ActionScript 3.0 :: Button That Plays Reverse Tween?

Dec 15, 2010

I'm trying to make a button that plays a tween, and after that tween finishes playing it stops. If you press the button again it plays the tween backwards to the very first frame where you originally came from.[code]...

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ActionScript 3.0 :: Button Plays MC Forward Then Reverse?

Feb 16, 2010

I have 4 buttons on the stage. Each button controls associated MCs. When the button is clicked, the MCs fade to invisible (alpha). Now I want them to fade back in when the buttons are clicked again. Is there a way to get them to play in reverse or would you suggest that I do all of the fading tweens dynamically instead of in the MCs timeline? By the way, there is a stop command at the end of each MC.

Code:
this.cloud_mc.cloud1_mc.stop();
this.cloud_mc.cloud2_mc.stop();
this.cloud_mc.cloud3_mc.stop();

[code]....

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ActionScript 2.0 :: Invisible Button Action Script Plays In Reverse?

Dec 27, 2010

I'm using Action Script 2 and FlashMX version 6.I have a sound volume slider that I am trying to make visible on rollover and otherwise invisible all other times. The action script I'm using is:

slider._visible = false;
on(rollOver){
slider._visible = true;
}

[code]...

When I try to put the script on the instance of the button, the action window tells me actions can't be applied to it.When I delete the script, it still is the same problem...invisible on rollover...but the output messge is this:

Scene=Scene 1, Layer=Inv_btn, Frame=1: Line 1: Statement must appear within on handler
slider._visible = false;

I've tried to put the actions in a separate actions layer but sill have the same issue and the same output as when I put it on the invbutton layer.I want to use the sound slider to control the volume of the music in a flash animation.

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Jan 16, 2009

I have the following code which is applied to the movieclip

on(rollOver){
_root.over = true;
_root.off = false;

[code]......

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ActionScript 1/2 :: Make A Tween Always Play In Reverse?

Aug 20, 2009

I'm using the native Tween class and have a several tweens which make a button, when clicked, fly up into the corner of the screen. Then some time later yoyo() that tween to bring the button back to where it started.

The problem is that we have a replay button that replays from certain points on the timeline.

I want that if on the "screen" (not flash screens just our term for the range of frames that correspond to the timeline between those certain replay points) the user clicks replay that the button will always play the tween backward, i.e., flyout from the upper corner back to the "start" point.

Since there is no reverse() method or playInReverse() the only choice seems to be yoyo(). And one would think that fforward() followed by a yoyo() would make it always play backward. But I can't make it seem to work.
 
"Is there a way to ensure that a tween, regardless of how it last player or is still playing, can be made to go to the end and then play backwards?"

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Oct 6, 2010

I have an simple animation playing using the tween event, then I have an even listener to check when it's finished. On finish I want the tween to play in reverse. I used yoyo() which half does what I want but this loops, is there anything that will just reverse like yoyo but just stop at the beginning of the tween

[code]....

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ActionScript 2.0 :: Stop Yoyo Or Reverse Tween?

Jan 9, 2008

I want the tween to end when the alpha and the _x tween go back to the beginning. here is my code

import mx.transitions.Tween;
import mx.transitions.easing.*;
var xScaleT:Tween = new Tween(kText, "_x", Back.easeOut, 0, 476.7, 3, true);[code].......

I cant stop the code without interuppting the reversal of the tween.

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so i'm now working on a mp3 player, and i got stucked with something. so here's my problem: i've a got bar (songBar) on which it will appear the artist and the song name(artist_txt). what i want is when de title_txt width is larger than the songBar.width, the text to scroll from right to left, and when the tween is finished to scroll from left to right(all this tween has to be a loop). if the width of artist_txt is smaller or equal to the songBar.width then artist_txt is aligned in the center of the songBar. all i'm trying to code it's just what you see in winamp player.

[Code]....

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I have a Fade-in/ Fade-out movie that works with the 'alpha'. It begins on a Mouse_Over and works its way toward 0, but stops and reverses from where ever it is at on a Mouse_Out and works it's way back towards 100. I pretty sure someone here showed it to me -- and it has been the cats' meow. I'm wondering if Flash will let you do the same thing with a motion. I played around a little and replaced the 'alpha' call in the function with 'motion' and the code stayed blue (which I'm assuming means that it is acceptable). This would make a really great function, assuming that it is possible. I've enclosed the 'alpha' code so that you can see what I am referring to.

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I have many buttons (symbols). This is what I want it to do: -Select a button on the screen, and then a movieclip plays. - If the user selects any OTHER button on screen, a message box displays a message.

