ActionScript 3.0 :: Movie Clip By Clicking On Movie Cilp On The Stage

Jul 5, 2009

I could code in movie clip by clicking on movie cilp on the stage but in As3 I could not do . Is this restricted to code on movie clip ?

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I'm just trying to remove a movie clip from the stage upon double clicking

[Code]...

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how to do a fullscreen center Movie Cilp and Using ESC to go to normal screen like in this website? http:[url]......in the website of GPARIS member http:[url]...........Is there a tutorial for this?

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ActionScript 3.0 :: Flash - All Movie Clips To Be Placed On Stage With Equal Gap Between Each Movie Clip?

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I have some (Eg. 10) Movie Clips on bottom of the Stage (aligned horizontally) with different sizes (different width & height). I want them to align vertically on middle of the stage with same gap (irrespective of their sizes) in between 2 Movie Clips. Is it possible using AS3 code?

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I have a button on the stage called 'play_btn' and a movieclip called 'movie_mc'. The movieclip has a stop on it's first fame so that it doesn't play on the main timeline. I want to use actionscript to have the movieclip play when the button is clicked.I know i need to do some kind of movie_mc.gotoAndPlay('2') on the button or something like that.

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ActionScript 3.0 :: Reaching A Movie On The Stage From Inside Another Movie Clip?

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I'm trying to reach a body of text which i turned into a movie clip which is on the main stage, and have it scroll up/down whenever it rolls over the designated hot spots. Here's what i have.

stage.addEventListener(MouseEvent.MOUSE_MOVE,down1,false,0,true);
function down1(e:MouseEvent):void {
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[code].....

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ActionScript 3.0 :: Cursor Locking Up Upon Clicking A Movie Clip Button

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I have a custom cursor that locks up upon clicking a movie clip button. The move clip is slightly different in that it is an invisible button that has other animations locked to its position as child states. This is due to me wanting the user to be able to drag the box you see in the file.The problem is most likely the way the parent child system is set up as I am unable to get the top position mouse event to work on it either yet it works fine on the green box I quickly made within this swf.

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ActionScript 3.0 :: Making A Movie Clip Rotate In 3D Space By Clicking And Dragging

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So far my logic seems fine for half of the experiment, however, not the other half:[URL] What I'm trying to accomplish is when a user holds down the mouse and drags it across the stage the movie clip will rotate in 3D space horizontally. That works, however, when the mouse is released the movie continues to rotate along with the mouse position. When the movie clip is clicked again then it will stop rotating, but it cannot be clicked and dragged a second time. The link above explains it the best. Also I want to make it so the movie will start to rotate when the mouse is down anywhere on the stage and not just the mc itself.

[CODE]....

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ActionScript 2.0 :: Create A Script That Will Jump To A Certain Frame When A Movie Cilp Reaches Its Last Frame?

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I need to create a script that will jump to a certain frame in the scene when a movie cilp reaches its last frame. Putting a goto... within the MC itself doesn't work. I assume that I need to create a listener of some sort....I haven't been able to find what I need in any documentation (and I'm even been looking through AS dictionaries going back to Flash 4).

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I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).

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Making Movie Clip Appear On Stage

Sep 27, 2009

Making a Comic book/Video game with Flash Action Script 2.0. Check out my blog ive uploaded a couple of demos on it.Anyways i want to make a movie clip appear on stage when the user finds a key. The movie clip would be used as a trigger to send the player into an other version of the second level where a door would now be unlockable (only if he has the key).I know how to make the hittest work its making the movie clip appear on stage with an action that is giving me problemes.

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ActionScript 3.0 :: Add The Corresponding Movie Clip To The Stage?

May 21, 2009

I'm having a little trouble with the following code. When a user clicks on a button, I would like to add the corresponding movie clip to the stage, and remove the previous movie clip. This code works, but I know I am adding all the movie clips onto the stage at once, which isn't what I want. I don't want the movie clips to tween onto the stage, I want them to just play. 
 
var arrNavigation:Array = [{button:about_mcButton, page:about_mc},{button:n2_mcButton, page:services_mc},
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for(var i=0;i<arrNavigation.length;i++){

[code].....

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ActionScript 2.0 :: Cannot See The Movie Clip On The Stage?

Jul 27, 2009

i am still quite beginner. How come i cannot see the movie clip on the stage even though i tried to drag and drop the explosion movie clip from the library?

Another question: How to import and test by scrubbing the playhead between 0 and 20 frames to show the animation of explosion on the stage, not testing in flash format.

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ActionScript 3.0 :: Add A Movie Clip To The Stage?

Sep 16, 2009

I'm having problems with a combobox that I've got set up to add a movie clip to the stage. What I'd like to happen is when a user selects an item from the comboBox the MovieClip is added to the stage. It kind of works but you have to click on the item twice for the MC to be added.Here's my code:

Code:
var IronsMC:Irons = new Irons();
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ActionScript 1/2 :: Targeting A Movie Clip Inside A Movie Clip Inside Another Movie Clip With A Twist?

May 9, 2010

Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;

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ActionScript 3.0 :: Flash - Movie Clip To Play Unless The Person's Mouse Curser Is On The Movie Clip For More Than A Second

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I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?

[Code]...

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ActionScript 2.0 :: DropTest - Check And See If The Dragged Movie Clip Is Completely Within The Bounds Of Another Movie Clip

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I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.

I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]

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ActionScript 2.0 :: On Button Release Clear Current Movie Clip And Bring In New Movie Clip

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I have created a flash website, each button is a movie clip with an invisible button over it containing the following script

on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {

[Code]....

each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.

Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.

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ActionScript 2.0 :: Collision Detection - Goto A Certain Scence When A Movie Clip Collides With Another Movie Clip

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i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.

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ActionScript 3.0 :: MCs Classes - Can't Send An Event From The Eagle Movie Clip Or The T2D Movie Clip To Tell The Other To Fade Out

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There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.

I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.

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ActionScript 3.0 :: Movie Clip On Main Timeline Receiving Input From Nested Movie Clip

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I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.

[Code]...

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ActionScript 3.0 :: Z Index Of A Movie Clip On Stage?

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I'm trying to set the z index of a movie clip "volume_container" on the stage so it's on top of everything. Right now, the FLVPlaybackCaptioning component brings up captions on top of everything.

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ActionScript 3.0 :: Resizing Movie Clip Before Its On Stage?

Mar 18, 2010

I have all my content inside a movieclip called 'allmenu' but im only resizing it to fit the stage with a timer hehe , is there any way it could be resized before you see it on the stage, because right now you get this glitchy resizing moment on every page.

PHP Code:
import flash.display.Stage;
import flash.display.StageAlign;

[code].....

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AS3 :: Changing Stage Variables From Within A Movie Clip

Feb 2, 2012

I want to change variables on the main stage's code from within a movie clip.

Say for example, I want to change a variable called 'chair'

In AS2, this is how I would do it:

(on the main stage)

Code:
chair = 2;
(in the movie clip)

[Code].....

But all I get is a 1119 error saying 'Access of possibly undefined property chair through a reference with static type flash.displayisplayObject.'

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ActionScript 3.0 :: Check Which Movie Clip Is On Stage?

Feb 13, 2009

I'm trying to create a slideshow, using Flash CS3 and AS3. I have 6 thumbnails with buttons attached to them, and then 6 movieclip images placed on the stage manually, each on a different layer. Inside of each image MC (i.e. image01_mc is the instance name of the first image), the image is animated to enlarge outwards from the thumbnail to make a larger version of the image. Standard operating procedures, and all that. So far, the buttons successfully call upon the frame label inside the imageClips to enlarge.

The next part of the problem is that when clicking the next thumbnailButton, I want the currently enlarged image to diminish in size back to its thumbnail, so that the next image can take its place. I have a frame label inside those imageClips to make that animation.

I think, with my rudimentary understanding of AS3, that I need to find out which movie clip instance is on the stage, using If statements, with some code to gotoAndPlay the frame inside the imageClips that shrinks the image.

I've tried various combinations of If, Else if, getChildByName, etc, that I've found in numerous posts, but nothing seems to work.

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Professional :: Removing A Movie Clip From The Stage?

Nov 20, 2010

I have a simple Flash website with the sections laid out the timeline with labels  In one section called Media, I have a movie instance of a Flash movie gallery player. It loads just fine but when I leave that section to go to another, the sound of the video is still playing Visually it's not seen but the sound still plays.I suspect I need to put some sort of remove commamnd in the script but I'm having trouble getting the right result

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ActionScript 3.0 :: Remove Movie Clip From Stage?

Feb 25, 2011

Write a small code which creates a movie clip from library on stage, plays it, and then removes it from stage?

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Convert Animation On The Stage Into A Movie Clip?

Oct 24, 2010

convert animation on the stage into a movie clip?

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ActionScript 3.0 :: Import Movie Clip To Stage?

Jan 21, 2010

So im working on a game, and i have a mvoie clip of class cPlayer in the library, i also have a class cUser which is an object of a user in the game.

i have an array of users,and have user[0]:cUser = new cUser() loaded when the game starts, which allows me to keep track of that user.

how do i make it so that upon initialization of a cUser instance, it loads an instance of cPlayer (a movie clip in my library) onto the stage, and also control that movie clip from within my class?

is it possible to have each cUser instance control its own cPlayer, or does there need to be another array to keep the cPlayers also?

XD im still trying to wrap my mind around the flash class strucutres.

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ActionScript 3.0 :: Creating A New Movie Clip On The Stage?

Jul 25, 2011

I've got the actual calculator part working fine, but depending on the number I want to display product recommendations. I thought the best way to do this would be to create movie clips with the products and use the addChild function to create new one.

Code:
stop();
equal_btn.addEventListener(MouseEvent.CLICK, equClick);

[code].....

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