ActionScript 2.0 :: Rotate Individual Jigsaw Puzzle Pieces Using The Left And Right Arrow Keys?

Oct 24, 2004

how to rotate individual jigsaw puzzle pieces using the left and right arrow keys.Here is the action script that I am using:

on (press) {
startDrag("_root.pic9", true);
this.swapDepths(100);[code]....

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ActionScript 2.0 :: Rotate A Jigsaw Puzzle Piece?

Oct 24, 2004

how to rotate individual jigsaw puzzle pieces using the left and right arrow keys. Can anyone help? Here is the action script that I am using:

on (press) {
startDrag("_root.pic9", true);
this.swapDepths(100);
}

[code]....

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ActionScript 3.0 :: Adding Ability To Rotate Each Piece In Jigsaw Puzzle?

Mar 29, 2011

I have a jigsaw puzzle that I want to add the ability to have each peice rotate. This code is based off some code I purchased. I cannot reach the company other than some generic instructions to add an event. The instruction I was given was:

public function rotateActivePiece(dir:int=1):void
Rotates the active puzzle piece (last clicked),
90 degrees, clockwise if dir>0, and counterclockwise if dir<=0.
Parametersdir:int (default = 1) - Parameter defining the direction of the rotation.
CW if pozitive, CCW if zero or negative.

I dont know what to do with this or where to add.

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I have recently designed a children's educational game that is completed, however; it is a puzzle and the puzzle pieces can be dropped on top of each other and they hide behind eachother which I do not want to happen. I would like the game pieces to automatically get pushed off to the side of the other puzzle pieces that are in use...not stacked on top of each other. The game is complete except for this one problem.

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ActionScript 3.0 :: Arrow Keys Right And Left In Different Scenes?

Apr 14, 2009

i have different scenes once clicked it goes to next similarly want to have right and left keys want to work with but its only working in the 1st Scene, once user clicks and goes to next scene then arrow keys stop working,

Actionscript Code:
import flash.system.fscommand;import flash.ui.Keyboard;import flash.events.Event;import flash.events.KeyboardEvent;btn_next.addEventListener(MouseEvent.CLICK,next_Slide);btn_prev.addEventListener(MouseEvent.CLICK,prev_Slide);btn_exit.addEventListener(MouseEvent.MOUSE_DOWN, closeApp);stage.addEventListener(KeyboardEvent.KEY_DOWN,

[code]....

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Moving Character On X (left And Right) Only With Arrow Keys?

Aug 17, 2009

i got my character to move left, right, down and up wit this code:

[Code]....

My question is, how can i block the up and down movement? I tried simply deleting some part of the script to block does movement from the user. But then the script would not work properly : s Here is the uploaded page i'm working on: link.

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ActionScript 3.0 :: Rotate Objects 45 Degrees Using Arrow Keys For Making A Pacman Game?

Nov 30, 2011

How do you rotate objects 45 degrees using arrow keys for making a pacman game?

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ActionScript 3.0 :: Mouse Orientated Movement - Move Left And Right With The Arrow Keys?

Jan 27, 2011

i'm attempting to make a platform game, i know how to move left and right with the arrow keys, but that's quite boring. i want to move my character based only on the x movement of my mouse. the more i move my mouse in a certain direction, the faster the character moves in that direction. i've been trying to modify the x-speed on my character based on a x value of the mouse, but nothing is working.

preferably, i want a code that keeps my cursor at the center of the screen, while still being able to detect x movements of the mouse. i'd copy paste code from my program, but i'm fairly confident that doing so will serve no purpose. i need a new direction. i have no idea how to do this.

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Jigsaw Type Puzzle And Visibility Not Working?

Jul 2, 2009

The top left corner works ok - I copied and pasted the code and made the minor changes. The other 3 parts of the puzzle are causing a real puzzle for me.I've checked instance names, and everything else I can think of.Is there something in the code that could prevent the other bits working properly? Some of the names aren't brilliant - I thought this would only take a few minutes to knock up!

Code:

// Drag cameron 2
a2.onPress = function() {
this.startDrag(false);
};

[code]....

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Jigsaw Puzzle - Congrats Text When X And Y Are Correct?

Jan 12, 2010

I'm trying to create a jigsaw puzzle and need to show a text when the puzzle is complete. I can't solve it. I have 12 puzzle peaces and when all of them are correct placed i need the "Congratulation" text to show. Is there a easy AC snippet telling a text to show when all peaces are in correct x and y? The puzzle peaces are buttons and have instant names as, puz1, puz2 and so on....

