I have problem with getting a random word from an array and the putting that word to a text field.
I setup the array for my words like this:
Code: // a string of words this.somewords = "wind breeze storm stormy tornado text space"; // convert the string of words into an array of words this.wordList = new Array(); this.wordList = this.somewords.split(" ");
And I want to put randomly these words to a movieclip that I'm attaching to the stage about 50 times.
I have been building a simple word game. It is smple but works fine. I am now trying to enhance some of the features.I would like to see if I can display one letter of each word so the Player has a hint. Think of this as a beginners level.The words are random from a text list. Either I can make the letters invisible and the game starts without a hint or I am able to select a letter using charAt() or creating a new variable substring()from the word which is the displayed repeatedly on the stage(not what I want) I have not been able to find a way to display one letter and display it in the correct order within the word and keep the remaining letters invisible.
I am doing drag-the-word quiz. When you match the word with correct part, the message pop out, saying Bingo! If the word is matched with wrong part, the "Sorry. Try Again" message pops out, says "Sorry. Try Again". I managed to make the "Sorry. Try Again" message disappear. However it dun work anymore after that. Sometimes it is quite funny. When I play it, the "Sorry. Try Again" message dun pop out at all.
Another problem - I am not sure how to make the word fit into the white box. I only know how to make the word drop on the white box. Can you tell me how to do it? I will be adding voiceovers to the quiz when the word is matched with the part. For e.g it will say "bingo" or "Sorry. Try Again". How to attach the voiceovers to it?
create the word which changing many time and in the end become a clear word like what's happend exactly in horizintal menu in [URL] That's what i wanted the changing in words like that menu?
Ok so If I load a list of like 2000 words from a text file into a text box like this
ActionScript Code: var url:String = "dictionaries/"aa.txt"; var loadit:URLLoader = new URLLoader(); loadit.addEventListener(Event.COMPLETE, completeHandler);
[Code]....
how could I randomly choose a word from the list and have it as a variable
ok i want to make a simple word generator so for example lets say i want to do a textbox that when a button is clicked will generate either "yes" or "no"
system to browse offline howeverthis doesn't work correctly for any less then ActionScript 3. Whenyou highlighted a word in the past such as "null" it use to pull upthe word and the info in all the books. Now all I see is a webbrowser that doesn't do this for me. I mean who sits there atadobe's end and thinks up of ways to slow someone down like this??How can you remove the corequick linking from the program.Number 1 not everyone is on AS3 and some of us still have to updateAS2 code.
When I use the code in red once my cursor has replaced the mouse i can no longer click on my boxes. When i do not use the hide mouse code i can click the boxes just fine. What am I doing wrong? [code]
I have a main shell swf file that has two buttons on it that should each launch/load their respective swf files (tool1, tool2). These should essentially replace the main swf file. Also, I have a button on tool1 & 2 that should bring you back to the main menu. All these files are then compiled into an exe. Seems easy enough, but I'm not entirely sure where to start.
So far I have: import flash.display.*; import flash.net.URLRequest; tool1_btn.addEventListener(MouseEvent.CLICK, gotoTool1); function gotoTool1 (e:MouseEvent):void{ Loader(this.parent).load(new URLRequest("tool1.swf")); }
My code is attached - I'm trying to replace the loaded pngfile with the next one to load everytime the swf loops. The codeattached is on the first frame of the timeline and it just loadsthe next png on top of the old one. Any time I try to put anunload() or a removeChild(myBitmap), nothing displays. I could havesworn that the way I'm using load() it would just replace the
I've got music player and one of the controls is a movieclip which acts as a PLAY and PAUSE button. What I would like is to swap the image of this movieclip everytime it's clicked. How would I go about doing this? Here's my code...
Simple Question: Is it enough to add the Child to be replaced to another DisplayObjectContainer or must it be manually removed from the former one before?
I am trying to use sIFR to replace the headlines (e.g. The Tour of A Lifetime) on this page: [URL] The font I want to swap in is Verlag by hoefler & frere jones. I had this working the other day but it suddenly stopped working: the font does not replace. All the js/css/flash files are linked correctly. I tested my verlag.swf and it works. And, I tested sIFR with a different font and the replacement worked. Am I having issues because I have yet to buy a Verlag license for the server?
