ActionScript 2.0 :: Clicking A Button - Select A Button On The Screen And Then A Movieclip Plays?
Nov 24, 2006
I have many buttons (symbols). This is what I want it to do: -Select a button on the screen, and then a movieclip plays. - If the user selects any OTHER button on screen, a message box displays a message.
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Sep 2, 2009
All my sounds work however, the play button only seems to play my sound when I click on the pause or stop button first! Plus, my stop button acts like a pause button, it doesn't start the song from the beginning once it stops. [code]...
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Jan 17, 2010
how to do so by clicking on the button movieclip moved to x = 100; and when pressed repeatedly to x =- 150 event onRelease - not work:
[Code]...
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Sep 14, 2009
I have 5 movieclips on the stage. I also have a color picker. I would like for the user to click on the movieclip they want to change the color of. The color picker will change the color of the movie clip that the user has selected. Another feature that would be nice would be if the selected movieclip was highlighted or something so the user knows which one is selected. Anyone know if this can be done.
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Jan 19, 2003
I want to do this: When the mouse is between two y-coordinates, let's say 40 and 50, a movieclip is supposed to be moved. How should I do this? I can move the movieclip by clicking on a button but how do I do this one? And where should the code be put? I thought that this code would work if I put it in the first frame, but it's not..
[Code]...
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Jan 16, 2010
how to do so by clicking on the button movieclip moved to x = 100; and when pressed repeatedly to x =- 150
event onRelease - not work:
Code:
yyy.onRelease = function ()
{
test._x = 100;[code]......
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Jul 17, 2008
I am trying to play a nested movieclip by clicking on a button. I have an instance name for the nested moviclip, and this is the code I atatched to the button:
on (release) {
_root.conference.gotoAndStop(35);
}
Nothing happens when I click the button with that code. However, if I take out the instance name, the button will play the frame specified:
on (release) {
_root.gotoAndStop(220);
}
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May 2, 2006
[Code].....
Ok- so the idea is that when you click a button it plays the movies assigned to the variables gallery & button to the frames mentioned. Then the variables are changed and then when another buttons is clicked it does the same - 'except it doesn't - it does it once then sits there I have to use variables because there's a lot more buttons..but i don't understand why it doesn't work - it seems such a simple and obvious thing to try and do - why is it so HARD???
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Nov 11, 2011
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically
var btn:Button = new Button;
btn.label = "Print";
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Dec 6, 2011
Flex 4 Combobox is extended with a Text Input that helps in getting to the item that is searched for.I have created a Check Box as an itemrenderer for this Flex 4 Combobox. I would like to Add a Select All and Select None options in the drop down of the Combobox. I know that i could accomplish by editing the dropdownfactory in case of a Flex 3 Combobox. But in Flex 4 the dropdownfactory doesnt exist.
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May 22, 2011
I want to stop the sound loop from one button by clicking new button. Does anyone know the code that would stop one button's sound from looping by just clicking another button (for another sound)?So you have these buttons:button 1 button 2 button 3 button 4and after clicking "button 1" a sound loops. when i click "button 2" i want the sound from "button 1' to stop.
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May 18, 2011
I am using actionscript 3 to make a point and click game. On frame 1 there are two buttons, button 1 and 2. On frame 3 there are two buttons, button A and B. I want it so that after I click button 1 on frame 1, button A on frame 3 will be hidden or when I click button 2 on frame 1, button B on frame 3 will be hidden. The buttons that are hidden do not do anything when you click them.
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Feb 4, 2011
I have created a shooting game and I am struggling to create a splash screen at the beginning informing the user of the controls with a button to start the game, which removes the splash screen. I am trying to add the splash screen in the main timeline using addChild event. I can get the splash screen to appear on the game and remove it when the playgame button is pressed, but this prevents all the other event listeners so I am not able to fire or move the ship.
In the splash screen I have the code :
Play_btn.addEventListener(MouseEvent.CLICK,playgame)
function playgame(e:Event):void{Play_btn.removeEventListener(MouseEvent.CLICK,playgame)
parent.removeChild(this); }
and in the main timeline I have :
addChild(splashscreen);
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Jul 22, 2011
i found a script that unloads my external swf inside a movieclip when i click a button on my main screen. this script causes the external flash inside my moviclip to close and unload when i click the close button, which is what i want!. the only pain in the butt is it preloads the external flash when you go the flash site and i dont want that. i only want the script to close the external swf. if anyone is curious book.swf is the swf in the movieclip i am trying to close.[code]
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Jan 1, 2007
i new to actionscript and am not sure where to begin so i will explin what i would like to do. i have a myspace site that i have created a div overlay with...<a [URL] now what i would like to do is use actionscript so when you click on the menu button a image wil pop up in the ipod screen and when u click the play button something else will pop up
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Aug 30, 2011
I want my movie to loop. Would prefer an If/Else loop so that the movie plays a certain number of times then plays the opening of a screen then stops. This is a simple 4 screen ad I am doing for a school project. Can't get it to work. I tried containing my code in the proper loop syntax, didn't work. Then wrapping the loop in a function and calling that with a timer event, didn't work. My final solution was to call my whole movie in a timer event set to play once. Then calling the entire movie again in a second timer event set to play 20 times and set to start at an interval when the first movie ended. This did work but each time the movie plays thru function calls drop off making the movie degrade.
