I'm trying to fade in a button over a looping video clip however, it fades in and disappears after a few seconds. I tried adding stop() to the button but it stops the whole movie instead of just the button.
give me the actionscript for a bar that has a play and stop button to play and stop frames in a flash movie. i would be gratefull if you could as i am really stuck
i started with a Multiple mp3 players project and i more complicated with that - as you see in the picture i try to do that when click on the play button for every song this switch the song that selected -first preloading + percentage the mp3 file and after play it immediately and of course there is stop button, pause button when choose a song the previously that play will be muted
I finished the Flash Video Basics Tutorials, but I'd like the video not to start playing straight away. I also want it to stop playing when it's finished and not start over again.Is there also an easy way to have the play-button change into pause button, when the video is paused?
I just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.
The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.
i'm designing a website in flash8... now i have created some buttons, and i want that when i click on the button stars will fly from them and there will be a sound... i have already created the animation of the stars seperatly and it's in the library, i have also the sound file.... i just can't remember how to put everything together.... when i'll press on the button the stars will be flying from the button and the sound will play?
I have created two buttons for separate audio files. Essentially if you click on the button it will play and stop. This works great! I have also injected a SoundMixer.stopAll(); to ensure if you click between both buttons that it will stop the current audio file to play the next one. My problem is when I select the 2nd button for the first time everything seems to be working...it's when I attempt to click on the first button again, that it will require 2 clicks and then it stops and plays accordingly...anyone know how I could eliminate this annoying two click process?
I follow this tutorial to T and try look on google but can't answer to this one all want button do play movie and stop when click on the button .here my actionsript 3.0 code can you please tell me what i'm doing wrong.
Quote:
go.addEventListener(MouseEvent.CLICK, startplaying); function startplaying(event:MouseEvent):void {
[code]...
here error getting in flash cs4 when try test movie
1120: Access of undefined property Puase 1120: source Puase.addEventListener(MouseEvent.CLICK, stopplaying);
When you click the first time on the button, it should start the song, when you click a second time on the button, it should stop the song. how do i make this with actionscript 3?
I am using Flash CS5 and our professor from school has asked us to do a simple project for this weekend however I have been having so much trouble I have no idea what to do. He want's us to create an animation in flash and to use 2 buttons. One that will stop the animation and another that will play the animation. So this way as the animation is playing I can click stop and then click play at random times and the animation will stop or play.I have a buttons layer with 2 buttons on the same layer. One is called start and the other is called stop. I have a seperate layer with a movie clip I created of a moving polygon that goes from one side of the screen to the other. After creating the movie clip I double clicked on the object and created my animation in the new viewer that popped up. Now I have clicked scene 1 and it took me back to my main timeline.
Lastly I have an actions layer with nothing but code. I have made sure to type all my code by right clicking on this 1st frame and going to click actions. Then I typed in my code. Please note that each layer only has 1 frame as they were all edited individually by me double clicking on the object.After inserting the code I have I go to test the movie but get all these compiler errors. What am I doing wrong? Here is my code and the errors I keep getting.[code]
I'm having the worst time figuring this out... Here is the movie I made: [URL] and I want it to stop, then when i press that circle, continue with the animation. right now i have a stop(); on frame 19 the button is named myBtn I have tried all kinds of myBtn.onRelease = Play() but when I do that, i get errors and it no longer stops...
I'm trying to fade in a button over a looping video clip however, it fades in and disappears after a few seconds. I tried adding stop() to the button but it stops the whole movie instead of just the button.
I simply created an movieclip called it themusic as instance and put a sound init Now on the firstframe i added these actions, the problem is the music just keeps going , it has no effect
the code
Code:
play_btn.onPress = function () { trace('playing' + themusic); //themusic.stopAllSounds();
I have an MC which plays when movie is loaded. I have a button which I want to use to stop the MC playback. Then when it has stopped, have the same button to make it play.
Well my code went like this: if (roller.stop = true) { btn.onRelease = function (){ roller.play(); }} if (roller.play = true){ btn.onRelease = function () { roller.stop(); }}
I'm looking for some help regarding stopping sounds in Actionscript 3. Basically I'm making an interactive story game, basically a quiz game. On the main menu I have a narrator talking. What I basically want to do is have the track stop playing when you press the play button. I have the soundtrack playing already and the play button too. I just can't figure out how to get the sound to stop when I press the play button and it goes to the next scene.
I have a .mov file and I want to simply encode the video (i assume with flash media encoder) to be a flash file which loops continuiously with a Play/stop button. I'll then have this movie playing on my html page.
I have a flash image-gallery which uses data from XML. I have a previous and next button working, so I can go to the next and previous image. Now I like to have a play and stop(pauze) button in my navigation.
This is my code:
Code: Select all//variabelen var xmlRequest:URLRequest = new URLRequest ("content.xml"); var xmlLoader:URLLoader = new URLLoader (xmlRequest); var currentIndex:Number=0;
I'm trying (and failing it seems) to teach myself Action script and I'm having a really tough time with what I'm sure is something that quite easy to do. Basically I have one button. When this button is pressed I'd like it play a movie. When the button is pressed again I'd like to stop playing the movie. In the first frame of the movie I've put a stop action so that it doesn;t repeat itself when it finishes playing. In the last frame of the movie I've put gotoAndStop(2); In my main timeline I have 2 layers each of which has one frame. The button is one layer and the movie on the other.
I am trying to get a play/stop function to work in one button. I know how to stop the play head and start it again with two separate buttons but can't do it with one button that toggles between the two states.
What happens is, the play and stop button works fine when running on the Flash Player. However, when I used IE to open the swf file, the movie and everything appears and working, just that the play and stop button won't work in IE or other browsers.
If I have a randomClips function that shows a range of swf files every 15seconds and wanted to create a button that could stop the auto change of the clips, what would be the script for that button if the script for the randomClips looks like this:
When the movie loads, the music begins to play. I have a single Music On/Off button that can stop and restart the first track. However, whenever the user stops and then starts the music again, I'd like to alternate the track that plays.
As it stands now, only the the first track will play when the button is clicked (and when the movie loads, of course).
Code in action layer:
ActionScript Code: var song = 1; var my_sound:Sound = new Sound();
How do I make the playing of my swf go in reverse when the reverse button is clicked? What I want is to have my timeline play in reverse and stop at the previous stop();I have a previous button already set up, but it does not work.[code]
I have a simple Flash-player button (toggle play/stop) that plays MP3s. When I press play the MP3 starts and the button changes to stop. When I press again the music stops and the stop-button changes to play. I have several player-buttons on my page. How do I stop all sounds when I press play on one of the buttons? As of now, I can start several MP3 at the same time and I don't want that. I've tried this: Code: import flash.media.SoundMixer; SoundMixer.stopAll(); But it doesn't work out. Do I need to number the players somehow?
Also, when the MP3 has finished playing it should turn into a play button. As of right now it's a stop-button when it's finished playing. How do I change it to a play-button? This is the Actionscript 3 code: var flashVars=this.root.loaderInfo.parameters; var loadSnd:URLRequest = new URLRequest(flashVars.myVar); var thisSnd:Sound = new Sound(); var sndTrans: SoundChannel = new SoundChannel(); thisSnd.load(loadSnd); [Code] .....