Professional :: Flash Error 1009 Popup On Clicking Play Button Of Game?
Jun 2, 2011
How to solve this error as it will keep popping out whenever I click on the play button of the game I'm creating.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at index_fla::MainTimeline/frame2()
at flash.display::MovieClip/gotoAndStop()
at index_fla::MainTimeline/clickPlay()
I am getting this error message every time I click on the interview button. The enter button was clicked! TypeError: Error #1009: Cannot access a property or method of a null object reference. at fl.transitions::Tween/setPosition() at fl.transitions::Tween/set position() at fl.transitions::Tween() at enteramigos_fla::MainTimeline/frame20() .....
I have this on my entre_mc when I double click on my mc I have //Go to the myspace.com website myspace_btn.addEventListener(MouseEvent.CLICK,gotomyspace); function gotomyspace(evtObj:Event) :void{ var thesite:URLRequest = new URLRequest("[URL]"); navigateToURL (thesite,"_blank"); }
On my stage timeline on frame 20 I have var entreTween:Tween = new Tween(entre_mc, "alpha", Regular.easeOut, 0, 1, 2, true); So that when I click on the interview button it fades in.
I am a beginner in actionscript coding and I am getting the error below when I click the "new game" button : TypeError: Error #1009: Cannot access a property or method of a null object reference. at aircombat1_fla::MainTimeline/moveMyfighter()
My code look like this : Code: Select allstop(); scoreDisplay.text=score.toString(); timeDisplay.text=seconds.toString(); Mouse.show(); myfighter.removeEventListener (Event.ENTER_FRAME, moveMyfighter); enemyTarget.removeEventListener (Event.ENTER_FRAME, moveEnemy); newgame_btn.addEventListener(MouseEvent.MOUSE_DOWN, startnewgame); [Code] .....
I'm working on a game, and it was working fine until I added more frames. I have a menu (frame 1) and a separate (frame 2) for the main game. Once I added the menu with a play button I stated to get this error when going to frame 2. TypeError: Error #1009: Cannot access a property or method of a null object reference. at testgame1_fla::MainTimeline/checkHitTest()
I'm currently in the process of making a flash video game where you fly around as a pigeon (named Barnaby) in a park and poop on people's heads while dodging obstacles like balloons and stuff . Right now, though, I can't seem to get rid of this dang error "Error #1009: Cannot access a property or method of a null object reference."[code]...
Why the following error occurred when the button clicked? The PRStatus button was clicked! TypeError: Error #1009: Cannot access a property or method of a null object reference. at Final_2_fla::MainTimeline/frame20() at flash.display::MovieClip/gotoAndStop() at Final_2_fla::MainTimeline/clickSection()
How do you create a flash in game popup on the same frame?I need to make a popup in flash on the same frame. Basiclly like you reach the frame and randomly (I know how to do random stuff) a popup might appear saying like you got a prize; and I want the stuff in the back to stay the same.
I want to play the music file in flash player (which is embedded obviously) by clicking the play button which is in the web page (not in flash player).
I'm trying to do a popup window that is sized at 300x200 when clicking a button using the following code var jscommand:String = "window.open('[URL','win','height=200,width=300,toolbar=no,scrollbars=yes');"; var url:URLRequest = new URLRequest("javascript:" + jscommand + " void(0);"); navigateToURL(url, "_self"); It opens up fine except on Safari 3.
In my game people shoot at 4 different moving images and get points. Simple right? Well one of the images is a question mark that people can shoot and when they do, I need flash to pause the game timer, pop up a new window, display the multiple choice question in the window and wait for the user to answer. I would also like to be able to customize the size and location of the pop up window!
Then if the question is answered correctly close window award 10 points and continue the game. If the question is answered incorrectly, say wrong and then display the end game results screen. Right now I have it to where it opens a pop up in a web browser and askes the question there. The question is randomly chosen from a file called random.html. But I do not want the game to operate that way. I want the game to open the pop up within flash.
