inside the movie clip are 5 buttons.I can't get the buttons to work.I know to put the actionscript(2.0) ON the button and not IN the button.The sripting is a simple on press gotoandplay frame# command.yet it won't work.Is there something specific I'm missing when putting buttons inside a movie clip?
View 5 Replies