ActionScript 3.0 :: Fade Out Audio Clip When Clicking A Button?
Apr 8, 2012
I have intro audio music playing on a project I am working on. The audio is in the timeline (but doesn't necessarily have to be), and when I click a button to move away from it, it just keeps playing. I can use SoundMixer.stopAll(); to make is stop as you click the button, but this makes a rather harsh abrupt stop to the music that is undesirable. I would like to have it fade the audio track out once the button is clicked.
I currently have random external swfs of "Buttons" loading and unloading into mc_containers into my main movie. These load and unload every couple of seconds.
What I would like to do is have sounds associated with these.. So if you was to click on one of the buttons, it would play a sound.
I have tried this by placing the sound in the button "down" section. However, it starts to play the audio and then as soon as the SWF unloads to load the next, the audio stops.
My question is: Is there a way that when you click on the external SWF loaded button - that it would then link to an audio file in the "main" timeline/library ? This way the audio would continue playing even though the SWF has unloaded.
I have a button on the stage called 'play_btn' and a movieclip called 'movie_mc'. The movieclip has a stop on it's first fame so that it doesn't play on the main timeline. I want to use actionscript to have the movieclip play when the button is clicked.I know i need to do some kind of movie_mc.gotoAndPlay('2') on the button or something like that.
I have a custom cursor that locks up upon clicking a movie clip button. The move clip is slightly different in that it is an invisible button that has other animations locked to its position as child states. This is due to me wanting the user to be able to drag the box you see in the file.The problem is most likely the way the parent child system is set up as I am unable to get the top position mouse event to work on it either yet it works fine on the green box I quickly made within this swf.
is there a way i can use a listener to see if an flv is playing? if its playing, fadeout any other audio(besides the flv's)if its not playing, fadein.i got the fade part...but need to figure out how to tell if the flv is playing or not.
I have an animation with some sound attached to it from the library. I want to fade out the sound when the animation ends.. How do I do this? My code for starting the sound is:
var music:Sound = new Sound(); music.attachSound("mySound"); music.start(0, 5);
What I want to do is: Click on button one: Content1 fades to view Click on a different button: Content1 fades to white, content2 fades to view. I can make it so the content fades to view, but I don't know how to made it fade away and then have new content fade in when you click another button.
flash version: CS3 AS2 Im having trouble making the pages for a website im working on. I have a row of buttons, and I want each one to open its corrisponding page ie. contact_us_button to open contact_us movie clip. the thing is I want each page to transition in and out. so when I click contact us, the contact us movie clip fades in and stops. When I click about us, the contact us movie clip fades out and about us fades in.
Is the way to do this to make each page movie clip have a fade start and fade end, and have it stop before the fade end, and on another page click continue playing the current clip to get the fade out and then open the new page movie clip?
The situation is I have a number of pages with a single movie clip on each, however once the movie is playing and you click the home or contact buttons for example, it will go to the correct page but the movies sound keep playing in the background. So I've got a code, but I just get an error sayign tanmovstop() does not have a body. I'm very new to action script so am very lost! I'll be extremely grateful. The code on the sites main buttons is as follows, with tanmov being the movie whos sound I want to stop:
I am looking for a way to fade in a white movie clip over my main movie when a button is pressed.
(i.e. When you press a button, a white rectangle will fade in over all other layers and then fade out after a couple of seconds. This is to make it look like the different pages are fading in and out without having to build the transition over and over again.)
I have 5 buttons that need to, when clicked fade the image in the background out and fade a new picture in. each of these buttons has a specific image related to it. how can i achive this smooth transition in and out for all of the buttons?
I have 2 buttons on the stage whose each MouseEvent load a different external swf when clicked. In an attempt to get the current swf to fade out and new swf to fade in on button click, I vainly added a Tween to the function but to no avail.
As it is now, when the movie starts, the button 1 swf fades in, however, when button 2 is clicked, the new swf is loaded but the old swf does not fade.