I am not an expert in flash, but i do work with AS and tweak Flash projects , though not having deep expertise in it. Currently i need to revamp a flash website done by one another guy, and the code base given to me, upon execution is throwing the following error."--- TypeError: Error #1009: Cannot access a property or method of a null objectreference.atNewSite_fla::MainTimeline/__setProp_ContactOutP1_ContactOut_Contents_ 0() at NewSite_fla::MainTimeline/frame1() --"The structure of the project is like, it has theifferent sections split into different movie clips. There is no single main timeline, but click actions on different areas of seperate movie clips will take them between oneanother.All the AS logic of event handling are written inline in FLA , no seperate Document class exists.
Preloader Movie clip is the first one getting loaded. As i understood the error is getting thrown initially itself, and it is not happening due to any Action script logic written inline, because it is throwing error even before hitting the first inline AS code.I am not able to figure Out what exactly it causing the problem, or where to resolve it. I setup the stuff online, for reference if anybody want to take a look at it, and here is the link.You need to have flash debugger turned ON in your browser, if need to see the exception getting triggered.
I have two Flash projects, an Intro (1 scene) and a Portfolio (5 scenes).I copied all layers from the Intro and created a new scene in the Portfolio file,and pasted the layers. All of my buttons work except for the button that brings me from the end of the Intro, into Portfolio.weirdly enough, this the same button that I use throughout the portfolio to bring me to the "Home" scene.When I remove this button, the error message goes away. Below is the action, and below the action is the error message.
Error #1009 cannot access a property or method of a null object reference. But the code I use doesnt have anything that is null.. Mol.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); function mouseDownHandler(event:MouseEvent):void { gotoAndStop("Main"); } This is the code I have reapeted 5 times on multiply frames. (I do have changed the names ect.) the "Main" is a label on a frame. When I click on 1 button, it works fine. When I click on the button that leads me back to "Main" it works, BUT then it gives the error and I cant do a thing anymore..
i keep getting this error, and when i play my game when u punch or use the fist the grannys stop moving, and disapeer after the first punch when i just walk up to them without even having to punch.and then all the 1009 errors start flying for my checkFront() and grannyMove()ill post all the methods involving the problem
Code: public function grandmaSpawn(event:Event):void { if(spawn == 1){ for (var i:int = 0; i<=4; i++){
I play games on Pogo and have never had a problem with their Flash Games until released Daily Hot Shots. It doesn't load fully and I've done EVERYTHING I know to do to get it to play. No errors show up. I can play ALL the other flash games but this one. When I right click, the name of the site's owners do not show up....I have the settings showing though Not all of the game loads and that's the problem. I've tried uninstalling and reinstalling....tried a different browser and have the same exact problem. THIS GAME WILL NOT PLAY.
In my basic platform game I have a "hero" that can walk and jump on the "ground." There is also a door to the next scene, which is the next level.The first scene works fine, but "TypeError: Error #1006: value is not a function. at Charles3_fla::MainTimeline/frame1()" pops up once in the output. It works however, and I'm not worried about it. The second I go throught the door though, Scene 2 opens, but then starts flashing as "TypeError: Error #1009: Cannot access a property or method of a null object reference. at Charles3_fla::MainTimeline/onenter()" pops up A LOT in the output. I don't know how to fix it, and would like help. P.S. I am using Adobe CS5 with actionscript 3
I am creating a platform game and am getting the following error:#1009: Cannot access a property or method of a null object referenceThis error happens when I remove all children from the stage on line 154 of the Robbery.as class. Im guessing that maybe it is still listening for event in the other classes but I'm unsure how to remove these from within the document class.
I'm currently making the basic groundwork to a game. On my main timeline I have two frames. The first frame has the 'start screen' let me say, which actually is a little different to the norm in that you can move your character across the screen and activate thinkg to pop up like instructions, so kind of making agame of your standard first screen if that makes sense, like the opening to the game Braid.I have it so that when the character touches (hitTestObject) a square the frame goes to (gotoAndStop) frame 2, and then on frame 2 the actual game will start.The error is this: TypeError: Error #1009: Cannot access a property or method of a null object reference.at gameBasis_fla::MainTimeline/startGame()It shows on the output panel for my three functions - one function is for keypresses, the other for an enter_frame popup animation and the other is the function which takes the game from frame 1 to frame 2!
