ActionScript 2.0 :: MC Bobbing Slightly From Side To Side?
Apr 29, 2008
A question about how Actionscript interacts with the IDE timeline..If I want to have my MC bobbing slightly from side to side, does the timeline have to be playing, or can it be stopped? If I was using sin() for the MC position displacement, what would be driving it - a timer, system clock, other?
I've done AS3 straight from 100% code - never done anything with the timeline before. I'm trying to understand how keyframed motion coexists with programmatic motion.
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1. Timeline has only 2 frames
1. Make movie clip and give it an instance name (in this case: box_mc). Make sure this takes up frame 1 and 2 on timeline.
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mouse_x = _xmouse;
setProperty (_root.box_mc, _x, mouse_x+((getProperty(_root.box_mc,_x)-mouse_x)/2));
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gotoAndPlay (1);
how to do this in AS3? I really want to be able to have 3d rotation tweening in my flash file and AS2 won't let me do it.
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