Flex :: Removing Event Listeners Before Closing A Module?

Aug 18, 2011

I add an instance of this module to the dispay list and then remove it.Will the event listener attached to foo create a leak?A simplified module:

<s:Module creationComplete="init()">
<fx:Script>
protected var foo:Bar = new Bar();

[code].....

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Actionscript 3 :: Removing Event Listeners Not Working - Error #2094: Event Dispatch Recursion Overflow

Nov 24, 2011

I have this in my constructor:

[Code]..

The problem is I get Error: Error #2094: Event dispatch recursion overflow. Why does removechild keep getting called if this.parent does not exist? Why doesn't removing event listeners work?

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ActionScript 3.0 :: Removing All Event Listeners

Dec 16, 2009

If you have multiple event listeners running, is there any way to remove all of them at once rather than one at a time?

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AS3 :: Flash - Removing The Event Listeners?

Dec 17, 2010

I have a basic question about manually removing event listeners in actionscript 3.If I have a function like:

private function doStuff(event : Event):void
{
//let them save
var f:FileReference = new FileReference();

[code]...

How do I remove the event listeners when the saveDone function is called? Normally I just change the "add" to "remove" like:

f.removeEventListener(Event.COMPLETE,saveDone);

However, f is a local variable, and I can't get to it after the doStuff function ends.

private function saveDone(ev:Event){
f.removeEventListener(Event.COMPLETE,saveDone);
}

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ActionScript 3.0 :: Adding Or Removing Event Listeners All At Once?

Jul 1, 2010

I'm trying to do something that I'm not sure if it's possible. I have to add or remove multiple listeners that will trigger the same three methods (onComplete, onError and showProgress). I was trying to do something like this:

[Code]...

Is there anyway to solve this? It seems that after passing through the addListeners method, the loader instance gets lost.

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Removing Event Listeners And Null Objects?

May 14, 2009

I was just wondering--and it's probably an obvious question really--if I make an object null and that object had one or more event listeners registered, are the listeners removed?

for example:

Actionscript Code:

object.addEventListener(Event.SOME_EVENT,callBack);
function callBack(evt:Event):void
{
object = null;

[Code].....

In this case have I removed 'object''s listener when I made the object null?

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ActionScript 3.0 :: Adding/Removing Event Listeners?

Apr 21, 2011

ive made a flash website containing 5 pages all accessed via flash buttonson one of the page ive tried loading a external swf file and then added event listeners to each of the buttons so when a new page is selected the swf file doesnt continue to play in the background on the other pagesthis works, however when i then try to change page again this error is displayed:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display:isplayObjectContainer/removeChild()atValleyViewingWebsite_fla::MainTimeline/btnClick()below is the code im using:

var Xpos:Number = 110;
var Ypos:Number = 170;
var swf:MovieClip;

[code].....

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ActionScript 3.0 :: Removing Loader Event Listeners?

Nov 9, 2003

What is the correct way to refer to the dispatcher listeners in the following code so that I can remove them within completeListener()?

Code:
private function createLoader():void {
// Create the Loader

[code]....

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ActionScript 3.0 :: Removing Event Listeners From Movieclips In Class

Mar 21, 2011

I'm creating a class for a game, and I'm having a problem removing event listeners from movieclips in that class.In the class file I have an enterFrame event which puts the movieclips into motion - I want to remove that event listener when the movieclip is removed from the stage.I made the function 'public' in the class file and tried to target it as follows (animal is the movieclip)animal.removeEventListener(Event.ENTER_FRAME, animal.onEnterFrameHandler)

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Professional :: Removing Event Listeners On Leaving A Frame

Mar 15, 2012

I have l modded some code that I am really happy with, it makes buttons bounce around for the user to try to click on when entering a certain frame.. I notice tha the code adds eventlisteners ENTER_FRAME to make this work, when you leave that frame there are now problems with null objects becuase the listeners are still on but the objects are not there anymore..
 
Ok so attempted solution - I can use a currentLabel on the main timeline to check if the correct frame is reached then use a function if (label is x) put listeners on else take them off... works but then I have to have these objects hidden on the timeline  and then add visible=true/false to my framelabel listener.. This works but part of my functionality here is that these movieclips that move are buttons that the user clicks on and they explode and dissapear- but now they dont because I have a code that says on that frame they should be visible..
  
The only thing I can think of is to have a blank frame at the end of the explode and put a stop on it.  Then add a gotoAndPlay(1) into my frame label code.  Seems very ugly, you guys got a better way?  Can I remove eventlisteners on leaving a frame?  Is there a code like LEAVE_FRAME??

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Actionscript 3 :: Removing Event Listeners For Local Variables?

Feb 15, 2011

Do you have to remove event listeners on variables with local scope? By this I mean...does the event listener still exist if the variable only exists as long as the function/method is running?

private function startSomething():void
{
whatever.start();

[Code].....

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ActionScript 3.0 :: Adding / Removing Stage Event Listeners

Feb 6, 2009

I'm adding and removing stage event listeners I am relatively new to AS 3 and have been building a liquid layout site unfortunately I do not have a strong grasp of classes and have been doing all of my scripting on the main timeline with encapsulated script within MC's.

basically I am calling on the same functions over and over and those are mostly resize functions which I have added StageEventListeners on the appropriate frames to listen for resize events on that stage now as of now I have literally dozens of these scattered about the site. when testing my site things are running fairly smoothly however I keep getting error messages in my output window that go a little something like this.

[Code]...

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ActionScript 3.0 :: Removing Event Listeners & Resetting Game

Jan 19, 2011

I'm trying to develop a catching game, just for a bit of fun and learning experience. I've been bouncing between tutorials and I've finally come to a point where I can't get any further. After you catch three sandwhiches, you lose and it takes you to an end screen, however, I'm unable to stop the listeners from being called, and when the game restarts, the food falls, but you're no longer able to catch it or keep score.

[Code]....

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ActionScript 3.0 :: Adding And Removing Event Listeners On Dynamically Loaded MovieClips?

Jan 21, 2009

I've created a drop down list and populated it with dynamic buttons. (I made a DropDown_btn class with a dynamic text field in it and then filled the button text from an xml file). On rollover I tint the button blue and then set the tint back to black on rollout. When you click on the button I'd like it to stay blue until a different button is clicked.

I thought on CLICK I'd run a function like this:

ActionScript Code:
function removeRollover(evt:MouseEvent):void {
evt.target.transform.colorTransform=c;
evt.target.removeEventListener(MouseEvent.ROLL_OUT, btnOut);
evt.target.removeEventListener(MouseEvent.ROLL_OVER, btnOver);
}

...and then I need to addEventListeners back to any button that doesn't have them and set that button back to black. I could do this by looping through an array of the buttons but I can't figure out how to access them as objects.

I also gave them each a property of "buttonValue" when I loaded them so I can access event.currentTarget.buttonValue (which in this case is a number from 1-5) but once again I can't figure out how I might leverage this information.

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ActionScript 3.0 :: Static Function That Remove The Object From The Stage As Well As Removing Its Event Listeners?

Oct 12, 2011

I want to make a static function that I can use in all the custom classes.It should be some kill(); function that would remove the object from the stage as well as removing its event listeners. I made it in Document class, and it didn't work. Here's the code:

ActionScript Code:
public static function kill(e:DisplayObject)
{[code].....

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Actionscript 3 :: Send Custom Event From One Module To Another Module?

Jan 2, 2012

I have created a modular application. I have two modules, for example Module1 and Module2.I have loaded these modules in my application. I am using Parsley in my application. I have loaded separate different context builder in both modules.

But when I am dispatching event from Module1, I am able to listen that event in that Module1 but I am trying to listen that event in another Module2. I am not able to listen that event in that Module2 through Parsley.

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Flex :: Dispatch Event From Application To Module?

Mar 29, 2010

Is there a way how modules can listen to parent application event? My current solution that works is:

private function directoryRemoteObject_saveCompany_resultHandler(e:ResultEvent):void
{
this.directoryModuleLoader.child.dispatchEvent(new CompanyEvent(CompanyEvent.COMPANY_SAVED, e.result as int));
}

this means that I need to dispatch event for every module.

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AS3 :: Flex - Unload Module Event Handling?

Mar 25, 2011

I am developing an AIR app. In the main app I have a module loader 'mainModuleLoader'. I am creating modules as separate mxml files using the <mx:Module> tag. And I am loading such a module in mainModuleLoader dynamically using actionscript. Everything works fine.For the module which I am creating as mxml files, I would like to know how to add an unload event handler. So that, whenever I call mainModuleLoader.unload(), the unload event hander is triggered from inside the module.mxml. I have tried the following without any success.

<mx:Module creatingComplete="init()" unload="unloadHandler()"/>
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The problem with the second statement above is that it triggers the unloadHandler even if some child is removed inside the module. I have also tried to add the following in the action script.

private function init()
{
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[code].....

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Actionscript 3 :: Unload Module Event Handling In Flex

Oct 13, 2010

I am developing an AIR app. In the main app I have a module loader 'mainModuleLoader'. I am creating modules as separate mxml files using the <mx:Module> tag. And I am loading such a module in mainModuleLoader dynamically using actionscript. Everything works fine.For the module which I am creating as mxml files, I would like to know how to add an unload event handler. So that, whenever I call mainModuleLoader.unload(), the unload event hander is triggered from inside the module.mxml. I have tried the following without any success.[code]The problem with the second statement above is that it triggers the unloadHandler even if some child is removed inside the module.I have also tried to add the following in the action script.[code]But, it doesn't trigger on unloading the module. Kindly let me know if I am going wrong somewhere or if there is any other method to attach the event handlers.

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Actionscript 3 :: Flex: Are Unused Module Project Files Included In The Module Swf's

Jan 11, 2011

Currently optimizing an application at work. There are many files in some of the module projects that are not used by the exported (release build) Module.swf's. Are these unused files included in the swf's?

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Flex :: Dispatch Custom Event From One Module To Another : Error #1034: Type Coercion Failed?

Mar 23, 2011

I am trying to dispatch a custom event from one flex module to another.The code which dispatch the event is as below Application.application.Destination.child.dispatchEvent(
new AlgoEvent(AlgoEvent.GETFROMPARENT_LOCAL_EVENT));

here AlgoEvent is a custom event.on the other side the module which catches and handles the event has this code:

public function sendParametersToChild(e:AlgoEvent):void
{[ code]...

but when the statement Application.application.Destination.child.dispatchEvent(new AlgoEvent(AlgoEvent.GETFROMPARENT_LOCAL_EVENT)); is executed the debugger give the following run time exception:

TypeError: Error #1034: Type Coercion failed: cannot convert resources.events:: AlgoEvent@4182239 to resources.events.AlgoEvent.at flash.events::EventDispatcher/dispatchEventFunction()[code]...........

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Flex :: Button Event Listeners In Class?

Aug 4, 2009

I have many buttons in Main.mxml. I'm trying to move the button functionality into a Class and have Event Listeners inside the class respond to Click and call other functions. I have written:

Main.mxml
<mx:Button x="23.5" y="10" label="checker" click="{goListen()}" />
<mx:Button id="btnT1" x="252.5" y="10" label="t1" />

[code].....

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Flex :: Registering Event Listeners In A Controller?

Nov 10, 2009

I'm working on creating a simple MCV application, in order to understand MVC better. The problem I'm having is registering event listeners. The way I see MVC is that the view dispatches events, the controller listens for these events and acts on them, either updating the model or amending the view. So in my MVC app I have a controller which during initialisation should register all the events that are dispatched by the view. This is my controller:

[Code]...

Now is this the way to do this, and why is it that my controller is not registering the event handlers?

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Flex - Get All Event Listeners On A Specific Component?

Jun 23, 2010

I have an application in flex, it has some components out of the box and quite a few of custom components and events. I want to get all event listeners on a specific component in runtime, I know how to do it with monkey-patching the framework but I do not want to use a monkey patch nor can I rely on this in production.

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Actionscript 3 :: Remove All Event Listeners In Flex?

Aug 4, 2010

Is there some way where I can remove all event listeneres on my components all at once. Expecially when I dont have any prior knowledge of, what all listeners are being attached to my component.

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Flex :: Event Listeners Not Firing In Code

May 15, 2011

event listeners not firing in this code can anybody guide me what is problem with this code.[code]

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Flex :: Programmatically Firing Event Listeners

Nov 10, 2011

I would like to programatically fire an event on a spark checkbox. I have a tab bar which has tabs enabled according to various checkboxes. I am loading data into these tabs. Sometimes tabs 1 and 2 will be enabled. Other times tabs 2 and 3. Other times tab 4 by itself (and all the other combinations). I have tried to enable the VBox (in action script) which is in my view stack but it seems to freeze the application. The VBox enables correctly upon user input on the check box. If I set the checkbox to be selected it does not fire the event and so does not enable the tab.

Is it possible to manually fire an event in Flex. I have tried to see if I can take the checkbox and get the event and fire it. Unfortunately I can only see addEventListener, hasEventLister and removeEventListener. There is no way of getting the events that are already on the checkbox

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ActionScript 3.0 :: Closing Or Removing A Netstream Object

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Actionscript 3 :: Event Listener To Keyboard Event Not Listening In A Module?

Jul 8, 2011

I am doing this inside a module containing viewstacks and their childs.Calling onInit() on creationComplete of module.When I am inside one of the childs of a viewstack of this module and press Enter, it doesnt not invoke the listener function at all (bp inside this does not get hit).

private function onInit():void{
this.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
}[code]..........

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AS3 :: Flex - Module No More A Module When Extended?

Jan 25, 2010

I have created a module in Flex like below:

modules/ModuleBase.mxml
<?xml version="1.0" encoding="utf-8"?>
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[code].....

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