ActionScript 2.0 :: Play Animation Then Open Selected Item
Mar 1, 2007
Am wondering the best way to do this. I have 4 menu items, each time one of them is pressed an animation plays BEFORE it goes to the selected frame label. But I only want to have one animation on the timeline. IS there a way to do it so Flash knows what button is pressed and after the animation plays the correct frame label? Otherwise I guess I could have 4 of the same animation before each frame label just seems wrong to do it that way... I'm sure I can do it with As somehow...
I have a menu with many sub menus. I need to change the color of the selected button and then move on to the sub menu. My menu is horizontal and now it's not obvious the path that you follow.
I'm using AS3, and have one simple layer with 4 keyframes If I import it to another fla file as a library item, it keeps showing me all keyframes, I don't want that I want it to show me the whole animation.
Like, if I have an animation of me swinging a baseball bat, I don't want to see all the keyframes seperately imported into the library, but I want it to be all in one piece, so that when I click play it plays all keyframes.
What I want to do is, when I select an item in the datagrid, the selected item of the dropdown should be the correct one (the one which has the field idCompSuperioara equal to the third element in the selected datagrid row).
I am in search of finding a way to display shopping cart items in a flash 8 datagrid in the order it was chosen by the user & also to ability to delete an item if the user choses. Currently I have the items displaying however they are displaying in a position as it is stored and called in the array. [code]
I have used states in my application.The thing is I have made the first item in my list to be selected. so I gave like this,
if(itemIndex == 0) this.currentState="selected";
this works fine.The problem is when other item is selected the first item does not change its state,it remains in the selected state until its clicked.My code looks like this,
Is there any way I can determine why an animation in a "Graphics" library object of 10 frames length does not play if the main time line has only 1 frame? When the same item is changed to "MovieClip", it plays fine, regardless of the number of frames!
Flash documentation says this is possible, but cb.selectedItem={label:'labeltext',data:'data'}; is a no go for me. Maybe I'm missing something obvious? Setting selectedIndex works great, but this should work too.
I have a FlashVars in the html page "State"How do I get the code below to reflect the State that is in the html page.So if State = WA the drop down list will have WA as the item shown.This is the code for the combobox
Quote: var listenerObject:Object = new Object(); listenerObject.change = function(evtObj:Object) {
I have an XML object in Flex4 that is populating a tree (amongst other things).
I need to be able to find the name of the selected item when it is clicked in the tree.
For example:
<Object id=""> <Image></Image> <Cycle></Cycle>
[Code]....
The tags are all predefnied by me so I will know what they are, but I need to be able to know if the item a user has selected is "Object" and do something, or if they select "Action" do something else.
What is the syntax to get the names of these in flex4 and compare them?
When I select an item from the comboBox-list the selected item stays blank(visually) but the comboBox-list remains populated and change-event keeps firing.
This happens when I embed fonts and modifies or removes items from an existing combobox.
Here's the code that causes the anomoly: comboBox.textField.setStyle("textFormat", fontFormat); comboBox.textField.setStyle("embedFonts", true);
I'm working on a flash navigation widget for this site: [URL]. As you can see, when you click on one of the buttons on the ring, the ring rotates down to the item you selected. This was accomplished with the Rotation Smooth - Helper component that I got here: [URL]. My problem is that the component is quite limited in functionality and doesn't work as expected. For example if you click on the "Download" button, and then back on the "Products" button, the ring jumps back to that location instead of rotating back smoothly.
I have a menubar as such: Code: <?xml version="1.0" encoding="utf-8"?> <root> <node label="Road"> <node label="Madone"> <node label="Madone 4.5"/> <node label="Madone 4.5 WSD"/> [Code] .....
When I click on a menuitem, I wish to print out the selected item, but in the form of (for example if I were to click Madone 4.5) "Road > Madone > Madone 4.5".
I have a combobox with arrayCollection dataprovider, it selects nothing at start, but i see the first object label as selected, i want to add select text, as first option that selects nothing, just to indicate that the user didn't select an option yet.
If there are 10 movie clips with the same instance name (my_mc), how do I make the currently selected movieclip active (setFocus)?I want to be able to change the color of the currently selected item. The color should change when clicked on a my_mc and then click button1.Below is my color changing code and how do I do this?
I am using a combobox for the us states, link. The label is set to the full name of the state, while the value attribute holds the abbreviation. What I want to do is to get the selected item's value. So I tried combo.selectedItem.value and combo.selectedItem.@value, but neither of them worked.
I have a XML based Tree Control. The XML Structure is recursive, so the children's can have the same Element as the parent. I now want to let the user add and remove the elements. Do do so I need to get the parent element of the selected Item. Following code I already collected together:
var selected:XML = treeControl.selectedItem; parent.insertChildAfter(selected:XML, newElement);
I just don't know how to get to the selected parents node as there is no such method like treeControl.selectedItem.parent.
I have a TileList with thumbnail images. Under each thumbnail images I display the name of the image. I want to build rename functionality. So under the TileList is a "Rename selected image" button.
When this button is clicked, I would like to change the state of the itemRenderer component. The label underneath the image will change into a TextInput so that the user can type a new name. This is much like the Windows rename file functionality.
How can I access the itemRenderer of the selected image? How can I make it happen that it listens to the click event of the Rename button?[code]...
I am using FlashBuilder 4.5 for PHP. I have a simple MySQL table with the fields {tID, tName}.I am able to populate a DropDownList in a Flex form as below. The DropDownList shows the name of the people without problem:
I'm having a problem with getting the value of an item that the user selects in my mobile Flex application. When I select an item from the list I place that item into an ArrayCollection. But when I check the value (trace()), the value is [object Object] and I can't seem to access the actual value of the object. Here is what I am doing:
private var selectedPlayers:ArrayCollection = new ArrayCollection(); private var numOfPlayers:int; ... //check if item is not already in selected players list
I want to be able to select a item (image, movieclip etc) that has been added to the stage in Flash and access its file name.
So if I drag a image called 'imageOne.png' onto the stage, I want to be able to access its name, 'imageOne.png', and pass it to a Extension for Flash that I'm building. I know I can get details from the library, but not from the items selected on the stage.
Can anyone tell me how to access this information using JSFL.
The request has been to modify the first item by including an FLV player. This I've done and have working without flaw.My trouble arises when users select any of the other 4 tabs and then attempt to return to the first tab where they should see a transition into the playing FLV. This is not happening after the initial load. It's been quite awhile since I've worked with AS but I figure this issue should be able to be resolved if I inject a condition to determine what item is selected.
This isn't working. In fact, it seems to be skipping the initial condition if(t == "welcome"). If the nave is determined within the var navs:Array, how then can one determine the selected location?
I have a list with custom item renderers. What I would like is when one of the list items is selected to position another control OUTSIDE the list to the same vertical position as the selected item.
It works well except when the selected item is rolled over. When the selected item is rolled over, it changes the color from red to light-blue. I want the selected item to stay red even when it's rolled over, but haven't found a way to achieve this.
the code below is able to show icons in the option items,but when i select an item from the option,the icon does not appear in the selected item.How do I make that icon appear inside selected item?
PHP Code: var blue:Sprite = new blue_mc(); var yellow:Sprite = new yellow_mc();