Actionscript 3 :: Remove All Event Listeners In Flex?

Aug 4, 2010

Is there some way where I can remove all event listeneres on my components all at once. Expecially when I dont have any prior knowledge of, what all listeners are being attached to my component.

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Similar Posts:


Actionscript 3 :: When To Remove Event Listeners

Jan 23, 2011

How do you know when you should remove event listeners? For example, I know that if I have a TimerEvent listener, I can safely remove that event when I have stopped and / or deleted my timer. Or, if I have a display object on the stage, and I remove it, I can safely remove any event listeners associated with the display object.

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ActionScript 3.0 :: How To Remove These Event Listeners

Jan 31, 2009

I've placed listeners on the var "topic_mc" (below), but I'm not sure how to remove them properly:

Code:
private function layoutTopics(modNum:Number, attachTo:MovieClip):void {
topicLength = MainMenu.modArr[modNum].topicArr.length;
if (Interface._ui != null) {

[code]...

doesn't really work - the listeners keep running. How do I call the objects properly to remove the listeners?

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ActionScript 3.0 :: Remove These Event Listeners?

Feb 2, 2009

I've placed listeners on the var "topic_mc" (below), but I'm not sure how to remove them properly:

Code:
private function layoutTopics(modNum:Number, attachTo:MovieClip):void {
topicLength = MainMenu.modArr[modNum].topicArr.length;
if (Interface._ui != null) {[code]....

doesn't really work - any trace statement I place within the event function will run for infinity. How do I call the objects properly to remove the listeners? Note: I've tried referring to currentTarget instead of target but that doesn't make any difference.

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ActionScript 3.0 :: Always Remove Event Listeners?

Oct 22, 2010

is it necessarily to add and remove event listeners like so:

Code:

addEventListener(MouseEvent.MOUSE_DOWN,mDown);
function mDown(e:MouseEvent){
removeEventListener(MouseEvent.MOUSE_DOWN,mDown);

[code]....

assuming rapid input, is it really better to do this rather than just let the mouseDown and MouseUp Listeners run all the time? It seems like it would be strenuous to constantly add and remove listeners like this. But this is how i generally see it done..

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ActionScript 3.0 :: Remove Complex Event Listeners?

Jun 10, 2010

circDraw.addEventListener(Event.ENTER_FRAME,function(e:Event){expand(e .target); },false,0,true);
function expand(obj):void {
obj.height+=3;
obj.width+=3;

How would I add a line here to remove that event?

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ActionScript 3.0 :: Add / Remove Event Listeners Within Functions

Apr 4, 2011

What I am trying to do is, if a user presses keyboard (key 1), picture 1 should FadeIn and if a user presses keyboard (key 2) picture one should FadeOut and picture 2 FadeIn and vice-versa. With the code mentioned below it works fine sometimes if I am not pressing any other key while it is performing one action but sometimes it behaves weird also. What I want AS3 to do is not to take any action or in other words it should not listen to keyboard until it finishes the opening or closing animation of a picture or any other object assigned to the key.
 
stage.addEventListener (KeyboardEvent.KEY_DOWN, KeyDownHandler);
/**///keyboard keycode for 1 & 2var key1:uint = 49;
var key2:uint = 50;
var BG1:Image1 = new Image1();
var BG2:Image2 = new Image2();
[Code] .....

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ActionScript 3.0 :: Remove Multiple Event Listeners?

Aug 7, 2011

In some cases it is important to remove multiple event listeners in order to reduce CPU time.[code]...

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ActionScript 3.0 :: Remove Stage Event Listeners?

Feb 5, 2010

I create a stage keyboard event listener in an externally loaded swf such as:

Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, onDown);

My question is how and where I should remove this event listener? I have added an unload event handler to the external swf like this:

Code:
this.loaderInfo.addEventListener(Event.UNLOAD, unloadHandler);

The unloadHandler code looks like this:

Code:
private function unloadHandler(event:Event):void {
stage.removeEventListener(KeyboardEvent.KEY_DOWN, onDown);
}

When the container swf unloads the external swf, unloadHandler() gets called, but with the following error:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

Where should the keyboard event be removed?

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Actionscript 3.0 :: Method To Remove All Event Listeners?

Jan 24, 2009

I am creating a large amount of sprites on the fly that have different listeners applied to them -- I want to be able delete these sprites and clear the memory ties that go with them, quick and easy --

Is there a method to detect/remove all listeners on an object without having to check for each one individually?

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ActionScript 3.0 :: How Important Is It To Remove Event Listeners

Jul 11, 2009

I have a level select screen with about 30 buttons. I created an eventListener for each of these buttons. My question is: When I click a level to enter the game, should I remove all the eventListeners, or would keeping them around not cause any problems?

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Professional :: Does RemoveChild Remove The Object's Event Listeners

Nov 30, 2010

If you dynamically create a parent movieclip, and dynamically add a color picker to each clip, and add an event listener for each color picker, does a removeChild on the parent movieClip remove event listeners belonging to any of it's children?

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ActionScript 3.0 :: Detect/remove ALL Event Listeners On An Object?

Nov 12, 2009

I'm having problem with garbage collection in a large, not-so-well-written project that I didn't start. I am getting memory leaks -- and want to make sure that all event listeners on the offending objects are removed. I've gone through the code and done what I can, but still ain't happening -- is there a way in AS3 to take an object and see IF it has an event listener, and to REMOVE that listener -- that is, to remove ALL listeners, without knowing what they are? I know if I know what the EVENT TYPE is then I can use hasEventListener() to figure out if it has a listener of that type (although the presupposes I know all the event types being used), but if I don't know the function that it's subscribing to then I can't remove it.

Or is there some other way to simply nullify an object for GC? I've changed all listeners to weak -- but I think (since the offending objects are FLVPlaybacks) that something in the flash internal setup is still listening to my object (I've gleaned this from FB 4 profiler which I've used in external mode). I would just, at this point, like to see what's going on.

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ActionScript 3.0 :: Remove Event Listeners In Separate Handler Functions?

Sep 17, 2010

I've managed to create a button which on MOUSE_DOWN scales its parent object- it works just like windows in your OS, where you grab the corner and can change the scale of the window.

Here's how I've done it, (minus the MOUSE_DOWN listener)

Code:
function scaleDragHandler(event:Event):void {
var mcWidth:Number = event.target.parent.width;
var mcHeight:Number = event.target.parent.height;

[Code].....

However, it throws the error, "Access to undefined property 'scaleMC'" on the removeEventListener line. My thought was to put another listener for mouse up inside the first, but that sounds wrong

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Actionscript 3 :: Setting An Object To Null, Automatically Remove All Attached Event Listeners?

Jan 20, 2011

Lately I've found myself constantly writing removeEventListeners everywhere, which makes code quite messy. I know it's a best practice and such, but in general it has no sense. Garbage collector should handle such a simple task by itself, shouldn't it? Is it that hard to remove all listeners automatically when object is set to null?

So I just want to be sure if that's the case. Does setting an object to null, automatically remove all attached event listeners? In my case scenario is like this - I create an object and attach bunch of event listeners to it, then after a while I need to re-initialize this object. Of course setting this object to null is much easier then unbinding every listener by hand. And on most part listeners are anonymous functions, which means that it's not possible without code refactoring. When I simply re-initialize a variable with new I do not get duplicate listeners and such, but I'm not sure that it's previous value, along with all the listeners gets garbage-collected. Is it?

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ActionScript 3.0 :: Static Function That Remove The Object From The Stage As Well As Removing Its Event Listeners?

Oct 12, 2011

I want to make a static function that I can use in all the custom classes.It should be some kill(); function that would remove the object from the stage as well as removing its event listeners. I made it in Document class, and it didn't work. Here's the code:

ActionScript Code:
public static function kill(e:DisplayObject)
{[code].....

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ActionScript 3.0 :: Frame Of Nested Object - Remove Only The Event Listeners From Objects Only On Frame 1?

Jan 21, 2011

I have 3 frames each with a movie clip called map_mc. Each different map_mc have different objects that call the CollisionDetect class. Heres whats happening. objects from frame 1 will start freaking out when I goto frame 2. How do I remove only the event listeners from objects only on frame 1?

I have been trying this.currentFrame but the problem is that all the objects are inside map_mc on the first frame so no matter what it will always be 1. On the other hand MovieClip(root).currentFrame will always give me the current frame but wont tell me what the objects frame is relative to the stage.What I want to do is have something to this effect:MovieClip(root).this.currentFrame would output that this object is on frame 1 and MovieClip(root).currentFrame will tell me that the stage is on frame 2 so I can remove the listeners accordingly.

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Flex :: Button Event Listeners In Class?

Aug 4, 2009

I have many buttons in Main.mxml. I'm trying to move the button functionality into a Class and have Event Listeners inside the class respond to Click and call other functions. I have written:

Main.mxml
<mx:Button x="23.5" y="10" label="checker" click="{goListen()}" />
<mx:Button id="btnT1" x="252.5" y="10" label="t1" />

[code].....

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Flex :: Registering Event Listeners In A Controller?

Nov 10, 2009

I'm working on creating a simple MCV application, in order to understand MVC better. The problem I'm having is registering event listeners. The way I see MVC is that the view dispatches events, the controller listens for these events and acts on them, either updating the model or amending the view. So in my MVC app I have a controller which during initialisation should register all the events that are dispatched by the view. This is my controller:

[Code]...

Now is this the way to do this, and why is it that my controller is not registering the event handlers?

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Flex - Get All Event Listeners On A Specific Component?

Jun 23, 2010

I have an application in flex, it has some components out of the box and quite a few of custom components and events. I want to get all event listeners on a specific component in runtime, I know how to do it with monkey-patching the framework but I do not want to use a monkey patch nor can I rely on this in production.

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Flex :: Event Listeners Not Firing In Code

May 15, 2011

event listeners not firing in this code can anybody guide me what is problem with this code.[code]

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Flex :: Programmatically Firing Event Listeners

Nov 10, 2011

I would like to programatically fire an event on a spark checkbox. I have a tab bar which has tabs enabled according to various checkboxes. I am loading data into these tabs. Sometimes tabs 1 and 2 will be enabled. Other times tabs 2 and 3. Other times tab 4 by itself (and all the other combinations). I have tried to enable the VBox (in action script) which is in my view stack but it seems to freeze the application. The VBox enables correctly upon user input on the check box. If I set the checkbox to be selected it does not fire the event and so does not enable the tab.

Is it possible to manually fire an event in Flex. I have tried to see if I can take the checkbox and get the event and fire it. Unfortunately I can only see addEventListener, hasEventLister and removeEventListener. There is no way of getting the events that are already on the checkbox

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Flex :: Removing Event Listeners Before Closing A Module?

Aug 18, 2011

I add an instance of this module to the dispay list and then remove it.Will the event listener attached to foo create a leak?A simplified module:

<s:Module creationComplete="init()">
<fx:Script>
protected var foo:Bar = new Bar();

[code].....

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Flex :: Fall Listeners Have Executed On Next Line After Dispatching An Event?

Dec 16, 2009

I know the flash engine is single threaded so when it receives an event, does it essentially break off, execute any registered event listeners (in no guaranteed order) then return to the current scope?[code]can I guarantee that the current function will complete before any of the event listeners execute? ie trace("Done"); will ALWAYS execute first.

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Actionscript 3 :: See The Event Listeners In Flex/Flash Builder Debug

Jul 16, 2011

Do anyone know how to see the event listeners of any component in the debug mode of the Flex or Flash builder?

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Actionscript 3 :: Flex Adding Event Listeners With Callback Functions Which Have No Arguments

Jun 10, 2009

fileReference.addEventListener(Event.COMPLETE, uploadCompleteHandler);
private function uploadCompleteHandler(event:Event):void {}

Above is one way to add an event listener in Actionscript. By default the callback function needs to have an argument with name event and type Event. Is there a way to declare this function without any arguments :

private function uploadCompleteHandler():void {}

Edit : It's possible to add an event handler without any arguments in mxml. So one student wanted to know, why isn't it possible to do the same in actionscript?

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Actionscript 3 :: Removing Event Listeners Not Working - Error #2094: Event Dispatch Recursion Overflow

Nov 24, 2011

I have this in my constructor:

[Code]..

The problem is I get Error: Error #2094: Event dispatch recursion overflow. Why does removechild keep getting called if this.parent does not exist? Why doesn't removing event listeners work?

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ActionScript 3.0 :: Can Event Listeners Only Be Added To The Class Which Dispatched The Event

Sep 3, 2009

Can event listeners only be added to the class which dispatched the event? I ask because I want to have the logic for the listener on the main class, and the action is dispatched on click from a thumb which is instantiated in a scroller class. Kinda like this:

ActionScript Code:
pseudo code:
class main {
main() {

[code]....

This doesn't work. Why can't the main class listen for an event on the thumb class?

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ActionScript 3.0 :: Event Listeners Only Fire Off At Event Once?

Feb 13, 2010

An odd thing is happening for me, my eventlisteners only fire off once then they seem to stop working.

This thing is a movieclip that slides up the parent movieclip and another movieclip within mc slides it down. They only work once.

ActionScript Code:
slider.up.addEventListener(MouseEvent.MOUSE_UP, activateSlider);
slider.down.addEventListener(MouseEvent.MOUSE_DOWN, activateSlider2);
var frameBoolean:Boolean = false;

[Code].....

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Actionscript 3 :: Remove All Enter_Frame Listeners?

Mar 9, 2011

Is there a way to remove ALL ENTER_FRAME event listeners at once?

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