ActionScript 2.0 :: Make Own Photogallery With Scrollable Thumbnails And Have Run Into Snag
Apr 28, 2010
I used the tut on here to make my own photogallery with scrollable thumbnails and have run into a snag. My thumbnails share the same height but vary in width and, for some reason, are overlapping and/or appearing in the incorrect order.As you can see the first 4 thumbs and the 6th thumb are okay (they share the same width) whereas the 5th is missing (actually it is about 10 thumbs down, overlapped with another). Here's the code (taken from the "Adding Thumbnails" tutorial on this website.)[code]
Not sure how it works, but the kind of gallery I'm looking to put together is similar to the one found in the portfolio on this site:Im not sure but I understand that while the thumbnail loads it's also loading its cooresponding image into the gallery as well. Just curious how they are creating that loader, where you see the picture while it's loading.
I built the photogallery (actually four!)[URL] with a main gallery that loads the four categories. I originally had the category names appear on rollover using hover captions. [URL] Worked great! Now the client wants to nix the hover captions and add labels in text. I thought it would be a cinch to code but I am not getting anywhere with it. Here is the code I have...
[Code]....
I have added a movieclip "thumbTxt" to the library with a dynamic text field "tipText" in it. I would like to attach it to the thumbnail, add the label from the XML and position it above the thumbnails. I have tried attach movie and I am just at my wits end. I have googled and can't find a solution that works for me. I have a feeling it is something simple that I am just not seeing.
I am developing a photo gallery using an XML file as the structure. As the document class I have a class called PhotoGallery:-
[Code]...
Once the parsing is finished here I want to call a function back in the PhotoGallery class to start setting up the PhotoGallery. Is this possible, or am I even going about this in the right way? I am not sure I am using classes in the correct
I am new in as3, I am trying to build a photo gallery , can anyone tell me what it the best approach to make a photo gallery with three different categories let say:
1-cats 2-dogs 3-human
should I do it with different frame lables for each ? should I do it with different external swf file for each? or should I make different movieclips and keep them in the library and then call them?
I am teaching my slef and I am pretty confused, by the way I just realized that controlling external swf files is kinda hard you can't easily tell them gotoandplay , I ma struggling with it for 3 days, but yet I am not sure it's the best way?
Can someone show me how to make this sort of photo gallery on flash.[url]...
after clicking on this link, select family and click the link saying 'click to view harshith and amita's family photo'. From this, you will see the photo gallery which i will like to design
I'm making a photogallery exactly like kirupas for a client.I have one text box named desc_txt. The description text for each photo will be loaded into that one box from the XML file. Some of its 2 or 3 paragraphs or in a list. Is there any way that I can have a bulleted list or bold only part of the text or make one word a different color? without having multiple text boxes?
I'm working on a project where I need to make a scrollable textarea. But it needs a little perspective.. like the star wars intro text, but not so extreme.
Anyone know how to make scrollable text on mouse over ( the text will scroll upward or downward depending on the position of the mouse to explain myself ). Im using AS2; is AS even needed..It would be nice too, if the you can control the speed of the text.
I have a part of a movie that I want to make it scrollable. for example I have a square, and put it things (text fields)when it fills the square I want to make the square scroll. for example in this fla (test.fla)....in the 5th frame the 'hi' get's out of the square...and I want to scoll.
wratts here gang , im doing a short flash movie and have run into a slight snag . i want to create the effect of a chase through space at high speed ( starfeild ). so far my efforts have left me scratching my head .
perhaps one of you know some Action script that can help me out .
I wanted to know how I would make a whole symbol (an image) scrollable? I have found out how to do the multi-touch pinch to zoom but I can't find any code samples that will let me make the image scroll vertically only with one finger.
Fairly new to Flash - when I double-click on a code snippet (in CS5 or 5.5) the OUTPUT panel pops up and says: "The following JavaScript error(s) occurred: SyntaxError: missing ) after argument list" Tutorials make it look so easy. What am I doing wrong?
this is the main script that I'm using in my gallery :but I want to put description to every thumbnail, not only to show with the big picture. Like thumbnail [0] and at the bottom edge description [0], thumbnail [1] and at the bottom edge description [1], and etc.
i have percentage preloader before the big pic loads. now i want to have the same percentage preloader for thumbs. means i have made three movieclips as thumbs and m loading the small pics as thumbs inside the movieclips. i know how to create preloader and load complete website but that script doesnt work with this concept.i want to know how can i create individual percentage preloader for the small thumbs that shows how much each small pic has loaded. at present i have just inserted the text showing loading but i need a percentage preloader.the actionscript i m using is below :
pText._visible = false; my_mc = new MovieClipLoader(); preload = new Object();
I'm making a flash gallery with XML, the thumbnails loads just fine but i cant figure out how to make the thumbnails clickable so that they can load the correct Image..Here is the code i have so far:
Code: var galleryXML:XML = new XML(); galleryXML.ignoreWhite = true; this.createEmptyMovieClip("container_mc",this.getNextHighestDepth());//Container for the thumbs
I need help with doing a menu with unrolling and rolling up buttons with thumbnails; now I have someting like that (attachments) this was made by as 2.0 but I need help with changing this on as 3.0.
URL...Can anyone provide me with some code on how to make the scrolling thumbnails loop infinitely? So that when you reach the last picture on the scrollbar, it will loop to the first picture?
I am trying to make an array of thumbnails that is magnified as you rollover them. I've got it to array, but it only magnifies in the x or y direction. I think, if I can get this chunk of code to include mousex, it would work:
how to make my thumnails scroll faster as you drag further to one side or the other?I'm a designer trying to grasp AS so please excuse my messy script!
var isOver = 0; function onEnter(event){ if(isOver == 1) scrollers.nextFrame();
I was wondering in the photo gallery thumbnail tutorial how do I make the thumbnails display vertically not horizontally. Also how do you add the picture caption underneath the thumbnail? [URL]
Haven't been here for a while and I'm really rusty using Flash. I looking for a tutorial or some information on how to scroll thumbnails by scrolling the mouse left or right over the thumbnails.
I have flash CS4 and some time ago made a simple movieclip in an older version of flash.I now want to make a simple gallery with thumbnails that show a larger image once you hover over the thumbnail.[URL]I forgot most of the workings in flash, so it's difficult to make what I want.
I used the tutorial "Adding Thumbnails" to build a fotoshow. Adding another xml-file I have the problem,that I cannot reload(?) the thumbnails correctly.[code]Then I do not see any thumbnails,if(!) the new thumbnail list contains fewer elements than the old one and if the old thumbnail list was scrolled over the hit_right field before.It is seemingly necessary to reset the internal state of the movieclip. But how can I accompish that?
I've got a website with three links to three different thumbnail galleries. When I click the link to a gallery that has a lesser number of thumbnails, it fills the difference in numbers in with thumbnails from the previous gallery.