ActionScript 2.0 :: Play Frame 100 Of Timeline On Layer Movie

Mar 9, 2007

Say on frame 100 of my timeline on my layer movie, I want to load a clip. What is the AS that I put in the keyframe 100?

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ActionScript 2.0 :: Have Movie Load And Play In Timeline When Frame Entered?

Feb 3, 2009

I want to have a movie load and play in the timeline, when a frame is entered. I know about the enterFrame function, but don't know how to apply it.

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Flash :: Access All Movie Clips On A Layer On Timeline Through Stage?

Jan 16, 2011

[Code]...

So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).

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ActionScript 2.0 :: Make Movie Play Frame X To Frame Y Then Switch To Frame Z?

Nov 21, 2007

I have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.

I'm halfway to accomplishing this.

Here is what i used

Code:
_root.gotoAndPlay("changepage1");
_root.onEnterFrame=function(){
if(this._currentframe=="changepage2"){

[Code]....

The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.

Upon clicking the navigation button it plays the above scenes.

However it doesn't change scenes to scene "Home2".

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ActionScript 3.0 :: Accessing Mc Timeline - Play The Next Frame

Jun 8, 2010

i have a mc in wich timeline i put (manually) a mc called joe_mc. The first one (the container) holds all the code: A timer function slows down joe_mc and when it reaches its last frame its suppossed to play the next frame on the container mc timeline. Here�s the code:

[Code]...

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ActionScript 3.0 :: Button Play Frame On Timeline?

Sep 23, 2009

how to play the timeline with a simple button

example:
in AS2 you could attached script to button something like
on MouseEvent {
gotoandplay(6);
}

thats all I am trying to do, but in AS3 how do I simply get a button when clicked to go to a frame and play.

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ActionScript 3.0 :: Button Play Specific Frame On Timeline?

Feb 19, 2010

how to play the timeline with a simple button

example:

in AS2 you could attached script to button something like

on MouseEvent {
gotoandplay(6);
}

thats all I am trying to do, but in AS3 how do I simply get a button when clicked to go to a frame and play.

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ActionScript 3.0 :: Return Timeline Play To Frame 1 And Stay There?

Jun 18, 2010

I have a stop play button but it freezes play as opposed to what I require which is returning cursor to frame 1 to then await the next button click when an animation would play again.I currently have code for the button as :-
 
on (release) {stopMovies(this);function stopMovies(mov:MovieClip) {for (movs in mov) {if (typeof (mov[movs]) == "movieclip") {mov[movs].stop();stopMovies(mov[movs]);}}}}

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ActionScript 1/2 :: Play A Frame In Timeline From Inside 2 Movieclips?

Nov 26, 2010

I have tried everything but it just isn't working.On my main timeline I have a MC called "rainbow." Inside "rainbow" I have a MC called "greenbow."Inside "greenbow" I have a MC called "meetbtn2" I want it to play frame 134 on the main timeline when you click "meetbtn2."my code inside greenbow is as follows:
 
meetbtn2.onRelease = function () {
_root.gotoAndPlay(134);
}; 
 
however it doesn't work! is it because i am inside two MC's?I have also tried 
 
_root.rainbow.greenbow.meetbtn2.onRelease = function () {
_root.gotoAndPlay(134);
};

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ActionScript 3.0 :: Play Movie Clips Embedded Inside A Movie Clip On The Main Timeline?

Dec 6, 2009

I have my flash document set up in the following way: On the main timeline I have my buttons that I want to play movie clips embedded inside a movie clip on the main timeline.However, when I click each different button, the current movie clip stops playing and then the movie clip corresponding to the button plays.

I want them all to be able to play at once. So for example you push button 1 and the alien plays, but half way through you could click button 2 and the alien clip would keep playing, but also the helicopter clip would begin to play as well.Here is the code I have so far:

building_btn1.addEventListener(MouseEvent.CLICK, alien);
building_btn2.addEventListener(MouseEvent.CLICK, helicopter);
function helicopter(e:MouseEvent):void {[code]......

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Flash 10 :: Timeline Play Doesn't Jump Back To First Frame?

