Flex :: Button Event Listeners In Class?

Aug 4, 2009

I have many buttons in Main.mxml. I'm trying to move the button functionality into a Class and have Event Listeners inside the class respond to Click and call other functions. I have written:

Main.mxml
<mx:Button x="23.5" y="10" label="checker" click="{goListen()}" />
<mx:Button id="btnT1" x="252.5" y="10" label="t1" />

[code].....

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Can Event Listeners Only Be Added To The Class Which Dispatched The Event

Sep 3, 2009

Can event listeners only be added to the class which dispatched the event? I ask because I want to have the logic for the listener on the main class, and the action is dispatched on click from a thumb which is instantiated in a scroller class. Kinda like this:

ActionScript Code:
pseudo code:
class main {
main() {

[code]....

This doesn't work. Why can't the main class listen for an event on the thumb class?

View 1 Replies

ActionScript 3.0 :: Removing Event Listeners From Movieclips In Class

Mar 21, 2011

I'm creating a class for a game, and I'm having a problem removing event listeners from movieclips in that class.In the class file I have an enterFrame event which puts the movieclips into motion - I want to remove that event listener when the movieclip is removed from the stage.I made the function 'public' in the class file and tried to target it as follows (animal is the movieclip)animal.removeEventListener(Event.ENTER_FRAME, animal.onEnterFrameHandler)

View 2 Replies

Actionscript 3 :: Add Event Listeners To Global Stage Via Class?

May 24, 2011

i am making a simple game i want to be able to add an keyboard event lisnter within the class constructor. However i am having trouble. i undertsand you have to pass the stage through a listed display object property stage? anyway i am getting errors that do not recognise my event listener keyboard event.

package louiseguchi.game
{
import flash.display.Stage;

[Code]....

View 2 Replies

Actionscript 3 :: Use Mouse Event Listeners Outside Of The Document Class?

Mar 2, 2012

how do I use mouse event listeners outside of my document class. I have the following simplified document class:

public class Main extends Sprite
{
public var realMain:State1 = new State1();

[Code].....

However, this doesn't work in its current state; "State1" isn't outputted. I have seen references to the use of the Event.ADDED_TO_STAGE event, but am not sure if that is what I need to do, or how to use it.

View 1 Replies

ActionScript 3.0 :: Accessing Event Listeners In Custom Class?

May 10, 2010

Im am trying to access my event listners in my "menuButn" class from my doc class.

In my main document class i have the following:

Main.as
public function xmlLoaded(event:Event):void {
var menuButn:Class=getDefinitionByName("com.btn.menuBu tn") as Class;

[Code]......

View 1 Replies

ActionScript 3.0 :: Overriding Event Listeners - Scrollbar Class

Mar 1, 2012

I am working on a Flash demo (all AS3) that requires a scrollbar. I wanted to create my own so on searching I found this Kirupa tutorial. I learned it an incorporated everything (also went well beyond) and the end product works nicely. There is one aspect of the code provided in this tutorial that has me very confused and, although my code includes it and everything works, it bugs me to not understand it. It's this part of the Scrollbar class:

[Code]....

View 3 Replies

Flash :: Adding Event Listeners Only To Objects Which Are Defined Tank Class

Mar 3, 2012

I want to make a little game. What I need is to add event listeners to all of Tank objects inside the Battlefield instance. I just can seem to figure out how.

View 1 Replies

ActionScript 3.0 :: Write A Class That Handles All Of Key Presses And Event Listeners Attached To That Stuff Instead Of Using KeyCodes

Jun 15, 2011

I came in to flash on ActionScript 3 and when I was starting out just over a year ago I realised how much of a bother finding keyCodes was and changing controls was just as long as had to look up the new one I wanted to use. My solution was to (eventually) write a class that handles all of my key presses and event listeners attached to that stuff. instead of using keyCodes, the functions use strings for their arguments making it easier to see what keys you want to do what. Initially the class only worked for letters and numbers but I managed to make it easily customisable and includes the arrow keys, numpad numbers, space, enter, shift and control keys.

