ActionScript 2.0 :: Dispatch Event From Class Scope
Aug 12, 2008
I have 3 files.
main.fla
PHP Code:
import classes.LevelObj;
var newLevel:LevelObj = new LevelObj();
var levelListener:Object = new Object();
levelListener.onLoaded = function(oEvent:Object) {
[Code] .....
Now this runs great but in the loadLevel function of LevelObj.as, when I receive the event from the GBXML class that it has finished loading I want to call another function within the same class (LevelObj) to continue with further processing the XML data. What I make of it, is that I am still within the scope of the myListener object. Should I use a Delegate function here to get to the function within the LevelObj scope?And how about properties from the LevelObj scope? When doing a simple trace of some testVar I get undefined. Logical ofcourse because it is not within the same scope. But I am stuck here.
This is the part that should contain the call to the function..
PHP Code:
myListener.onLoaded = function(oEvent:Object):Void {
trace("LevelObj.XObj > "+oEvent.success);
if (oEvent.success) {
trace(testVar); //CALL FUNCTION HERE IN SCOPE OF LevelObj
} else {
Is it possible to dispatch event from class that isnt extended class of MovieClip? I created my own class and put import flash.events.Event; import flash.events.*; but when i call dispatchEvent compiler throws error:"1180: Call to a possibly undefined method dispatchEvent."
I have a document class called Main.as In the class constructor I have the following listener:
enter code here var listeningFORModeChangeToStudent:Sprite = new Sprite; listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp); addChild(listeningFORModeChangeToStudent);
[code]....
In a third class I make a call to the despatcher in the previous class:
enter code here var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent; ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();
I have trace statements in eveything and from this I know the despatcher in TellAllModeChangeToStudent is being called.The problem is that the listener in the main.as is not calling the function exp.I cant see why and I dont know how to check if the listener is actually seeing the dispatch event?
I want to dispatch a custom event from the Country() sto the MenuButton();[code]When a country is hovered a custom event is dispatched which I want the MenuButton to listen and if the parameter passed is the same as its name to get highlighted. The Country Class is the Base Class for my countries movieclips I have on stage and the MenuButton the Base Class for the menu button.
I have a class which makes a url request and stores data from that request. When the data is retrieved, parsed, and stored into an array, I'm sending a dispatch event which I listen for in my document class. In the event handler function in the document class, I'm accessing the array that was compiled from the class. The array inside the class has 15 values, however in my event handler function, I'm only retrieving one value from it, which is the last value in the array. I posted my code below. Is there a different way I'm supposed to use the dispatchEvent in order to retrieve all of the array values instead of one?
Class package com.src { import flash.display.Sprite;
I have small chess application which consists of cells and boards. When user moves an item to the board, I want the board cell to dispatch an event so Board can listen to it and call a listener[code]...
I don't know if i've been in front of my computer for too long, but I can't for the life of me understand why this doesn't work:
All i'm trying to do is dispatch an event from one class to the other, when I trace it out, it says the event is getting added, but the event listener isn't picking anything up.
What I want to do is to dispatch the click event when the component is clicked. (The class is essentially some text in a textfield that needs to be able to do certain things, and it needs to be able to respond to a click). Sounds easy enough... I want the event dispatched when that portion of the text is clicked. But uh...how? it's not like a button where I can just go myButton.addEventListener(MouseEvent.CLICK, myClickHandler);That's clear, because some component is going to be listening for the Click event dispatched when myButton is clicked. It is built into the AS3 framework that a button knows how to listen for a click event.
After the import statements I've got:[Event(name="click" type="mx.events.Event")]How do I dispatch the event when the component is clicked, when the component doesn't yet know how to respond to a click event? I've tried adding an event listener in the textfield which contains this custom class of text, but nothing's happening because the Click event hasn't been dispatched.
I have small swf as3 flash applications that are loaded by a main flex application. The main Flex Application contains an SWFLoader and i added an event listener on SWFLoader.content to fetch custom events that I prepared.
now whenever I like in the application I use the function dispatchEvent to create the event and I make sure that the bubbles parameter of the event is true. so in this case the event bubbles up in the stage until it reaches my event listener and I can handle the event properly. the problem resides when I have a static class and I want to dispatch the event from there. because it's a static class and not a display object that appears on my stage it has no where to bubble to and because of that I cannot fetch the custom even in my main flex application.
how i need to dispatch an event from a class that Extends a movie clip now so i cant extend the class to be EventDispatcher. Do i need another class just for handling events?
