I have been dealing with this for a while now...I cannot seem to be able to accomplish it...I am trying to load a slideshow swf as background of my main swf, but I want the images to fill the entire browser.
so far I have loaded the slideshow on my main timeline in an empty movie clip, but the resizing does not work right away...I guess because the empty movie clip has no size in the beginning...when I resize the browser window then my slideshow becames visible.
I want to load an external swf slideshow I made and Iwould like to choose the coordinates that it will load.In fact if Imade a swf file from CS4 I found the code to load it but the samecode doesn't load for me the slideshow.The code is
I have a slideshow posted at url....My client is saying it takes too long to load, and I am finding that it is loading all of the photos first before you can scroll through and view them. It's just not functioning properly.I wonder if someone could look at the actionscript and give me any suggestions? Maybe there's something else going on?I have attached the script from the original fla file.
make one of my images in a slideshow (which the images are linked externally through actionscript) load a button that is only accessible when that specific image is shown.
for example-image 1- no button but image 2 has the button, image 3-no button, image 4 no button.... and so on.
heres my script for the slideshow and prev and next buttons
var totalSlides:Number = 6;var currentImage:Number = 0;var imagePath:String = "images/ad";var imageName:String = "ad";var imageExt:String = ".jpg"; var adImages:MovieClipLoader = new MovieClipLoader();
I've used the so-called "Barney's Slide Menu" for some websites I've built. eg: www.mediashox.com
As some of you may know, this is built in AS1. I'd like to load an xml slideshow into this menu [which is on level0, of course]. But it seems all xml slideshows are built in AS2 or later.
Is there any way I can load an xml slideshow into this Barney's menu? Are all xml driven flash movies AS2 or later?
I have tested it with a simple tester.swf that is just a black square with text on and that loads in fine. However when i try to load my slideshow it doesn't appear. I get all of the output from it but it isn't visible.
I have attached the slideshow. As i guess there's something in there that's messing it up.
it loads the images and text from xml. I need this to load in two images simultaneously, 1 picture and 2 the color bar over it.. becuase each slide needs to have its own color.
I downloaded the sample file of making slide photos, but I just can't make it run and load pictures automatically and loop itself continuously. How do I do it without have to hit next or previous? And all done with action scripting only without using keyframes? [URL]
I used the script below for a slideshow in Macromedia Flash MX2004. The images are in the folder images.xml (and believe me, I checked the names many times). But now the problem: when I load this slideshow, it shows only 3 photos, whereas there are 10 in my folder which I need to show. After the 4th photo I get only black.... it doesn't continue. I cannot figure out what the problem is! Anyone who is more clever out there?
// set random # variables - each must be 0 for first 'while' loop below var randomNum = 0; var randomNumLast = 0;
Is it possible to load a Flickr slideshow into a Flash website?
I know you can load it into an HTML page, but I want to load it into my 100% Flash website. However, I can't get this to work. I picked apart the HTML embed code and pieced it back together as a URL that gets me exactly what I want, but Flash will not do anything with it.
Here is the code I am using:
Code: Select allvar loader:Loader = new Loader(); btn_mc.addEventListener(MouseEvent.CLICK, btnClick); function btnClick(e:MouseEvent):void{ loader.load(new URLRequest(root.loaderInfo.parameters.flickrURL +
Making a photo slideshow to load as an external movie clip on my site when a button is pushed. Here is a link to the .swf file: [URL]. There is text that describes each set of 6 pictures. After the set of 6 pictures plays through the text is supposed to disappear and a new text appears to label the next set of 6 pictures. Problem is: the text doesn't disappear! I made all the text layers a symbol/movie clip. I animated each text to disappear at a certain point in the timeline but when I test the movie the texts just remain there and build up one after the other. When watching the movieclip, pay attention to the text in the lower left screen.
