ActionScript 3.0 :: Reference A Movie Clip Instance Name From Inside Child Movie Clips?

Oct 23, 2009

I have a label I am referencing form a movie clip inside the movie clip which contains the "label_2." Here is the code I used: MovieClip(parent.parent).gotoAndPlay("return_2"); Now I need to reference a instance name of a movie clip in side the same scene.

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ActionScript 3.0 :: Reference Instances From Movie Clips If The Movie Clip Referencing From Is Nested?

Mar 23, 2010

It's me again and I'm running into a problem. So, I have this movie clip that is nested inside multiple movie clips. I want to tell Flash to perform an action when that movie clip hits another movie clip in the main timeline. It's just collision detection for a game using the hitTestObject code. I was thinking of using MovieClip(root), but that won't work since it's nested so much.

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ActionScript 1/2 :: Addressing Movie Clips Inside A Movie Clip That Has Been Loaded Into A ScrollPane

Jul 6, 2009

I'm trying to use the scroll pane component for the first time, and I've spent most of the day getting nowhere. Based on my experience with other components and with loading content into movie clips, I expected that I would point my scroll pane to its content and be off and running, but that hasn't happened.

[Code]...

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ActionScript 1/2 :: Loading Multiple Movie Clips Inside Another Movie Clip?

Mar 11, 2010

I was wondering about the flexability of loading movies into a movie clip. Currently, I am well able to load one movie into a movie "loader" clip, but thought maybe there is a way to load additional movie clips into that same "loader" clip, as i am starting to accumulate several different graphics that i need to have be inside movie clips so that i can make them change colors on the same frame when needed.
 
i shot from the hip and tried this code, but didnt have any luck:
 
mc_LCD_loader.attachMovie("hilight", "g", 1), ("header", "X", 1); mc_LCD_loader.g._x = 0; mc_LCD_loader.g._y = 1000;
mc_LCD_loader.X._x = 0; mc_LCD_loader.X._y = 1000;

[Code]....

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ActionScript 3.0 :: Play Movie Clips Embedded Inside A Movie Clip On The Main Timeline?

Dec 6, 2009

I have my flash document set up in the following way: On the main timeline I have my buttons that I want to play movie clips embedded inside a movie clip on the main timeline.However, when I click each different button, the current movie clip stops playing and then the movie clip corresponding to the button plays.

I want them all to be able to play at once. So for example you push button 1 and the alien plays, but half way through you could click button 2 and the alien clip would keep playing, but also the helicopter clip would begin to play as well.Here is the code I have so far:

building_btn1.addEventListener(MouseEvent.CLICK, alien);
building_btn2.addEventListener(MouseEvent.CLICK, helicopter);
function helicopter(e:MouseEvent):void {[code]......

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ActionScript 3.0 :: Add Roll Over Actions And External Links To Movie Clips That Are Inside Of Another Movie Clip?

Sep 14, 2010

I have a menu bar that has 2 Drop down menus. Each drop down is a separate movie clip, with 3 buttons inside that are separate movie clips. I have a class set to the buttons that are movie clips for a roll over effect. But when I mouse over it does not work. Also on the main time line I tried to add a like to a web page but it did not work. But I only have this problem with the movie clips that are inside the drop down movie clips.

Why is this? How do I add roll over actions and external links to movie clips that are inside of another movie clip? I really need some help this is a problem I have been having for about a month or more. I am still a AS3 newb and this is my first time using classes. The other classes I have work with everything else, Im just having trouble with the movie clips that are inside movie clips.

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Create A Movie Clip And Place Other Movie Clips Inside Of It?

Oct 6, 2009

[URL]
 
At step four, it says to
 
4- Inside another Movie Clip named "Limits" place "Pads" and "Wall". Pads' instance name should be "Pads" and Wall's instance named "Border". We put the Wall and Pads inside the same Movie Clip, to use it to know when the ball collided. And we couldn't put everything together because the ball behaves different if hits the Wall instead of the Pads.
 
How do I create this movie clip and put the other movie clips "inside it"? Also, if anyone can find out, where do I put this movie clip? Do i put it at the same spot as the wall?

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ActionScript 2.0 :: Pause All Movie Clips Inside A Movie Clip?

Feb 14, 2009

i made a game with all the levels put into a movieclip named "game". Every level is put into a different frame and i want to make a pause and play button.I found this code but dont know how to use it:

on (release) {
for (var i in mc) {
typeof (mc[i]) == "movieclip" ? mc[i].stop() : trace("mm");

[code]....