The reason why I wrote this thread was because: I plan on making it a public class (available to anyone who wnats to use it) and b) to see if there were any specific functions that people think may be useful. So far there are the standard key-down and onRelease type functions as well as a function that only returns true once for the duration that a key is down - difference between pressing and holding.

View 9 Replies

ActionScript 3.0 :: Button MovieClips Loops - MouseOut Event Listeners

Apr 20, 2009

I have a button that is a movie clip that is set up with animations triggered with MOUSE_OVER and MOUSE_OUT event listeners. The glitch is that once the mouse is over the button ... each ensuing pixel that the mouse is moved, loops the animation again. That probably didn't make a whole lot of sense, so I posted the file on my test site [URL]. You have to drag your mouse slowly across the button to see this. The bottom part of the button works as I'd expect. When you roll over the text at the bottom of the button, everything functions as it should. The looping problem starts when you roll over the image portion of the button. For some reason it considers each consecutive pixel rolled over to be a new event and consequently triggers the "over" animation again.

The code I have is below. I've commented out the MOUSE_OUT function for now. There is also a screenshot at the above link of my Layers palette for the button clip in question. I put a "stop" label at each frame that has an action so you see the actions used.
oneBedButton_mc.buttonMode = true;
oneBedButton_mc.addEventListener(MouseEvent.MOUSE_OVER, overEffect);
//oneBedButton_mc.addEventListener(MouseEvent.MOUSE_OUT, outEffect);
function overEffect (e:MouseEvent) {
oneBedButton_mc.gotoAndPlay("over");}
function outEffect (e:MouseEvent) {
oneBedButton_mc.gotoAndPlay("out");}

View 10 Replies

Flex :: Registering Event Listeners In A Controller?

Nov 10, 2009

I'm working on creating a simple MCV application, in order to understand MVC better. The problem I'm having is registering event listeners. The way I see MVC is that the view dispatches events, the controller listens for these events and acts on them, either updating the model or amending the view. So in my MVC app I have a controller which during initialisation should register all the events that are dispatched by the view. This is my controller:

[Code]...

Now is this the way to do this, and why is it that my controller is not registering the event handlers?

View 2 Replies

Flex - Get All Event Listeners On A Specific Component?

Jun 23, 2010

I have an application in flex, it has some components out of the box and quite a few of custom components and events. I want to get all event listeners on a specific component in runtime, I know how to do it with monkey-patching the framework but I do not want to use a monkey patch nor can I rely on this in production.

View 2 Replies

Actionscript 3 :: Remove All Event Listeners In Flex?

Aug 4, 2010

Is there some way where I can remove all event listeneres on my components all at once. Expecially when I dont have any prior knowledge of, what all listeners are being attached to my component.

View 4 Replies

Flex :: Event Listeners Not Firing In Code

May 15, 2011

event listeners not firing in this code can anybody guide me what is problem with this code.[code]

View 2 Replies

Flex :: Programmatically Firing Event Listeners

Nov 10, 2011

I would like to programatically fire an event on a spark checkbox. I have a tab bar which has tabs enabled according to various checkboxes. I am loading data into these tabs. Sometimes tabs 1 and 2 will be enabled. Other times tabs 2 and 3. Other times tab 4 by itself (and all the other combinations). I have tried to enable the VBox (in action script) which is in my view stack but it seems to freeze the application. The VBox enables correctly upon user input on the check box. If I set the checkbox to be selected it does not fire the event and so does not enable the tab.

Is it possible to manually fire an event in Flex. I have tried to see if I can take the checkbox and get the event and fire it. Unfortunately I can only see addEventListener, hasEventLister and removeEventListener. There is no way of getting the events that are already on the checkbox

View 1 Replies

Flex :: Removing Event Listeners Before Closing A Module?

Aug 18, 2011

I add an instance of this module to the dispay list and then remove it.Will the event listener attached to foo create a leak?A simplified module:

<s:Module creationComplete="init()">
<fx:Script>
protected var foo:Bar = new Bar();

[code].....

View 2 Replies

ActionScript 3.0 :: Event Listeners / Handlers - Button To Move A Movie Clip Up The Axis By 4 Every Time It Is Clicked?

Apr 12, 2011

Baisically I've created a button using symbol and I want the button to move a movie clip up the y axis by 4 every time it is clicked (move the movie.) I really don't know how to do this. This is what I currently have but its not ActionScript:

[Code]...