I have designed a "Before-and-After" slideshow using Alpha tweens to slowly fade one image into another. The effect works great, however, it seems that the effect only works on the first time the user enters that page. If the user clicks the "play again" button, I reload the .swf and want the effect the play again, but it just moves from the first to second image, without the alpha effect transition.Is there some way to "reset" the .swf to replay the alpha tween effect? why it would have this behavior? The site and effect are purely actionscript, so I cannot do something like "goToAndPlay(1)" in the last frame, the entire site is only in the first frame.
I have created a pie preloader(preloader.zip) which is working fine. Same preloader I am trying to incorporate in a xml based slideshow(slideshow.zip) to show image loading process but some how I got stuck. I am new to flash. Suggestions are welcome.
1. How to solve the problem of preloader2. Is it possible to integrate everything in a movie clip (including AS). I mean no AS on main time line but inside the movie clip. It would be much easier then to to create multiple slideshows by duplicating mc and changing the xml file.
i have a question about text in a slideshow. i know how to make a basic photo slideshow with external images. but now what i want to do is add 4-5 paragraphs of text next to each photo (with possible scrolling). the text will be different on each photo.
is it possible to modify this script to make images load like a fade in/fade out slideshow. It works with buttons to action the transition I want, but I want a similar script to play a simple slideshow with same transitions.
I currently am working off of a flash template. In the header of the flash template are a few pictures that show up like a slidshow. I was wondering how I add more pictures for the slideshow.
I am looking for a way to run a slideshow without using XML, but controlling the entire show with AS3. I have all of the resources and code to run a dynamic show, but I am attempting to build this on Oracle's Content Management System“ Stellent. Stellent does not allow us to access our external XML files or external assets such as images, js, swf, etc.
The best way to go about building our slideshows for use with this CMS is to make them fully integrated in themselves. The downside, obviously is a larger filesize, but does anybody know how I would go about building this into itself, instead of externally?[code]...
I am using an xml slideshow as explained in Kirupas Photo Slideshow tutorial Using XML and Flash
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How can I make these adjustments:
the slides always fade in after the preloader. I would like a preloader for the first picture but then have the picture show until the nxt image has loaded instead of showing a preloader inbetween. It would also be nice if the images could then blend over instead of just having the nxt image fade in.
I am using an xml slideshow as explained in Kirupas Photo Slideshow tutorial Using XML and Flashthe slides always fade in after the preloader. I would like a preloader for the first picture but then have the picture show until the nxt image has loaded instead of showing a preloader inbetween.It would also be nice if the images could then blend over instead of just having the nxt image fade in
I am trying to create a slide show using actionscript that changes the images automatically. I have the script for a slide show that has buttons to let the user change the slides. It gets the images from a specified folder (which I want it to do- they are all named 1.jpeg, 2.jpeg...etc which makes it easy to update them) and loads it into an image holder named (imageHolder). There is a function called nextImage which loads the next picture, but at the moment is controlled by the buttons. I'm not sure how to get it to change images automatically using actionscript.
I was wondering if anyone knew of a component or 3rd party slideshow that supported displaying .swfs. Slideshow Pro is a nice component for video and images but lacks swf support.
I am trying to create a flash program that will create a slideshow on the fly. I have a collection of music and images that I want to put in the show. The program will pick a piece to play randomly and the next image to show is also picked randomly. However, the speed at which the images will be shown in the show is decided by the tempo/speed/mood of the music at that moment. In one piece of music there will faster and slower movement, and the slide will fade in sooner if the music is faster and vice versa. The show will keep running until the program quits.
I agreed to put together a flash slideshow that contains 3 separate slides in one pane to the left and with a separate corresponding section for text to the right.
I can make a slideshow by importing 30 or so images and using the timeline. I can make a slideshow by importing 30 or so images and using actionscript so that the timeline is realtively short.
What is the best way? I discovered how to do it by loading a movieclip with the image, but that is risky because depending on the connection, it sometimes loads too late.
What is the most streamlined, small filesize way to make a long slideshow? Can you point me to posts that talk about this or tutorials?