ActionScript 2.0 :: CS3 Movieclip Button - Click To Play, Click To Stop?

Jun 21, 2010

I am building a flash interface and I would like a menu where it is hidden to begin with (just a tab). You click the tab to expand it, and click again to collapse it. I've made a movieclip with animation of the menu opening up and closing, but I can't seem to work out how I'd go about making the movieclip open and close properly.

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I'm using Flash CS4 with AS3. I'm building a website for a friend the problem I have. When a user clicks on a button I want it to play a movie clip then stop at a specfic frame. I want all the buttons to play the same movieclip but go to a different frame.

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[Code] .....

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[code].....

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}[code]/.....

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ActionScript Code:
on (release){
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[Code]...

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[code]....

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[Code]...

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So what I have is this: 1 frame with stop(); action and 1 button. To the button I added the action on (release){ gotoAndPlay(2);} so that it plays frame 2. Frame 2 through 6 is a simple motion tween, with the stop action at the end. Yet, when I click the button it takes me to frame 2, but the motion tween doesn't play.

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//Action Script 2.0

Code:

snd=new Sound();
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[Code].....

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ActionScript 3.0 :: Play More Than Sound When Click Button?

Apr 17, 2011

i want to gotoAndPlay more than one sound Ex: when i click the button i want to play frame label m2 and frame labe m1 sound

playy.addEventListener(MouseEvent.CLICK ,pl);
function pl(event:MouseEvent):void
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so.gotoAndPlay("m2");
so.gotoAndPlay("m1");
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the sound play in the same time i want to finsh play frame label m2 then stop then play frame labe m1 and stop.

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I wrote the following code to have flash stop on frame 1 and wait for the click on the start button. I will use the animation in Connect Pro and without a Start button, the audio starts before the video. Here is the code and following is the error I get in the Compiler when I play the animation. The button does have the instance name play_btn :

play_btn.addEventListener(MouseEvent.CLICK, buttonClicked);
function buttonClicked(event:MouseEvent):void {
gotoAndPlay(2);
} stop();

The error I get is:
Location: Scene=Scene1, layer=actions, frame=1, line 3
Description: The class or interface 'MouseEvent' could not be loaded.
Source: Function buttonClicked(event:MouseEvent);void

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