ActionScript 2.0 :: Loading JPG From Different Frame?

Dec 19, 2006

i just knew that when you loadMovie some external JPG. it isn't cached in memory. so when you call the JPG again, you will reload it.then i got answer from here saying that by using MovieClipLoader, you don't have to waste bandwidth and call the JPG from memory.here's quote from the website: "So I can load it everywhere I need it without using any bandwidth. In this way I can attach the loaded resources everywhere in the movie."now the study case for me.- i want to load a JPG in frame 5.- then i want to preload the jpg in frame 1.the reason behind it is simply i want to load the jpg first, then view jpg later without dl it first.the code i use:frame1item is empty movie clipload_text is empty textfieldtotal_text is empty textfield

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[Code]....

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[URL]

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[URL]

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[Code].....

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Frame 3 Objects Loading In Frame ?

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[code].....

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//
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[Code]...

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[code]....

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ActionScript 2.0 :: Loading Levels - SWF Not Going To 2nd Frame

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Why my "nieuws.swf' is not going to frame 2 or not showing at all when I press the button with the second piece of code on it? The nieuws.swf has a stop on frame 1 and on frame 2. I can see it right away when I take away the first stop. I use the function playNieuws, to make it all happen.

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[Code] .....

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I used a Tutorial from Senocular to preload my movies internaly. My problem is simple: The tutorial works only with onPress:

[Code]...

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[Code]...

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I have a scene set up where a button randomly goes to 1 of 4 frames and executes some code

here is the code:

Code:

m1.addEventListener(Event.ENTER_FRAME,animate);
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[Code]....

I need a way that will stop this from executing until a key or the mouse it pressed. I tried just a simple stop();, but this didn't work

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ActionScript 3.0 :: Go To Specific Frame When Loading External SWF?

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ActionScript 3.0 :: Loading External Swf At Specific Frame?

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Using AS3 how can you load an external swf file at a specific frame of the newly loaded swf file.Using the AS3 loader class I have no problem loading an external image or swf movie onto the stage.But what I want to do is when the swf is loaded, go to the second frame (labeled "two") of that loaded swf.

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Loading Picture Gallery - Preloader Frame

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I am building a web site and I have the main movie, which loads a picture gallery (another .swf file) using "loadMovie();" and then the problem comes in - my gallery movie has a preloader which after finishing is supposed to move on frame 2 of the gallery movie, but instead of that it moves to frame 2 of the main site...

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Sep 24, 2009

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[Code]...

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ActionScript 3.0 :: Loading Audio Clips After Frame One

May 12, 2010

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Apr 21, 2011

Alright. I have been over every inch of the web to find something that works, and nothing seems to. So let me see if I can't explain this as best I can.
 
I have a simple flash movie with six images in the timeline. One image shows up for a few seconds, then fades into another image. These images are NOT embedded in a movie clip, they are just in the main timeline.
 
The frames where these images start are at 2, 110, 220, 330, 440 and 550.
 
When someone first browses to the website, I want the movie to start at one of those frame numbers and then continue to loop through the rest. So if the movie randomly begins at 330, it will then proceed normally to 440, 550 and restart at 2 and continue.
 
Obviously the code will go into frame 1, but every code I try, the movie will always start at 2 when the person first goes to the site. If the person selects another link on the website, and then goes BACK to the homepage, THEN the movie will pick one of those numbers, but not on the first visit.
 
Any idea why this is happening? I can only think because the movie hasn't loaded every frame yet.

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