Oct 10, 2011

I have two embedded flv's in the timeline, one after the other. There are no errors in the video files. When the "playhead" in the exported swf comes to the end of the two combined videoclips, it jumps back to the first frame of the 2nd video clip for a fraction of a second, before playing from the start of the timeline as it is supposed to. I have explicitly done a "gotoandplay(1) in a separate action layer, at the last frame of the "movie", but that's not what happens.

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ActionScript 2.0 :: Stop On Anoter Frame On My Root Timeline And Then Play?

Nov 9, 2007

Im trying to tell my movie to goto and stop on anoter frame on my root timeline and then play a movie clip on the new frame... This is probs really simple but it is early.

[Code]...

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ActionScript 2.0 :: Unable To Click On The Images To Play A Frame In Timeline

Nov 19, 2010

I have an image scrolling setup like in itunes, however I am unable to click on the images to play a frame in my timeline (i.e. I�m going to click on one of the revolving pictures, which change to another frame, enlarging a square on the page which contains information). So every image that is rotating enlarges a square at the bottom. What changes do I have to make in order to do this. Below is the action script:

[Code]...

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CS3 Delay - Button To Play Frame 10 To 40 Then After Playing From Frame 10-40 The Movie Stops

Jul 3, 2010

how to code this on a button

onrelease
gotoandplay(10); // i need delay here before activating the next code below//
gotoandplay(80);

the trick is.. i want the button to play frame 10 to 40 then after playing from frame 10-40 the movie stops and then play frame 80 to 100

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ActionScript 3.0 :: Flash - Play Movie Clip With The Button Click Without Playing All The Movie Clips On The Main Timeline

Apr 26, 2009

I'm trying to make a flash website that has clickable buttons that will play different movie clips. But I dont know how to make it to just play the movie clip with the button you click without playing all the movie clips on the main timeline.

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ActionScript 2.0 :: Release Play Frame Then Play Movie?

Jul 23, 2004

I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).

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ActionScript 2.0 :: On Release, Play Frame, Then Play Movie?

Jul 23, 2004

I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).

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ActionScript 2.0 :: Script That Tells The Timeline To Start To Play Frame 25, After 5 Seconds?

Apr 24, 2008

i'm looking for a script that tells the timeline to start to play frame 25, after 5 seconds.i've found a few codes online but cos they are for different purposes, i just cant seem to custom it to work accordingly.

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ActionScript 2.0 :: CS3 Making A MovieClip Play It's Frames, Then Stop On A Main Timeline Frame?

May 12, 2010

I am currently in the middle of making a "sniping" flash game. In the first level there are a series of moving targets which are also movie clips. Inside the movie clip there is a 7 frame animation of the target exploding. Inside that is a tween of the target moving up and down. And inside that there is a plain old button.

What I want to happen is when you click on the moving target it explodes and brings you to a new frame of the main timeline. (ex. Main Timeline frame #27) But I'm pretty sure it thinks I was to play the seven frame animation of it exploding and then go to frame 27 inside the movie clip, rather then frame 27 on the main timeline.

Here's what my AS looks like on the target (ActionScript 2.0 is what I'm using.)

on (press) {
play();
}
on (release){
gotoAndStop(27)}

So how do I make it explode and then take me to frame 27 on the main timeline?

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ActionScript 2.0 :: Link A Button Thats Embedded In Frame 2 (music Page Timeline) To A Frame In The Main Timeline?

Nov 22, 2011

How do I link a button thats embedded in frame 2 (music page timeline) to a frame in the main timeline ( frame 3= biography page)? Both pages are on the same scene with link buttons embedded in each page independent timeline.

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Flash :: Play Movie On Timeline In Cs5?

Jun 1, 2011

I want to play the movie in the timeline, so i dont have to export the file every time i want to see the movie clip.
 
This is a school prosject so please respond quickly.

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ActionScript 3.0 :: Convert Layer To Movie Clip Or Print Layer?

Aug 9, 2010

Im creating a program that is designed to allow the used to select  3 pictures (movie clips) and print them off on a single peace of paper.