[Code]....
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Jul 17, 2009
I have a simple movie clip of fading in text displaying on page with a sound. also have a button that allows user to go to the next frame. It is an exercise for students that basically goes like this: object presented in each frame, spelling (text) for that object fades in on mc with sound attached to mc, then button activates to let them move on to next. Since they are trigger happy, I don't want the button that allows to move on to activate on the frame until AFTER the movieclip and it's sound have played out (which is like 2 seconds so not a long wait) - otherwise, they would just keep clicking next and not listen to the material presented (it's very young children).
How do I set this up? I knew it's likely very simple, but I'm a newbie. Of course, I could always just do it on the timeline, but I have a ton of material, so am trying to use actionscript to be more efficient. for even younger kids, am considering setting this up so they can move to next frame through any keypress. I know how to set up a certain key, but not ANY key.
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Nov 28, 2009
In my flash game, every time you click a button, it plays a short sound. Almost all of the buttons work - Except for a few random handful. Those couple play the sound twice. I don't know why either - I double checked everything.None of the frames have sound. The buttons that play twice are only set to play once. I didn't do anything different between the ones that worked and the ones that don't work.
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Apr 15, 2010
I've assigned a sound to the button over frame and a different one to the button down frame. When i over over the button the button over sound plays. When I then click the button, the button over sound plays AND the the sound I put in the button down frame plays.
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Oct 18, 2009
ive made a button and ive got it to randomly move to a different position on the screen.the probelm is when i click, everything else on the stage moves. They are all on different layers.How do i get different buttons to only move when i click on them, otherwise they stay where they are
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May 5, 2009
I want to select a textField using a button. For example: when I click the button, the text field content is erased and automatically selected so I just have to typ the text.
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Jul 28, 2009
I'm working on a flash content slider thing (i.e. it shows a message and then transitions to the next, and there are buttons at the bottom to navigate to each message). Now I want it to actually stop playing when you navigate to a specific message, instead of continuing to play from there. The problem is there's a fade transition, so I essentially need it to go to the first frame in the transition and play (what it does now), but then STOP once the transition is complete. I don't know how to do this without adding a global stop() to that specific frame, and I don't want to do that because I want it to, by default, rotate from one message to the other.
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Jul 27, 2010
I'm trying to create a button that plays one movie clip to exit, then jumps to another frame to play a movie clip to enter another.[code]...
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Aug 4, 2010
I have a movie clip with a sound at the beginning of my project, and when I click a button in another scene it starts playing the voiceover from that clip. I don't have the button linked to that clip.
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Dec 15, 2010
I'm trying to make a button that plays a tween, and after that tween finishes playing it stops. If you press the button again it plays the tween backwards to the very first frame where you originally came from.[code]...
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Jul 13, 2009
This code loads an external intro movie, and allows me to remove it when I hit the back button.I was wondering how I can add another button that pauses/plays the introPage.swf at whim from the container .swf file?
[code]...
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Feb 16, 2010
I have 4 buttons on the stage. Each button controls associated MCs. When the button is clicked, the MCs fade to invisible (alpha). Now I want them to fade back in when the buttons are clicked again. Is there a way to get them to play in reverse or would you suggest that I do all of the fading tweens dynamically instead of in the MCs timeline? By the way, there is a stop command at the end of each MC.
Code:
this.cloud_mc.cloud1_mc.stop();
this.cloud_mc.cloud2_mc.stop();
this.cloud_mc.cloud3_mc.stop();
[code]....
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Aug 24, 2004
Button a, when pressed triggers a few things. I triggers a mask to tween in to uncover some text. But the movie will only play as long as i have the button pressed .
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Sep 15, 2009
Hi! I just figured out how to animate a button on mouse over. My question now is, how could I make a button animate after clicking it and before it goes to the link?
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Oct 16, 2009
I am autoplaying a FLV in a SWF in scene 1. I have created buttons on this same scene that will do different things, and present different information. I really want that button to pause that autoplaying video when it starts those actions. How can I accomplish this?
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