ActionScript 3.0 :: Glide Movement Simulation Effect

Apr 20, 2011

I'm creating a game like a paper plane movement. The movement should start with the drag and throw effect . With the drag and throw speed, the paper plane must fly through the scene with a glide movement. I got confused with its physics.

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{
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[code].....

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what I'm trying to do is get the MC:glide to rotate towards MC:ship.

Code:
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[code]....

but that's not what I want. What I want it to do is make glide rotate TOWARDS ship, not always face it. I would also like for it to rotate, depending on which way is faster, clockwise or counterclockwise.

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[Code].....

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[Code]...

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[Code]...

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[URL]

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[code]...

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I try to create a budget simulation, All the data insert by user in an input text
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