Actionscript 3 :: Removing Event Listeners Not Working - Error #2094: Event Dispatch Recursion Overflow
Nov 24, 2011
I have this in my constructor:
[Code]..
The problem is I get Error: Error #2094: Event dispatch recursion overflow. Why does removechild keep getting called if this.parent does not exist? Why doesn't removing event listeners work?
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Similar Posts:
Dec 16, 2009
If you have multiple event listeners running, is there any way to remove all of them at once rather than one at a time?
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Dec 17, 2010
I have a basic question about manually removing event listeners in actionscript 3.If I have a function like:
private function doStuff(event : Event):void
{
//let them save
var f:FileReference = new FileReference();
[code]...
How do I remove the event listeners when the saveDone function is called? Normally I just change the "add" to "remove" like:
f.removeEventListener(Event.COMPLETE,saveDone);
However, f is a local variable, and I can't get to it after the doStuff function ends.
private function saveDone(ev:Event){
f.removeEventListener(Event.COMPLETE,saveDone);
}
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Jul 1, 2010
I'm trying to do something that I'm not sure if it's possible. I have to add or remove multiple listeners that will trigger the same three methods (onComplete, onError and showProgress). I was trying to do something like this:
[Code]...
Is there anyway to solve this? It seems that after passing through the addListeners method, the loader instance gets lost.
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May 14, 2009
I was just wondering--and it's probably an obvious question really--if I make an object null and that object had one or more event listeners registered, are the listeners removed?
for example:
Actionscript Code:
object.addEventListener(Event.SOME_EVENT,callBack);
function callBack(evt:Event):void
{
object = null;
[Code].....
In this case have I removed 'object''s listener when I made the object null?
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Apr 21, 2011
ive made a flash website containing 5 pages all accessed via flash buttonson one of the page ive tried loading a external swf file and then added event listeners to each of the buttons so when a new page is selected the swf file doesnt continue to play in the background on the other pagesthis works, however when i then try to change page again this error is displayed:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display:isplayObjectContainer/removeChild()atValleyViewingWebsite_fla::MainTimeline/btnClick()below is the code im using:
var Xpos:Number = 110;
var Ypos:Number = 170;
var swf:MovieClip;
[code].....
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Nov 9, 2003
What is the correct way to refer to the dispatcher listeners in the following code so that I can remove them within completeListener()?
Code:
private function createLoader():void {
// Create the Loader
[code]....
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Mar 21, 2011
I'm creating a class for a game, and I'm having a problem removing event listeners from movieclips in that class.In the class file I have an enterFrame event which puts the movieclips into motion - I want to remove that event listener when the movieclip is removed from the stage.I made the function 'public' in the class file and tried to target it as follows (animal is the movieclip)animal.removeEventListener(Event.ENTER_FRAME, animal.onEnterFrameHandler)
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Mar 15, 2012
I have l modded some code that I am really happy with, it makes buttons bounce around for the user to try to click on when entering a certain frame.. I notice tha the code adds eventlisteners ENTER_FRAME to make this work, when you leave that frame there are now problems with null objects becuase the listeners are still on but the objects are not there anymore..
Ok so attempted solution - I can use a currentLabel on the main timeline to check if the correct frame is reached then use a function if (label is x) put listeners on else take them off... works but then I have to have these objects hidden on the timeline and then add visible=true/false to my framelabel listener.. This works but part of my functionality here is that these movieclips that move are buttons that the user clicks on and they explode and dissapear- but now they dont because I have a code that says on that frame they should be visible..
The only thing I can think of is to have a blank frame at the end of the explode and put a stop on it. Then add a gotoAndPlay(1) into my frame label code. Seems very ugly, you guys got a better way? Can I remove eventlisteners on leaving a frame? Is there a code like LEAVE_FRAME??
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Feb 15, 2011
Do you have to remove event listeners on variables with local scope? By this I mean...does the event listener still exist if the variable only exists as long as the function/method is running?
private function startSomething():void
{
whatever.start();
[Code].....
