ActionScript 2.0 :: Scale Movement Using The Easy Effect?
May 26, 2003
How do I do a scale movement using the easy effect? I study a lot of examples, using speed/5, but... didn't work. I just saw a site that tells what do I want to do: [URL]
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Jun 6, 2003
See the file. How di I do this tween-easy effect using action script?
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Mar 26, 2008
I have a problem with a button i want to create. I want different buttons (simple circles) that become bigger and 100% visible when the mouse becomes closer (at a certain distance), visa versa. till 0% visibility
Searched on forumI found this couldn't find anything helpful. I found the code here below, but i don't fully understand it to change the code. I tried changing it in many (probably very bad) way's, as result that it only got worser... :(
Frame 1:
Code:
//this objects x position
posx = this._x;
//reaction boundaries
[Code]....
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Apr 14, 2009
I'm using transform.matrix3D and transform.perspectiveProjection.get the scale effect, or z factor of a MovieClip?
var distanceRatio:Number = viewerDistance / (viewerDistance + z);
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Sep 17, 2009
I am currently working on a website for a studio based in Sydney and have been developing (very basic actionscripting 2.0...) it for the last week or so, and up until now I haven't had a problem.
The site layout is simple and is essential 10 blocks stacked next to each other 5 on the bottom and 5 on the top. Each block is a button that highlights when a user rolls the mouse over.I have created the button animation as a movieClip which is being controlled by a Button symbol with actionscript on the button symbol:
[Code]...
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Feb 26, 2009
I was wondering if anyone could show me how to achieve the effect on this site:asically, the script for how to make the mouse position effect the position on the movieclips.
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Jun 29, 2011
I have a div with a flash object in it. That div is going to pop up in a modal triggered when a user clicks a thumbnail of the flash presentation. The problem occurs when I try to use the scale effect to scale in or out, it errors out.
Here is the HTML:
<div id="modal">
<object id="presentation" width="720" height="576" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="[URL]" align="middle">
<param name="allowScriptAccess" value="sameDomain" />
<param name="movie" value=" video.swf" />
<param name="quality" value="high" />
[Code] ......
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Sep 6, 2011
i'm making a game where a ship moves from a random starting position to a target but I want to be able to zoom in & out (its a plan view) so would therefore need some way of scaling all MCs on stage equally & move them closer together when zooming out.. how I might do this? I thought maybe putting everything within 1 MC possibly?
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Dec 11, 2010
I am trying to make a grid of photo thumbnails where the thumbnail grows when you mouse over it. Sort of like the Mac Dock effect but in a grid. [URL]I don't need to load the photos as the above sample does. And I'd be happy with an effect in which the individual thumnbail grows on mouseover, or one more like the Dock effect in which the nearby thumbnails grow too, but less.
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Oct 2, 2010
I have been trying to find a way to make an object that is being dragged keep the speed and angle of the dragging movement, I have been trying some physics libraries but I want to know the basics to create that effect,
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Nov 1, 2005
I am trying to incorporate the same effect as this. How is it done? Thank you~
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Apr 18, 2006
I made a horizontal scroll bar using kirupa file for a vertical one, but i need to add an ease effect on the movement of the movieclip. The code i use follows.
[Code].....
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Apr 20, 2011
I'm creating a game like a paper plane movement. The movement should start with the drag and throw effect . With the drag and throw speed, the paper plane must fly through the scene with a glide movement. I got confused with its physics.
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Dec 1, 2009
I am trying to create a zooming in effect on some text. To do this i am using the scaleX and scaleY Tween. The problem that I am having is instead of scaling outwards in all directions, it looks like its scaling downwards and to the right. I think this is because the centre of origin is in the top left corner.
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
var myFormat:TextFormat = new TextFormat();
myFormat.size=15;
[Code] .....
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Sep 30, 2003
I was actually trying to create an easing effect that bases on the movement of the mouse, very similar to:[URL]how i could actually write an actionscript to create this "esaing" ability...I have actually attached my own file for your convience, and i really really really hope you guys could assist me in this area!
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Apr 13, 2006
take a look at the swf and tell me what kind of transition is equalent to that image movement effect when the user clicks on the scroll?
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Feb 24, 2011
Im creating a game, and I need to create a realistic flame or fire, like a torch, with fluid movement of thge flame and that moves in a natural way.
