Actionscript 3.0 :: Populating Movie Clips Within A Bound Area?

Jul 23, 2009

I want to populate movieclips from my library onto the stage within a bound area such as a triangle. What is the easiest and most effecient way of doing this?

Note: They must be actionscript generated because I want to interact with the individual movieclips later.

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I have some movieClips on stage which are draggable and I don't want them to be draggable outside of a visible stage area. Problem is these movieClips are inside a sprite which is panable and then for whatever reason this bounds doesn't work anymore as I intend it to. How do I fix this bounds?

Code:
var arr:Array = [m1,m2,m3,m4,m5,m6,m7,m8,m9,m10];
var thumbSprite:Sprite = new Sprite();
addChild(thumbSprite);
for each (var item in arr) {
item.addEventListener(MouseEvent.MOUSE_DOWN, startDragCard, false, 0, true);
[Code] .....

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I want to have 3 movie clips inside another container movie clip (the 3 will serve as buttons).  When I scroll over one button, I want it to expand at the same time, pushing the other movie clip up or down, depending on where the user scrolls.  If i have the three buttons that are each 100px tall for example, and the container mc is say 500.  when the user scrolls on the middle button, I would like it to "grow" to 300px, while pushing the 100px button above it to the limit of the container.  when the user scrolls to the top button, it would grow to 300px, the middle would shrink back to 100px, and all the buttons would still fit in the container mc. 

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ActionScript 3.0 :: The Active, Clickable Area Of Movie Clips Changes?

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I am making a website and am new to Flash and AS3. My site consists of 5 movieclip buttons. The buttons are programmed to move left or right depending on which button is open currently. I recently added a function that removes the eventListeners of these buttons so that you cannot click them while the tweens are happening (I was having major tween issues: stopped tweens etc) and then adds the listeners back when the tweens are done. However, after clicking through the site for a little while the active, clickable area of the button changes! I have no clue why this would be happening.

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ActionScript 3.0 :: The Active - Clickable Area Of Movie Clips Changes?

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I am making a website and am new to Flash and AS3. My site consists of 5 movieclip buttons. The buttons are programmed to move left or right depending on which button is open currently. I recently added a function that removes the eventListeners of these buttons so that you cannot click them while the tweens are happening (I was having major tween issues: stopped tweens etc) and then adds the listeners back when the tweens are done.

However, after clicking through the site for a little while the active, clickable area of the button changes! I have no clue why this would be happening. This was not an issue before I created the function that removes the listeners so I assume that is the problem, but have no clue as to why. I am attaching the code for the tween functions for moveLeft and moveRight, the remove listeners function, and one button function.

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ActionScript 2.0 :: Flash8 - Attaching Movie Clips To Already Attached Movie Clips?

Jun 5, 2011

As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.

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Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?

Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);

[Code].....

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Multiple Movie Clips On Stage - Buttons Not Working In Movie Clips?

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I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.

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ActionScript 2.0 :: Make Movie Clips Point At Other Movie Clips?

Jan 4, 2009

I'm making a shooting game but there won't be much of a challenge without enemies that point and shoot. Is there an easy way to make them do that?

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How would one go about masking movie clips that are nested within other movie clips?

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ActionScript 2.0 :: Dublicated Movie Clips - Delete One By One The New Movie Clips

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After the dublication of an movie clip,

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ActionScript 2.0 :: Dynamically Populating A Textfield Within Several Instances Of A Movie Clip?

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been working in Flash using AS2 and loading external XML data into the movie. I am able to load the data into in Flash and parse it, but I haven't been able to figure out how to load the names of buttons from separate nod values into a textfield.Unfortunately, I dont feel I know AS3 well enough and am a little bit rusty on my AS2.I created a movie clip which holds the dynamic textfield and placed 30 instances on the stage. Each instance is successively named "cityName[i]" where i is a number from 1-30. I've tried setting the instances as both buttons and movie clips. I also tried setting both the .text and.htmlText attributes, but neither works. Ive embedded the fonts on the dynamic text field. Ive also tried changing the field to input instead of dynamic but that doesnďwork either. Ive been tracing things to try to debug, but havenď found the issue yet.Here's the code:

ActionScript Code:
//load XML data
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[code]........