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ActionScript 2.0 :: Stop All Movie Clips Inside A Movie Clip\/

Feb 24, 2006

Is there a way to do stop/pause all the movie clips inside a Big movie clip? I wanna control the movie clips as well with a slider. Yes i can control the Big movie clip yet i couldn't control those movie clips lie inside that Big movie clip.

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ActionScript 2.0 :: How Many Movie Clips Are Inside A Movie Clip And Then Remove Them

Oct 25, 2005

What is the code I use to find out how many movie clips are inside a movie clip and then remove them?

clips = some_mc.numberOfClipsAtThisLocation;
clips.RemoveEmAll;

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ActionScript 2.0 :: Access Movie Clips' _y Inside A Movie Clip?

Jun 14, 2007

i got a school flash project where i need to access the _y properties of many movie clips buttons that set with name like sel 1 sel2 sel 3 and so on the problem is i have 2 sets of those, one on the main timeline which i can access with "for" looped _root["sel"+i]._y and one which is inside another movieclip problem is i don't know how to access the later using for loop? this is the script that i used to access the _y on the _root.selx

[Code]...

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ActionScript 2.0 :: Referring To Other Movie Clips Inside A Movie Clip?

Sep 22, 2009

Okay, SO i have a movie clip, and to stop it i use

Code:
stop();
and to stop the main timeline I use

[code].....

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ActionScript 3.0 :: Reference Child/parent Movie Clips With Event Handlers?

Jan 13, 2010

I am wondering how to correctly reference child/parent movie clips when creating event handlers? I have a button within a movie clip, which is within a movie clip.This is what my handler looks like right now:

this.DropMenus.DMSeats.ButtonSeats.addEventListener("click",SeatsOver) ;

The button instance name is ButtonSeats Problem is, I get this:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

Also, if I were to move the vent listener directly into the movie clip where the button is located, how could I reference the parent/ parent timeline(the main timeline)? Am I correct to understand that .this refers only to the current clip?

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Flash :: Play Movie Clip Instance Inside Of Button Instance?

Apr 16, 2011

I placed a movie clip instance inside a button, and I want this movie clip to play when the button is released. I'm using this code on the frame containing the button:

function playMovie(event:MouseEvent)
{
this.theButton.theMC.gotoAndPlay(3);

[code].....

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ActionScript 2.0 :: Unload/Load Movie Clips In Parent Movie From Buttons In Child Movie?

Feb 12, 2009

I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.

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ActionScript 2.0 :: As Inside Child Movie Clip?

May 31, 2010

I used AS in mc 1 works perfect but same code don't works inside mc 2.

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ActionScript 3.0 :: Reach To The Instance Name That Inside Of A Movie Clip?

Mar 10, 2012

I've started to Flash again after a long time. I'm excited. Whatever, my problem is simple. I want to reach a instance name from a movie clip. For example, I made a movie clip that has 2 frames. Name of the second frame is "secFrame". There's a movie clip inside the frame(i'm talking about the frame that named as "secFrame") that has a instance name as "mcSecFrame". Also the instance name of the main movie clip is mcMain. Now, the problem is, how I can control the mcSecFrame instance name with the code that is written on the mainTimeline's frame? For example, I want to control its frame rate. I wrotethis:mcMain.secFrame.mcSecFrame.frameRate = 5;But it doesn't work.

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ActionScript 1/2 :: Targeting A Movie Clip Inside A Movie Clip Inside Another Movie Clip With A Twist?

May 9, 2010

Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;

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ActionScript 2.0 :: Dynamic Text Not Showing Inside Instance Of Movie Clip

Dec 30, 2010

Here is what i want to do contextually. I am making an interactive skeletal diagram of a back, each vertebrae is an independent button. As each button is rolled over, i want a box next to the button to show with the name of the vertebrae inside it.

How I am trying to do it:Each button is independent, as inside it is a bitmap picture of the skeletal section. All of the boxes are instances of a single movie clip located on the same timeline level as the buttons.. instances named BBox1, BBox2... through BBox26. Inside each movie clip i have a symbol that is the box named 'sbox' which is the graphic box that pops up and in the layer above a dynamic text box, named 'ttext' which is populated at runtime with the proper text to reference the button.

I am easily able to reference each sbox symbol individually from outside the movie clip... i.e._root.skel.BBox1.sbox._alpha = 0;.

I am not having the same luck with the ttext dynamic text. I am wanting to set the text inside each instance of BBox progmatically, but the text will not show unless i set it to static and type it manually before compile(in which case the text for all 26 boxes is the same). I have tried all methods of reference, even prepopulating the dynamic text box with text before compiling and it still shows nothing. This does not seem like a coding issue but a use of dynamic text inside a replicated movie clip with unique instance names.

