ActionScript 2.0 :: Create A Button To Play Reverse To Previous Stop

Apr 20, 2010

How do I make the playing of my swf go in reverse when the reverse button is clicked? What I want is to have my timeline play in reverse and stop at the previous stop();I have a previous button already set up, but it does not work.[code]

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I am currently working on a flash presentation and I have this code to play the slides:

Code:
MovieClip.prototype.playhead = function(dir) {
this.onEnterFrame = f

[Code].....

What happens is that when I press the leftBtn or rightBtn it plays the whole presentation, ignoring the stops I put in the MC. My mc has slides every 5 frames with tweens between them.

How can I make this and have my MC stop in every slide instead of just reading all at once?

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So I have this mc: this.slidingMenu it's a mc of a ring shaped menu, which turn around when 2 button get clicked. When the button on the right, mc goes forward until stop(), when the button on the left mc goes reverse until the stop(). In the first case i use gotoanplay, and everything goes fine. For the second I use prevFrame, like this:

[Code]....

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I have linked a button to another scene, in whic the second scene automatically plays some animation. I want to create a button on this new scene, after the animation has finished, which reverses the animation and then automatically goes back to the original scene. I have this code:

[Code]...

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ActionScript 2.0 :: Press The Previous Button To Rewind The Timeline, The Movie Clip Does Not Stop?

Aug 5, 2009

I would like to create an image sliding effect using next and previous buttons. For example the sliding images on the homepage here: http:[url]....I know this is not in flash, but that's the effect I'm trying to create using flash.

I followed the help quoted below. However, when I press the Previous button to rewind the timeline, the movie clip does not stop. For example, if I am on image 3 in the slider and press the previous button...instead of going to image 2, it slides all the way back to image 1 without stopping.

Quote:
ActionScript 2:Notice how, in the link to the example, all of the images/slides are the same size. Create a few of those before you begin.

1. Convert each image/slide to it's own Movie Clip, so that you can go always go back and adjust them if needed....as well as other useful reasons.

2. You only need 2 layers for now, Actions & Container. On frame1, add a stop action to the frame on your actions layer. Then, place all of your Movie Clips on the stage, on the Container layer. Line them up horizontally, edge-to-edge. Select them all and convert to a Movie Clip named "container".

3. On the Container layer, Insert A Keyframe > move the Container Movie Clip to the left so that the next slide is now in place on the stage > Right click in between the two Keyframes and choose "Create Motion Tween". You should have the animation from slide 1 to slide 2 now. Repeat this process for 2 -3, 3-4, 4-5 ......(don't worry about the reverse!)

4. We need to create buttons to go to the next and previous slide. Make a new layer called Buttons. Create 2 buttons, one for Next and one for Previous. These can be Movie Clips OR Buttons, just place them on the stage give one an instance name of "next_btn" & "prev_btn" (no quotes) for the other.

5. All that's left is to add some actions to a few frames on the Actions layer.

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Code:
stop();//already have this stop action, just add the below
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class thumb{ var mcClip, listenerShowAuto, ref, intervalShowAuto, objXmlResult, dataXml, tabInfoToDisplay, tabItemToDisplay, marge, intervalAnim, target, href,

[Code].....

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[Code]...

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Code:

stop()
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[Code].....

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I have a test button i would like to have play a movie where a graphic expands. Once stopped, I would like to be able to click that same button and have the graphic go backwards. I would prefer to have timeline reverse, rather than lengthen the timeline of the mc because then i have to line up the start and end, and if one changes, i have to remember to change the other.

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[code].....

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I have various movies clip within a movie and my back (mc = arr2_mc) and next (mc = arr1_mc) buttons are on the main scene.This is on my main scene on a first frame

ActionScript Code:
movieclip.prototype.playBackwards = function(arg){
if(arguments.length>0) {[code]....

when it goes back, it goes back frame by frame without stopping but I want it to go only to previous Scene. instead of going to previous frame.Do i have to create a unique button? which i did but i didn't work?

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It is possible to only use ONE button ...
 
EXample
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My file: [URL]

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I was looking for a way to create play, stop, rewind and fast forward buttons for an animation I created in Flash. I found a nice description at republicofcode.com/tutorials/flash/controller_bc/, but after trying the code for stop and play I get the error: Access of possibly undefined property onRelease through a reference with static fl.controls:button.

stop();
play_btn.onRelease=function (){
play();
}

[code]....

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I follow this tutorial to T and try look on google but can't answer to this one all want button do play movie and stop when click on the button .here my actionsript 3.0 code can you please tell me what i'm doing wrong.

Quote:

go.addEventListener(MouseEvent.CLICK, startplaying);
function startplaying(event:MouseEvent):void {

[code]...

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1120: Access of undefined property Puase 1120: source Puase.addEventListener(MouseEvent.CLICK, stopplaying);

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