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ActionScript 2.0 :: Dynamically Populating A Textfield Within Several Instances Of A Movie Clip

Mar 15, 2012

Ive been working in Flash using AS2 and loading external XML data into the movie. I am able to load the data into in Flash and parse it, but I haven't been able to figure out how to load the names of buttons from separate nod values into a textfield.

I created a movie clip which holds the dynamic textfield and placed 30 instances on the stage. Each instance is successively named "cityName[i]" where i is a number from 1-30. I've tried setting the instances as both buttons and movie clips. I also tried setting both the .text and.htmlText attributes, but neither works. Ive embedded the fonts on the dynamic text field. Ive also tried changing the field to input instead of dynamic but that doesnt work either. Ive been tracing things to try to debug, but havent found the issue yet.

Here's the code:
Code:
//load XML data
var citiesData:XML = new XML();
citiesData.ignoreWhite = true;

[Code]....

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Does anyone know a good reliable way to get movie clips to point at other movie clips? I use MX 2004.

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Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.

What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):

[Code]...

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I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.

The only way I know how to stop all these sub movie clips is to target each and every one individually.

[Code]...

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What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.

Here's one example of what I'm doing for a different element on the same mc.

[code]...

So, in this example, I'm setting header_mc to a color specified in the xml. In the case I'm having trouble with, I want to set a color to a movie clip on the timeline and not the main movie

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Actionscript 3.0 :: Mutliple Functions Applied To Movie Clips Within The Clips?

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I am setting up a flash game with seven toggle on/off buttons that all do the same thing.I know how to assign them all to be able to do the same function in the main timeline. What I can't figure out is how to get them all to also do the same function within each of their respective movie clips.

Here's the code:

Code: Select allstop();
DontDrive.addEventListener(MouseEvent.MOUSE_OVER, RO_DontDrive);
DontDrive.addEventListener(MouseEvent.MOUSE_OUT, ROut_DontDrive);

[code]....

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ActionScript 2.0 :: Empty Movie Clips And Duplicating Clips

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I've been trying to reproduce an animation effect I've seen on the Armani website, but I'm stuck trying to duplicate an empty movie clip with image loaded into it. The duplicates exist and I can move them, but they are invisible. Since the duplicates reside on depths above the intitial clip I'm confused about why they are invisible. The duplicates are scripted to follow behind the initial clip - each offset by 30 pixels (though I don't have that working perfectly).

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ActionScript 2.0 :: Movie Clips Inside Clips In Mx 04?

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okay, i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect... my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:

onClipEvent (enterFrame) {
play();
}

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ActionScript 2.0 :: Get Movie Clips Inside Clips In Mx 04?

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i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...

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onClipEvent (enterFrame) {
play();
}

also if you want to see what the problem is, here's the website in it's infancy (700k)

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I wanna to restrict some area in a movie of dragging a movie clip. eg . if there's a square (or a mazed shaped area) in the movie. a movie clip cannot entered inside the square while dragging. but it can be dragged rest of the space.

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I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.

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I have continually run into this so i guess i just don't understand some foundation to how AS3 works.
 
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[Code]...

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We have a movieclip mc1 with another movieclip mc2 inside of it. We are creating an instance of mc1 on the stage through actionscript and need to be able to reference mc2. We have tried various methods to do this but had no success.

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I'm trying to use the scroll pane component for the first time, and I've spent most of the day getting nowhere. Based on my experience with other components and with loading content into movie clips, I expected that I would point my scroll pane to its content and be off and running, but that hasn't happened.

[Code]...

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I have a label I am referencing form a movie clip inside the movie clip which contains the "label_2." Here is the code I used: MovieClip(parent.parent).gotoAndPlay("return_2"); Now I need to reference a instance name of a movie clip in side the same scene.

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