When I use the code in red once my cursor has replaced the mouse i can no longer click on my boxes. When i do not use the hide mouse code i can click the boxes just fine. What am I doing wrong?
In AS2 I sometimes like to be able to just wipe everything off in one clean swoop and replace it with a new SWF.Which is of course uber simple, simply "_root.loadMovie("new_world.swf");"
I'm working on a project for the new year gathering at our work. I made an application in which you can type a wish for the company and when you send it your message will be displayed in an dynamic text field and in the background fireworks are launched. These fireworks are external swf files, made in adobe after effects. They are launched when clicking a button. They are played at random. However, after playing 2 or 3 they start slowing down, probably because they stack on each other. I need the new swf to replace the old swf, now my application keeps loading new swf on top of each other.
automatically replacing a flash file with a jpeg, for non flash users.
I also am looking for some scrpt which tells users if they haven't got a/the correct flash plug in. My site uses a flash 5 file as well as flash mx 2004.
I'm creating a gallery of thumbnails and main images from a loaded XML file.The initial load is fine and all is working, Thumbnails are produced in a masked movieclip and the first image is defaulted to display at start perfectly well. The gallery also has several categories in it which a user can view by clicking a button for each. eg Sites, Designs, Cards etc. Each of these categories information are held within different separate XML files. eg sites.xml, designs.xml and cards.xml etc.
Now here lies the problem. When a user clicks a new button the new XML loads the new information and the files display, but on top of the thumbnails/main images that were already present because the file that was initially open has not cleared. So what I want to do is simply remove the data that is currently being displayed, so in essence removes the images etc. Then replace those with the images from the new XML file.Is this at all possible because from searching the last week I haven't been able to find it. I guess I can't see the wood for the trees at the moment.
What I want to do is make a function which gets the image URL for each image and puts them into a target movieclip each. In AS2, the loadMovie function could do this. In AS3, I've figured out how to add an image to a movie clip, like this...
I'm creating a platforming game, and I have a fun little water thing set up. My goal is to be able to drag a water object from the library to the scene, and have the water physics kick in when the game starts.
To do this, I made the water object a black line, because width is necessary to know how wide I'd like the pool to be. Within the class I have a heightmap, so then I can connect all the heights together with lines using the drawing API.
The problem is, I can't get the original black line to disappear while still displaying the new lines and points Setting the alpha to 0 will permanently make everything invisible. I'm kind of new to this so maybe it's a dumb question.
I have looked at some of the related posts on this subject but i can't figure out how to solve my problem. I guess it has something to do with the fact that its monday.Well, here goes. i have a XML object containing:
<root> <page> <text>[code]....
And i want to replace only the label node with a new one. i put the new ones in an XMLList but now im stuck at how im supose to replace the actual nodes. This is how the XMLList looks like:
I have absolutely no knowledge in Regex whatsoever. Basically what I'm trying to do is have an error class that I can use to call errors (obviously) which looks like this:
package avian.framework.errors { public class AvError extends Object {
[Code].....
The idea is to replace {0} with the first parameter parsed in ...params, {1} with the second, etc.
I've done a bit of research and I think I've worked out that I need to search using this pattern:
There's a SWF file on one page that, when you click on a 'Start' button loads some image. The URL to this image is passed as a SWFObject variable. I would like to change this image to one I have uploaded on my host. have tried setting a breakpoint on the line that pushes the image URL variable to the object and setting my URL, but the image wouldn't load because of cross-domain policy.Now I am thinking of writing a simple c# proxy which will return my image instead of the real one when Flash requests it .To sum it up, I want to replace an image that SWF loads from a constant URL to a custom image of mine. Decompiling is not an option.
Iv created a class file which watches for users typing in a web address in a textField. If the user types an add, i want to change it to a web address.
Once i register the address had been typed i take a note of the start and finish position of the text within the text area and use:
ActionScript Code: textArea.replaceText(st,en,hypLink); were: st = starting position of text to be replaced (ie. www.google.co.uk)
[Code]....
i can refresh the text and the link apears. The only problem with doing this is, it you lose any other htmlText within the text area.
Im moving up from as2 and want to use buttons as shown in the code below. How do I empty holding container though eg "holder1" in this case.Here is Code: