ActionScript 2.0 :: Finding A Node In XML File Via Node Attrib?
May 26, 2005
I thought this was going to be easy! I would like to search an XML file for a particular data set i.e. set of nodes depending on a passed variable. However, storing a subset of my XML file via Code:var gallery = this.firstChild; and then searching 'gallery' as you would an array-using a for()-doesn't work since this.firstChild isn't returning an array
I have decided to give XML a go, so I thought I would start with something small : ) and give creating a dynamic menu a try.
I load my menu headings using textField and I can not get my code to find out the actual length of each menu heading. It all produces 100. I wanted to get each individual lengths so I can divide it by 2 and positon that to the center of my menu buttons.
I am also try to turn my menu buttons into buttons, so I can add my eventlisteners, but it doesnt seem to work. The menu text seems to get in the way, even though I made them non selectable.
I have an AdvancedDataGrid tree with a ArrayCollection as its dataprovider. Now, for instance, i drag a leaf from one node to another node. To catch the event I'm adding a Listener to dragComplete.
[Code]...
My Problem: I want to know the new node where the leaf was dropped. Actually i would have expected that in the event there is a property like dropParent. This is not the case.
I'd like to add an item to a particular location in an XML file. Location of parent node is given by string variable "itemtoaddto" and the XML file is given by "myXML":
I try to get the node length from my XML file. When I trace xmlData, it works fine. I found several notations for node length, I came up with this...
Code: import fl.transitions.Tween; import fl.transitions.easing.*; var nodes:Number; var aantal:Number; var xmlLoader:URLLoader = new URLLoader(); [Code] .....
I get a null object reference when I try to run the second book line because of the missing description. Can I check for this in code and skip accessing the description for this line?
Something like if (xml_book.@description is null) {do nothing}else{do something)?
I want to extract each individual node from and XML file. I want to preserve the node data AND the attribute name and the attribute data. In short create a new XML that is a copy of the complete node.
I am sure this is pretty simple but whilst I keep getting close I seem unable to get it to work!
I'm creating an in-house application in flash for my company. I'm pulling a ton of info from a single XML file located on our server. Ten interns will be using the application on their laptops (Air 2.0). Having the data load and populate the application is not a problem. I would like them (in the application) to be able to edit an existing node value (loaded from the XML) and save it (back to the XML file) so that the XML file updates with the new value and the other 9 interns would see the change on their application.
I figure I'll need some kind of php set up, but everything I've read so far deals with creating new nodes. I need to edit and update existing node values from an existing loaded file.
Here's a very simple example of the XML:
HTML Code: <INVENTORY> <CODE>x1234561</CODE> <NAME>Code1</NAME>
i've created a tree using an xml file. now i want to load an another xml file on clickinh the particular node which contains the path of another xml file..can any one guide in this regard...
actually i've called a handler on clicking the node and reading the path then calling urlloader methodds for loading another xml file ..but beforeloading the file the control goes to next instruction.
I seem to be unable to attribute behaviors to anything in Flash 7. When I try to a add a behavior to a button I get the dialogue box "No dialog Node found in XML to UI source file."
I have a datagrid called dg that has data populated to it thru an external XML. What I am trying to achieve is whenever someone clicks on an item in the grid it stores that items coordinates to a variable called locCoordinates. At this moment it is tracing out the coordinates for all of the items in the grid. I just dont know how to go about only getting the selected items coordinates.
I want to add new node to the current XML file. It already contain some data and I want to add new node with Flash. I know how to retrieve the data but don't know how to insert
Does anyone know of a way to get an XML node's name? Or to call the node without knowing it's name? I'm looking for something generic and reusable, with the child-node name not hard coded. My XML looks like this:
I've tried to import a string into the class to replace "doc", using XMLList, descendants, elements, children, etc. and nothing seems to work short of turning the whole thing into a string and chopping it up later.
I'm using XML to populate a comboBox Component. How do I get the aactionscript to trace which number in the array the choice is? So for example is my choices are:
choice A choice B choice C
on the dropdown box, whne I click "choice A" I want it to trace "0" because that's it's place in the XML, or if I click "choice C" it will say 2".If i use "length" it will tell me how many. I need to know what to use that tells me which one.
Trying to loop though my XML data and assign to text fields. Not get a specific error but I am pretty sure it has something to do with the way I am referencing the data and assign it to the .text box. I am also having issues with getting the length of my xml so I know how many times to loop.first a summary of my XML: