ActionScript 2.0 :: Same Button To Play / Stop MovieClip
Feb 18, 2007
I have an MC which plays when movie is loaded. I have a button which I want to use to stop the MC playback. Then when it has stopped, have the same button to make it play.
Well my code went like this:
if (roller.stop = true) {
btn.onRelease = function (){
roller.play();
}} if (roller.play = true){
btn.onRelease = function () {
roller.stop();
}}
give me the actionscript for a bar that has a play and stop button to play and stop frames in a flash movie. i would be gratefull if you could as i am really stuck
I am building a flash interface and I would like a menu where it is hidden to begin with (just a tab). You click the tab to expand it, and click again to collapse it. I've made a movieclip with animation of the menu opening up and closing, but I can't seem to work out how I'd go about making the movieclip open and close properly.
I just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.
The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.
I have created two buttons for separate audio files. Essentially if you click on the button it will play and stop. This works great! I have also injected a SoundMixer.stopAll(); to ensure if you click between both buttons that it will stop the current audio file to play the next one. My problem is when I select the 2nd button for the first time everything seems to be working...it's when I attempt to click on the first button again, that it will require 2 clicks and then it stops and plays accordingly...anyone know how I could eliminate this annoying two click process?
i started with a Multiple mp3 players project and i more complicated with that - as you see in the picture i try to do that when click on the play button for every song this switch the song that selected -first preloading + percentage the mp3 file and after play it immediately and of course there is stop button, pause button when choose a song the previously that play will be muted
I need to add ac2 to a movie clip. When the movie clip is clicked on I want it to play and when it is clicked again that it will stop. This is the code that I have on the button already - onClipEvent(enterFrame) { this._rotation += 5}
I've never used Flash for anything more than simple animations, I know nothing about actionscript. But I a sequence of images that I've loaded into a movie clip in flash, I need it to play when you mouseover it, stop when you roll off of it.
I follow this tutorial to T and try look on google but can't answer to this one all want button do play movie and stop when click on the button .here my actionsript 3.0 code can you please tell me what i'm doing wrong.
Quote:
go.addEventListener(MouseEvent.CLICK, startplaying); function startplaying(event:MouseEvent):void {
[code]...
here error getting in flash cs4 when try test movie
1120: Access of undefined property Puase 1120: source Puase.addEventListener(MouseEvent.CLICK, stopplaying);
I'm trying to fade in a button over a looping video clip however, it fades in and disappears after a few seconds. I tried adding stop() to the button but it stops the whole movie instead of just the button.
When you click the first time on the button, it should start the song, when you click a second time on the button, it should stop the song. how do i make this with actionscript 3?
I am using Flash CS5 and our professor from school has asked us to do a simple project for this weekend however I have been having so much trouble I have no idea what to do. He want's us to create an animation in flash and to use 2 buttons. One that will stop the animation and another that will play the animation. So this way as the animation is playing I can click stop and then click play at random times and the animation will stop or play.I have a buttons layer with 2 buttons on the same layer. One is called start and the other is called stop. I have a seperate layer with a movie clip I created of a moving polygon that goes from one side of the screen to the other. After creating the movie clip I double clicked on the object and created my animation in the new viewer that popped up. Now I have clicked scene 1 and it took me back to my main timeline.
Lastly I have an actions layer with nothing but code. I have made sure to type all my code by right clicking on this 1st frame and going to click actions. Then I typed in my code. Please note that each layer only has 1 frame as they were all edited individually by me double clicking on the object.After inserting the code I have I go to test the movie but get all these compiler errors. What am I doing wrong? Here is my code and the errors I keep getting.[code]
I'm having the worst time figuring this out... Here is the movie I made: [URL] and I want it to stop, then when i press that circle, continue with the animation. right now i have a stop(); on frame 19 the button is named myBtn I have tried all kinds of myBtn.onRelease = Play() but when I do that, i get errors and it no longer stops...
I'm trying to fade in a button over a looping video clip however, it fades in and disappears after a few seconds. I tried adding stop() to the button but it stops the whole movie instead of just the button.
I simply created an movieclip called it themusic as instance and put a sound init Now on the firstframe i added these actions, the problem is the music just keeps going , it has no effect
the code
Code:
play_btn.onPress = function () { trace('playing' + themusic); //themusic.stopAllSounds();
1- I imported an flv video file with "file->import->import video" and then put the object on the stage on a precise frame ( 71 and 79 ). Around the object player I created a transparent button as wide as the stage (67-82) which clicked brings you to another frame(2).The problem is that this work is a site and if you click on the transparent button you see a frame with contents but the movieclip playing is still on and user still ear the music and experience the bandwidth slow down. What I want to do is something like: movieclipinstancename.stop(); to stop the movie playing.
2- I'm triyng to understand the best way to import or use a movieclip, using AS3.
I have a nested movie clip (image sequence) that I use the code snippet from Flash CS5 to GoToAndPlay. The Movie Clip loops continuously. How do I get it to play once and stop. I've tried the snippet for GoToAndStop, I've tried stop(); in my 'Actions' layer. I've tried a stop(); in the last frame of my nested sequence. I've tried a stop at the end of the function but nothing stops the darn thing. It keeps going and going and going.
Here is my typical code that loops.... stop(); btn3.addEventListener(MouseEvent.CLICK, cd_ClickToGoToAndPlayFromFrame); function cd_ClickToGoToAndPlayFromFrame(event:MouseEvent):void { gotoAndPlay(1); } btn4.addEventListener(MouseEvent.CLICK, ef_ClickToGoToAndPlayFromFrame); function ef_ClickToGoToAndPlayFromFrame(event:MouseEvent):void { gotoAndPlay(10); }
There are two(2) buttons on the page, basically and back and forward button, and the image sequence is nested in a movie clip in this case at frame (1) and another nested movieclip at frame (10). How can I make it play once and stop on the last frame of the nested clip?
I have a movie clip that loads variables from an XML file. One of those variables is a number between 1 and 100. I have an movie clip file of a "speedometer" that has a needle. The needle is set with a motion tween between frame #1 and frame #100. The number in the XML file is, currently, set to "gotoAndStop" to the corresponding frame # in the speedometer movie clip. What I want to do is for the speedometer to "play" and THEN stop at the frame # that corresponds to what the XML is feeding it. All of this happens "on load". There is no "button" that activates it.
Here's the code I have for the parsing the XML into the speedometer. This is working. I just want it to "play" then "stop". Code: var SideGRAPH_01_01:XMLList=contentINPUT_01.StudentRptItemDetailDefinitions.StudentRptItemDetailDefinition.(@StudentRptItemDetailID=="5").(@Seq=="1").attribute("Value"); for each (var GRAPHElement_01_01:XML in SideGRAPH_01_01) { MovieClip(root).page_01.dashboard.speedometer.gotoAndStop(GRAPHElement_01_01); }
I'm looking for some help regarding stopping sounds in Actionscript 3. Basically I'm making an interactive story game, basically a quiz game. On the main menu I have a narrator talking. What I basically want to do is have the track stop playing when you press the play button. I have the soundtrack playing already and the play button too. I just can't figure out how to get the sound to stop when I press the play button and it goes to the next scene.
I have a .mov file and I want to simply encode the video (i assume with flash media encoder) to be a flash file which loops continuiously with a Play/stop button. I'll then have this movie playing on my html page.
I have a flash image-gallery which uses data from XML. I have a previous and next button working, so I can go to the next and previous image. Now I like to have a play and stop(pauze) button in my navigation.
This is my code:
Code: Select all//variabelen var xmlRequest:URLRequest = new URLRequest ("content.xml"); var xmlLoader:URLLoader = new URLLoader (xmlRequest); var currentIndex:Number=0;
I'm trying (and failing it seems) to teach myself Action script and I'm having a really tough time with what I'm sure is something that quite easy to do. Basically I have one button. When this button is pressed I'd like it play a movie. When the button is pressed again I'd like to stop playing the movie. In the first frame of the movie I've put a stop action so that it doesn;t repeat itself when it finishes playing. In the last frame of the movie I've put gotoAndStop(2); In my main timeline I have 2 layers each of which has one frame. The button is one layer and the movie on the other.
I am trying to get a play/stop function to work in one button. I know how to stop the play head and start it again with two separate buttons but can't do it with one button that toggles between the two states.
What happens is, the play and stop button works fine when running on the Flash Player. However, when I used IE to open the swf file, the movie and everything appears and working, just that the play and stop button won't work in IE or other browsers.