ActionScript 2.0 :: Change Hand Mouse Pointer On Button?
Jan 7, 2009
Just i want to change hand mouse pointer to normal mouse pointer while roll over on the button
on(rollOver){useHandCursor = false; }
i used this code on button but its not working for me.
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Similar Posts:
Feb 25, 2010
i have 4 butones made on flash.,now i have a customize pointer also,that drugs on my movie,and now i want to do when i pass with my pointer on rollover at the butones,to change my hand pointer into the one that ihave made_ movie hand pointer. wich are the actions that i have to give? i have this code with as 3.0 until now.this code is only for my pointer mouse that i have. Mouse.hide(); pointer_mc.startDrag("true"); Mouse.hide(); pointer_mc.startDrag(true); this.onMouseMove = function () { if (_xmouse < 4 || _ymouse < 4 || _xmouse > Stage.width - 4 || _ymouse > Stage.height - 5) { pointer_mc._alpha = 0; } else { pointer_mc._alpha = 100; } // end else if }; whats the code that i have to give for the movie handpointer_mc to work when i rollover a buton to show mine,and not the browser one white.
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May 16, 2010
I have a cursor class and i wanna make it so the cursor change to state 'over' whenever the hand cursor is there. I dont want to add an event listener for every roll over in my page.
something like :
if(handCursorIsUsed)
{
[code].....
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Mar 1, 2007
how can I make the rollover of a button to do not change the mouse to the hand, keeping the arrow?
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Aug 20, 2009
how do you disable the hand for a button instance so the pointer remains? this is for AS3.
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Nov 9, 2010
I am working on an older Flash project created in CS3 ActionScript 2.0 How can I make the pointer cursor change to the hand when hover over a list item?_root.slidePanel.myList'myList' is the list. I have traced out the contents of the List MC and it has a child MC called 'content_mc'. I assumed this was the object containing all of my list items but the only members of this MC I can see (when tracing them out) are 'setRGB' and 'searchKey'.
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Jan 19, 2010
I have a rotating ad and right now, the mouse is an arrow. the user will not know it's a link. so i need to change the pointer to a hand. where and what do i need to do to change from an arrow to a hand?[code]
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May 4, 2009
I've read some previous post by others, and have got the concept of how to make it happen just need to ask a few specific questions, one is the action script for changing the movie to the cursor and telling it how to move as the mouse cursor, next question is how do i get to act as the mouse pointer for the whole page, for instance I'm using frames I've got my buttons in the left frame, with a banner it the nested top and then the pages of course load in the main frame, how when creating the mouse cursor do i get it to work all over the page? I wasn't sure if using the normal method if it acts through out the whole site or just over a flash movie.
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Jan 11, 2010
Looking to emulate what flash and browsers do for buttons, switch from the cursor to the pointer hand. It seems to happen to everything seen as a button but I need it to do that on all links. This is for an exe. presentation.
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Jan 2, 2004
If I have a movie clip that has an onRollOver event, how do I turn the back into a pointing cursor from the gloved button cursor?
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Feb 25, 2010
i have 4 butones made on flash.,now i have a customize pointer also,that drugs on my movie,and now i want to do when i pass with my pointer on rollover at the butones,to change my hand pointer into the one that ihave made_ movie hand pointer. wich are the actions that i have to give? i have this code with as 3.0 until now.this code is only for my pointer mouse that i have. Mouse.hide(); pointer_mc.startDrag("true"); Mouse.hide(); pointer_ mc. startDrag(true); this.onMouseMove = function () { if (_xmouse < 4 || _ymouse < 4 || _xmouse > Stage.width - 4|| _ymouse > Stage.height - 5) { pointer_mc._alpha = 0; } else { pointer_ mc._alpha = 100; } end else if }; whats the code that i have to give for the movie handpointer_mc to work when i rollover a buton to show mine,and not the browser one white.
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Feb 14, 2008
I've got a couple of MovieClips on my stage that use the onRelease event to run a function, this automatically makes the mouse cursor change to a hand symbol when over the MovieClip. That's all good, but I sometimes want to 'disable' my mouse, and when it's in this state I want to change the cursor back to a pointer. This should be handled in my controller, so having a statement around my onRelease function isn't ideal.
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Aug 14, 2003
I'm now doing an application which has ONE option. If select this option, the mouse pointer will be auto go to the forward button on a panel in the interface at the end of the MC. So, what should i do?
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May 25, 2010
i have an mc on stage and im creating some buttons into this holder. the button is just a white square with a text field for a number above it. If i remove the number I get the hand pointer, but if I dont whenever you roll over the number area you lose the hand pointer. i
[Code]...