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Aug 18, 2011
I add an instance of this module to the dispay list and then remove it.Will the event listener attached to foo create a leak?A simplified module:
<s:Module creationComplete="init()">
<fx:Script>
protected var foo:Bar = new Bar();
[code].....
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Feb 6, 2009
I'm adding and removing stage event listeners I am relatively new to AS 3 and have been building a liquid layout site unfortunately I do not have a strong grasp of classes and have been doing all of my scripting on the main timeline with encapsulated script within MC's.
basically I am calling on the same functions over and over and those are mostly resize functions which I have added StageEventListeners on the appropriate frames to listen for resize events on that stage now as of now I have literally dozens of these scattered about the site. when testing my site things are running fairly smoothly however I keep getting error messages in my output window that go a little something like this.
[Code]...
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Jan 19, 2011
I'm trying to develop a catching game, just for a bit of fun and learning experience. I've been bouncing between tutorials and I've finally come to a point where I can't get any further. After you catch three sandwhiches, you lose and it takes you to an end screen, however, I'm unable to stop the listeners from being called, and when the game restarts, the food falls, but you're no longer able to catch it or keep score.
[Code]....
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Oct 8, 2010
I have a list of 10+ items. when i click back up the list 1 step i call the code below to remove a thumbnail image associated with that list item.
if(indice < count-i){mx.core.Application.application.removethumb.dispat chEvent(new MouseEvent(MouseEvent.CLICK));
}
HOWEVER: I would like that if - for example i am on item 10 and click to item 4 - all the thumbnails between 4-10 are removed. it it possible to dispatch this click event X number of times dependant on the - count value?? FOR REFERENCE: THIS IS THE CODE THAT REMOVES ALL ITEMS BEYOND THE ONE I HAVE SELECTED:
[Code]....
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Jan 21, 2009
I've created a drop down list and populated it with dynamic buttons. (I made a DropDown_btn class with a dynamic text field in it and then filled the button text from an xml file). On rollover I tint the button blue and then set the tint back to black on rollout. When you click on the button I'd like it to stay blue until a different button is clicked.
I thought on CLICK I'd run a function like this:
ActionScript Code:
function removeRollover(evt:MouseEvent):void {
evt.target.transform.colorTransform=c;
evt.target.removeEventListener(MouseEvent.ROLL_OUT, btnOut);
evt.target.removeEventListener(MouseEvent.ROLL_OVER, btnOver);
}
...and then I need to addEventListeners back to any button that doesn't have them and set that button back to black. I could do this by looping through an array of the buttons but I can't figure out how to access them as objects.
I also gave them each a property of "buttonValue" when I loaded them so I can access event.currentTarget.buttonValue (which in this case is a number from 1-5) but once again I can't figure out how I might leverage this information.
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Apr 10, 2012
I'm trying to do now is to make the application auto click on the first thumbnail,[code]I've been trying to google it and found that maybe I'll have to add an event listener to know when the thumbnail is actually being added to the stage, and just then click on it.I just found out that the code that Ascension Systems provided worked, but it didn't work at first because of a different error I had,the thing is, I'm working with the youtube API, FLVPlayback and such,And Each one of them is in a different movieclip,In the youtube movieclip I added this function:[code]I am setting the player as an object in the beginning of the script like so:var player:Object;
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May 23, 2011
The dispatch even is not firing, what have I done wrong?
The document class:
ActionScript Code:
package
{
import flash.display.MovieClip;
[Code].....
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Oct 12, 2011
I want to make a static function that I can use in all the custom classes.It should be some kill(); function that would remove the object from the stage as well as removing its event listeners. I made it in Document class, and it didn't work. Here's the code:
ActionScript Code:
public static function kill(e:DisplayObject)
{[code].....
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Apr 12, 2009
I am having trouble using a custom event in flex. I need to dispatch an event from inside two nested components and receive it in the main application file. The basic set up is a main application file importing a custom "gallery" component.
[Code]..
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Dec 8, 2011
In my AIR application, I try to dispatch a custom event from a class to main window.This class is use to call httpservice. My goal is to send a custom window when the httpservice result is send.[code]...
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Nov 26, 2009
I have a class called OfficeGame, which is working fine, except in that class I instantiate a class called OfficeSchmuck which is the character of my game. The problem being that the character is not responding to my event listeners which tell him to move. Here are the two classes:OfficeGame.as
ActionScript Code:
package {
// imports
[code]........
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Jun 10, 2010
I have an event listener for a custom event type. This custom event overrides the clone method as required.In this event listener I want to dispatch an instance of a different type of event... a different custom event instance altogether. It also overrides the clone method as required.The problem is I'm getting a type coercion error: TypeError: Error #1034: Type Coercion failed: ...I do not know what is trying to do the casting. My code is:
/* elsewhere in a method */
addEventListener(GestureEvent.GESTURE_SCALE, handlePinched);
/* the event handler */
[code].....
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Mar 23, 2011
I am trying to dispatch a custom event from one flex module to another.The code which dispatch the event is as below Application.application.Destination.child.dispatchEvent(
new AlgoEvent(AlgoEvent.GETFROMPARENT_LOCAL_EVENT));
here AlgoEvent is a custom event.on the other side the module which catches and handles the event has this code:
public function sendParametersToChild(e:AlgoEvent):void
{[ code]...
but when the statement Application.application.Destination.child.dispatchEvent(new AlgoEvent(AlgoEvent.GETFROMPARENT_LOCAL_EVENT)); is executed the debugger give the following run time exception:
TypeError: Error #1034: Type Coercion failed: cannot convert resources.events:: AlgoEvent@4182239 to resources.events.AlgoEvent.at flash.events::EventDispatcher/dispatchEventFunction()[code]...........
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Mar 20, 2012
I have just added a menu screen to my game and I get the following error:
ActionScript Code:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at MyGame()
[code].....
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Sep 3, 2009
Can event listeners only be added to the class which dispatched the event? I ask because I want to have the logic for the listener on the main class, and the action is dispatched on click from a thumb which is instantiated in a scroller class. Kinda like this:
ActionScript Code:
pseudo code:
class main {
main() {
[code]....
This doesn't work. Why can't the main class listen for an event on the thumb class?
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Feb 13, 2010
An odd thing is happening for me, my eventlisteners only fire off once then they seem to stop working.
This thing is a movieclip that slides up the parent movieclip and another movieclip within mc slides it down. They only work once.
ActionScript Code:
slider.up.addEventListener(MouseEvent.MOUSE_UP, activateSlider);
slider.down.addEventListener(MouseEvent.MOUSE_DOWN, activateSlider2);
var frameBoolean:Boolean = false;
[Code].....
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Jan 28, 2011
I'm trying to build a small game to try and get into ActionScript. This is my first real attempt at ActionScript.Currently I have an Enemy superclass and an Enemy_One class that extends that superclass.When an enemy has moved off screen I want to remove it from the frame. Here's the errors I'm getting:
Code:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Enemy/checkHitPlayer()
at Enemy/loop()
Enemy.as
[code].....
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Dec 4, 2011
I set a value to my xml object (xml = new XML(e.currentTarget.data);) during my event handler function (the function is executed after the event.COMPLETE) and if I trace the object inside my event function handler it shows my xml data.but if I try to trace it outside the event handler function it doesn't show my xml content. Isn't there a way to get my xml object content value to show in an other function but not in the event handler function?
private var xml:XML;
public function XMLLoader(xmlURL:String)
{
var xmlURLRequest:URLRequest = new URLRequest(xmlURL);[code].....
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Feb 3, 2010
i am using progress event to load video file from url, but it is not showing me preloader, code:-
ActionScript Code:
var urlRequest:URLRequest;
var urlLoader:URLLoader;
urlRequest = new URLRequest("video.flv");
[Code].....
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Nov 1, 2010
I believe this is trivia question but here it is.I have created class which loads some image and takes fragments of each for certain animation.And in flash stage where I instance classes, I need to know when loading is complete. How do I proceed that info, I presume dispachevent do that, but how?
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