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ActionScript 3.0 :: Resizing Parent Movie Clip Affects Child Movie Clip?

May 27, 2009

i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[code]....

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ActionScript 3.0 :: Affect Both A Movie Clip And Its Child Movie Clip In The Same Function?

Dec 19, 2009

I really have two questions: How do I affect both a movie clip and its child movie clip in the same function? and how do I pull info from one component into a function for another? My basic setup is a movie clip of font choices, one on each frame: "bodyText_mc." Each of these frames has a child clip "bodyText_mc.bodyText" with alignment choices for the font. For instance, the user picks "Script" in the first ComboBox and then picks "Align Right" in the second. (All of this text is static because I need more design control that I can get with dynamic text.)

First of all, I have a combobox "cbBodyFont" that I use to go from frame to frame on movieclip "bodyText_mc." This works nicely:

[Code]...

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ActionScript 2.0 :: Movie Clips Which Have Sub Movie Clips Inside?

May 8, 2003

I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.

The only way I know how to stop all these sub movie clips is to target each and every one individually.

[Code]...

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ActionScript 2.0 :: Actions On Movie Clip Inside Another Movie Clip (menu) Won't Work

May 15, 2009

I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.

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ActionScript 3.0 :: Creating 'reflection' Of A Movie Clip By Dragging Multiple Movie Clips

Apr 5, 2011

how to imitate a reflection of a movie clip in a "mirror." I don't know if I should have the initial movie clip on custom cursor or have it set to drag... but either way I don't know how to make the second clip the "reflection follow along. Obviously it would need to follow at a slightly offset pattern so that you would be able to see both clips (or majority of them) at the same time. It's for a school project that is due at 9am tomorrow so time is of the essence!!

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Flash :: Professional - CS5.5 Pro Movie Clip Bug (movie Clips Have Reverted To A Previous State)

Sep 8, 2011

I have made a number of Flash banners and I save them and everything is good but when I open them, some of the movie clips have reverted to a previous state. So I need to resize and redo thsoe movieclips. I make one banner and then save as new file and resize it. It is really annoying.. I am on P.C. and have all the current updates installed.

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ActionScript 3.0 :: Stop A Single Movie Clip In Flash And Other Movie Clips Still Looping?

Nov 22, 2010

how to stop a single movie clip in flash and other movie clips still looping. I tried stop(); and myclipname.stop(); both are not working. I attached a simple file,

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ActionScript 2.0 :: Continuous Play Of Several Movie Clips From One Main Movie Clip?

Jun 20, 2006

i'm trying to play several movie clips, one after the other from one main movie clip.i've got 8 movie clips, "m1.swf", "m2.swf", etc. "m8.swf", and one main movie clip, "play.swf".i've tried using loadMovie, but it only plays the last movie clip. this is what i've got. in the main movie clip, i've put a play button, and the actionscript i have in the button is:

on(release)
{
this.loadMovie("m1.swf",play);
//this.unloadMovie("m1.swf");[code]....

is this wrong? how can i get this to work correctly.

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ActionScript 2.0 :: Duplicate Movie Clips Which Allow To Drag Every Movie Clip Duplicated?

Jan 29, 2010

how to duplicate movie clips which allow me to drag every movie clip duplicated.

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ActionScript 3.0 :: Flash - All Movie Clips To Be Placed On Stage With Equal Gap Between Each Movie Clip?

Sep 19, 2011

I have some (Eg. 10) Movie Clips on bottom of the Stage (aligned horizontally) with different sizes (different width & height). I want them to align vertically on middle of the stage with same gap (irrespective of their sizes) in between 2 Movie Clips. Is it possible using AS3 code?

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ActionScript 2.0 :: HitTest Movie Clip Hitting Another Inside In A Movie Clip?

Mar 25, 2011

I have in my root:

1 Movie Clip instancied as a "cursor" 1 Movie Clip instancied as a "Mc_Obstacles" with others 5 Movie Clipsand the 5 Movie Clips inside the "Mc_Obstacles" are instancied as "Obstacle" , all with the same instance...I want this: when the mc "cursor" hit one of mcs "obstacles" gotoandstop to frame X then i did in frame with actions in another layer:

cursor.onEnterFrame=function(){
this._x=this.x+10;
if(this.hitTest(Mc_Obstacles.Obstacle)){
gotoAndStop(4);
}
}

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