The program works by allowing the user to select 3 graphics (the graphics are actually instructions for various exercises) and then moving the desired movieclips onto the stage. This all happens on a layer named "Content"

So far the program will allow the user to select the movieclips and will move them into place on the Content layer as well as move smaller versions of the pictures into a preview box the only thing it does not do is print. (the most important bit)

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ActionScript 3.0 :: Conditional Error "Scene 1, Layer 'Layer 3', Frame 1, Line 291083: Syntax Error: Else Is Unexpected?

Dec 12, 2011

Why this code doesn`t work?

tip_052.addEventListener(MouseEvent.MOUSE_OVER,ove rSub);function overSub(evtObj:MouseEvent) {
tip_052.visible = true;
else[code]....

appear this error "Scene 1, Layer 'Layer 3', Frame 1, Line 291083: Syntax error: else is unexpected.

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Movie Clip Symbol Won't Play On Main Timeline

Aug 29, 2005

I've created a movie clip symbol with it's own animation on its timeline. I've placed this symbol onto the first frame of the main timeline but when I test it, it doesn't play. There's no stop actions or anything on either timelines so I'm not sure why this is happening. I thought that the animation in a movie clip symbol will automatically play (i.e. if you test in a browser) once it's on the main timeline - is this right? Or am I doing something wrong. Maybe I need to tell it to play?

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Scrub Main Timeline And See Movie Clips Play?

Jun 14, 2009

Is it possible to have an instance of a movie clip symbol which has its own timeline "play" when you scrub the main timeline?You can do this with graphic symbols, but so far I've had no luck doing this with movie clips.See, I have a movie clip -- several actually -- with their own timelines which I want to place in the main timeline.When I scrub the main timeline I'd like to see them scrub as well, instead of simply seeing the first frame of the movie clip.I basically have to work blind like this.
 
What I'm trying to do is basically have several "slides" which are animated and then have a stop();. They'll sit there for a second and then the entire animation, or slide (movie clip) will move off the stage. I can't do this now. When I scrub the main timeline I can't tell what's happening in the movie clip. I can't tell when I can slide it off the stage.I tried to get around this by using graphic symbols with their own timeline, but adding a stop(); doesn't work in them.

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Professional :: CS5 Movie Clips In Timeline Don't Auto-play

Oct 2, 2010

So I used flash for some relatively extensive movies back in the MX days, but haven't done much with it since. I'm trying to build a relatively simple movie now in the newest version of the software, but I'm having some trouble.I want to create various smaller movie clips with animations in them, then drop them into the main timeline and have them animate automatically when the playhead hits them. However, when I view the movie (or test it) all I get is the first frame, they don't animate.Did I set up the document wrong or something, or is this something basic I missed in the newer versions? Is there a better way to structure this?

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=Layer 1, Frame=1:Line 11: ';' Expected

Jul 27, 2004

this is the END of the code:

this.createEmptyMovieClip("pos", total);
pos.moveTo(radius.b, 0);
pos.beginGradientFill("radial", [0xCCCCCC, 0x999999], [100, 100], [0, 255], {matrixType:"box", x:-radius.b-radius.b/2, y:-radius.b-radius.b/2, w:radius.b*2, h:radius.b*2, r:0});
for (var radians = 0; radians

I get a error for the last line. The error is this:

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 11: ';' expected
for (var radians = 0; radians

I cant get it working.. I have flash mx 2004 pro..

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ActionScript 3.0 :: Get Movie Clips To Play In Sequence On Main Timeline?

Nov 19, 2009

I've created two movie clips in Flash CS3, and I am now trying to understand how to get them to play in sequence on the main timeline.

I am noticing that when I change the Action Script in one movie clip, the Action Script in the other movie clip changes as well.

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ActionScript 2.0 :: Play Different Movie Clip At A Given Fame On The Main Timeline?

May 15, 2003

I need to play different movie clip at a given frame, let's say 100, in the main timeline. For example,

if(_root.x==1) play movieClip1;
else if(_root.x == 2) play movieClip2;
else if(_root.x == 3) play movieClip3;

How can I do it?

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ActionScript 2.0 :: Drawing Api (put This In The First Frame Of Your Movie On The Main Timeline)?

Aug 12, 2003

(put this in the first frame of your movie on the main timeline)

Code:
_root.createEmptyMovieClip("logo",100);
_root.createEmptyMovieClip("circle",99);
_root.createEmptyMovieClip("over",101);[code].....

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