ActionScript 2.0 :: Show A Part Of A Movieclip?
Aug 18, 2009i would like to know if there is a way to hide only a part of a movieclip in flash. (i am not talking about putting a jpeg or a png over it to hide it xD)
View 5 Repliesi would like to know if there is a way to hide only a part of a movieclip in flash. (i am not talking about putting a jpeg or a png over it to hide it xD)
View 5 RepliesI wonder if it is possible to show only the top part of a movie for some scenes? I have set the movie size to 800x1200, but would only like to see the top 800x600 in the browser window for some scenes (the reason for this is that one scene might have very little content, while other scenes could have a lot). Is that possible? I guess that either it's impossible or it's dead simple...
View 3 Repliesi want to show filter on part of drawing . and i m working in flash . My problem is i m making a drawing application in which i have to make a airbrush with blur effect . i am using SVG format to save that data to server . But i dont know how to save blur effect in SVG file format . For SVG to Swf how to implement it
View 1 RepliesThe XML is listed as so (only a snippet of coarse):
[Code]...
now when parsing the DepartureDate="2009-06-30 15:00" the entire date is displayed, as should be. How can I set up my AS3 to only display the 15:00? The parsed path to the xml node is as follows:
[Code]...
I want when user roll over on my image it shows a part of big image of the same picture i known its possible in flash but how i don't Known ?? here is the link of the live example the site use the same technique in flash
click here
I have a movieclip on stage. Its 500x400. It has many children of diffent sizes added to it. How can I capture the area 300x200 of the movieclip from (0,0). Suppose there was a child at (100,100) of width and height 300 then I should be able to see from this child from 100 to 300 and 100 to 200 respectively. The rest of the area is not needed. I should be able to manipulate the captured image later. So I guess I have to capture it as a Bitmap. But how can this thing be done.
View 1 RepliesI just want to know if it is possible in flash to capture, let's say, a frame then save it as an image file( gif or jpeg ) to my disk. I imagine the case like this: I have an image on a single frame with a button beneath it which says "Save Image". When I click the button, the image is captured then saved to my disk as gif or jpeg.
View 3 RepliesI posted last week about a bug that has been driving me insane. At the time I assumed that it was either a bug in my GUI framework I was working on or a bug in flash. Since then I've ripped all traces of my GUI framework out of the project and am left scratching my head due to the fact that the bug still exists.
The Bug: Creating a movieclip within the event handler for a button is causing all the children movieclips of the movieclip being created to be automatically set to frame 2. I've attached a zip containing my FLA with this post. Hopefully someone can reveal cause of my insanity.
i have a parent movieclip mcA and i want to add another movieclip mcB (child movieclip) inside mcA such that the extra part of mcB is hidden. The size of movieclip remains same as of mcA
For ex:-
mcA = 300x300
mcB = 400x400
then only 300x300 of mcB movieclip is visible and rest of the part is hidden.
I'm a beginner actionscripter, so I hope you will take that into account when replying. The problem I am having is that a client has asked me to place a call to action button inside a textbox that scrolls. My idea was to create a movieclip containing the text and the button, then place that movieclip inside a scroll pane. I've been monkeying around with it all day and have made minimal headway. I'm not even sure of the best way to accomplish this.
If one of you learned actionscripters out there could point me in the right direction, perhaps I can find my own solution. The client wants me to use custom icons for the scrollbars, and as altering a scrollbar component seems like such a PIA, I'm trying to avoid using components.
I now how to use frame labels to play some part of MovieClip:
mc.gotoAndPlay("label1");
but is it possible to acces to frames INSIDE labels? i mean, i need gotoAndStop(25) (25 is last frame of that label)i only know this dont work:
Code:
mc.("label1").gotoAndStop(25);
I have a map of isometric buildings that the player walks around. in the image I have 1 and 3 working fine. I find the corner points of the building and test it against the players location and sort out their depths. easy.but 2 and 4 are the trouble makers. the left and right side of the building.because its isometric there is that diagonal line making up the sides.my only idea so far is to draw a line box around the building at test collisions against the "feet" of the player. but to do that I must draw a box and make it invisible but still be testable against only the bottom portion of the player, the players feet.
View 5 RepliesI have a MovieClip of an bicycle, and I've attached and event listener for mouse clicks on that movieclip. The mouse clicks events are raised when I click on the bike, but I really want to be able to click somewhere in the entire region of the movieclip's rect (to make it easier for the audience this is for to be able to click).
View 1 RepliesTake a look at this demo, how do they accomplish the Inline Changes feature? To me it looks like they are floating a movieclip over the textarea. What I can't figure out is how they anchored the movieclip to stay in the correct position. If you type something before the movieclip it moves position along with the text, the movieclips even move to the next line when the text word wraps. Does anyone have an idea?
View 1 RepliesI'm having a problem with my following situation: I made a class "Scrollbar" which I can use to create a scrollbar for a certain movieclip.This movieclip extended class (Scrollbar) has 3 movieclips (see code below):1 - which has the complete scrollbar1.1 - which has the background for the scrollbar.1.2 - which has the slider for the scrollbarNow, I'm trying to make an onPress handler inside my class, I tried to override the onPress() handler of the MovieClip class but it doesn't work.[code]
View 3 RepliesOk perhaps ive bitten off too much here...I know you are not supposed to parse xml/html to regex but the thing is there just arent many other options.Im using AS3.im parsing the source of textflowlayout text to a different format.
string to parse :
< fontFamily=Verdana encoding=unicode fontWeight="bold"> some text < fontFamily=Verdana encoding=unicode > some text < fontFamily=Arial encoding=unicode fontStyle="italic"> some text < fontFamily=Arial encoding=unicode fontWeight="bold" fontStyle="italic"> some text
what i really need is:
< fontname=Verdanabold encoding=unicode> some text < fontname=Verdana encoding=unicode > some text < fontname=Arialitalic encoding=unicode > some text < fontname=Arialbolditalic encoding=unicode > some text
logically i think of it as taking apart the string into substrings
checking if there are fontWeight or fontStyle in the substring
if there is then appending the font name with the weight or style so so that the font name becomes font NameWeightStyle.then rebuilding the string.The font could be any font with variouse styles or weights..so far:
pattern = /<(.*?)>/gixsm;
var matches:Object = pattern.exec(str);
var finalstring:String = "";[code]...........
I'am looking for a flv/video player which allow to seek for not loaded part of the video,just like on youtube.
View 1 RepliesI'm tryng to add a movieclip trough a class using this code:[code]the trace returns the position like if it was on the stage, but it don't shows up, its just not visible.
View 2 RepliesIm trying to show a new movieclip that only shows up when i press another one.
The movieclips to press are nested inside another movieclip so i need them to call the other movieclip which is in the stage.
To explain better menu1 is inside cont3. Menu_down is in the stage and i need to call it after pressing menu1.
Btw menu1 is showing an external swf also,is there any problem with it?
how you display a border around every MovieClip in Flash. I've done it once but I can't seem to find it at all. What happens is that a blue (I think) box is drawn for the bounding box of the movieclip, and it does this for every movieclip automatically, so I don't think it's creating a border manually for every movieclip you add.
In addition this box doesn't rotate with the movieclip, instead it is just a square that completely surrounds the movieclip. If the movieclip rotates, the square just gets bigger or smaller to match.
Nevermind, I got it.
View 0 RepliesI am making a mp3 player, and i would like to have a "lamp to flash"(movieclip if posible) when i pause the player. My action script is until now this:
[code]...
I am trying to make an interactive presentation, where you can push down on different keys and show different layers in my image. [URL]. If you open this .swf and press the "Q,W,E,R,T" keys you can see what I mean. It was working fine with the layers associated with the "Q W E" keys, but once I started adding more, I cannot press and reveal more than 3 layers at once (try pressing different combinations of three keys at once and you should see that not all of the layers appear, but each key works individually).
Here is my AS3:
Code:
import caurina.transitions.*;
mc_aerial.alpha = 0;
mc_01.alpha = 0;
mc_02.alpha = 0;
mc_03.alpha = 0;
mc_04.alpha = 0;
stage.addEventListener(KeyboardEvent.KEY_DOWN, mc_aerial_KeyDown);
function mc_aerial_KeyDown (e:KeyboardEvent):void{
[Code] .....
I'm making a Flash AS2 Dress-up game and I want to show/Hide movie clips on release of a button like this one;
View 1 RepliesI am building a navigation menu with buttons that call and show a movieclip just below the button. I have no more compiler or output errors. Despite this, I still dont have a working navigation menu.The movieclips are only found in the library and are being called by buttons on the timeline. I currently have all the actionscript on frame 1 on a separate layer of the main timeline. None of the buttons or movieclips have code associated with them individually.The code I have created is as follows (I omited some bc the functions get repetitious).
Code:
stop()
va html_con_mc = new MovieClip
[code].....
I want a button to show and hide a movieclip (see attached files for source) the Button is a Movieclip and has been coded using a tut I got from some where but I am stuck on how I can get it to do the show and hide part <edited part> forgot to Add that I also want to make a Text box say Grid On and off
[Code]...
an example of a show/hide a movieclip with a listener. That is, i was planning to have a boolean flag variable showSubMenu and if it's true the submenu will be visible and if false it's hidden???
View 2 RepliesI want to replicate one of the Flasheff's function with AS2 script. The delay show function, where I can set how many seconds should a movieClip wait before it actually shows up.For example, I create 3 vector shapes on the stage. I convert them to movieClips (symbols). Instance names:
- one_mc;
- two_mc;
- three_mc;
When I test the movie, I want one_mc to show up right away, then after 1 second two_mc to show up, then after another second three_mc to show up, you get the idea.
I've been looking on google, but I have found nothing at all on this, which is surprising as it is very simple to make (I have done it in AS2).I was to have a button that can hide a movieclip. Then another button which will show it again.
View 8 RepliesI got this movieclip. With actionscript I attached a new movieclip to this one, as a popup menu, which will show on rollover. Inside this movieclip, it automatically makes textfields, as menu options (information I receive from a XML document). The problem is, that I cannot get it to respond on a onRelease function on those text fields, and I do not know why.
Heres the code for the textfields
Actionscript Code:
marray = explode(",",mn);
var sizes = 0;
for(var i=0;i<=marray.length - 1;i++){
trace(i);
mc.menu1.createTextField("txt"+i, i+59, 0, sizes, 100, 25);
mc.menu1["txt"+i].onRelease = function() {
getURL("[URL]", "_blank");
};
mc.menu1["txt"+i].text = marray[i];
sizes = Number(sizes) + 25;}
I tried to make a onRelease on one of the links, but it just wont work probably.