I have a SendData class that sends form info to a php script. It is a static class that does not extend anything.
I want to be able to dispatch an event if there is an error, or when it gets info back from the server. I have a custom event class that I have been using to dispatch events like this, but I have only used that in displayObject extended classes.
The problem is, it seems like something has to be a displayObject based class to dispatch events. I know there must be a way to do this, but I'm having trouble finding it in searches.
I have a SendData class that sends form info to a php script. It is a static class that does not extend anything. I want to be able to dispatch an event if there is an error, or when it gets info back from the server. I have a custom event class that I have been using to dispatch events like this, but I have only used that in displayObject extended classes.The problem is, it seems like something has to be a displayObject based class to dispatch events. I know there must be a way to do this, but I'm having trouble finding it in searches.
I am trying to work with the EventDispatcher class to dispatch a custom event to stop a video from playing. The video plays inside a MovieClip with an attached class file called PlayerProfile. I want the video in the PlayerProfile MovieClip to stop playing when the user clicks on another MovieClip called ScrollBox. I'm getting no compile or runtime erros, but the code is not stopping the video. I have seen use of a public static constant to represent the custom event. Is that what I am missing here.
I am having trouble using a custom event in flex. I need to dispatch an event from inside two nested components and receive it in the main application file. The basic set up is a main application file importing a custom "gallery" component.
In my AIR application, I try to dispatch a custom event from a class to main window.This class is use to call httpservice. My goal is to send a custom window when the httpservice result is send.[code]...
The problem is I get Error: Error #2094: Event dispatch recursion overflow. Why does removechild keep getting called if this.parent does not exist? Why doesn't removing event listeners work?
I have an event listener for a custom event type. This custom event overrides the clone method as required.In this event listener I want to dispatch an instance of a different type of event... a different custom event instance altogether. It also overrides the clone method as required.The problem is I'm getting a type coercion error: TypeError: Error #1034: Type Coercion failed: ...I do not know what is trying to do the casting. My code is:
/* elsewhere in a method */ addEventListener(GestureEvent.GESTURE_SCALE, handlePinched); /* the event handler */
We (AS3 coders) all know that one of the great things about the AS3 event model is that handlers are scoped to their containing objects. I'm writing an EventDispatcher for JavaScript, and trying to achieve the same effect.My question could be answered in a couple different ways:A: How does ActionScript 3 set scope within an event handler to the handler's container object, rather than to the event handler's caller (the IEventDispatcher on whom dispatchEvent() was invoked)?
I believe this is trivia question but here it is.I have created class which loads some image and takes fragments of each for certain animation.And in flash stage where I instance classes, I need to know when loading is complete. How do I proceed that info, I presume dispachevent do that, but how?
How do i create a trace that can detect if an event dispatcher is dispatching an event?....my problem is i've created a custom event that is not being dispatched i use this custom event in other applications and have verified that the code is correct I'm not getting any errors neither it just dies silently
I'm new to Flex.My question is how to dispatch event between components?As far as I know,Flex only bubbles event to itself or its parent. I'm in such a situation:
[Code]...
I want comp1 to dispatch an Event with parameters,according to the parameters some changes could be made to A and B in comp2.How could I get the event in comp2?I know Cairngorm could make a difference,but I don't want to use it right now.Could anyone give me a hand?
I'm trying to do an eventDispatch but the event isn't getting picked up.The dispatch is coming from swf B, and the listener is in swfNot sure if it's an issue because they are 2 files. Does anyone know of a solution?
Basically all I want to know is if there will be a hit on performance as I dispatch events more frequently, or if this is a trivial task for flash to complete.
I have a form with a search field. When user press enter key, I use httpservice to send a query to mySQL database. In some case (a lot) there are several record, so a new window is opening to show those record with a datagrid to let user chose the good result.
My problem is how to send selected information to the first window (with text field). I gess that dispatch event is the way but I don't found how to use
dispatch an event on every 'onProgressEvent' of an external display object loading.
Does dispatching an event frequently cause performance issues?
All I want to do is have a parent class listen for whenever a progressEvent has fired in my loader class, rather than setting up an onEnterFrame loop in the parent class to call 'get' methods within the loader - this seems inefficient to me seeing as onProgressEvents don't occur on every frame.