Flash :: Why Does The Animation In A Library Object Not Play When It's A "Graphics" Item
Feb 10, 2012
Is there any way I can determine why an animation in a "Graphics" library object of 10 frames length does not play if the main time line has only 1 frame? When the same item is changed to "MovieClip", it plays fine, regardless of the number of frames!
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Jan 8, 2010
I'm using AS3, and have one simple layer with 4 keyframes If I import it to another fla file as a library item, it keeps showing me all keyframes, I don't want that I want it to show me the whole animation.
Like, if I have an animation of me swinging a baseball bat, I don't want to see all the keyframes seperately imported into the library, but I want it to be all in one piece, so that when I click play it plays all keyframes.
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Mar 26, 2009
OK, so I have code making a new graphics item and calling it sliderBar:
Code:
var sliderBar:Shape = new Shape();
sliderBar.graphics.lineStyle(2,0xFFFFFF,1,true);
[code].....
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Mar 1, 2007
Am wondering the best way to do this. I have 4 menu items, each time one of them is pressed an animation plays BEFORE it goes to the selected frame label. But I only want to have one animation on the timeline. IS there a way to do it so Flash knows what button is pressed and after the animation plays the correct frame label? Otherwise I guess I could have 4 of the same animation before each frame label just seems wrong to do it that way... I'm sure I can do it with As somehow...
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Jun 24, 2010
I'm trying to play a swf animation that is already in the library. When I try to, it only seems to play the first frame. The process I go through is import to library, select the swf I want, make it a movieclip, assign that swf a class name and then in the code I say:
var swfAnimation:swfClass = new swfClass();
addChild(swfAnimation);
Also, I've tried loading it in externally and it works perfectly. However, all the assets must be contained in one swf, because I am making a game that will be submitted to sites that only accept a single swf.
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May 24, 2011
in Flash CS4 I created two FLA file.
In the First File:
- I draw a shape;
- I convert it to a MovieClip;
- I link a MyClip class with a simple trace in the constructor;
- I export the whole file as MyClip.SWC;
In the Second File:
- I go to Edit > Preferences > ActionScript > ActionScript 3 settings and I add
-in the Library Path- the file MyClip.SWC;
- on the first frame of this swf I write var myClip:MyClip = new MyClip(); addChild(myClip);
I don't know what I'm doing wrong but when I compile (export swf) the class gets loaded (I see the trace in the output window) BUT I can't see the graphics associated to MyClip. It seems MyClip.SWC only contains the code of that clip.
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Jul 5, 2010
Here in Flash CS4 Explorer, I have shapes. It's intuitive that I be able to right-click on Scene1, and be able to Insert Shape. Can't. I go to the frame. Can't. I right-click everywhere. I see 'Create Shape', but everywhere I see it, it's grayed out - won't let me.
How do I create new shapes in the graphics folder in the library of a flash cs4 project?
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Jan 21, 2012
i am developing a simple game "finding the object"
i want to play the animation once i click the object
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Jul 28, 2009
I am looking for an app or apps which I can use to demonstrate many of the specific graphics, animation, and interaction capabilities available using Flash CS4 Pro. Basically something just like the Tour de Flex app only for Flash CS3/CS4 Pro. The Adobe site has a sparse set of some examples, but again I am looking for something more comprehensive like Tour de Flex.
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Oct 22, 2010
Is there a way to find the location a clip in the library is used?
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Jan 26, 2010
Is there a way to know how many times a library item is being used in your Flash file?
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Dec 15, 2010
I have a large library that I am organizing of vector only files, some imported from Illustrator.
When I re-name some of the items other Movieclip items in the library lose their contents and all that is left is an empty symbol.
I repeated this several times and tried to find workarounds. Like duplicating the symbol. This worked for the one item but then it deleted another symbols contents.
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Jan 15, 2012
I have a certain set of motion twains that I've successfuly completed, they constantly loop right now (default), and is saved in the SWF file.I'd like to take that finished looping animation, and insert it within another animation (a) that can be played with a play button, and stopped/resetted with a stop button.How do I insert the completed looping animation into the main animation? And is there something special I have to do in the actionscript of the start and stop buttons so that the "inner" looping animation will start and stop with the "outer" main animation?
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Mar 30, 2011
Is it possible to draw a Bitmap to a Graphics-Object like
this.graphics.beginBitmapFill(bitmapData, matrix, false);
this.graphics.drawRect(0, 0, w, h);
this.graphics.endFill();
with an offset?
