ActionScript 2.0 :: [MX2] Get The Box To Change Size While It Is Fading In?
Oct 17, 2003
I made a box that is 3x3px and it fades in, now I want it to change size from 3x3 to 300x300px. Now how would this be done? here is my code so far:
Code:
// create the box
_root.createEmptyMovieClip("Box", 100);
//starting alpha
[code]...
I want the box to change size while it is fading in.So fare I've tried scale and width but those change the border size too, which is really annoying because I end up with a 100px border and a 100px box, not exactly what I was going for.
just another CS4 newbie in a panic about the "new skool" tweening. I'm sure that I'm going to absolutely love it once it all sinks in, but at the moment, there are a few things that strike me as odd and I'm looking for guidance... Something I noticed last night that was different in terms of workflow was animating consecutive objects. Imagine the following simple storyboard: - a photo appears on the screen and gradually grows in size while fading out - after that photo has completely faded out, a new photo appears on the screen and grows in size while fading out.
Now, "old skool" I would have economized my timeline real-estate by having both of these images on the same layer. Since they are not visible at the same time, you can clear (delete) the first image and drop in the second image and everything is peachy. I found that this was not the case in CS4. Here's what happens AFAICR: - import first image to stage. it appears in a layer
I want to reduce the size of Swf using the size mentioned in the object tag of html. Same swf file size can be different for different request.
The problem is this if we reduce the size all control in swf reduced according to the change in swf size. But we want the buttons and one more graphics remain same size for any change in size of swf file. How can we make it ..
I have been sent this website. When you click on an option from the menu, the menu and the background fade out to bring in a new background. The problem I am having is that I am trying to stop the menu fading out and just have the background change.The flash file for the part of the website I am working on can be found here:
i was jus doin that fading grid tutorial for fun and i was wondering what i would have to change to have the grip fade in, in random spots. like instead of having it fade in like left to right or up and down. but to have it fade in through random spots.
I'm trying to play 2 external flash movies. its already running ok but i need the scene to be somewhat to gradually become transparent so that the timebased scene2 will comeout to of the screen.
Here is the script of it:
var myLoader:Loader = new Loader(); var url:URLRequest = new URLRequest("scene2.swf"); myLoader.load(url); addChild(myLoader);
I can't work out why - but when I try to fade out some text (by calling fadeoutSecondText), the text fades out, and then immediately fades back in. Fading in and out struggle against each other, resulting in rapidly flashing text!
when i test the movie all i see is a large grey box (border color) with a medium white box (box color) in the bottom right.when i edit the border and lose the grey box but leave its line borders then i get the image with the white box in the bottom right. i've got an image: instance named 'image', a box: instance named 'box' and a border: instance named 'border' and pasted in the actionscript in
i've done the Fading Grid tutorial that Voetsjoeba wrote but i seem to be de-railing somewhere when i test the movie all i see is a large grey box (border color) with a medium white box (box color) in the bottom right.when i edit the border and lose the grey box but leave its line borders then i get the image with the white box in the bottom right. i've got an image: instance named 'image', a box: instance named 'box' and a border: instance named 'border' and pasted in the actionscript in place but it still hangs.
i want to know how did the creator of otradesign accomplish the effect in his site like the menu and the main contents change size and the menu position according to the size of main contents.
I'm wondering whether it's possible to change the size of a flash application at runtime?
I know I can scale the SWF with HTML/JavaScript, but I'm not talking about scaling here. I want to change the actual size, not just enlarge it visually. Let's say my SWF is 400x300 pixels. At runtime, I want to change it to 500x400. All the elements inside the SWF (buttons or whatever) should remain the same size. It's the Stage itself that should change.
i mean..i dont want my user to maximize or minimize the file..like u ppl must have seen the softwares setups..their window file size cannot be changed.
I have a flash file with the stage size 800x600Now I change the stage size to 1024x768 but all the constant ( movie clip, images, buttons..) do not fit with the new stage size.
So I was doing my usual work with flash when I switched to my brush. Wanted about an 25 or so but i couldn't change the stroke size. It doesn't say anything it just won't let me drag it. Its really irritating..
How can I change the size of the document dynamically? The document has a fixed size and when I use the Movieclip(root).width/height I change the size of the movieclip but not of the document. How can I access the width/height of the document?
I'm trying to work with a very long image that scrolls through a page. Piecing it together, it's roughly 12000 pixels wide. I can't view the image because the pasteboard seems to only be around 3000 pixels. Is there a way to increase pasteboard size?
So I was making one of my first flash animations in Flash Pro CS5.5 and... when I select the brush tool the "Stroke" is greyed out, it's there, but I can't move it. The strange thing is I can change the fill colour and change the stroke size on the pencil, but why can't I change the stroke on the brush?
How to change the size of cursor in flash,when we use dynamic text box or input text box the cursor is covering the whole height of the text box.is there any way to reduce the size of cursor
In my movie, I have a dynamic textfield on the timeline starting the first frame and going to the end. At various points during the movie, I change the text in the textfield (and that works just fine), but I also want to change the font-size when I do that. I've tried using setTextFormat to a different TextFormat object, but that doesn't seem to work. Maybe someone has a better idea?
I have a flex tree control bound to an xml data from the database. I have item renderers for the tree items. My concern is, when my tree item size is huge, if I scroll using the mouse, it scrolls in 4-5 items at a time. I need it to scroll item by item. When it scrolls 4-5 items at a time, there seems to be a rendering issue as I have overriden lot of properties of treeitemrenderer and also the custom control i have put into the item renderer
I want to read width and height from XML and then change the stage size based on these numbers in an EXE file of Flash. Imagine the main size of flash application is for example 1024 x786. I write a code which interact with user as touch screen and all startup data(like image file names and key coordination) come from an XML file. My problem is, for different PCs, I must set the size of application manually. Some touch screens have different ratios like 1280 * 400! The only way is set the stage size on startup the application butstage.staheWidthandstage.stageHeightdont change anything for me.