Code: import fl.transitions.Tween; import fl.transitions.easing.*; var image:Loader = new Loader();
Does anyone know how to do this rollOver effect? [URL] Enter flash site and look at the rollOver buttons. I have the bar moving over each button but can't get it to fade out.
how I can fade an audio clip out when I go from, i.e., frame 5 to frame 6?
The reason is that I have my swf playing up to frame 5, where it stops, and allows the audio to continue playing. But, if the user wishes to go to the next part of my swf, i.e. frame 6 to frame 10, where it stops at frame 10 to play the next audio clip, I want the audio from the first section to fade out once the swf gets to frame 6 on the timeline to allow for the next audio clip to play.
Currently, if I proceed to the next part, frames 6 to 10, and the audio from the first part has not finished playing, then both the first audio and the second audio play simultaneously.
I have an XML MP3 player on my stage with a Play and Stop button. I was wondering how i'm able to add a fade to the audio once the Stop button is pressed instead of an immediate stop.
I'm a newcomer to Actionscript programming and trying to modify a Flash site template downloaded from [URL] (which is an AS2 template). I've almost succeeded at what I need to do but have run into a couple of brick walls. One is that I've added a video player to the site and need to make the background music track smoothly fade out when the video starts and fade back in when it ends (or is stopped). I set up a listener object for the video player that works. It's the smooth fade of audio levels that doesn't.
Im working on a project and I dont know how to even think through the problem, as I've only worked through Flash through AS3, and the following needs to be done completely in AS too.
I have two pieces of content - some flash video, and an mp3, both loaded dynamically with loaders etc. All this I think I have fairly well in hand. What I'd like to do make the 'hick-up' as these tracks loop, disappear by cross fading the video and mp3 across it self in the loop - if that makes any sense at all. I suspect that I'll have to delve into the timeline, but perhaps strangely, never done so.
Just starting to wrestle with flash again, and i am trying to make a very simple website. I have made a graphic that will appear as the intro / splash page, and i want this to fade in... then appear as normal. Then when you click, i want it to fade out and load the rest of the site (yet to be made!)I am having difficulty making the fade in / fade out actions does anyone know how to do this? as i have seen it on many websites.
I have 3 buttons going around in a circle, in the middle of this circle I want a specific image to fade in for each button when you roll across it then fade out when you move off the button. I also want the button itself to change colour slightly when you roll across it. I've not had much look so far without the use of actionscript, but even with using it I'm not getting very far, I also seem to have a problem where once I have an image appear on the rollover of abutton that the image becomes part of the button, ie instead of the image just appearin when you roll over the button it appears when you roll over where the image should be appearing.
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically
I have many buttons (symbols). This is what I want it to do: -Select a button on the screen, and then a movieclip plays. - If the user selects any OTHER button on screen, a message box displays a message.
I want to stop the sound loop from one button by clicking new button. Does anyone know the code that would stop one button's sound from looping by just clicking another button (for another sound)?So you have these buttons:button 1 button 2 button 3 button 4and after clicking "button 1" a sound loops. when i click "button 2" i want the sound from "button 1' to stop.
I am using actionscript 3 to make a point and click game. On frame 1 there are two buttons, button 1 and 2. On frame 3 there are two buttons, button A and B. I want it so that after I click button 1 on frame 1, button A on frame 3 will be hidden or when I click button 2 on frame 1, button B on frame 3 will be hidden. The buttons that are hidden do not do anything when you click them.
Just starting out with the MovieClipLoader class and have gotten what I wanted with an image being loaded - a 'blinds' transition - click on the clip to view the next image - also a 'blinds' transit. But these two are using one MCL obj. and I've sort of run out of ways to then click on the second image to load a third...thus, need to do some re-writing for a new function? How can I keep clicking a clip to transition to the next - and where could I place a second or third MCL obj. w/out conflicting with the first?
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.