View 6 Replies

Flex :: Fall Listeners Have Executed On Next Line After Dispatching An Event?

Dec 16, 2009

I know the flash engine is single threaded so when it receives an event, does it essentially break off, execute any registered event listeners (in no guaranteed order) then return to the current scope?[code]can I guarantee that the current function will complete before any of the event listeners execute? ie trace("Done"); will ALWAYS execute first.

View 3 Replies

Actionscript 3 :: See The Event Listeners In Flex/Flash Builder Debug

Jul 16, 2011

Do anyone know how to see the event listeners of any component in the debug mode of the Flex or Flash builder?

View 3 Replies

Actionscript 3 :: Flex Adding Event Listeners With Callback Functions Which Have No Arguments

Jun 10, 2009

fileReference.addEventListener(Event.COMPLETE, uploadCompleteHandler);
private function uploadCompleteHandler(event:Event):void {}

Above is one way to add an event listener in Actionscript. By default the callback function needs to have an argument with name event and type Event. Is there a way to declare this function without any arguments :

private function uploadCompleteHandler():void {}

Edit : It's possible to add an event handler without any arguments in mxml. So one student wanted to know, why isn't it possible to do the same in actionscript?

View 2 Replies

Actionscript 3 :: Removing Event Listeners Not Working - Error #2094: Event Dispatch Recursion Overflow

Nov 24, 2011

I have this in my constructor:

[Code]..

The problem is I get Error: Error #2094: Event dispatch recursion overflow. Why does removechild keep getting called if this.parent does not exist? Why doesn't removing event listeners work?

View 1 Replies

ActionScript 3.0 :: Event Listeners Only Fire Off At Event Once?

Feb 13, 2010

An odd thing is happening for me, my eventlisteners only fire off once then they seem to stop working.

This thing is a movieclip that slides up the parent movieclip and another movieclip within mc slides it down. They only work once.

ActionScript Code:
slider.up.addEventListener(MouseEvent.MOUSE_UP, activateSlider);
slider.down.addEventListener(MouseEvent.MOUSE_DOWN, activateSlider2);
var frameBoolean:Boolean = false;

[Code].....

View 9 Replies

ActionScript 2.0 :: Make Class Instances Into Listeners And Broadcasters From Inside Each Class?

Jul 8, 2007

I want to know how to make class instances into listeners and broadcasters, from inside each class. Here is what I am trying specifically... part of the Proj class... (projectiles, as a matter of fact)

Code:
private function listen():Void {
u.register(this);
onUpdate = function(){
step(); // a function I have which makes the projectile move (not shown)
}
}

where "u" is another class, the Updater class with this code...

Code:
class Updater {
// const. --- make this a broadcaster
public function Updater(){

[code]....

PS: What is the syntax for using AS2 code tags instead of just "[CODE|"?

View 2 Replies

ActionScript 3.0 :: Event Listener For The Button Class?

Feb 23, 2009

I'm trying to create an Event Listener used with all buttons placed on the stage rather than a listener for each button object.Are coding examples of a class listener?

View 5 Replies

ActionScript 3.0 :: Structuring A Preloader Class Around A Button Event

Apr 26, 2010

I'm putting together a portfolio site in the external method of using a document class structure.

Of the classes I have involved thus far include:

:: Master.as
and a
:: Intro.as

The Master class loads the Intro class (and others as well). The Intro class has the button event to trigger the Preloader. However, I want the button to trigger the Preloader as a separate class. Meaning, I don't want to build the entire function set inside the Intro class. I'm trying to build everything around the Master class and not go of in a tangent based around one event.

The problem I'm having is passing variable instance information in the Intro class to an external class whether it's a Preloader or otherwise.

I see tutorials for Preloaders, but how do people incorporate them into a pre-existing class structure? That is, in a modular fashion so I could re-use the Preloader class somewhere else? What's a common structure philosophy that's used to pass info?

View 0 Replies

ActionScript 3.0 :: Add Event Listeners Between Classes?