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ActionScript 2.0 :: When Click A Button It Plays The Movies Assigned To The Variables Gallery & Button To The Frames Mentioned

May 2, 2006

[Code].....

Ok- so the idea is that when you click a button it plays the movies assigned to the variables gallery & button to the frames mentioned. Then the variables are changed and then when another buttons is clicked it does the same - 'except it doesn't - it does it once then sits there I have to use variables because there's a lot more buttons..but i don't understand why it doesn't work - it seems such a simple and obvious thing to try and do - why is it so HARD???

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ActionScript 3.0 :: Movieclip Reverse Playing - Mc Goes Reverse Until The Stop()

Jun 18, 2009

So I have this mc: this.slidingMenu it's a mc of a ring shaped menu, which turn around when 2 button get clicked. When the button on the right, mc goes forward until stop(), when the button on the left mc goes reverse until the stop(). In the first case i use gotoanplay, and everything goes fine. For the second I use prevFrame, like this:

[Code]....

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May 1, 2009

my movieclip button was working perfectly as a motion tween. Can you use shape tweens as movie clip buttons? I just made that change, and kept my code:

[Code]....

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IDE :: Button/Movie Clip Reverse?

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Pretty new to Flash, and im looking for a tutorial on how to make buttons that reverse movie clip using rollOver/rollOut...

Been struggling to find a tutorial/code thats more recent than Flash 5. Im working in CS3 on the Mac and the tutorials ive found thus far havent worked...

Also if anyone knows of any good Transistions tutorials for CS3 that would be great too.

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ActionScript 3.0 :: Sliding Thumbs Reverse Button?

Dec 16, 2009

I'm trying to make a site with a photogallery that has sliding thumbs in the bottom corner ("slidingOut_mc"). I've got them sliding from right to left with a simple tween that is infinite. The problem is that I have a left arrow and right arrow that I want to slide the thumbs in reverse (left arrow i.e. "back_btn") or at double speed (right arrow i.e. "forward_btn") on a roll over of the button.I used the ENTER_FRAME thing to get the mc to reverse with prevFrame when rolling over the "back_btn" but I can't get it to stop when I roll out.

This is what I have so far...//////

back_btn.addEventListener(MouseEvent.ROLL_OVER, backF);
function backF(event:MouseEvent):void{
slidingOut_mc.addEventListener(Event.ENTER_FRAME, everyFrame);

[code]...

That's the part that seems to work. I've tried to make a roll_out function in a few way but none work. I feel like I must need a removeEventListener event but I figure out the code with out being an error. Here was my best attempt at the roll out button.

back_btn.addEventListener(MouseEvent.ROLL_OUT, backOffF);
function backOffF(event:MouseEvent):void {
slidingOut_mc.removeEventListener(Event.ENTER_FRAM E, everyFrame);

[code]....

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When you click on a button it loads the movie clip that is on the main timeline. What I want to be able to do is when you click on another button the movie clip that you are on reverses and the new movie clip loads up.

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ActionScript 3.0 :: Click Button To Play Movie In Reverse?

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Actionscript 3 ---- Looking to have a movie clip and 2 buttons. Click the right button to make the movie clip go to the right, left button to make it go left (play backwards in the timeline) Currently the movie clip is set up as a 90 frame animation that moves across the stage on a motion tween. The right button just makes the movie clip play, so I'm looking to make my left button play that timeline in reverse. I've found lots of examples for AS2 online, but none for AS3......

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ActionScript 3.0 :: Movie Clip Button With Reverse Roll Off?

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I'm trying to make the switch from AS2 to AS3 (with some difficulty I should add). I used to make a movie clip, create a roll over animation and apply this code to it"

onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse)) {
this.nextFrame();

[Code]....

How would i acheive this code with AS3, I haven't been able to find anything on the forums or googling that has actually worked.

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ActionScript 3.0 :: Playing Frames Forwards And Reverse Via Button

Jul 9, 2009

I have a image gallery where you can click a foward button or a backwards one. I have each image on every 15th frame. So when the person clicks the next button it plays from 1-15 where it stops if they click back it will go to 15-1 etc. I got it working with the 2 images so I can go between them but when I add a third it won't do anything. I execpt it's something to do with removing the event listener, but I'm not sure.

Code:
stop();
var bRewind:Boolean = false;
this.back_mc.addEventListener(MouseEvent.CLICK, onMouseOver);
this.forward_mc.addEventListener(MouseEvent.CLICK, onMouseOut);
function fireEvent(event:Event):void{
[Code] .....