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Jul 10, 2009
I have added a button from the Components Menu. When I rollover the button, it changes color slightly but I would also like the cursor to turn to the traditional hand. I have tried buttonMode = true and that doesn't seem to work.
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Dec 22, 2010
I have done custom MC based buttons with over and out stages as well as a click stage.What would be a code for cursor to change into a hand when it is over the button.
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Jan 5, 2011
I am using buttonMode=true on a next movieclip.
When I click the next movieclip I remove the listeners and set the buttonMode to false while there is a transition of content.
After the transition is complete I add my listeners back to the movieclip and set the buttonMode to true.
If all this is done without moving the mouse the hand does not show until you move the mouse 1 pixel.
I tried dispatching a MOUSE_OVER and ROLL_OVER event the mc after setting the button to true but that did change this behavior.
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May 1, 2002
Way to stop the pointing hand cursor from appearing when the mouse rolls over a Flash button?
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Jun 21, 2010
how to change the cursor when move over a chart in flex i have tried useHandCursor="true" but it's not working in charts.....and it should show values also....
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May 25, 2004
So, normally the mouse pointer is the arrow. When it's over something with an on(press) event or some such, it turns into a "pointing finger."
Is there any way to force it to change to some other icon? Specifically, I have a draggable movieclip that I'd like to control with a "grabbing hand" pointer, but Flash insists on making it a "pointing finger," which I feel is a little confusing to users. Is this possible at all?
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Aug 16, 2010
I am using the following code on the main timeline
Mouse.hide();
target.onMouseMove = function() {
this._x = _xmouse;
[Code]....
And on the movie clip (target) that i am using for the custom pointer, i've put
onClipEvent (load) {
startDrag(true);
}
How can i constrain the pointer to an area of lets say 800x600 ?
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Aug 10, 2010
On the site above, the designer has managed to replace the mouse pointer with a plus (+) or minus (-) depending on where the mouse pointer is (either the left hand side of the screen or the right).I'd like to know how I could achieve this via AS3, if this is a possibility.
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Mar 4, 2012
I have three large movieclip buttons on stage which change color on mouseover. When the user clicks on one of these, the buttons are hidden for the user a few seconds (timer). When the buttons reappear, and if the mouse pointer is already over one of these buttons, I would like the button to have the mouseover color. As it is now, the user has to move the pointer away and back on the button to change it's color.
So I would like to get the instance name of a movieclip under the mouse pointer after a timer completes. I tried this[code]....
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Sep 3, 2005
I've managed to find the tutorial for custom mouse pointers but I haven't managed to find quite what I need.What I want is a mouse pointer thats actually a car (an overhead view) that rotates as tho it was driving. So its orientation is dependent on the direction the mouse pointer is moving. Basically I want the car to face the direction its driving in.
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Mar 23, 2004
i want to change the mouse pointer to something dif .. but only for the flash.. i know how to do it html but i wanna do it in a flash.
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Apr 17, 2009
I have a large background mc that is bigger than the the stage. On the first frame I have this [code]...
it scrolls left, right, up, down, and even diagonally. But lets say I want to have a certain area on the right side where if the mouse pointer is within that area the mc does not scroll at all, but if not in that area, mc will scroll right.
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Nov 8, 2009
I'm not really replacing the mouse cursor exactly. Just placing a custom image of a pointer below it so it will follow the mouse cursor as it moves around the screen. I want this pointer image to move with the mouse and to rotate and point in the direction the mouse is traveling. Simple stuff. The problem is that the rotation of the pointer graphic is not smooth at all. It is jumpy and somewhat erratic particularly at slower mouse speeds. When the mouse is moving quickly the problem seems to go away.
PHP Code:
package {
import flash.display.Sprite;
import flash.events.*;
public class MouseFollower extends Sprite {
private var pointer:Pointer = new Pointer(); // ...a simple triangle mc
[Code] .....
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Nov 3, 2009
I am using Macromedia Flash 8, trying to show the detail positioning of mouse pointer in button through video tutorials but following errors appears:
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 1: Statement must appear within on handler
import flash.external.ExternalInterface;
[code].....
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Jan 31, 2011
How can i use a MovieClip on the stage instead of Mouse Pointer?
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May 18, 2011
I have the gun all coded and setup, it's an automatic weapon that fires at the mouse as long as you hold down the trigger, seems simple enough. It updates the target point whenever the user clicks or moves the mouse.My problem though, is that it can't so easily update the target when the user moves their avatar via keyboard keys. As they do this, the target remains at a constant point in worldspace, getting farther and farther from the mouse pointer until they click again or move the mouse. While not a huge issue, this is annoying.A dirty solution I can think of would be updating the target point according to camera movement so that it should follow the mouse even when the mouse isn't moving. This solution seems like a lot of unnecessary work though and I'd like to explore the apparently simpler route first.
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