ActionScript 2.0 :: Get The Color Of A Movie Clip?
Apr 13, 2010how to get the color of a movie clip? with just knowing it's instance?
View 5 Replieshow to get the color of a movie clip? with just knowing it's instance?
View 5 Repliesi wanna change color of mc. I have buttom Test and Parametri. In Test is movie testing.swf in Parametri you can change color of movie clips. in file starttesting is make like this:
in layer1 is mcPlayer. In this mcPlayer are three layers, action, container and buttoms. in action layer is this code:
Code:
mcButtonParametri.onRelease = function():Void{
addWindow("mcPar");
}
[Code]....
How can I change color of mcOksid(testing.fla), but color will be change when i push a upload buttom? WHen i push reset buttom, the color will come back to default.
Second problem, in testing.fla in layer OKSID, i have mcOksid and mcOksid2. Know if i change color of mcOksid to blue, mcOksid2 has to be blue too.
Greetings! iam trying to change color of a movie clip in AS3 using transform command and the following code:
import flash.geom.ColorTransform;var newColorTransform:ColorTransform = box.transform.colorTransform;
newColorTransform.color = 34171200;box.transform.colorTransform = newColorTransform;
hw can i find the color number? newColorTransform.color = 34171200; previously i use in AS2 like 0xff0000 for red i will find it from the color palete..
I am new to actionscript forums and also actionscript 3. I have some questions related to AS3.
I have made a simple square in flash cs4 converted it to a movieclip.Is it possible to fill the square using AS3 ?
I am making a program that tells the shortest value required from one end of a maze to the other. How can i animate this in flash using as3 ?
I have a movie clip i want to change the color
i am trying to do
PHP Code:
onClipEvent(load){_root.Mc._tint = 0xff0000}
but its not making it red
I am new to flash and AS3 and I am trying to change the color of movie clips using arrays and I do not think that I am not getting the function written correctly. I have attached the file that I am working in.
View 17 RepliesI have a movie clip representing the state of Missouri. I'm changing its fill color based on data from an xml file. I'd like its outline color to be black. I've tried applying a glow filter, but it doesn't seem to work.
View 12 RepliesI have square box with simple animation. Now I want to change color of my movie clip. Is this possible to change my movieClip's box ? My square box instance name is "blueBox". I mean i want to specify tint value
View 1 RepliesIs there a way to change the color of just part of a movie clip? For example, if you had a space ship composed of a movie clip that uses several colors and you would like to change the color of the just the nose of the space ship, is there a way to do that? That is to say can you replace one just the pixels of one color with the pixels of another color.
I essentially have some game pieces that I would like to change to different colors for different computer players without drawing all the pieces again for each of 10 different colors. But I don't want to change the color of an entire game piece--just part of it.
I've got a map, of those you roll over the mouse on the sections and it displays the section name.I want to add to these code, the instance of changing the colour of the section, so sections are more visible each time you move your mouse over the map.[code]...
View 7 RepliesI have a movie clip symbol that is linked to the Ball class. I need to change the color of the background fill for this movie clip. moving the fill to a nested movie clip and using ColorTransform on it, but I can't make it to work.
So far, I have this:
Code:
package
{
import flash.display.MovieClip;
import flash.geom.ColorTransform;
[Code].....
I have a combo box called "jcolor1". I have a Movie Clip called "main". In my combobox I have set all of the color names in the labels section, and all of their hex values in the values section. I am trying to be able to change the color of the movie clip using actionsctipt.My actionscript I have (attached to the combobox)
on (change) {
myColor = new Color(main);
myColor.setRGB(jcolor1);
}
Its not working, I think the link between the Movie Clip and the combobox is not right, maybe I am not declaring the variable correctly.I want the combo box to reference the hex value I put into the data section in the component inspector and change "main" to that color.
this time, I have a crosshairs custom-cursor (instance name 'crosshairs') that is black, and I want it to turn red whenever it is moved over a target that the user can 'shoot' at.asically, I am figuring that I simply need to perform a hitTest on the 'target' instance and, if it is true, use setRGB to turn the 'crosshairs' instance red. However, as of right now, the crosshairs is always black, whether it is over the target or noP.S. Oh yeah, and is there any way to make the color change / onMouseDown shooting action occur only when the CENTER of the crosshairs is over the target? Y'know, for realism. Well, anyways, cheerio...
View 11 Replieshow can i fill a background color to a movie clip instance?
View 2 RepliesI've got a really bad *** idea for a design but I want to implement having a movie clip randomly change color.
How can I make my movie clip randomly switch colors with a push of a button??
By the way I'm using flash MX and I am still intermediate when it comes to coding.
I can't change property Color of the component Movie Clip in my program? Compiler didn't found the error but when my program run color Movie Clip doesn't change.
View 5 RepliesI have been playing about with the "Changing colors with Actionscript" FLA found on this site. Basically, when you move your mouse over a coloured box the movie clip changes to the corresponding color. This is the AS
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Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
View 17 RepliesI am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
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I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.
View 2 RepliesThere is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
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it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip
View 5 RepliesI created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
View 4 Repliesiam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?
(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)
Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
View 2 Repliesi am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code]....