ActionScript 3.0 :: Z Index Of A Movie Clip On Stage?
Aug 17, 2009
I'm trying to set the z index of a movie clip "volume_container" on the stage so it's on top of everything. Right now, the FLVPlaybackCaptioning component brings up captions on top of everything.
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Oct 14, 2009
I have a graph drawn :
Code:
var canvas = _root.createEmptyMovieClip('example', 2);
How do I get a movie clip myIndicator_mc to appear ontop of that? I thought there was a z index as in x:width, y:height, z : levels
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Oct 20, 2004
I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).
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Jun 22, 2009
For the following code:
function shuffle(a:Array) {
for (var ivar = a.length-1; ivar>=0; ivar--) {
var p = Math.floor(Math.random())(ivar+1);
var t = a[ivar];
[code]....
These error messages are generated:
1120: Access of undefined property vol_following_cursor_mc.
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Sep 19, 2011
I have some (Eg. 10) Movie Clips on bottom of the Stage (aligned horizontally) with different sizes (different width & height). I want them to align vertically on middle of the stage with same gap (irrespective of their sizes) in between 2 Movie Clips. Is it possible using AS3 code?
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Jul 5, 2009
I could code in movie clip by clicking on movie cilp on the stage but in As3 I could not do . Is this restricted to code on movie clip ?
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Dec 28, 2009
I'm trying to reach a body of text which i turned into a movie clip which is on the main stage, and have it scroll up/down whenever it rolls over the designated hot spots. Here's what i have.
stage.addEventListener(MouseEvent.MOUSE_MOVE,down1,false,0,true);
function down1(e:MouseEvent):void {
if (mouseX>=0 && mouseX<=42 && mouseY>111.1 && mouseY<146.1) {
[code].....
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Nov 3, 2004
I am developing a game wherein a gamer has to drag a clip to another clip. I load the destination clip by
Code:
onepic1.loadMovie("imgs/1pic1.jpg");
And I do the drag techniq by
Code:
on(press) {
startDrag(getProperty(_x,_y));
}
on(release) {
[code]....
What happens is the dragged object is seen beneath the destination clip including other destination clips loaded that way. I need the dragged object to be seen above all other clips. This is something like the Z-index in HTML. Is there anyway how I can do it?
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Sep 27, 2009
Making a Comic book/Video game with Flash Action Script 2.0. Check out my blog ive uploaded a couple of demos on it.Anyways i want to make a movie clip appear on stage when the user finds a key. The movie clip would be used as a trigger to send the player into an other version of the second level where a door would now be unlockable (only if he has the key).I know how to make the hittest work its making the movie clip appear on stage with an action that is giving me problemes.
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May 21, 2009
I'm having a little trouble with the following code. When a user clicks on a button, I would like to add the corresponding movie clip to the stage, and remove the previous movie clip. This code works, but I know I am adding all the movie clips onto the stage at once, which isn't what I want. I don't want the movie clips to tween onto the stage, I want them to just play.
var arrNavigation:Array = [{button:about_mcButton, page:about_mc},{button:n2_mcButton, page:services_mc},
{button:n3_mcButton, page:products_mc}]
for(var i=0;i<arrNavigation.length;i++){
[code].....
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Jul 27, 2009
i am still quite beginner. How come i cannot see the movie clip on the stage even though i tried to drag and drop the explosion movie clip from the library?
Another question: How to import and test by scrubbing the playhead between 0 and 20 frames to show the animation of explosion on the stage, not testing in flash format.
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Sep 16, 2009
I'm having problems with a combobox that I've got set up to add a movie clip to the stage. What I'd like to happen is when a user selects an item from the comboBox the MovieClip is added to the stage. It kind of works but you have to click on the item twice for the MC to be added.Here's my code:
Code:
var IronsMC:Irons = new Irons();
product.addEventListener(ListEvent.ITEM_CLICK, ItemClickHandler);
function ItemClickHandler (event:ListEvent):void {
[Code].....
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Mar 18, 2010
I have all my content inside a movieclip called 'allmenu' but im only resizing it to fit the stage with a timer hehe , is there any way it could be resized before you see it on the stage, because right now you get this glitchy resizing moment on every page.
PHP Code:
import flash.display.Stage;
import flash.display.StageAlign;
[code].....
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Feb 2, 2012
I want to change variables on the main stage's code from within a movie clip.
Say for example, I want to change a variable called 'chair'
In AS2, this is how I would do it:
(on the main stage)
Code:
chair = 2;
(in the movie clip)
[Code].....
But all I get is a 1119 error saying 'Access of possibly undefined property chair through a reference with static type flash.displayisplayObject.'
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Feb 13, 2009
I'm trying to create a slideshow, using Flash CS3 and AS3. I have 6 thumbnails with buttons attached to them, and then 6 movieclip images placed on the stage manually, each on a different layer. Inside of each image MC (i.e. image01_mc is the instance name of the first image), the image is animated to enlarge outwards from the thumbnail to make a larger version of the image. Standard operating procedures, and all that. So far, the buttons successfully call upon the frame label inside the imageClips to enlarge.
The next part of the problem is that when clicking the next thumbnailButton, I want the currently enlarged image to diminish in size back to its thumbnail, so that the next image can take its place. I have a frame label inside those imageClips to make that animation.
I think, with my rudimentary understanding of AS3, that I need to find out which movie clip instance is on the stage, using If statements, with some code to gotoAndPlay the frame inside the imageClips that shrinks the image.
I've tried various combinations of If, Else if, getChildByName, etc, that I've found in numerous posts, but nothing seems to work.
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Nov 20, 2010
I have a simple Flash website with the sections laid out the timeline with labels In one section called Media, I have a movie instance of a Flash movie gallery player. It loads just fine but when I leave that section to go to another, the sound of the video is still playing Visually it's not seen but the sound still plays.I suspect I need to put some sort of remove commamnd in the script but I'm having trouble getting the right result
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Feb 25, 2011
Write a small code which creates a movie clip from library on stage, plays it, and then removes it from stage?
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Oct 24, 2010
convert animation on the stage into a movie clip?
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Jan 21, 2010
So im working on a game, and i have a mvoie clip of class cPlayer in the library, i also have a class cUser which is an object of a user in the game.
i have an array of users,and have user[0]:cUser = new cUser() loaded when the game starts, which allows me to keep track of that user.
how do i make it so that upon initialization of a cUser instance, it loads an instance of cPlayer (a movie clip in my library) onto the stage, and also control that movie clip from within my class?
is it possible to have each cUser instance control its own cPlayer, or does there need to be another array to keep the cPlayers also?
XD im still trying to wrap my mind around the flash class strucutres.
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Jul 25, 2011
I've got the actual calculator part working fine, but depending on the number I want to display product recommendations. I thought the best way to do this would be to create movie clips with the products and use the addChild function to create new one.
Code:
stop();
equal_btn.addEventListener(MouseEvent.CLICK, equClick);
[code].....
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Jun 26, 2009
I want to make a movie clip move anywhere outside the stage, but dont really know how should I do it, here is the codeI think that some changes should be made somewhere around math.random, where I put that // ???btw, I got this code from a tutorial where it was about attaching like 50 balls at once, making them move to random locations so there might be some useles things too the point is that I want a ball to be attached somewhere, preferably to the middle of the stage, and I want it to move in random direction with constant speed. I tried many ways of doing it, but the ball was changing direction every frame or other lame things happened
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Jan 27, 2006
How i can get a Movieclip centered on a 100% Stage?Stage.align = T; doesnt work :/
and this also not works :/
mc._x = (Stage.width/2)-(mc._width/2);
mc._y = (Stage.height/2)-(mc._height/2);
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Aug 4, 2006
I've got a couple instances of the same movie clip on the stage. Via actionscript, I want to apply a tween to both instances. Then, when you click on the instance I want its tween to stop, but not affect the other instance. Does that make sense?
[Code]...
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May 31, 2007
I'm looking for a way to duplicate a movie clip outside the stage in a random position. it doesnt have to be duplicated in that position, i can do onClipEvent(load) but i just need to know how to put a movie clip in a random position OUTSIDE the stage,
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Mar 6, 2009
I've been fighting this one for weeks - I've tried changing the Document Properties, Publish Settings, and even placing huge white boxes behind the clips I want to preview ... all to no avail! What gives?
Basically, whenever I'm inside a nested movie clip, and Test Scene (Control-Alt-Enter), the animation is centered in the upper left of the stage, so I can only see the bottom-right quarter of the animation - the rest is off-stage and not visible!
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May 25, 2009
I've got a looping slideshow. I'd like to place a sliding menu at the bottom of the screen. The problem is I've created the slideshow dynamically, and the images being loaded all inherit a depth greater than 0.
how I can place the sliding menu at the very top of the presentation when it's already on the stage?
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Jul 5, 2010
I am trying to add x amount of movieclips to the stage with their own unique _x value. Also with each movie clip added i need to add an array with a smiler name. I tried this code.
Actionscript Code:
enemycount = 46;for (i=1; i<enemycount+1; i++) { this["currentenemy"+(i)]=_level0.enemydatabase[0]; this.attachMovie("BrownFox", ["enemy"+i], 101, {_x:100, _y:219});}for (i=enemycount; i<51; i++) { this["currentenemy"+(i)]=_level0.enemydatabase[1];}trace (this.enemy1._x);trace (this.currentenemy45);
under the attachmovie I have ["enemy"+1] but when i trace enemy1 it returns undefined. But when I put ["enemy"+1] it returns the _x value. also if I put _x: i * 5, I only see one movie clip so I have a feeling they all have the same _x and_y value. basically I wanna be able to add 2 enemys to the stage with out over lapping, and the option to add 50 with out too much over lapping (would like to avoid overlapping by also giving various y depths, between 200 and 250)
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Nov 14, 2010
I have a movieclip in stage with instance name 'ts'.
I have a class Test.as
How should i refer to MovieClip 'ts' in stage from my Test class. Say for example I want 'ts' to gotoandstop at frame2.I tried root.ts but received a error.
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Jun 21, 2011
I have a movie clip that is executing some code. When this code is complete, I want it to change a variable that is defined on the stage (root?). I know how to get the condition part of it, but quite literally: what do I put to change a variable located on the stage from within a movie clip?
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Nov 11, 2009
I'm using AS3 in timeline. I'm trying to duplicate a movie clip that exists on stage. I'm unsuccessfully using the following code:name of movie clip on stage = ball_mc.[code]how to duplicate a movie clip not using its class name.
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