ActionScript 3.0 :: Cursor Locking Up Upon Clicking A Movie Clip Button
Sep 30, 2009
I have a custom cursor that locks up upon clicking a movie clip button. The move clip is slightly different in that it is an invisible button that has other animations locked to its position as child states. This is due to me wanting the user to be able to drag the box you see in the file.The problem is most likely the way the parent child system is set up as I am unable to get the top position mouse event to work on it either yet it works fine on the green box I quickly made within this swf.
I have a button on the stage called 'play_btn' and a movieclip called 'movie_mc'. The movieclip has a stop on it's first fame so that it doesn't play on the main timeline. I want to use actionscript to have the movieclip play when the button is clicked.I know i need to do some kind of movie_mc.gotoAndPlay('2') on the button or something like that.
I have a simple drag and drop interface, fill in the blank type thing, and I wat to lock a specific move clip's position once it's dropped in the appropriate place. Make sense?
I have a simple question, but for the life of me I can't figure it out. I'm an ActionScript beginner, by the way. I have a simple drag and drop interface, fill in the blank type thing, and I wat to lock a specific move clip's position once it's dropped in the appropriate place. Make sense?
so the custom cursor I'm using works on the main timeline of my project. However, there are buttons in the application that load in movie clip pop-up windows and when this happens the cursor stays on the main timeline behind the movie clip resluting in the cursor not being seen. This is the code I'm currently using:
I have intro audio music playing on a project I am working on. The audio is in the timeline (but doesn't necessarily have to be), and when I click a button to move away from it, it just keeps playing. I can use SoundMixer.stopAll(); to make is stop as you click the button, but this makes a rather harsh abrupt stop to the music that is undesirable. I would like to have it fade the audio track out once the button is clicked.
what if i need the Sub.swf to always find the native php file eather it gets loaded into main.swf or gets played from local folder and i can't use full paths. is it possible to load Sub.swf into Main.swf and make sure that Sub.swf still thinks /myfolder/ as home?
So far my logic seems fine for half of the experiment, however, not the other half:[URL] What I'm trying to accomplish is when a user holds down the mouse and drags it across the stage the movie clip will rotate in 3D space horizontally. That works, however, when the mouse is released the movie continues to rotate along with the mouse position. When the movie clip is clicked again then it will stop rotating, but it cannot be clicked and dragged a second time. The link above explains it the best. Also I want to make it so the movie will start to rotate when the mouse is down anywhere on the stage and not just the mc itself.
I currently have random external swfs of "Buttons" loading and unloading into mc_containers into my main movie. These load and unload every couple of seconds.
What I would like to do is have sounds associated with these.. So if you was to click on one of the buttons, it would play a sound.
I have tried this by placing the sound in the button "down" section. However, it starts to play the audio and then as soon as the SWF unloads to load the next, the audio stops.
My question is: Is there a way that when you click on the external SWF loaded button - that it would then link to an audio file in the "main" timeline/library ? This way the audio would continue playing even though the SWF has unloaded.
Is there a way to contain a custom cursor within a placed (child) movie clip -- changing to the custom cursor when mouse is over the clip -- and then back to a regular cursor when the mouse moves off the clip?
movie clip's alpha to fade to 0 when the cursor enters the stage, and then when it leaves the stage to blend back up to 100% (or do you say '1'?)So far this is the code and FollowTxt will fade out but not back in:
var myFrame:Frame = new Frame(); var myHelp:Help = new Help(); var myFollowTxt:FollowTxt = new FollowTxt();
I have 2 movie clips. One its tree and sedond its toy. Now i playing with removeEventListener.. and try to make drag and drop. All must looks like i drag toy and drop to the tree. But when i drag my toy i don't see hand like when i move cursor on the html link. How i can create hand when i ower or drag my toy? Interesting make it with as3.[code]
im making an intereactive map and i have certain areas in the map where you can click and a video pops up so you can view real footage of the area. I just need help making the video pop up like how to import it and whatnot.
I tried stopDrag but this merely leaves the movieclip where I executed this code. I want to remove it or at least adjust its position after it's removed as the cursor.
i want to go to a frame when i roll over a movie clip (A) but instead of just the cursor i want to pick up and drag another clip (B) over (A) to make it happen. i already have the drag and drop script, i just need help with the MC rollover MC
having trouble with this .fla (attached) i have an object on the stage and I want to be able to make it repel the mouse cursor, similar to a magnet, so you cant get near it...
The MC is called BOX and this code I have on the frame...
var dist = 30; var objx = box._x += (box._width/2); var objy = box._y += (box._height/2);
Ok so in it's simplest form, i just want to be able to click anywhere in the movie and have a movie clip show up (or duplicate from the library then show) at the exact point where you click, an example for use might be a bullet hole or a stamp tool.
this time, I have a crosshairs custom-cursor (instance name 'crosshairs') that is black, and I want it to turn red whenever it is moved over a target that the user can 'shoot' at.asically, I am figuring that I simply need to perform a hitTest on the 'target' instance and, if it is true, use setRGB to turn the 'crosshairs' instance red. However, as of right now, the crosshairs is always black, whether it is over the target or noP.S. Oh yeah, and is there any way to make the color change / onMouseDown shooting action occur only when the CENTER of the crosshairs is over the target? Y'know, for realism. Well, anyways, cheerio...
I need to know how to make a movie clip appear exactly where the user clicks.I have a button that is made up of four separate parts across the stage, and when you click a part of it, I'd like for a movie clip to appear on that button, where you just clicked.Rather than creating 4 separate movie clips (and four separate buttons) showing the same thing, can I just make one, and make it move to the location the user has clicked?Please let me know if this makes sense! Essentially, I'd like to know if there is a code that says "Make movie clip appear on location of mouse"
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) { _root.mouse_over_profile_btn = true; } on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
I'm making a project, So I've got several questions.. -How do I make the Movie play or pause by the click of a keyboard or a mouse button? -How do I Open another SWF within the SWF (loadMovieNum doesn't work anymore ) And last question is How do I move the "video app" I actionscript'd and make it larger . Here's the code I used to put the "video app".
Code: var camera:Camera = Camera.getCamera(); camera.setMode(550,400,60,true); // setMode(videoWidth, videoHeight, video fps, favor area) // Now attach the webcam stream to a video object. var video:Video = new Video(); video.attachCamera(camera); addChild(video);
I need to make the cursor turn into to a hand when the user is with the mouse over the movie clip. when I use the following code the entire movie turns into to a hand but I just want it on my movie clip.