ActionScript Code: function fadeOutF(evt:Event):void{ if (characterBoy_mc.hitTestObject(house_mc)){
I'm making my first flash game but I've run into some problems. Here is the game: [URL]. Everytime I reach the next level I get this error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at Game_fla::MainTimeline/movecircle()
I also want the timer to stop counting when I die or finish. I've tried Code: if (platforms.currentFrame == platforms.totalFrames -1) { timer.stop(); } which didn't work.
I'm making a Flash game and rather than putting all the AS3 on a seperate .as file, I'm throwing it on the timeline, which may or may not be a mistake since this game is getting really big, really fast and messy.And so I'm getting this error when I test:
TypeError: Error #1009: Cannot access a property or method of a null object reference at GameBeta_MainTimeline_fla::MainTimeline/frame1()
From what I've read on this error, it refers to something that isn't instantiated yet, like something that's out of order? Like I'm referring to something that doesn't exist at the point in time that I'm referring to it?
Before I had each page with it's own Actionscript and buttons inside their own movieclips on the timeline. That was getting confusing so I took everything out of the movieclips to place everything on one timeline and have one layer of Actionscript hoping to simplify things and find the problem easier. No luck. It's supposed to have a Title page and a button that goes to the 2nd page where you input your name, and while you type, it shows your name before you confirm by hitting another button that finally goes to the Character Creation page. When I test, I just get that Error#1009, it'll get to the 2nd page for the name input, but the text fields act wacky and the button to proceed isn't working. I'm hoping that when I find the source of this error, the rest will be fixed as well.
So my problem here is, I'm working on my Adobe Air project, so I decided to code some buttons to be able to navigate. The problem here is that I get a error for trying to do so. Here is my code.
[Code]...
I do not see what is wrong actually, I tried this on a blank non-AIR file, and it worked well.
when i run a swf file from HTML/Outside(i mean to say from folder) and click on the button (button calling xml file which has link in it), i get a adobe flash popup error/msg. As shown below....my codes are as follows
I have a component where a Button is wrapped in BorderContainer. I'm passing a custom property to the component at run-time to change the label of the button but Flex is reporting the following error:
Cannot access a property or method of a null object reference
When the error occurs, Flex highlights the following code:
I think the title is self explanatory... anyway, I wanna make my buttons do a cool animation (like roll away or explode) but until AFTER they're clicked,
I try to create game Guess Number using classes...On .fla file i'm planing to have components like Button and TextInput from flash components library.Also i created GuessNumber.as with class GuessNumber.
Starting new thread for this topic as suggested by forum. I have a website which tweens movieclip pages (named home, bio, music, video and contact). Love the effect and trying to keep it. Main timeline contains the main buttons (home_btn, bio_btn, music btn, video_btn, contact_btn). Music page has a XML mp3 player contained in it with button control. Video page has an encoded video with no code.
I need the following:
1 - Music and video to shut off as those pages/movieclips tween off the stage. Gets annoying with them playing especially at the same time
2 - Music player to play correctly. It is not with the new code.
I have the following code. The "Tween Code" is on frame 1 of the main timeline of the movie. The "MP3 code" is on frame 1 of the music movie clip. I am getting the following ERROR message when running my movie. I ran the Debugger as I publish and it points to music.my_channel.stop(); in below code. My thought process on this was that it would reach out to the music movieclip, find my_channel and stop it.
Error #1009: Cannot access a property or method of a null object reference.
This is the error I cannot seem to understand. On the stage I have a movie clip, mcTree. It's keyframe is in frame 3143. There is no tween or anything. In frame 3144, I have the following actionscript:
mcTree.gotoAndStop(2);
I publish the movie and I get to frame 3144 then BAM TypeError: Error #1009: Cannot access a property or method of a null object reference.
at 2file_fla::MainTimeline/frame3144()
As you can tell, I'm more than 3000 frames into my animation here and have made it this far using this method, and it has worked.