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ActionScript 3.0 :: Jigsaw Puzzle Unloading Images?

Apr 2, 2010

I am using the puzzle game sample from adobe and want to use it as part of an interactive narrative for students. However, everytime I try to go to new frame or scene the image stays with me. How do I remove or unload the puzzle frame and bitmap images so that it doesn't follow me. I am not a coder very confusing here is the entire script.
 
var puzzlePiecesArr:Array;var puzzlePiecesFound:Array;var topDepth:Number;var totalPuzzlePieces:Number;var correctPuzzlePieces:Number;var puzzleBmp:BitmapData;var intervalID:Number;var threshold:Number;var imagesArr:Array;        var imageLoader:Loader;var requestURL:URLRequest;            var puzzleBoardClip:MovieClip;var holder:MovieClip;

[code]....

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Jigsaw Type Puzzle And Visibility Not Working

Mar 14, 2009

I have a simple jigsaw type puzzle - only 4 pieces at the moment. The top left corner works ok - I copied and pasted the code and made the minor changes. The other 3 parts of the puzzle are causing a real puzzle for me. I've checked instance names, and everything else I can think of.
Is there something in the code that could prevent the other bits working properly?

Code:
// Drag cameron 2
a2.onPress = function() {
this.startDrag(false);};
a2.onRelease = function() {
this.stopDrag();
// Convert the slash notation to dot notation using eval.
if (eval(this._droptarget) == b_mc) {
b_mc._visible = false;
c2._visible =true;
a2._visible =false;
change_score();
}};
The fla is attached.

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Actionscript 3 :: Creating Irregular Shapes For A Jigsaw Puzzle Game In Flash

Aug 17, 2011

I want to make a jigsaw puzzle in flash. I know how to create square kind of shapes. But I want to create this kind of irregular shapes. See the live demo of puzzles in the links shown

[URL]

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Change The Image Used For The Background And The Puzzle Pieces

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I just went through the ActionScript tutorial for the jigsaw puzzle found here: [URL] I would like to change the image used for the background and the puzzle pieces, and am running into problems. I can change the background for the work area with no problem, but the puzzle pieces are still displaying the original artwork.

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Flash :: Can't Make 22 Pieces Of A Puzzle Visible

Jan 4, 2012

I am making a jigsaw puzzle in flash. But I have a weird bug. There are 25 pieces, 5x5. I am passing in the background bitmapData to the pieces as they are created.

For each piece I create a single puzzle-shaped mask bitmap.

So each piece contains a bitmap whose bitmapdata is the puzzle texture. And each piece has a mask piece.

When I just show the masks, all 25 pieces are drawn to the stage.

But when I use the piece masks to mask out the texture, I seem to have a hard limit to 22 pieces in which the mask is applied. This happens if I am using 25 peices or even 80 or 100. Each time, only the last 22 pieces created will display the texture. [code]...

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I'm building up an image resize gallery, and I want to navigate using the left and right arrow keys on my keyboard. I've been trying to figure this out a while now, but I can't get it working. Here's my code:

[Code]...

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[Code]...

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[AS]onClipEvent (enterFrame) {
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[Code]....

If I put the AWD keys inside an enterFrame they run until I push another button

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For some reason, the down and right keys aren't working. They work fine in other programs but in this program they fail.
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steam(7);paddle._rotation = paddleSpeed;
} function steam(num){for(i=0;i<num;i++) {
[Code] .....

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Apr 21, 2011

When I first put this code in, it worked.Now it doesn't Does anyone have any ideas as to how to fix it?[code]

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ActionScript 2.0 :: Moving Around With Arrow Keys?

Nov 18, 2003

how do you move an object around with the arrow keys.

But there's a catch.

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I am trying to create a four button system that is controlled using either your mouse or arrow keys.I need to create a Key Listener to allow the highlighting and selecting of each button . The arrow keys allow you to select button when you reach the last button it returns to the first button, and the enter key allows you to select the button.

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ActionScript 2.0 :: Moving With Arrow Keys?

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I know this has been posted many times before but, how do you move an object around with the arrow keys.But there's a catch.I need my object to flip horizontal when pressing right when it is facing left ( and vice versa). And I need it to flip vertical when it is facing facing upwards and the down arrow is pressed (and vice versa). Does anyone know how to do this?

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ActionScript 2.0 :: Arrow Keys Don't Work?

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I created an image, made it a movieclip and attached this code:

Code:
onClipEvent(enterFrame){
if(Key.isDown(UP)){

[code].....

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