ActionScript 2.0 :: Spacing Between Multiple Loaded Movies
Nov 10, 2006
I'm trying to load multiple .swf's into a horizontally expandable flash page (it's for a portfolio). The problem is, being a bit of novice when it comes to actionscript, I can't work out how to create the correct spacing for my images. I've got the code below but obviously the x position is simply a fixed amount (210px) which is no good as some images are much wider than others. I've tried to use _width to make the spacing dependent on the swf width but nothing seems to work.
[Code]....
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Jan 2, 2010
Is it necessary to unload Movies in Flash, or can I keep multiple movies loaded simultaneously? Are there memory requirements that make it necessary to limit the number of Flash movies loaded at one time?
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Sep 3, 2007
Is there a way to modify the code below to make the spacey = a variable + 15 so that the dynamically loaded images can vary in height and be spaced 15px apart?
Code:
cliparray = [];
columns = 1;
spacex = 0;
spacey = 420;
function loadXML(loaded) {
[Code] .....
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Sep 21, 2009
I want to create a website having one main stage file(main.fla) with different swfs(movie1.swf, movie2.swf,movie3.swf) for various sections. Am not sure what I am doing wrong here but somehow when I click the button it does not load the respective flash file
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Jul 11, 2011
I have obtained the Free Video to Flash Converter v 4.7.25 build 602 from www.dvdvideosoft.com, and find it creates flash movies from my .wmv files fine.
I selected the 'New Maxi' player and after converting a file, sample HTML script is provided to put onto a web page. Also, it directs copying the contents of the folder in which the movie is created into the folder that contains the web page.
I've done this OK, as can be seen on [URL] where there are four movies selectable amongst the 'still' pictures (e.g. 9th row, first column).
Each uses a hyperlink to a separate page for each movie containing the script provided above in its own folder with the copied contents mentioned above. This all works OK, and enables a full-screen view of the movies if required.
My query concerns the fact that I duplicate most of the files and folders for each movie page, when only the actual .flv and preview .jpg are different.
I've tried putting the 'common' files into a separate folder ( fl ) and only keeping the html page and settings.xml in each movie page folder. I put all four flv files in the fl.videos folder.
I amend the references to swfobject and videoPlayer in the individual four movie html pages by putting ../fl/ in front, and similarly with the videos location in settings.xml
When I do this, I get a black rectangle, but no controls, no start picture and no video.
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Aug 14, 2009
I bought a template from flashmo which comes one main flash file and photoalbum fl. file. The main flash file plays swf. file from photoalbum. I like to create many photoalbums and play them on the main file.I have no idea how to do that. I spend hours and hours searching online but I cannot find information.The actionscript that is related to playing movie is below.
import mx.transitions.*;
import mx.transitions.easing.*;
//
var numMenuX = 605;
[code]....
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Feb 27, 2004
I'm using the MovieClipLoader () class to load 1 swf and 1 jpg, what I want is that once BOTH are loaded a certain command get executed.
Right now the command get executed twice, since it does it once the swf is loaded, and once the jpg is loaded:
[AS]
var pagecontent = new MovieClipLoader();
pagecontent.loadClip(page + ".jpg", _root.mc_foto.mc_fposition);
pagecontent.loadClip(page + ".swf",_root.mc_cposition);
[code]....
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Feb 9, 2005
i save this code from some forum, but it has some problem I do understand,look and try it and see if it can solve this out.
Code:
contArr = ["01.swf", "02.swf", "03.swf", "04.swf"];
function preloadClips(nr) {
[code].....
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Apr 26, 2010
In short I am trying to have a looping movie clip (already an flv) on the 1st frame with a button that goes to the next frame where the movie only plays once (transition) and goes to frame 3,loads up a menu with a movie clip thats looping and from then a menu that links to other looping movies on different frames with text etc.
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Oct 22, 2003
Does someone as a multiple movies preloader proto?
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Dec 4, 2010
I have a project where I have to load other flash movies into it as a "porfolio".So as of right now the code I have when clicking on the christmasCardBtn is [code]This is working fine to load the movie. I also have a button that appears when a movie is loaded that is coded to remove the myLoader1 child when selected. So the movie dissapears. But there are a few of my movies that have on-going sound clips. How do I make the sound turn off when the button to remove the movie is selected?I tried adding SoundMixer.stopAll(); to the button that removes the movie but this doesn't work.
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Oct 23, 2003
i have my loaded .swf buttons loading 'movie1' and 'movie2'. both 'movie1' and 'movie2' have a tween in frames 1-5, which is a box that slides open and is stopped. in frames 6-10 the box slides backwards in the opposite and dissapears. i would like it if 'movie1' is open and the user clicks the button for 'movie2', 'movie1' plays 6-10 and then loades 'movie2' and vice versa. i just don't a script for this function.
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Aug 3, 2006
I have a site I am building in AS3. I have a main SWF, site.swf, that loads the subsections as seperate SWF's only when a user clicks on them (to save on initial load time).or my subsections, I need to be able to communicate with the SWF that loaded it. In AS2, this was simple enough - just say something like_parent._parent.gotoAndPlay("something"), and step up enough levels to speak to movie clips in the main SWF.Trying to do this in AS3, however, results in errors such as this when trying to compile my subsection SWF:Code:TypeError: Error #1009: Cannot access a property or method of a null object reference.... because it thinks I am trying to communicate with something that doesn't exist. The result is that I can't compile my subsection SWF's.For example, I am unable to reference a variable in the main SWF using this code in my subsection SWF:
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Jul 16, 2003
Can someone tell me why images or swf loaded dynamically to an empty MC can't assume button events.I'm tring to build mc that load images or swf whit a preloader, but when it loads I can't put a button event on this mc.
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Oct 23, 2003
i have my loaded .swf buttons loading 'movie1' and 'movie2'. both 'movie1' and 'movie2' have a tween in frames 1-5, which is a box that slides open and is stopped. in frames 6-10 the box slides backwards in the opposite and dissapears.i would like it if 'movie1' is open and the user clicks the button for 'movie2', 'movie1' plays 6-10 and then loades 'movie2' and vice versa. i just don't a script for this function..
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Mar 24, 2004
Ive made two simple up/down buttons, that "scrolls" a loaded movie by the following code (lets say the movie is loaded to level 5):
_level5._y += 5;
Very simple.
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Apr 21, 2003
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i load external movie with loadMovie action.
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[Code]...
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the trace returns "onMouseDown called on 1" ...."n" instead of a single trace statement.
code:
function createSlideIcons(num){
var targetMC:MovieClip = this.form1.slideNav.slider;
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Code:
stop();
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[Code]....
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I need to load a flash-game inside the flash site. The goal is to get information about the winners' score to publish it on the site. The problem is that the game was developed by third-party programmers, so I have no idea if I can get access to any variable of the loaded swf (game) to get the highscores.
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I'm trying to use the code below to show a graphical representation of the sound from externally loaded FLVs, as they play.The code I have is below, can I change this to listen for whatever sounds Flash is playing at the moment and computeSpectrum from tha
Code:
var url:String = "song.mp3";
var request:URLRequest = new URLRequest(url);
[code]......
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I have a main Movie that I'm using loadClip into empty HolderMc's. I am using listener inits and they are loading and working fine independently. the main movie loads swf A and B. I have a button in swf A needs to tell swf B (headHolderMc) to change:[code]I've tried _root.headHolderMc._alpha = 100; but nothing works.[code]
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Code:
import fl.containers.UILoader;
var ar_movies:Array = new Array();
[code].....
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