Actionscript 3 :: Hide A Button After Clicking Another Button In Flash?
May 18, 2011
I am using actionscript 3 to make a point and click game. On frame 1 there are two buttons, button 1 and 2. On frame 3 there are two buttons, button A and B. I want it so that after I click button 1 on frame 1, button A on frame 3 will be hidden or when I click button 2 on frame 1, button B on frame 3 will be hidden. The buttons that are hidden do not do anything when you click them.
I have two div layers in an html page. Is there a way to hide or show them by clicking a button in flash? I have searched online and haven't been able to find something that works.
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically
I have many buttons (symbols). This is what I want it to do: -Select a button on the screen, and then a movieclip plays. - If the user selects any OTHER button on screen, a message box displays a message.
I want to stop the sound loop from one button by clicking new button. Does anyone know the code that would stop one button's sound from looping by just clicking another button (for another sound)?So you have these buttons:button 1 button 2 button 3 button 4and after clicking "button 1" a sound loops. when i click "button 2" i want the sound from "button 1' to stop.
I have a question about hiding a flash button. I have 2 buttons (one for muting and one for unmuting). When I click on the mute one, I want to make it so that it hides the mute one and makes the unmute button visible and vice-versa. I have tried using the ._alpha on release for actions but its not working. I also tried using ._visible.
I have a swf file that has numerous buttons on it, and when I hover over them images appears. But when my images appears, I have other buttons (whose layers are on top of this current button layer) also appear on top of my images. I tried merging all my buttons onto one layer, but that doesn't seem to work either.
How would I be able to not make those other buttons appear on my hover state without using ActionScript?
I think the title is self explanatory... anyway, I wanna make my buttons do a cool animation (like roll away or explode) but until AFTER they're clicked,
I am having problem with flash main menu it reloads when ever you click a different button to another page on it. I am using Adobe Dreamweaver CS4 and Adobe Flash CS4 Professional. Is there any codes that can create some kind of cache so we can open next page without reloading flash? Site: replace (dot) with "." please [URL]
I would like to be able to click a button on a flash menu, programmatically.
This means, unfortunately, that tabbing over to it or hard-coding the X and Y coordinates of the button will not work (due to using multiple threads, neither of these approaches works while running in the background).
I tried doing this with Javascript, but automating it that way does not work because the individual items are inaccessible in Flash.
The reason I'm asking is because I'm attempting to load-test our application which interacts with a flash menu in order to build a report. From what I can tell, the low-end or open-source load-testing utilities don't offer much support in the way of flash navigation.
I want to target multiple buttons and get different value by clicking different button.
Suppose there are 3 buttons: "button01", "button02, "button03".
This is my code:
var targetArr:Array = ["button01","button02","button03"]; for (var i:int = 0; i < targetArr.length; i++) { var target = getChildByName(targetArr[i]);
[Code]....
Instead of getting different value by clicking different button, I constantly get "3" as the value. I want: clicking "button01" will get "0" as the value, clicking "button02" will get "1" as the value, and clicking "button03" will get "2" as the value. How to do it?
I am making a flash presentation I have buttons on the top presentation that will navigate to differnt slides.The question i have is for each button I have the behaviors set to show the screen I want and hide all of the other screens.I have to go to each button and do a hide each screen one by one, I have about 40 of them. Is there a easy way to do that in bulk. I.E. If i have button 1 I want it to show only screen 1 and hide screens 2-40. Button 2 will show only screen 2 and hide screens 1, 3-40
I have set the features to be empty which works fine except in the flash player. It still shows the big play button.I realise I can manually hide this but I'd rather find the proper solution
$('video').mediaelementplayer({ features: [], success: function (me) { [code]..........
My Flash animation is basically similar to this link provided by Adobe Developers.The Flash is about star moving in depth space to makes the star looks alike in 3D.I am going to implement the button to change the color of that object (star).I'm creating 3 new symbols and draw each a rounded-square button filled with red, green and blue respectively.So, I wish to click that button when running, and when I select red button, the star will changing to red color for all.
I've seen a tutorial for changing the background inside of flash based on buttons to click. However, these colors were palettes and not of backgrounds such as jpeg. What I'd like to do is to create 3 buttons and place them on my flash website. These three buttons allow the user to click on them thus changing the background. So if you're visiting the about page and click one of these buttons, I don't want the user to go back to the home page after clicking.
Using ActionScript 2.0, how do I show or hide a button onclick? I am making a simple mp3 player, and would like my pause button to change to a play button when clicked, and vice versa.
my friend and I are trying to make a GUI for a CD that autoruns when you pop it in your computer. Now my friend can write the batch files to autorun the swf, but i guess what I'm actually asking is how to run programs or batch files from flash by clicking on a button. We tried just useing the getURL AS to link it but it doesn't run it (kinnda makes sense now...).
How to solve this error as it will keep popping out whenever I click on the play button of the game I'm creating. TypeError: Error #1009: Cannot access a property or method of a null object reference. at index_fla::MainTimeline/frame2() at flash.display::MovieClip/gotoAndStop() at index_fla::MainTimeline/clickPlay()
ive made a button and ive got it to randomly move to a different position on the screen.the probelm is when i click, everything else on the stage moves. They are all on different layers.How do i get different buttons to only move when i click on them, otherwise they stay where they are
Hi! I just figured out how to animate a button on mouse over. My question now is, how could I make a button animate after clicking it and before it goes to the link?
I am autoplaying a FLV in a SWF in scene 1. I have created buttons on this same scene that will do different things, and present different information. I really want that button to pause that autoplaying video when it starts those actions. How can I accomplish this?
I created a flash site and on the gallery page I load a gallery .swf and I want to be able to click on the "about" and "contact" buttons and have it go to there page and unload the gallery swf. This is the code I have on the gallery frame
import flash.net.URLRequest; import flash.display.Loader; import flash.events.Event; import flash.events.ProgressEvent; function startLoad(){ var mLoader:Loader = new Loader(); [Code] .....
Im creating an xml based mp3 player in AS3. I have everthing working except the repeat song part. I need a code to loop the song endlessly on the click of a button, while the song is playing. Say the user is listening to a song and wants to hear it again. They can click on the loop button and replay the song until they click on the loop button again, to take the loop off. Once the loop button is clicked again, the current song ends and plays the next song in the playlist. As the playlist continues to play, I hear another song that I want to replay, so I click on the loop button. Also I need to be able to pause the song and then play it, while the loop is in affect.
I'm using Adobe Flash CS4 and ActionScript 2, And I need to go to the next scene buy clicking on a button. Instead it stays in the same scene. And this is the code I use:
I'm making a website with mc used as button for the menu. I want that when I click on a button it remain on "over" state, then when I click another button it come back to "up" state and the new one to "over", I can do this, but then I can't assign single action to every button (like onRollOver, gotoAndPlay ecc..).
Here is my code: The button instance is pbtn0, pbtn1 and so on to 4. fncBtnBuild = function () { For each of 5... for (var icrBtn = 0; icrBtn<5; icrBtn++) { Create a reference to a movieclip-button's instance name (pbtn0 through pbtn4). var rfcClip = this["pbtn"+icrBtn]; [Code] .....
if i click the button continuously, there will be also continuous trace of "click" base on how many times i clicked the button..now the question is, how could i make it only one trace of "click" event if i clicked the button many times?
Code: button.addEventListener(MouseEvent.CLICK, onClick) function onClick(e:MouseEvent):void