Mar 11, 2009

So I've gotten into using my own as Classes, and have an interesting question.
My main swf calls a php script that gets data from a mysql database which is returned as XML. Part of that data that is retrieved is a filepath to a jpg image. It then takes that filepath and other information, and passes it to my external class, the "news story" class.

All fine and good. Then, the "news story" class uses a loader to load that image along with some text, organize it, and voila, you've got your own very pretty "news story". (I'm extending the MovieClip class here, though I suppose it doesnt matter)

Now, my main swf uses this component to load multiple of these "news stories". The problem is, theres that load time for the image. The main swf is loading them all one at a time, because they are putting each one together on their own.

The key here is that it be dynamic. So, since we don't know how much text is in each "news story", we also therefore don't know it's height. What I'm doing is creating each story in the main swf, pushing it into a "news story" array, adding an event listener to each ones' loader, and when the event listener is triggered, I want it to go to the 'add content' function where it sets the news story's Y value based off the position and height of the previous story that was added (stacking them, obviously). This makes sense, because otherwise it'd add them all on top of each other and it'd be a jumbled mess.

The problem is, the event listener is on the loader object INSIDE the component actionscript. So, how do I figure out which news story to set the Y value for? Because the eventlistener is listening to the loader, not the class. I hope this makes sense AT ALL. Here is the code:

Quote:

while (fancy shmantzy conditions)
{
/*creates the news story and passes xml data to it (filepath, etc)*/
storyBlock = new StoryBlock(a bunch of parameters);
subCBArray.push(storyBlock); //array that stores each news story info

[Code]....

View 2 Replies

CS3 Calling Functions Using Event Listeners?

Aug 7, 2009

I have made an event listener:text0_mc.addEventListener(MouseEvent.CLICK, showMe);showMe is a function, but I need it to call more than 1 function at once i.e. -ext0_mc.addEventListener(MouseEvent.CLICK, showMe1, showMe2, showMe3, showMe4, showMe5, showMe6, showMe7);Each function contains an if statment as below.

function showMe1(event:MouseEvent):void
{
if (shuffledArray[1]==orderArray[1]){

[code].....

View 1 Replies

ActionScript 3.0 :: Using Multiple Event Listeners?

Sep 27, 2009

In AS2 you could add an onRelease to multiple buttons like this:

Code:
onebutton.onRelease = anotherbutton.onRelease = lastbutton.onRelease = function() {
//do something when either button is pressed;
}

Is there something similar possible in AS3 using addeventlistener? Besided copying the same addeventlistner line for all individual buttons?

View 1 Replies

ActionScript 3.0 :: References And Event Listeners?

May 17, 2010

Lately I've been twitching in the back of my head wondering just how many references to objects that I'm making, and whether or not they are getting GC'd or not.My question in this sense refers to event listeners and whether or not they are removed in certain cases where you get rid of an object. Two examples:

First, and I think this one is an easy one... when you create an object that adds an event listener to itself INSIDE it's own methods (e.g. this.addEventListener(e:Event, function)), when you REMOVE that object (this), do it's event listeners disappear too? I can only say yes, because they are referencing THAT object and are INSIDE that object.

So I think that question answers itself (but I'd love to know if the truth says otherwise).

But secondly, if you add an event listener to an object from a sibling or parent object, and then remove the object, does that event listener stick around, therefore maintaining a reference to that object and keeping it in memory? And is that the concept that people keep referring to of 'weak' event listeners? E.g. someChildObject.addEventListener(e:Event, function)Also, are event listeners by default strong or weak?

And I am assuming that 'yes', it DOES keep the reference. Which, if you are a n00b programmer like me, you probably are all like, 'aww sh*t damn, how am I supposed to make sure that my objects are getting thrown in the garbage collector's mouth of goodness every once in a while?

View 1 Replies

ActionScript 3.0 :: Add Event Listeners To MC On Stage?

Nov 6, 2010

I found this code for a contact form at[url]...and it dynamically creates input fields and buttons. I didn't like the dynamically drawn submit and reset buttons, so I added my own MCs(my 'buttons') to the stage.I tried modifying the code and took out the dynamically drawn buttons..However, I cant figure out how to add Event Listeners to the buttons which exist on the stage--Im getting undefined errors...[code]...

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved