ActionScript 2.0 :: [Flash8] Scaling A Movieclip From 100%-70%-100% Using The X-axis
Aug 22, 2007
I am building a flash piece in which I need an object to move across the stage from right to left and scale from 100% just off the right side of the stage, to 70% in the middle of the stage and then 100% again just off the left side of the stage. Giving the illusion that it is moving in a circular pattern around the viewer. My goal is to get the scaling to be relative to the MC's x position on the stage. Moving it across the stage is the easy part, and I can scale the MC from 100% on the right to 0% on the left using an onEnterFrame function containing:
MC._xscale = MC._yscale = Math.round((MC._x/Stage.width)*100);
but I can't seem to figure the 100-70-100 deal out. I thought there might be a math function like sin, cos or tan that would really help out, but I can't seem to find anything out there
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Apr 27, 2010
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[Code]....
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May 20, 2010
i have a diagonal movieclip that I am trying to scale along with the background video. The background video scales perfect, I am attaching the diagonal movieclip (br in the code as bottomright) with addChild
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var br:mc_bottomright = new mc_bottomright();
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[code]....
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Apr 10, 2009
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Aug 18, 2006
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[Code]...
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Mar 19, 2012
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I am trying to construct coordinates with distance in meters on the x-axis and time in seconds on the y-axis, without using the timeline. How can I draw the divisions on the x-axis and y-axis ? Or I better draw the whole thing.
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[Code]...
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Dec 7, 2003
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<fx:Script>
<![CDATA[
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Jan 15, 2010
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[Code]....
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Sep 17, 2009
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import caurina.transitions.*;
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[code].....
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[Code]...
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Mar 19, 2011
I have a movieclip which contains nested movieclip( i mean i contains other movieclip inside it) and the outter moviclip will scale when the stage resizes and fit in the window wich is all right but the nested movieclip should not scale ( i mean i dont want to scale the inner movie clip) how can i do that in action script 3.0.
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May 22, 2010
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Nov 19, 2010
i have read a number of tutorials on the internet trying to find a fix to the problem i am having. Everytime i create a new movieclip using public var mc:MovieClip = new MovieClip(); the movie clip is created after setting the values and drawing a square to show it in the file. However when i add an image to the movie clip i created it scales to be the same size as the movie clip or half the size of the movie clip which isnt what i want.
mc.addChild( GameTile ); // add the square instance into display list
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Feb 4, 2010
I have a movieclip in the library that contains a RadioButton component and a TextField; it serves as a container. I pull the clip out of the library at runtime and populate the text into the TextField. I don't know what height the TextField within the movieclip will be but I want the movieclip's height to be the same as the height of the text in the TextField so I can position it appropriately. However, the container movieclip always wants to be some other default height (I think 100px) and when I try to change it thru code after the text is set, it scales the whole thing (TextField & RadioButton) and looks like garbage! I need to set the height dynamically without the stupid scaling.
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Apr 23, 2009
I have a doubt regarding scaling a movieclip. I tried this method where I make a movieclip dynamically, add an image to it which I load from my desktop. The image appears fine. But when I scale the movieclip using the mc.scaleX and mc.scaleY properties the mc woudnt budge. There must be some other wat we can accomplish that. Can someone put in some thoughts on it. here's the code..
[Code].....
In the code I have not used the scaling codes since it doesnt work. And when I add the two line code, the image disappears, but the mc is on the stage which is clickable. maybe I should place my mc inside a container?
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Jun 29, 2009
I have a movieclip (view_mc), I want to scale it in a restricted area.
I have made an IF statement,
when its width and height are less than the width and height of the restricted area, then do scale.
but when it reaches the width and height of the restricted area I can't scale it down.
Here is the code:
view_mc.addEventListener(Event.ENTER_FRAME, on_enter_scale);
function on_enter_scale(e:Event):void
{
[Code]....
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Nov 5, 2010
I have a movieClip in my metronome you can see here: When I resize the metronome the tiled movie clip I use for the decorative borders resizes as well and I would like it to tile more images when it is resizedI would like more tiles and I want them to be their original size.
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Jan 19, 2010
I have a Movieclip containing five images in a row. I have seven images inside a mc next to eachother like a T (Five across and three down) with one image being the center image. The images are under a mask an then the images tween on the X and Y but obviously only the masked part of the image is visible. The mask is 1280x649 and I was wondering how to proportionally scale only the masked area to full screen. I have the following code which works perfectly on a single image inside a mc but how do I do now?
Code:
stage.align = "TL";
stage.scaleMode = "noScale";
var picHeight = pic.height / pic.width;
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[Code] .....
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