A simple moveTo(x, y) call before beginBitmapFill does not work :/ Neither does changing the x and y value of drawRect... (That just seems to have the same effect as an translation with the matrix...) Additionally I don't want do draw that thing in a separate Graphics-Object and add that one into the other...
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May 30, 2009
Is it possible to edit vector drawings made in Flash (and in the FLA's library) within Actionscript? For instance, to change the line width or line color?
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Feb 10, 2010
have some good graphics libraries they can recommend for AS3? Need glass, textures, effects. The more the better.Using Astral but it is limited to 6 skinnable components. Looking more for something for "Advanced Primitives".CodeCanyon has some available, but remember I program for charity. No funds available.
Example: Tooltips that allow you to add a dashed-underline effect to the text. This would be an object that I can add to the project from the library, or reference an .AS file. It would automatically give the button an assortment of special appearance options (like a dashed-underline), and the hovering tooltip.
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Dec 2, 2009
I am wondering if it is possible to get the data that is stored in a shape/graphics object in flash using actionscript 3?
In my project I would like to be able to draw a shape and then read all the points in that shape into my script. The reason for that is that I need go generate lines from those points that I later can use to check if my characters velocity intersects with any of them.
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Jan 29, 2012
When I'm disposing a sprite which has drawings on its graphics object, Do I need to use "graphics.clear()" or is "mySprite = null" is enough?
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Feb 22, 2011
I have a project that involves flash animation- almost movie like. I need some advice on how to do flash animation. I think I'll create the graphics in illustrator. Basically, the storyline is this:
- guy leaves house and walks to car
-starts engine, puts on shades and speeds off
-scenes of downtown chicago (nightlife)
-view license plate
What is the best way to do this? create graphics in illustrator for frame by frame? Should I use after effects? The client doesn't have a high budget so video is out of the question.
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Feb 11, 2010
How would i go about loading a variable into a movie clip and have it pull different graphics from my library at different spots in the main timeline?
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Jun 6, 2009
I've created a small animation containing a few images which i have converted to graphic symbols so I can alpha-tween them. I tweened the first image then copy/pasted the frames to do the next using the swap symbol function. When swapping the symbol I selected the desired symbol and pressed okay but nothing happened - I then dragged the desired symbol out of the library and onto the stage then deleted the previous symbol. As soon as I did that the new symbol I had just dragged out switched back to the previous symbol. [URL]. I have CS4 V10.0
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Oct 8, 2009
i am trying to receive in my function as a parameter either a shape or a sprite and then access their graphics property, but this gives me an error:
Code:
public static function makeRect( obj:DisplayObject, ...
var g:Graphics;
if(obj is Sprite){
[code]...
//1119: Access of possibly undefined property graphics through a reference with static type flash.display:Graphics.
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Jun 10, 2009
I've been quite frustrated over a very simple flash program I have, where I try to use code to add an item from the library to the stage. I've attached the .fla file. The errors I'm getting are: 1046: Type was not found or was not a compile-time constant: playerShip. 1180: Call to a possibly undefined method playerShip.
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Apr 23, 2010
In Flash 10/AS3, I added some sound and it seems to be working alright, but I think I'm doing it wrong. I imported the sound into the library, but I believe that it's reloading it from the folder with the swf/sound. I'm loading them like so:
[Code]...
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Jan 30, 2003
how can I import a movie as a library item for another movie?
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Sep 7, 2009
How do I addChlid(); an item in the library?
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Feb 19, 2011
Is it possible to click on an item in the library and see where it is being used?
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Jul 13, 2009
I understand how to preload a loading SWF, and I understand how to preload from one frame then go to the next, so please don't post about doing those.My question is can you preload a symbol from the library and keep all code and content in one frame? I've searched everywhere and can't seem to find any tutorials to do this.
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Feb 26, 2010
I am trying to write an AS3 flash app I made in AS2, and I can't figure out how to add an MC from the library onto the stage. In AS3 I would just give the MC a random class name and then use:[code]but in AS2 this throws the error: the class or interface 'class' could not be loaded.
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Aug 4, 2011
I'm trying to do singleton movieclip from library, but can't get it work, how should I proceed?[code]1136: Incorrect number of arguments.Expected 1.And it is refering to the MyMovieClip.as file, to the line where I have "_myMovie = new MyMovie();".
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