ActionScript 2.0 :: How To Load Contact SWF Into Main One
Sep 27, 2004
I just made my first contact form with flash MX. It works very well. But when I load the contact.swf into main movie, something goes wrong because I receive empty e-mails. If I run (only) contact.swf by itself, I'll get e-mail with content.
This is the code in the layer1 of contact.swf:
function clrData(){
this.formData.name = "";
this.nameIn.text = "";
this.formData.company = "";
this.companyIn.text = "";
[Code] .....
This is the code of contact button in the main movie (main.swf):
on (release) {
loadMovieNum("contact.swf", 1);
}
I just made my first contact form with flash MX. It works very well. But when I load the contact.swf into main movie, something goes wrong because I receive empty e-mails. If I run (only) contact.swf by itself, I'll get e-mail with content. I'm pretty sure that this is a very simple case but I can't solve it by myself.This is the code in the layer1 of contact.swf:
function clrData(){ this.formData.name = ""; this.nameIn.text = "";
I am loading swfs into a movie clip. However, the contact button is not a loaded swf any longer. It's in the main flash page. This is what I want to do. All the buttons load the external swfs except when I click on the contact button that is in the main flash page. I need to get the other buttons to load after I click the contact flash button. Below is the code for the contact button and the one under for one of the other buttons.
I just made my first contact form with flash MX. It works very well. But when I load the contact.swf into main movie, something goes wrong because I receive empty e-mails. If I run (only) contact.swf by itself, I'll get e-mail with content.
I am communicating with my php file file but i having trouble with the variables loading into the email the php code generates. I'm gues the problem has to do with which timeline the variables are loading into. I've tried several things here and nothing appears to work. Can you guys tell me if this looks correct?
the source files work perfectly when I upload them to my server - but when I insert the form into my flash website - I am unable to receive the contact email at all. The problem must be with the flash file becuase I have not altered the php (except to send to my email)
I am using Flash CS3 (but publishing for action script2) I have double checked all my input field sare named correctly with var_names that match the php code. The form fields have been created as a moviclip named "form" and the following action script attached:
I have created this contact form and it works when i hit the submit button but for some reason when I load the page for the first time I get some junk that appears into the box.
Is there anyway to have it not show anything in the box? In edit mode I dont have anything in the text boxes, but when the the flash loads it puts that junk in there.
I have a background swf that has been coded so that it scales with the browser. I want to load the main swf file (main.swf) on top of this bg so that it is always centred on the page.
I am pulling double duty with this question as it serves two purposes. I am developing a total flash controlled ad system for myself, but also need to use the same theory for a project for work.
Concept: I have a main movie (ad rotator system) that I then want to randomly load other swf's (individual ads) into this main swf after a set period of time. The random load I got set no problem. The problem I am having is to get it to move to the new Frame label of the main movie which then loads the smaller swfs. I am using the LoadMovie with nInterval time delay command in flash to load the movies.
I want to load six seperate .swf's into the main movie while the main movie loads too. So in simpler words, i want to be able to load all of the swf's the same time i am loading the main swf.
i have a 2 swf, one is main.swf, and another one is load.swf, the load.swf height and width will be change dynamically but i have to load the load.swf into main.swf, with best fit the screen. how?
my main.swf is 1000x780 and my load.swf more than or less than 1000x780 how can i fit this? i use to load the load.swf is content_mc.loadmovie("url");
[URL] Above is a link to view the project I'm working on. Once the site loads if you go to the "Contact Us" page the content doesn't load correctly. I'm using an extrnal .xml and .css files for the content. I'm also embedding the fonts dynamicly. If I test the file locally on my computer is works fine the image loads as it's supposed to and content looks correct. However when I post the files to the server (which work exactly the same way) I get the white box when you can see from the link above. I'm at a complete loss as to how to to fix this.
I'm using a wrapper app to download a remote SWF and save it to a Xoom Tablet. The download and save works fine but using something like [code]Screws with the targeting in the loaded swf so that in my loaded swf if I try and call "stage" from "Main" its null. I thought since loaded SWF's had there own sandbox it would load and run just like it I installed it by its self, does not seem to be the case. If this was a desktop app I could use NativeWindow but its not supported on mobile devices yet. Are there any know options where I can load and run it in its own sandbox where paths and roots are intact? Possibly a command it launch it as a separate swf from my wrapper swf?
I'm trying to load a swf into a main swf. This works fine. The swf I load is not made by me but bij clients and can be anything. For I do addChild I what to resize them to the size I want. This works fine as long the content(animation) is all inside the stage. If there is something outside the stage that shouldn't be shown it will be shown anyway.
I want is to determine the stageWidth And stageHeight from the loaded swf.
I have some external videos I want to load into my main swf file. How do you get them to start playing before they've fully downloaded? I've tried a few ideas from googling but so far I haven't found the right code.
I'm using the following code to load an external SWF into my main SWF. The code is called inside of a button function. The code works TOO well. The external SWF loads multiple times on top of each other.
var ldr:Loader = new Loader();ldr.load(new URLRequest("portfolio.swf")); ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoaded, false, 0, true);function onLoaded(evt:Event):void { addChild(evt.target.content); evt.target.removeEventListener(Event.COMPLETE, onLoaded);}
I have a main.fla, its fully developed by AS2, and i have a another small animation file animi.fla, its fully developed by AS3, i tried to load the AS3 swf in to the main AS 2 file, But its not working /
I have a movie clip (mc_menu) on that is on the main timeline.This movie clip has buttons that I want to use to display other movie clips on the main (parent) timeline.
In one of my project, I will load a swf after a button click. I use Loader and try to access the document class by Loader.content as Movieclip. But I find if the target swf contains TLF and if you set the publish property to RSL instead of "merge into code", the content of Loader will be set to some "__Preloader__".
i'm trying to load external swf in my main swf. when I click first time in first frame on object(movieClip) which has event handler gotoJob, the jobfair.swf will load and it works. But I have on the stage in first frame also another objects - movieClips. If I click on some movieclip, than it means to go to nextFrame. But when I return to first frame, where is also object with click handler gotoJob and I click on it, it does not load the swf.
Code: function gotoJob(evt:Event):void{ var requestSWF:URLRequest = new URLRequest("jobfair.swf"); var loader:Loader = new Loader();
external SWF 1 plays and when it finishes, it loads the SWF 2.inside the loader SWF, there are MC-buttons which can control which swf will be played.i want it to be dynamic so i used XML.there are 5 external swfs and 5 MC-buttons. when i update the xml, i want loader SWF to display only 4 external SWFs and 4 MC-buttons.update:the xml is being loaded but it wont load the SWFs. heres th AS and xml
im trying to load swf file into main fla without the user will have to perss on a button. i want that the movie will run and when it arrive to keyframe number 30 the external swf will be played.i
In the current flash project im working on I load an external .swf into the main .swf, the external .swf contains sound loops and movieclips which they are attached to. In the main .swf there are buttons which trigger the sounds to stop and start.the problem im having is that the sounds wont play when the button is pressed, when everything is in one file it all works fine, so i believe the problem is to do with the reference to the external file.
I've searched a little and in tutorials the progressbar always loads an external mc...I was wondering, is it possible to make the bar load the main movie?
I am using Actionscript 2.0 and I'm a newbie. anyway, I have four swf files: Main.swf Mac1.swf, Mac2.swf, Mac3.swf On Main.swf, I have three frames and each frames it has these action scripts Mac1.swf:
I need to load three swf files in the main sprite (mSprite) top to bottom. All three swfs have some sort of animation, so when the first swf is loaded, it needs to finish playing the animation before the 2nd swf is loaded and the pattern follows. I am assuming, at the end of the animation, each swf need to dispatch a signal or such. All the animations are done via code not timeline.
I have the following to load swf files in my main movie. The first swf files that loads has a movie FLV file in it. When I unload that swf file, with the below, the swf seems to get removed, but the audio of that flv keeps playing. What do I have to do, to completely remove that swf file.
private function loadNewSection(e:ProjectEvent):void { while ( content_mc.loaderClip.numChildren > 0 ) { content_mc.loaderClip.removeChildAt(0);
I intend to load multiple swfs (each contains information that loaded from xml) into a main swf, but it still ticking "Error # 2044: uncontrolled ioError: text = Error # 2032: sequence error. URL: .... .. at inicio_fla:: rests.fla_20: Frame1 ()
when I play the files individually play well but when I load into the main one, is when it show me this mistake.I check the route: First I have in a folder inside this main SWF. in a second folder named "swfs" inside "rests.swf" so my route will be ..."swfs/rests.swf"