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Sep 21, 2010
I just started learning ActionScript 3.0/Flash CS5 a day or two ago, and I am still very early on with it, however I do have some other web development experience with PHP and some Javascript. I am learning from a book that was written for Flash CS4, but it did not seem like a whole bunch was different. I am now getting "Error #1009: Cannot access a property or method of a null object reference. at Main()"
I did several searches for the problem here, but most of the threads referencing this error are far more complex than what I am trying to do, involving multiple, long class files and the timeline. I have been unable to solve my problem after reading through various threads for hours now. Most of the fixes had to do with the timeline, however, all of my GUI is in one frame with no animation.
[Code]...
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May 3, 2009
Its been many years since I've used flash and I was just wondering what the easiest way to do collision detection was now. I know that there was some hit test bounding box stuff present earlier but I don't know the capabilities of flash cs4 and the advances that have been made. Google searches have yielded things like complex pixel-perfect collision detection but not a lot seems to have been written about CS4 yet.
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Mar 8, 2007
Scenario: main moveiclip with 4 other clips in it. I want the rolledover clip to scale up and all the others to scale down and blur.
Question: What is the most effiecent way to code this. Would it be a "for in loop"? I am trying to minimize the code and would rather not use a whole bunch of if then statements.
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Feb 19, 2010
I want my flash content to scale when I scale my browser window.
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Jun 28, 2009
Is there an easy way to set a number in a function call?In C you'd just pass the pointer, but since AS3.0 has no pointers, I'm not sure what to do.I suppose I could create a class that wraps the Number to an Object, forcing AS to use the pointer, but that seems a bit clunky.
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Feb 11, 2010
I started out with Swish, then I moved on to Flash8. I have quickly realized that it's a lot more difficult to achieve animation. Probably due to my lack of education with actionscript 2.0 and Flash8. Are there simple shortcuts to being able to do something as simple as making a photo spin around and explode? I haven't explored Flash8 much, but it doesn't seem as easy as Swish was. Of course, Swish seems obsolete compared to more advanced flash programs.
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Oct 6, 2010
What's the easiest way to move one item from one spot to another, within the same array?Say I have an array consisting of four movieclips array = [rock, scissors, paper, bomb].Now i want to move the paper from its position as nr 3 (or array[2], and put it in the first positon array[0]. [code]but that just gave me a bunch of unwanted errors then i tried just the unshift(scissors), but now the array contains two instances of the scissors. What to do? Is there really no array.takeOutAndPutBackInFront(scissors)-ish method?
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Mar 16, 2011
I want to make a game using physics in Flash, so I stumbled upon Box2D, but i find that hard to use [the basics are simple, but when i see the scripts,so i was wondering if there are easy to use flash physics engines?
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Mar 2, 2009
I've recently created a game in which the logic and programming all runs perfectly, however the graphics are lackluster. I'm currently having a hard time managing the depth of movieclips on the screen.Basically the game is tile based and each frame of the movieclip holds a different type of tile. All the tiles are 50x50 with the exception of one type of tile which is 60x60 and therein needs to overlap the tiles around it which are 50x50.In AS2 I could of set the depth manually, however I'm told (as is this is my first time dealing with depth in AS3) that I cannot do this anymore. Is there any suggestions on how I can make sure that a tile of one type is automatically set beneath tiles of another type - I've thought about simply coding a function to check this but it somehow seems inefficient (considering larger maps will have a lot of tiles, meaning hundreds of movieclips attached to the stage, each movieclip with multiple frames).
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Jan 27, 2011
is there an easy way to set the buttonMode to true to all my buttons in my application?
I thought to create a custom component which extends the s:Button and set there buttonMode to true but I wonder if there is an easier way like with CSS.
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Oct 29, 2010
I try to save some variable in a game with local Shared Object, that basically should go like this: after every completed level it sets the variable to that number of level (if not higher already); then i have a MC that reacts to that variable (set its frame number to the number in the variable) so you can select already completet levels.
Now i thought, this would be easier, and tried [not allowed link to some tech note from Adobe on local SO], but didn't worked so far.
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Jul 9, 2010
I've been playing with carousel code, and was wondering how to change it from circular animation (carousel) to left/right linear (conveyer belt) style animation, how to change the mover code and 't.angle = i * ((Math.PI*2)/numOfItems);'
[Code]....
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Jul 8, 2009
I am trying to figure out a way to calculate time diffrence between now and a set time
var settime:Number = 2:35am
and
now would be getDate();
I tried something rediculus, but it is not working when i input a date below the 24h , is there a class out there that can simply this stuff or is there something on the internet that could tell me the diffrence between to diffrent time.
My Attempt
var date:Date = new Date();
//Timer set at what time would i like to call the functionvar lastcallH:Number = 22;var lastcallM:Number = 50;var lastcallS:Number = 0;[code].....
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