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ActionScript 2.0 :: Animation To Go In Reverse (left) If Mouse Over A Button

Feb 23, 2007

I am not sure if i am going at this the right way but here goes...i have a set of 5 images and im doing a simple tween animation where they scroll to the right and loop seamlessly. now i want the animation to go in reverse (left) if i mouse over a button. the animation and code work perfect but once it reaches the end of the timeline (in reverse) it stops and if i put a gotoAndPlay on that frame, flash freaks out and crashes. here is my code for the reverse button:

[Code]...

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ActionScript 2.0 :: Content Reverse And Disappear When Another Button Is Clicked?

Jun 29, 2003

I am new to action script, please help! I have three buttons and when you click on them, new content appears. However, I'd like to make it so that when you click on a button, the content on the screen will reverse itself, disappear, and the new content for that button would appear. I don't know how to do this with action script? What kind of action script could I use?

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I have a college project to hand in within 2 days. I'm making a website and what I want to achieve is a button that plays the movieclip (which is a piece of paper going onto the stage) and when you click it again it reverses that clip. I've tried loads of things and only got code that allows two buttons to reverse and go forward.

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I have a simple movie clip of fading in text displaying on page with a sound. also have a button that allows user to go to the next frame. It is an exercise for students that basically goes like this: object presented in each frame, spelling (text) for that object fades in on mc with sound attached to mc, then button activates to let them move on to next. Since they are trigger happy, I don't want the button that allows to move on to activate on the frame until AFTER the movieclip and it's sound have played out (which is like 2 seconds so not a long wait) - otherwise, they would just keep clicking next and not listen to the material presented (it's very young children).

How do I set this up? I knew it's likely very simple, but I'm a newbie. Of course, I could always just do it on the timeline, but I have a ton of material, so am trying to use actionscript to be more efficient. for even younger kids, am considering setting this up so they can move to next frame through any keypress. I know how to set up a certain key, but not ANY key.

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Button Plays Sound Twice

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In my flash game, every time you click a button, it plays a short sound. Almost all of the buttons work - Except for a few random handful. Those couple play the sound twice. I don't know why either - I double checked everything.None of the frames have sound. The buttons that play twice are only set to play once. I didn't do anything different between the ones that worked and the ones that don't work.

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ActionScript 3.0 :: Photo Gallery - Sliding Thumbs Reverse Button?

Aug 13, 2009

I'm trying to make a site with a photogallery that has sliding thumbs in the bottom corner ("slidingOut_mc"). I've got them sliding from right to left with a simple tween that is infinite. The problem is that I have a left arrow and right arrow that I want to slide the thumbs in reverse (left arrow i.e. "back_btn") or at double speed (right arrow i.e. "forward_btn") on a roll over of the button. I used the ENTER_FRAME thing to get the mc to reverse with prevFrame when rolling over the "back_btn" but I can't get it to stop when I roll out.

This is what I have so far...
back_btn.addEventListener(MouseEvent.ROLL_OVER, backF);
function backF(event:MouseEvent):void{
slidingOut_mc.addEventListener(Event.ENTER_FRAME, everyFrame);
function everyFrame(event:Event):void{
slidingOut_mc.prevFrame();
[Code] .....

It tells me the "everyFrame" is an undefined property. I think and hope the problem should be obvious to those who know more than me. Do I need some sort of import at the very start of it all?

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ActionScript 2.0 :: Create A Button To Play Reverse To Previous Stop

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How do I make the playing of my swf go in reverse when the reverse button is clicked? What I want is to have my timeline play in reverse and stop at the previous stop();I have a previous button already set up, but it does not work.[code]

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ActionScript 2.0 :: Make The Same Button Reverse The Movie Clip When Clicked Again?

Aug 1, 2010

I have a button that when clicked starts a movie clip(a box enlarges from very tiny to large).That works fine. How do I make the same button reverse the movie clip when clicked again?

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ActionScript 3.0 :: Reverse Timeline - Create A Button On New Scene After The Animation Has Finished

Jan 25, 2010

I have linked a button to another scene, in whic the second scene automatically plays some animation. I want to create a button on this new scene, after the animation has finished, which reverses the animation and then automatically goes back to the original scene. I have this code:

[Code]...

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ActionScript 2.0 :: Playing A Movie Clip In Forward And Reverse With A Single Button?

Oct 5, 2010

i am new to this site and also to AS i am trying to create a an expand and collapse functionality in which i want a movie clip to shrink and disappear when i click on a button and reappear when i click it again the solution that i came up with was i animated the movie clip shrinking and disappearing and now i think playing the timeline in reverse will solve the other half and i also added the stop script at the 1st and last frame of the movie clip.

i tried a lot and a number tried and tested the no of scripting techniques posted on other threads

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